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-rw-r--r--src/VBox/HostServices/SharedOpenGL/render/renderspu.h506
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diff --git a/src/VBox/HostServices/SharedOpenGL/render/renderspu.h b/src/VBox/HostServices/SharedOpenGL/render/renderspu.h
new file mode 100644
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+++ b/src/VBox/HostServices/SharedOpenGL/render/renderspu.h
@@ -0,0 +1,506 @@
+/* Copyright (c) 2001, Stanford University
+ * All rights reserved.
+ *
+ * See the file LICENSE.txt for information on redistributing this software.
+ */
+
+#ifndef CR_RENDERSPU_H
+#define CR_RENDERSPU_H
+
+#ifdef WINDOWS
+#define WIN32_LEAN_AND_MEAN
+#include <iprt/win/windows.h>
+#define RENDER_APIENTRY __stdcall
+#define snprintf _snprintf
+#elif defined(DARWIN)
+# ifndef VBOX_WITH_COCOA_QT
+# include <AGL/AGL.h>
+# else
+# include "renderspu_cocoa_helper.h"
+# endif
+#define RENDER_APIENTRY
+#else
+#include <GL/glx.h>
+#define RENDER_APIENTRY
+#endif
+#include "cr_threads.h"
+#include "cr_spu.h"
+#include "cr_hash.h"
+#include "cr_server.h"
+#include "cr_blitter.h"
+#include "cr_compositor.h"
+
+#include <iprt/cdefs.h>
+#include <iprt/critsect.h>
+#if defined(GLX) /* @todo: unify windows and glx thread creation code */
+#include <iprt/thread.h>
+#include <iprt/semaphore.h>
+
+/* special window id used for representing the command window CRWindowInfo */
+#define CR_RENDER_WINCMD_ID (INT32_MAX-2)
+AssertCompile(CR_RENDER_WINCMD_ID != CR_RENDER_DEFAULT_WINDOW_ID);
+/* CRHashTable is using unsigned long keys, we use it to trore X Window -> CRWindowInfo association */
+AssertCompile(sizeof (Window) == sizeof (unsigned long));
+#endif
+
+
+#define MAX_VISUALS 32
+
+#ifdef RT_OS_DARWIN
+# ifndef VBOX_WITH_COCOA_QT
+enum
+{
+ /* Event classes */
+ kEventClassVBox = 'vbox',
+ /* Event kinds */
+ kEventVBoxShowWindow = 'swin',
+ kEventVBoxHideWindow = 'hwin',
+ kEventVBoxMoveWindow = 'mwin',
+ kEventVBoxResizeWindow = 'rwin',
+ kEventVBoxDisposeWindow = 'dwin',
+ kEventVBoxUpdateDock = 'udck',
+ kEventVBoxUpdateContext = 'uctx',
+ kEventVBoxBoundsChanged = 'bchg'
+};
+pascal OSStatus windowEvtHndlr(EventHandlerCallRef myHandler, EventRef event, void* userData);
+# endif
+#endif /* RT_OS_DARWIN */
+
+/**
+ * Visual info
+ */
+typedef struct {
+ GLbitfield visAttribs;
+ const char *displayName;
+#if defined(WINDOWS)
+// HDC device_context;
+#elif defined(DARWIN)
+# ifndef VBOX_WITH_COCOA_QT
+ WindowRef window;
+# endif
+#elif defined(GLX)
+ Display *dpy;
+ XVisualInfo *visual;
+#ifdef GLX_VERSION_1_3
+ GLXFBConfig fbconfig;
+#endif /* GLX_VERSION_1_3 */
+#endif
+} VisualInfo;
+
+/**
+ * Window info
+ */
+typedef struct WindowInfo {
+ int x, y;
+// int width, height;
+// int id; /**< integer window ID */
+ CR_BLITTER_WINDOW BltInfo;
+
+ VisualInfo *visual;
+
+ volatile uint32_t cRefs;
+
