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-rw-r--r--src/VBox/Runtime/r3/tcp.cpp1159
1 files changed, 1159 insertions, 0 deletions
diff --git a/src/VBox/Runtime/r3/tcp.cpp b/src/VBox/Runtime/r3/tcp.cpp
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--- /dev/null
+++ b/src/VBox/Runtime/r3/tcp.cpp
@@ -0,0 +1,1159 @@
+/* $Id: tcp.cpp $ */
+/** @file
+ * IPRT - TCP/IP.
+ */
+
+/*
+ * Copyright (C) 2006-2019 Oracle Corporation
+ *
+ * This file is part of VirtualBox Open Source Edition (OSE), as
+ * available from http://www.virtualbox.org. This file is free software;
+ * you can redistribute it and/or modify it under the terms of the GNU
+ * General Public License (GPL) as published by the Free Software
+ * Foundation, in version 2 as it comes in the "COPYING" file of the
+ * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
+ * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
+ *
+ * The contents of this file may alternatively be used under the terms
+ * of the Common Development and Distribution License Version 1.0
+ * (CDDL) only, as it comes in the "COPYING.CDDL" file of the
+ * VirtualBox OSE distribution, in which case the provisions of the
+ * CDDL are applicable instead of those of the GPL.
+ *
+ * You may elect to license modified versions of this file under the
+ * terms and conditions of either the GPL or the CDDL or both.
+ */
+
+
+/*********************************************************************************************************************************
+* Header Files *
+*********************************************************************************************************************************/
+#ifdef RT_OS_WINDOWS
+# include <iprt/win/winsock2.h>
+#else
+# include <sys/types.h>
+# include <sys/socket.h>
+# include <errno.h>
+# include <netinet/in.h>
+# include <netinet/tcp.h>
+# include <arpa/inet.h>
+# include <netdb.h>
+# ifdef FIX_FOR_3_2
+# include <fcntl.h>
+# endif
+#endif
+#include <limits.h>
+
+#include "internal/iprt.h"
+#include <iprt/tcp.h>
+
+#include <iprt/asm.h>
+#include <iprt/assert.h>
+#include <iprt/err.h>
+#include <iprt/log.h>
+#include <iprt/mempool.h>
+#include <iprt/mem.h>
+#include <iprt/string.h>
+#include <iprt/socket.h>
+#include <iprt/thread.h>
+#include <iprt/time.h>
+
+#include "internal/magics.h"
+#include "internal/socket.h"
+
+
+/*********************************************************************************************************************************
+* Defined Constants And Macros *
+*********************************************************************************************************************************/
+/* non-standard linux stuff (it seems). */
+#ifndef MSG_NOSIGNAL
+# define MSG_NOSIGNAL 0
+#endif
+#ifndef SHUT_RDWR
+# ifdef SD_BOTH
+# define SHUT_RDWR SD_BOTH
+# else
+# define SHUT_RDWR 2
+# endif
+#endif
+#ifndef SHUT_WR
+# ifdef SD_SEND
+# define SHUT_WR SD_SEND
+# else
+# define SHUT_WR 1
+# endif
+#endif
+
+/* fixup backlevel OSes. */
+#if defined(RT_OS_OS2) || defined(RT_OS_WINDOWS)
+# define socklen_t int
+#endif
+
+/** How many pending connection. */
+#define RTTCP_SERVER_BACKLOG 10
+
+
+/*********************************************************************************************************************************
+* Structures and Typedefs *
+*********************************************************************************************************************************/
+/**
+ * TCP Server state.
+ */
+typedef enum RTTCPSERVERSTATE
+{
+ /** Invalid. */
+ RTTCPSERVERSTATE_INVALID = 0,
+ /** Created. */
+ RTTCPSERVERSTATE_CREATED,
+ /** Listener thread is starting up. */
+ RTTCPSERVERSTATE_STARTING,
+ /** Accepting client connections. */
+ RTTCPSERVERSTATE_ACCEPTING,
+ /** Serving a client. */
+ RTTCPSERVERSTATE_SERVING,
+ /** Listener terminating. */
+ RTTCPSERVERSTATE_STOPPING,
+ /** Listener terminated. */
+ RTTCPSERVERSTATE_STOPPED,
+ /** Listener cleans up. */
+ RTTCPSERVERSTATE_DESTROYING
+} RTTCPSERVERSTATE;
+
+/*
+ * Internal representation of the TCP Server handle.
