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1 files changed, 176 insertions, 0 deletions
diff --git a/src/VBox/HostServices/SharedOpenGL/OpenGLTest/OpenGLTestDarwin.cpp b/src/VBox/HostServices/SharedOpenGL/OpenGLTest/OpenGLTestDarwin.cpp
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index 00000000..35b573c2
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+++ b/src/VBox/HostServices/SharedOpenGL/OpenGLTest/OpenGLTestDarwin.cpp
@@ -0,0 +1,176 @@
+/* $Id: OpenGLTestDarwin.cpp $ */
+/** @file
+ * VBox host opengl support test
+ */
+
+/*
+ * Copyright (C) 2009-2019 Oracle Corporation
+ *
+ * This file is part of VirtualBox Open Source Edition (OSE), as
+ * available from http://www.virtualbox.org. This file is free software;
+ * you can redistribute it and/or modify it under the terms of the GNU
+ * General Public License (GPL) as published by the Free Software
+ * Foundation, in version 2 as it comes in the "COPYING" file of the
+ * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
+ * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
+ */
+
+
+/*********************************************************************************************************************************
+* Header Files *
+*********************************************************************************************************************************/
+#include <VBox/VBoxOGL.h>
+
+#include <IOKit/IOKitLib.h>
+#include <OpenGL/OpenGL.h>
+#include <ApplicationServices/ApplicationServices.h>
+#include <OpenGL/gl.h>
+#ifdef VBOX_WITH_COCOA_QT
+# include <OpenGL/glu.h>
+#endif
+
+#include <iprt/env.h>
+#include <iprt/log.h>
+#include <iprt/once.h>
+
+
+
+/**
+ * @callback_method_impl{FNRTONCE,
+ * For determining the cached VBoxOglIsOfflineRenderingAppropriate result.}
+ */
+static DECLCALLBACK(int32_t) vboxOglIsOfflineRenderingAppropriateOnce(void *pvUser)
+{
+ bool *pfAppropriate = (bool *)pvUser;
+
+ /* It is assumed that it is makes sense to enable offline rendering
+ only in case if host has more than one GPU installed. This routine
+ counts all the PCI devices in IORegistry which have IOName property
+ set to "display". If the number of such devices is greater than one,
+ it sets pfAppropriate to TRUE, otherwise to FALSE. */
+
+ CFStringRef apKeyStrings[] = { CFSTR(kIOProviderClassKey), CFSTR(kIONameMatchKey) };
+ CFStringRef apValueStrings[] = { CFSTR("IOPCIDevice"), CFSTR("display") };
+ Assert(RT_ELEMENTS(apKeyStrings) == RT_ELEMENTS(apValueStrings));
+
+ CFDictionaryRef pMatchingDictionary = CFDictionaryCreate(kCFAllocatorDefault,
+ (const void **)apKeyStrings,
+ (const void **)apValueStrings,
+ RT_ELEMENTS(apKeyStrings),
+ &kCFTypeDictionaryKeyCallBacks,
+ &kCFTypeDictionaryValueCallBacks);
+ if (pMatchingDictionary)
+ {
+ /* The reference to pMatchingDictionary is consumed by the function below => no IORelease(pMatchingDictionary)! */
+ io_iterator_t matchingServices;
+ kern_return_t krc = IOServiceGetMatchingServices(kIOMasterPortDefault, pMatchingDictionary, &matchingServices);
+ if (krc == kIOReturnSuccess)
+ {
+ io_object_t matchingService;
+ int cMatchingServices = 0;
+
+ while ((matchingService = IOIteratorNext(matchingServices)) != 0)
+ {