+ GLboolean mapPending;
+ GLboolean visible;
+ GLboolean everCurrent; /**< has this window ever been bound? */
+ char *title;
+
+ const VBOXVR_SCR_COMPOSITOR *pCompositor;
+ /* the composotor lock is used to synchronize the current compositor access,
+ * i.e. the compositor can be accessed by a gui refraw thread,
+ * while chromium thread might try to set a new compositor
+ * note that the compositor internally has its own lock to be used for accessing its data
+ * see CrVrScrCompositorLock/Unlock; renderspu and crserverlib would use it for compositor data access */
+ RTCRITSECT CompositorLock;
+ PCR_BLITTER pBlitter;
+#if defined(WINDOWS)
+ HDC nativeWindow; /**< for render_to_app_window */
+ HWND hWnd;
+ HDC device_context;
+ HDC redraw_device_context;
+ HRGN hRgn;
+#elif defined(DARWIN)
+# ifndef VBOX_WITH_COCOA_QT
+ WindowRef window;
+ WindowRef nativeWindow; /**< for render_to_app_window */
+ WindowRef appWindow;
+ EventHandlerUPP event_handler;
+ GLint bufferName;
+ AGLContext dummyContext;
+ RgnHandle hVisibleRegion;
+ /* unsigned long context_ptr; */
+# else
+ NativeNSViewRef window;
+ NativeNSViewRef nativeWindow; /**< for render_to_app_window */
+ NativeNSOpenGLContextRef *currentCtx;
+# endif
+#elif defined(GLX)
+ Window window;
+ Window nativeWindow; /**< for render_to_app_window */
+ Window appWindow; /**< Same as nativeWindow but for garbage collections purposes */
+#endif
+ int nvSwapGroup;
+
+#ifdef USE_OSMESA
+ GLubyte *buffer; /**< for rendering to off screen buffer. */
+ int in_buffer_width;
+ int in_buffer_height;
+#endif
+
+} WindowInfo;
+
+/**
+ * Context Info
+ */
+typedef struct _ContextInfo {
+// int id; /**< integer context ID */
+ CR_BLITTER_CONTEXT BltInfo;
+ VisualInfo *visual;
+ GLboolean everCurrent;
+ GLboolean haveWindowPosARB;
+ WindowInfo *currentWindow;
+#if defined(WINDOWS)
+ HGLRC hRC;
+#elif defined(DARWIN)
+# ifndef VBOX_WITH_COCOA_QT
+ AGLContext context;
+# else
+ NativeNSOpenGLContextRef context;
+# endif
+#elif defined(GLX)
+ GLXContext context;
+#endif
+ struct _ContextInfo *shared;
+ char *extensionString;
+ volatile uint32_t cRefs;
+} ContextInfo;
+
+/**
+ * Barrier info
+ */
+typedef struct {
+ CRbarrier barrier;
+ GLuint count;
+} Barrier;
+
+#ifdef GLX
+typedef enum
+{
+ CR_RENDER_WINCMD_TYPE_UNDEFINED = 0,
+ /* create the window (not used for now) */
+ CR_RENDER_WINCMD_TYPE_WIN_CREATE,
+ /* destroy the window (not used for now) */
+ CR_RENDER_WINCMD_TYPE_WIN_DESTROY,
+ /* notify the WinCmd thread about window creation */
+ CR_RENDER_WINCMD_TYPE_WIN_ON_CREATE,
+ /* notify the WinCmd thread about window destroy */
+ CR_RENDER_WINCMD_TYPE_WIN_ON_DESTROY,
+ /* nop used to synchronize with the WinCmd thread */
+ CR_RENDER_WINCMD_TYPE_NOP,
+ /* exit Win Cmd thread */
+ CR_RENDER_WINCMD_TYPE_EXIT,
+} CR_RENDER_WINCMD_TYPE;
+
+typedef struct CR_RENDER_WINCMD
+{
+ /* command type */