+ */
+typedef struct RTTCPSERVER
+{
+ /** The magic value (RTTCPSERVER_MAGIC). */
+ uint32_t volatile u32Magic;
+ /** The server state. */
+ RTTCPSERVERSTATE volatile enmState;
+ /** The server thread. */
+ RTTHREAD Thread;
+ /** The server socket. */
+ RTSOCKET volatile hServerSocket;
+ /** The socket to the client currently being serviced.
+ * This is NIL_RTSOCKET when no client is serviced. */
+ RTSOCKET volatile hClientSocket;
+ /** The connection function. */
+ PFNRTTCPSERVE pfnServe;
+ /** Argument to pfnServer. */
+ void *pvUser;
+} RTTCPSERVER;
+
+
+/*********************************************************************************************************************************
+* Internal Functions *
+*********************************************************************************************************************************/
+static DECLCALLBACK(int) rtTcpServerThread(RTTHREAD ThreadSelf, void *pvServer);
+static int rtTcpServerListen(PRTTCPSERVER pServer);
+static int rtTcpServerListenCleanup(PRTTCPSERVER pServer);
+static int rtTcpClose(RTSOCKET Sock, const char *pszMsg, bool fTryGracefulShutdown);
+
+
+/**
+ * Atomicly updates a socket variable.
+ * @returns The old handle value.
+ * @param phSock The socket handle variable to update.
+ * @param hNew The new socket handle value.
+ */
+DECLINLINE(RTSOCKET) rtTcpAtomicXchgSock(RTSOCKET volatile *phSock, const RTSOCKET hNew)
+{
+ RTSOCKET hRet;
+ ASMAtomicXchgHandle(phSock, hNew, &hRet);
+ return hRet;
+}
+
+
+/**
+ * Tries to change the TCP server state.
+ */
+DECLINLINE(bool) rtTcpServerTrySetState(PRTTCPSERVER pServer, RTTCPSERVERSTATE enmStateNew, RTTCPSERVERSTATE enmStateOld)
+{
+ bool fRc;
+ ASMAtomicCmpXchgSize(&pServer->enmState, enmStateNew, enmStateOld, fRc);
+ return fRc;
+}
+
+/**
+ * Changes the TCP server state.
+ */
+DECLINLINE(void) rtTcpServerSetState(PRTTCPSERVER pServer, RTTCPSERVERSTATE enmStateNew, RTTCPSERVERSTATE enmStateOld)
+{
+ bool fRc;
+ ASMAtomicCmpXchgSize(&pServer->enmState, enmStateNew, enmStateOld, fRc);
+ Assert(fRc); NOREF(fRc);
+}
+
+
+/**
+ * Closes the a socket (client or server).
+ *
+ * @returns IPRT status code.
+ */
+static int rtTcpServerDestroySocket(RTSOCKET volatile *pSock, const char *pszMsg, bool fTryGracefulShutdown)
+{
+ RTSOCKET hSocket = rtTcpAtomicXchgSock(pSock, NIL_RTSOCKET);
+ if (hSocket != NIL_RTSOCKET)
+ {
+ if (!fTryGracefulShutdown)
+ RTSocketShutdown(hSocket, true /*fRead*/, true /*fWrite*/);
+ return rtTcpClose(hSocket, pszMsg, fTryGracefulShutdown);
+ }
+ return VINF_TCP_SERVER_NO_CLIENT;
+}
+
+
+/**
+ * Create single connection at a time TCP Server in a separate thread.
+ *
+ * The thread will loop accepting connections and call pfnServe for
+ * each of the incoming connections in turn. The pfnServe function can
+ * return VERR_TCP_SERVER_STOP too terminate this loop. RTTcpServerDestroy()
+ * should be used to terminate the server.
+ *
+ * @returns iprt status code.