+ cMatchingServices++;
+ IOObjectRelease(matchingService);
+ }
+
+ *pfAppropriate = cMatchingServices > 1;
+
+ IOObjectRelease(matchingServices);
+ }
+ }
+
+ LogRel(("OpenGL: Offline rendering support is %s (pid=%d)\n", *pfAppropriate ? "ON" : "OFF", (int)getpid()));
+ return VINF_SUCCESS;
+}
+
+
+bool RTCALL VBoxOglIsOfflineRenderingAppropriate(void)
+{
+ /* In order to do not slowdown 3D engine which can ask about offline rendering several times,
+ let's cache the result and assume that renderers amount value is constant. Use the IPRT
+ execute once construct to make sure there aren't any threading issues. */
+ static RTONCE s_Once = RTONCE_INITIALIZER;
+ static bool s_fCached = false;
+ int rc = RTOnce(&s_Once, vboxOglIsOfflineRenderingAppropriateOnce, &s_fCached);
+ AssertRC(rc);
+ return s_fCached;
+}
+
+
+bool RTCALL VBoxOglIs3DAccelerationSupported(void)
+{
+ if (RTEnvExist("VBOX_CROGL_FORCE_SUPPORTED"))
+ {
+ LogRel(("VBOX_CROGL_FORCE_SUPPORTED is specified, skipping 3D test, and treating as supported\n"));
+ return true;
+ }
+
+ CGOpenGLDisplayMask cglDisplayMask = CGDisplayIDToOpenGLDisplayMask(CGMainDisplayID());
+ CGLPixelFormatAttribute aAttribs[] =
+ {
+ kCGLPFADisplayMask,
+ (CGLPixelFormatAttribute)cglDisplayMask,
+ kCGLPFAAccelerated,
+ kCGLPFADoubleBuffer,
+ VBoxOglIsOfflineRenderingAppropriate() ? kCGLPFAAllowOfflineRenderers : (CGLPixelFormatAttribute)NULL,
+ (CGLPixelFormatAttribute)NULL
+ };
+ CGLPixelFormatObj pPixelFormat = NULL;
+ GLint cPixelFormatsIgnored = 0;
+ CGLError rcCgl = CGLChoosePixelFormat(aAttribs, &pPixelFormat, &cPixelFormatsIgnored);
+ if (rcCgl != kCGLNoError)
+ {
+ LogRel(("OpenGL Info: 3D test unable to choose pixel format (rcCgl=0x%X)\n", rcCgl));
+ return false;
+ }
+
+ if (pPixelFormat)
+ {
+ CGLContextObj pCglContext = 0;
+ rcCgl = CGLCreateContext(pPixelFormat, NULL, &pCglContext);
+ CGLDestroyPixelFormat(pPixelFormat);
+
+ if (rcCgl != kCGLNoError)
+ {
+ LogRel(("OpenGL Info: 3D test unable to create context (rcCgl=0x%X)\n", rcCgl));
+ return false;
+ }
+
+ if (pCglContext)
+ {
+ GLboolean isSupported = GL_TRUE;
+
+#ifdef VBOX_WITH_COCOA_QT
+ /*
+ * In the Cocoa port we depend on the GL_EXT_framebuffer_object &
+ * the GL_EXT_texture_rectangle extension. If they are not
+ * available, disable 3D support.
+ */
+ CGLSetCurrentContext(pCglContext);
+ const GLubyte *pszExts = glGetString(GL_EXTENSIONS);
+ isSupported = gluCheckExtension((const GLubyte *)"GL_EXT_framebuffer_object", pszExts);
+ if (isSupported)
+ {
+ isSupported = gluCheckExtension((const GLubyte *)"GL_EXT_texture_rectangle", pszExts);
+ if (!isSupported)
+ LogRel(("OpenGL Info: 3D test found that GL_EXT_texture_rectangle extension not supported.\n"));
+ }
+ else
+ LogRel(("OpenGL Info: 3D test found that GL_EXT_framebuffer_object extension not supported.\n"));
+#endif /* VBOX_WITH_COCOA_QT */
+
+ CGLDestroyContext(pCglContext);
+ LogRel(("OpenGL Info: 3D test %spassed\n", isSupported == GL_TRUE ? "" : "not "));
+ return isSupported == GL_TRUE;
+ }
+
+ LogRel(("OpenGL Info: 3D test unable to create context (internal error).\n"));
+ }
+ else
+ LogRel(("OpenGL Info: 3D test unable to choose pixel format (internal error).\n"));
+
+ return false;
+}
+