+ CR_RENDER_WINCMD_TYPE enmCmd;
+ /* command result */
+ int rc;
+ /* valid for WIN_CREATE & WIN_DESTROY only */
+ WindowInfo *pWindow;
+} CR_RENDER_WINCMD, *PCR_RENDER_WINCMD;
+#endif
+
+#ifdef RT_OS_DARWIN
+typedef void (*PFNDELETE_OBJECT)(GLhandleARB obj);
+typedef void (*PFNGET_ATTACHED_OBJECTS)( GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj );
+typedef GLhandleARB (*PFNGET_HANDLE)(GLenum pname);
+typedef void (*PFNGET_INFO_LOG)( GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog );
+typedef void (*PFNGET_OBJECT_PARAMETERFV)( GLhandleARB obj, GLenum pname, GLfloat * params );
+typedef void (*PFNGET_OBJECT_PARAMETERIV)( GLhandleARB obj, GLenum pname, GLint * params );
+#endif
+
+typedef DECLCALLBACKPTR(void, PFNVCRSERVER_CLIENT_CALLOUT_CB)(void *pvCb);
+typedef DECLCALLBACKPTR(void, PFNVCRSERVER_CLIENT_CALLOUT)(PFNVCRSERVER_CLIENT_CALLOUT_CB pfnCb, void*pvCb);
+
+
+/**
+ * Renderspu state info
+ */
+typedef struct {
+ SPUDispatchTable self;
+ int id;
+
+ /** config options */
+ /*@{*/
+ char *window_title;
+ int defaultX, defaultY;
+ unsigned int defaultWidth, defaultHeight;
+ int default_visual;
+ int use_L2;
+ int fullscreen, ontop;
+ char display_string[100];
+#if defined(GLX)
+ int try_direct;
+ int force_direct;
+ int sync;
+#endif
+ int force_present_main_thread;
+ int render_to_app_window;
+ int render_to_crut_window;
+ int crut_drawable;
+ int resizable;
+ int use_lut8, lut8[3][256];
+ int borderless;
+ int nvSwapGroup;
+ int ignore_papi;
+ int ignore_window_moves;
+ int pbufferWidth, pbufferHeight;
+ int use_glxchoosevisual;
+ int draw_bbox;
+ /*@}*/
+
+ CRServer *server;
+ int gather_port;
+ int gather_userbuf_size;
+ CRConnection **gather_conns;
+
+ GLint drawCursor;
+ GLint cursorX, cursorY;
+
+ int numVisuals;
+ VisualInfo visuals[MAX_VISUALS];
+
+ CRHashTable *windowTable;
+ CRHashTable *contextTable;
+
+ CRHashTable *dummyWindowTable;
+
+ ContextInfo *defaultSharedContext;
+
+#ifndef CHROMIUM_THREADSAFE
+ ContextInfo *currentContext;
+#endif
+
+ crOpenGLInterface ws; /**< Window System interface */
+
+ CRHashTable *barrierHash;
+
+ int is_swap_master, num_swap_clients;
+ int swap_mtu;
+ char *swap_master_url;
+ CRConnection **swap_conns;
+
+ SPUDispatchTable blitterDispatch;
+ CRHashTable *blitterTable;
+
+ PFNVCRSERVER_CLIENT_CALLOUT pfnClientCallout;
+
+#ifdef USE_OSMESA
+ /** Off screen rendering hooks. */
+ int use_osmesa;
+
+ OSMesaContext (*OSMesaCreateContext)( GLenum format, OSMesaContext sharelist );
+ GLboolean (* OSMesaMakeCurrent)( OSMesaContext ctx,
+ GLubyte *buffer,
+ GLenum type,
+ GLsizei width,
+ GLsizei height );
+ void (*OSMesaDestroyContext)( OSMesaContext ctx );
+#endif
+
+#if defined(GLX)
+ RTTHREAD hWinCmdThread;
+ VisualInfo WinCmdVisual;
+ WindowInfo WinCmdWindow;
+ RTSEMEVENT hWinCmdCompleteEvent;
+ /* display connection used to send data to the WinCmd thread */