+ * @param pszAddress The address for creating a listening socket.
+ * If NULL or empty string the server is bound to all interfaces.
+ * @param uPort The port for creating a listening socket.
+ * @param enmType The thread type.
+ * @param pszThrdName The name of the worker thread.
+ * @param pfnServe The function which will serve a new client connection.
+ * @param pvUser User argument passed to pfnServe.
+ * @param ppServer Where to store the serverhandle.
+ */
+RTR3DECL(int) RTTcpServerCreate(const char *pszAddress, unsigned uPort, RTTHREADTYPE enmType, const char *pszThrdName,
+ PFNRTTCPSERVE pfnServe, void *pvUser, PPRTTCPSERVER ppServer)
+{
+ /*
+ * Validate input.
+ */
+ AssertReturn(uPort > 0, VERR_INVALID_PARAMETER);
+ AssertPtrReturn(pfnServe, VERR_INVALID_POINTER);
+ AssertPtrReturn(pszThrdName, VERR_INVALID_POINTER);
+ AssertPtrReturn(ppServer, VERR_INVALID_POINTER);
+
+ /*
+ * Create the server.
+ */
+ PRTTCPSERVER pServer;
+ int rc = RTTcpServerCreateEx(pszAddress, uPort, &pServer);
+ if (RT_SUCCESS(rc))
+ {
+ /*
+ * Create the listener thread.
+ */
+ RTMemPoolRetain(pServer);
+ pServer->enmState = RTTCPSERVERSTATE_STARTING;
+ pServer->pvUser = pvUser;
+ pServer->pfnServe = pfnServe;
+ rc = RTThreadCreate(&pServer->Thread, rtTcpServerThread, pServer, 0, enmType, /*RTTHREADFLAGS_WAITABLE*/0, pszThrdName);
+ if (RT_SUCCESS(rc))
+ {
+ /* done */
+ if (ppServer)
+ *ppServer = pServer;
+ else
+ RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
+ return rc;
+ }
+ RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
+
+ /*
+ * Destroy the server.
+ */
+ rtTcpServerSetState(pServer, RTTCPSERVERSTATE_CREATED, RTTCPSERVERSTATE_STARTING);
+ RTTcpServerDestroy(pServer);
+ }
+
+ return rc;
+}
+
+
+/**
+ * Server thread, loops accepting connections until it's terminated.
+ *
+ * @returns iprt status code. (ignored).
+ * @param ThreadSelf Thread handle.
+ * @param pvServer Server handle.
+ */
+static DECLCALLBACK(int) rtTcpServerThread(RTTHREAD ThreadSelf, void *pvServer)
+{
+ PRTTCPSERVER pServer = (PRTTCPSERVER)pvServer;
+ int rc;
+ if (rtTcpServerTrySetState(pServer, RTTCPSERVERSTATE_ACCEPTING, RTTCPSERVERSTATE_STARTING))
+ rc = rtTcpServerListen(pServer);
+ else
+ rc = rtTcpServerListenCleanup(pServer);
+ RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
+ NOREF(ThreadSelf);
+ return VINF_SUCCESS;
+}
+
+
+/**
+ * Create single connection at a time TCP Server.
+ * The caller must call RTTcpServerListen() to actually start the server.
+ *
+ * @returns iprt status code.
+ * @param pszAddress The address for creating a listening socket.
+ * If NULL the server is bound to all interfaces.
+ * @param uPort The port for creating a listening socket.
+ * @param ppServer Where to store the serverhandle.
+ */
+RTR3DECL(int) RTTcpServerCreateEx(const char *pszAddress, uint32_t uPort, PPRTTCPSERVER ppServer)
+{
+ /*
+ * Validate input.
+ */
+ AssertReturn(uPort > 0, VERR_INVALID_PARAMETER);
+ AssertPtrReturn(ppServer, VERR_INVALID_PARAMETER);
+
+ /*
+ * Resolve the address.
+ */
+ RTNETADDR LocalAddr;
+ int rc = RTSocketParseInetAddress(pszAddress, uPort, &LocalAddr);
+ if (RT_FAILURE(rc))
+ return rc;
+
+ /*
+ * Setting up socket.