+ Display *pCommunicationDisplay;
+ Atom WinCmdAtom;
+ /* X Window -> CRWindowInfo table */
+ CRHashTable *pWinToInfoTable;
+#endif
+
+#ifdef RT_OS_WINDOWS
+ DWORD dwWinThreadId;
+ HANDLE hWinThreadReadyEvent;
+#endif
+
+#ifdef RT_OS_DARWIN
+# ifdef VBOX_WITH_COCOA_QT
+ PFNDELETE_OBJECT pfnDeleteObject;
+ PFNGET_ATTACHED_OBJECTS pfnGetAttachedObjects;
+ PFNGET_HANDLE pfnGetHandle;
+ PFNGET_INFO_LOG pfnGetInfoLog;
+ PFNGET_OBJECT_PARAMETERFV pfnGetObjectParameterfv;
+ PFNGET_OBJECT_PARAMETERIV pfnGetObjectParameteriv;
+
+ CR_GLSL_CACHE GlobalShaders;
+# else
+ RgnHandle hRootVisibleRegion;
+ RTSEMFASTMUTEX syncMutex;
+ EventHandlerUPP hParentEventHandler;
+ WindowGroupRef pParentGroup;
+ WindowGroupRef pMasterGroup;
+ GLint currentBufferName;
+ uint64_t uiDockUpdateTS;
+ bool fInit;
+# endif
+#endif /* RT_OS_DARWIN */
+ /* If TRUE, render should tell window server to prevent artificial content
+ * up-scaling when displayed on HiDPI monitor. */
+ bool fUnscaledHiDPI;
+} RenderSPU;
+
+#ifdef RT_OS_WINDOWS
+
+/* Asks window thread to create new window.
+ msg.lParam - holds pointer to CREATESTRUCT structure
+ note that lpCreateParams is used to specify address to store handle of created window
+ msg.wParam - unused, should be NULL
+*/
+#define WM_VBOX_RENDERSPU_CREATE_WINDOW (WM_APP+1)
+
+typedef struct _VBOX_RENDERSPU_DESTROY_WINDOW {
+ HWND hWnd; /* handle to window to destroy */
+} VBOX_RENDERSPU_DESTROY_WINDOW;
+
+/* Asks window thread to destroy previously created window.
+ msg.lParam - holds pointer to RENDERSPU_VBOX_WINDOW_DESTROY structure
+ msg.wParam - unused, should be NULL
+*/
+#define WM_VBOX_RENDERSPU_DESTROY_WINDOW (WM_APP+2)
+
+#endif
+
+extern RenderSPU render_spu;
+
+/* @todo remove this hack */
+extern uint64_t render_spu_parent_window_id;
+
+#ifdef CHROMIUM_THREADSAFE
+extern CRtsd _RenderTSD;
+#define GET_CONTEXT_VAL() ((ContextInfo *) crGetTSD(&_RenderTSD))
+#define SET_CONTEXT_VAL(_v) do { \
+ crSetTSD(&_RenderTSD, (_v)); \
+ } while (0)
+#else
+#define GET_CONTEXT_VAL() (render_spu.currentContext)
+#define SET_CONTEXT_VAL(_v) do { \
+ render_spu.currentContext = (_v); \
+ } while (0)
+
+#endif
+
+#define GET_CONTEXT(T) ContextInfo *T = GET_CONTEXT_VAL()
+
+
+extern void renderspuSetDefaultSharedContext(ContextInfo *pCtx);
+extern void renderspuSetVBoxConfiguration( RenderSPU *spu );
+extern void renderspuMakeVisString( GLbitfield visAttribs, char *s );
+extern VisualInfo *renderspuFindVisual(const char *displayName, GLbitfield visAttribs );
+extern GLboolean renderspu_SystemInitVisual( VisualInfo *visual );
+extern GLboolean renderspu_SystemCreateContext( VisualInfo *visual, ContextInfo *context, ContextInfo *sharedContext );
+extern void renderspu_SystemDestroyContext( ContextInfo *context );
+extern GLboolean renderspu_SystemCreateWindow( VisualInfo *visual, GLboolean showIt, WindowInfo *window );
+extern GLboolean renderspu_SystemVBoxCreateWindow( VisualInfo *visual, GLboolean showIt, WindowInfo *window );
+extern void renderspu_SystemDestroyWindow( WindowInfo *window );
+extern void renderspu_SystemWindowSize( WindowInfo *window, GLint w, GLint h );
+extern void renderspu_SystemGetWindowGeometry( WindowInfo *window, GLint *x, GLint *y, GLint *w, GLint *h );
+extern void renderspu_SystemGetMaxWindowSize( WindowInfo *window, GLint *w, GLint *h );
+extern void renderspu_SystemWindowPosition( WindowInfo *window, GLint x, GLint y );
+extern void renderspu_SystemWindowVisibleRegion(WindowInfo *window, GLint cRects, const GLint* pRects);
+extern GLboolean renderspu_SystemWindowNeedEmptyPresent(WindowInfo *window);
+extern int renderspu_SystemInit();
+extern int renderspu_SystemTerm();
+extern void renderspu_SystemDefaultSharedContextChanged(ContextInfo *fromContext, ContextInfo *toContext);
+extern void renderspu_SystemShowWindow( WindowInfo *window, GLboolean showIt );
+extern void renderspu_SystemMakeCurrent( WindowInfo *window, GLint windowInfor, ContextInfo *context );
+extern void renderspu_SystemSwapBuffers( WindowInfo *window, GLint flags );
+extern void renderspu_SystemReparentWindow(WindowInfo *window);
+extern void renderspu_SystemVBoxPresentComposition( WindowInfo *window, const struct VBOXVR_SCR_COMPOSITOR_ENTRY *pChangedEntry );
+uint32_t renderspu_SystemPostprocessFunctions(SPUNamedFunctionTable *aFunctions, uint32_t cFunctions, uint32_t cTable);
+extern void renderspu_GCWindow(void);
+extern int renderspuCreateFunctions( SPUNamedFunctionTable table[] );
+extern GLboolean renderspuVBoxCompositorSet( WindowInfo *window, const struct VBOXVR_SCR_COMPOSITOR * pCompositor);
+extern void renderspuVBoxCompositorClearAll();
+extern int renderspuVBoxCompositorLock(WindowInfo *window, const struct VBOXVR_SCR_COMPOSITOR **ppCompositor);
+extern int renderspuVBoxCompositorUnlock(WindowInfo *window);
+extern const struct VBOXVR_SCR_COMPOSITOR * renderspuVBoxCompositorAcquire( WindowInfo *window);
+extern int renderspuVBoxCompositorTryAcquire(WindowInfo *window, const struct VBOXVR_SCR_COMPOSITOR **ppCompositor);
+extern void renderspuVBoxCompositorRelease( WindowInfo *window);
+extern void renderspuVBoxPresentCompositionGeneric( WindowInfo *window, const struct VBOXVR_SCR_COMPOSITOR * pCompositor,
+ const struct VBOXVR_SCR_COMPOSITOR_ENTRY *pChangedEntry, int32_t i32MakeCurrentUserData,
+ bool fRedraw);
+extern PCR_BLITTER renderspuVBoxPresentBlitterGet( WindowInfo *window );
+void renderspuVBoxPresentBlitterCleanup( WindowInfo *window );
+extern int renderspuVBoxPresentBlitterEnter( PCR_BLITTER pBlitter, int32_t i32MakeCurrentUserData );
+extern PCR_BLITTER renderspuVBoxPresentBlitterGetAndEnter( WindowInfo *window, int32_t i32MakeCurrentUserData, bool fRedraw );
+extern PCR_BLITTER renderspuVBoxPresentBlitterEnsureCreated( WindowInfo *window, int32_t i32MakeCurrentUserData );