+ */
+ RTSOCKET WaitSock;
+ rc = rtSocketCreate(&WaitSock, AF_INET, SOCK_STREAM, IPPROTO_TCP);
+ if (RT_SUCCESS(rc))
+ {
+ RTSocketSetInheritance(WaitSock, false /*fInheritable*/);
+
+ /*
+ * Set socket options.
+ */
+ int fFlag = 1;
+ if (!rtSocketSetOpt(WaitSock, SOL_SOCKET, SO_REUSEADDR, &fFlag, sizeof(fFlag)))
+ {
+
+ /*
+ * Bind a name to a socket and set it listening for connections.
+ */
+ rc = rtSocketBind(WaitSock, &LocalAddr);
+ if (RT_SUCCESS(rc))
+ rc = rtSocketListen(WaitSock, RTTCP_SERVER_BACKLOG);
+ if (RT_SUCCESS(rc))
+ {
+ /*
+ * Create the server handle.
+ */
+ PRTTCPSERVER pServer = (PRTTCPSERVER)RTMemPoolAlloc(RTMEMPOOL_DEFAULT, sizeof(*pServer));
+ if (pServer)
+ {
+ pServer->u32Magic = RTTCPSERVER_MAGIC;
+ pServer->enmState = RTTCPSERVERSTATE_CREATED;
+ pServer->Thread = NIL_RTTHREAD;
+ pServer->hServerSocket = WaitSock;
+ pServer->hClientSocket = NIL_RTSOCKET;
+ pServer->pfnServe = NULL;
+ pServer->pvUser = NULL;
+ *ppServer = pServer;
+ return VINF_SUCCESS;
+ }
+
+ /* bail out */
+ rc = VERR_NO_MEMORY;
+ }
+ }
+ else
+ AssertMsgFailed(("rtSocketSetOpt: %Rrc\n", rc));
+ rtTcpClose(WaitSock, "RTServerCreateEx", false /*fTryGracefulShutdown*/);
+ }
+
+ return rc;
+}
+
+
+/**
+ * Listen for incoming connections.
+ *
+ * The function will loop accepting connections and call pfnServe for
+ * each of the incoming connections in turn. The pfnServe function can
+ * return VERR_TCP_SERVER_STOP too terminate this loop. A stopped server
+ * can only be destroyed.
+ *
+ * @returns IPRT status code.
+ * @retval VERR_TCP_SERVER_STOP if stopped by pfnServe.
+ * @retval VERR_TCP_SERVER_SHUTDOWN if shut down by RTTcpServerShutdown.
+ *
+ * @param pServer The server handle as returned from RTTcpServerCreateEx().
+ * @param pfnServe The function which will serve a new client connection.
+ * @param pvUser User argument passed to pfnServe.
+ */
+RTR3DECL(int) RTTcpServerListen(PRTTCPSERVER pServer, PFNRTTCPSERVE pfnServe, void *pvUser)
+{
+ /*
+ * Validate input and retain the instance.
+ */
+ AssertPtrReturn(pfnServe, VERR_INVALID_POINTER);
+ AssertPtrReturn(pServer, VERR_INVALID_HANDLE);
+ AssertReturn(pServer->u32Magic == RTTCPSERVER_MAGIC, VERR_INVALID_HANDLE);
+ AssertReturn(RTMemPoolRetain(pServer) != UINT32_MAX, VERR_INVALID_HANDLE);
+
+ int rc = VERR_INVALID_STATE;
+ if (rtTcpServerTrySetState(pServer, RTTCPSERVERSTATE_ACCEPTING, RTTCPSERVERSTATE_CREATED))
+ {
+ Assert(!pServer->pfnServe);
+ Assert(!pServer->pvUser);
+ Assert(pServer->Thread == NIL_RTTHREAD);
+ Assert(pServer->hClientSocket == NIL_RTSOCKET);
+
+ pServer->pfnServe = pfnServe;
+ pServer->pvUser = pvUser;
+ pServer->Thread = RTThreadSelf();
+ Assert(pServer->Thread != NIL_RTTHREAD);
+ rc = rtTcpServerListen(pServer);
+ }
+ else
+ {
+ AssertMsgFailed(("enmState=%d\n", pServer->enmState));
+ rc = VERR_INVALID_STATE;
+ }
+ RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
+ return rc;
+}
+
+
+/**
+ * Internal worker common for RTTcpServerListen and the thread created by
+ * RTTcpServerCreate().