+WindowInfo* renderspuWinCreate(GLint visBits, GLint id);
+void renderspuWinTermOnShutdown(WindowInfo *window);
+void renderspuWinTerm( WindowInfo *window );
+void renderspuWinCleanup(WindowInfo *window);
+void renderspuWinDestroy(WindowInfo *window);
+GLboolean renderspuWinInitWithVisual( WindowInfo *window, VisualInfo *visual, GLboolean showIt, GLint id );
+GLboolean renderspuWinInit(WindowInfo *pWindow, const char *dpyName, GLint visBits, GLint id);
+
+DECLINLINE(void) renderspuWinRetain(WindowInfo *window)
+{
+ ASMAtomicIncU32(&window->cRefs);
+}
+
+DECLINLINE(bool) renderspuWinIsTermed(WindowInfo *window)
+{
+ return window->BltInfo.Base.id < 0;
+}
+
+DECLINLINE(void) renderspuWinRelease(WindowInfo *window)
+{
+ uint32_t cRefs = ASMAtomicDecU32(&window->cRefs);
+ if (!cRefs)
+ {
+ renderspuWinDestroy(window);
+ }
+}
+
+extern WindowInfo* renderspuGetDummyWindow(GLint visBits);
+extern void renderspuPerformMakeCurrent(WindowInfo *window, GLint nativeWindow, ContextInfo *context);
+extern GLboolean renderspuInitVisual(VisualInfo *pVisInfo, const char *displayName, GLbitfield visAttribs);
+extern void renderspuVBoxCompositorBlit ( const struct VBOXVR_SCR_COMPOSITOR * pCompositor, PCR_BLITTER pBlitter);
+extern void renderspuVBoxCompositorBlitStretched ( const struct VBOXVR_SCR_COMPOSITOR * pCompositor, PCR_BLITTER pBlitter, GLfloat scaleX, GLfloat scaleY);
+extern GLint renderspuCreateContextEx(const char *dpyName, GLint visBits, GLint id, GLint shareCtx);
+extern GLint renderspuWindowCreateEx( const char *dpyName, GLint visBits, GLint id );
+
+extern GLint RENDER_APIENTRY renderspuWindowCreate( const char *dpyName, GLint visBits );
+void RENDER_APIENTRY renderspuWindowDestroy( GLint win );
+extern GLint RENDER_APIENTRY renderspuCreateContext( const char *dpyname, GLint visBits, GLint shareCtx );
+extern void RENDER_APIENTRY renderspuMakeCurrent(GLint crWindow, GLint nativeWindow, GLint ctx);
+extern void RENDER_APIENTRY renderspuSwapBuffers( GLint window, GLint flags );
+
+extern uint32_t renderspuContextMarkDeletedAndRelease( ContextInfo *context );
+
+int renderspuDefaultCtxInit();
+void renderspuCleanupBase(bool fDeleteTables);
+
+ContextInfo * renderspuDefaultSharedContextAcquire();
+void renderspuDefaultSharedContextRelease(ContextInfo * pCtx);
+uint32_t renderspuContextRelease(ContextInfo *context);
+uint32_t renderspuContextRetain(ContextInfo *context);
+
+bool renderspuCalloutAvailable();
+bool renderspuCalloutClient(PFNVCRSERVER_CLIENT_CALLOUT_CB pfnCb, void *pvCb);
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+DECLEXPORT(void) renderspuSetWindowId(uint64_t winId);
+DECLEXPORT(void) renderspuReparentWindow(GLint window);
+DECLEXPORT(void) renderspuSetUnscaledHiDPI(bool fEnable);
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* CR_RENDERSPU_H */