+ *
+ * The caller makes sure it has its own memory reference and releases it upon
+ * return.
+ */
+static int rtTcpServerListen(PRTTCPSERVER pServer)
+{
+ /*
+ * Accept connection loop.
+ */
+ for (;;)
+ {
+ /*
+ * Change state, getting an extra reference to the socket so we can
+ * allow others to close it while we're stuck in rtSocketAccept.
+ */
+ RTTCPSERVERSTATE enmState = pServer->enmState;
+ RTSOCKET hServerSocket;
+ ASMAtomicXchgHandle(&pServer->hServerSocket, NIL_RTSOCKET, &hServerSocket);
+ if (hServerSocket != NIL_RTSOCKET)
+ {
+ RTSocketRetain(hServerSocket);
+ ASMAtomicWriteHandle(&pServer->hServerSocket, hServerSocket);
+ }
+ if ( enmState != RTTCPSERVERSTATE_ACCEPTING
+ && enmState != RTTCPSERVERSTATE_SERVING)
+ {
+ RTSocketRelease(hServerSocket);
+ return rtTcpServerListenCleanup(pServer);
+ }
+ if (!rtTcpServerTrySetState(pServer, RTTCPSERVERSTATE_ACCEPTING, enmState))
+ {
+ RTSocketRelease(hServerSocket);
+ continue;
+ }
+
+ /*
+ * Accept connection.
+ */
+ struct sockaddr_in RemoteAddr;
+ size_t cbRemoteAddr = sizeof(RemoteAddr);
+ RTSOCKET hClientSocket;
+ RT_ZERO(RemoteAddr);
+ int rc = rtSocketAccept(hServerSocket, &hClientSocket, (struct sockaddr *)&RemoteAddr, &cbRemoteAddr);
+ RTSocketRelease(hServerSocket);
+ if (RT_FAILURE(rc))
+ {
+ /* These are typical for what can happen during destruction. */
+ if ( rc == VERR_INVALID_HANDLE
+ || rc == VERR_INVALID_PARAMETER
+ || rc == VERR_NET_NOT_SOCKET)
+ return rtTcpServerListenCleanup(pServer);
+ continue;
+ }
+ RTSocketSetInheritance(hClientSocket, false /*fInheritable*/);
+
+ /*
+ * Run a pfnServe callback.
+ */
+ if (!rtTcpServerTrySetState(pServer, RTTCPSERVERSTATE_SERVING, RTTCPSERVERSTATE_ACCEPTING))
+ {
+ rtTcpClose(hClientSocket, "rtTcpServerListen", true /*fTryGracefulShutdown*/);
+ return rtTcpServerListenCleanup(pServer);
+ }
+ RTSocketRetain(hClientSocket);
+ rtTcpAtomicXchgSock(&pServer->hClientSocket, hClientSocket);
+ rc = pServer->pfnServe(hClientSocket, pServer->pvUser);
+ rtTcpServerDestroySocket(&pServer->hClientSocket, "Listener: client (secondary)", true /*fTryGracefulShutdown*/);
+ RTSocketRelease(hClientSocket);
+
+ /*
+ * Stop the server?
+ */
+ if (rc == VERR_TCP_SERVER_STOP)
+ {
+ if (rtTcpServerTrySetState(pServer, RTTCPSERVERSTATE_STOPPING, RTTCPSERVERSTATE_SERVING))
+ {
+ /*
+ * Reset the server socket and change the state to stopped. After that state change
+ * we cannot safely access the handle so we'll have to return here.
+ */
+ hServerSocket = rtTcpAtomicXchgSock(&pServer->hServerSocket, NIL_RTSOCKET);
+ rtTcpServerSetState(pServer, RTTCPSERVERSTATE_STOPPED, RTTCPSERVERSTATE_STOPPING);
+ rtTcpClose(hServerSocket, "Listener: server stopped", false /*fTryGracefulShutdown*/);
+ }
+ else
+ rtTcpServerListenCleanup(pServer); /* ignore rc */
+ return rc;
+ }
+ }
+}
+
+
+/**
+ * Clean up after listener.
+ */
+static int rtTcpServerListenCleanup(PRTTCPSERVER pServer)
+{
+ /*
+ * Close the server socket, the client one shouldn't be set.
+ */
+ rtTcpServerDestroySocket(&pServer->hServerSocket, "ListenCleanup", false /*fTryGracefulShutdown*/);
+ Assert(pServer->hClientSocket == NIL_RTSOCKET);
+
+ /*
+ * Figure the return code and make sure the state is OK.
+ */
+ RTTCPSERVERSTATE enmState = pServer->enmState;
+ switch (enmState)
+ {
+ case RTTCPSERVERSTATE_STOPPING:
+ case RTTCPSERVERSTATE_STOPPED:
+ return VERR_TCP_SERVER_SHUTDOWN;
+
+ case RTTCPSERVERSTATE_ACCEPTING:
+ rtTcpServerTrySetState(pServer, RTTCPSERVERSTATE_STOPPED, enmState);
+ return VERR_TCP_SERVER_DESTROYED;
+
+ case RTTCPSERVERSTATE_DESTROYING:
+ return VERR_TCP_SERVER_DESTROYED;
+
+ case RTTCPSERVERSTATE_STARTING:
+ case RTTCPSERVERSTATE_SERVING:
+ default:
+ AssertMsgFailedReturn(("pServer=%p enmState=%d\n", pServer, enmState), VERR_INTERNAL_ERROR_4);
+ }
+}
+
+
+/**
+ * Listen and accept one incoming connection.
+ *
+ * This is an alternative to RTTcpServerListen for the use the callbacks are not
+ * possible.
+ *
+ * @returns IPRT status code.
+ * @retval VERR_TCP_SERVER_SHUTDOWN if shut down by RTTcpServerShutdown.
+ * @retval VERR_INTERRUPTED if the listening was interrupted.
+ *
+ * @param pServer The server handle as returned from RTTcpServerCreateEx().
+ * @param phClientSocket Where to return the socket handle to the client
+ * connection (on success only). This must be closed
+ * by calling RTTcpServerDisconnectClient2().
+ */
+RTR3DECL(int) RTTcpServerListen2(PRTTCPSERVER pServer, PRTSOCKET phClientSocket)
+{
+ /*
+ * Validate input and retain the instance.
+ */
+ AssertPtrReturn(phClientSocket, VERR_INVALID_HANDLE);
+ *phClientSocket = NIL_RTSOCKET;
+ AssertReturn(pServer->u32Magic == RTTCPSERVER_MAGIC, VERR_INVALID_HANDLE);
+ AssertReturn(RTMemPoolRetain(pServer) != UINT32_MAX, VERR_INVALID_HANDLE);
+
+ int rc = VERR_INVALID_STATE;
+ for (;;)
+ {
+ /*
+ * Change state, getting an extra reference to the socket so we can
+ * allow others to close it while we're stuck in rtSocketAccept.
+ */
+ RTTCPSERVERSTATE enmState = pServer->enmState;
+ RTSOCKET hServerSocket;
+ ASMAtomicXchgHandle(&pServer->hServerSocket, NIL_RTSOCKET, &hServerSocket);
+ if (hServerSocket != NIL_RTSOCKET)
+ {
+ RTSocketRetain(hServerSocket);
+ ASMAtomicWriteHandle(&pServer->hServerSocket, hServerSocket);
+ }
+ if ( enmState != RTTCPSERVERSTATE_SERVING
+ && enmState != RTTCPSERVERSTATE_CREATED)
+ {
+ RTSocketRelease(hServerSocket);
+ return rtTcpServerListenCleanup(pServer);
+ }
+ if (!rtTcpServerTrySetState(pServer, RTTCPSERVERSTATE_ACCEPTING, enmState))
+ {
+ RTSocketRelease(hServerSocket);
+ continue;
+ }
+ Assert(!pServer->pfnServe);
+ Assert(!pServer->pvUser);
+ Assert(pServer->Thread == NIL_RTTHREAD);
+ Assert(pServer->hClientSocket == NIL_RTSOCKET);
+
+ /*
+ * Accept connection.
+ */
+ struct sockaddr_in RemoteAddr;
+ size_t cbRemoteAddr = sizeof(RemoteAddr);
+ RTSOCKET hClientSocket;
+ RT_ZERO(RemoteAddr);
+ rc = rtSocketAccept(hServerSocket, &hClientSocket, (struct sockaddr *)&RemoteAddr, &cbRemoteAddr);
+ RTSocketRelease(hServerSocket);
+ if (RT_FAILURE(rc))
+ {
+ if (!rtTcpServerTrySetState(pServer, RTTCPSERVERSTATE_CREATED, RTTCPSERVERSTATE_ACCEPTING))
+ rc = rtTcpServerListenCleanup(pServer);
+ if (RT_FAILURE(rc))
+ break;
+ continue;
+ }
+ RTSocketSetInheritance(hClientSocket, false /*fInheritable*/);
+
+ /*
+ * Chance to the 'serving' state and return the socket.
+ */
+ if (rtTcpServerTrySetState(pServer, RTTCPSERVERSTATE_SERVING, RTTCPSERVERSTATE_ACCEPTING))
+ {
+ *phClientSocket = hClientSocket;
+ rc = VINF_SUCCESS;
+ }
+ else
+ {
+ rtTcpClose(hClientSocket, "RTTcpServerListen2", true /*fTryGracefulShutdown*/);
+ rc = rtTcpServerListenCleanup(pServer);
+ }
+ break;
+ }
+
+ RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
+ return rc;
+}
+
+
+/**
+ * Terminate the open connection to the server.
+ *
+ * @returns iprt status code.
+ * @param pServer Handle to the server.
+ */
+RTR3DECL(int) RTTcpServerDisconnectClient(PRTTCPSERVER pServer)
+{
+ /*
+ * Validate input and retain the instance.
+ */
+ AssertPtrReturn(pServer, VERR_INVALID_HANDLE);
+ AssertReturn(pServer->u32Magic == RTTCPSERVER_MAGIC, VERR_INVALID_HANDLE);
+ AssertReturn(RTMemPoolRetain(pServer) != UINT32_MAX, VERR_INVALID_HANDLE);
+
+ int rc = rtTcpServerDestroySocket(&pServer->hClientSocket, "DisconnectClient: client", true /*fTryGracefulShutdown*/);
+
+ RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
+ return rc;
+}
+
+
+/**
+ * Terminates an open client connect when using RTTcpListen2
+ *
+ * @returns IPRT status code.
+ * @param hClientSocket The client socket handle. This will be invalid upon
+ * return, whether successful or not. NIL is quietly
+ * ignored (VINF_SUCCESS).
+ */
+RTR3DECL(int) RTTcpServerDisconnectClient2(RTSOCKET hClientSocket)
+{
+ return rtTcpClose(hClientSocket, "RTTcpServerDisconnectClient2", true /*fTryGracefulShutdown*/);
+}
+
+
+/**
+ * Shuts down the server, leaving client connections open.
+ *
+ * @returns IPRT status code.
+ * @param pServer Handle to the server.
+ */
+RTR3DECL(int) RTTcpServerShutdown(PRTTCPSERVER pServer)
+{
+ /*
+ * Validate input and retain the instance.
+ */
+ AssertPtrReturn(pServer, VERR_INVALID_HANDLE);
+ AssertReturn(pServer->u32Magic == RTTCPSERVER_MAGIC, VERR_INVALID_HANDLE);
+ AssertReturn(RTMemPoolRetain(pServer) != UINT32_MAX, VERR_INVALID_HANDLE);
+
+ /*
+ * Try change the state to stopping, then replace and destroy the server socket.
+ */
+ for (;;)
+ {
+ RTTCPSERVERSTATE enmState = pServer->enmState;
+ if ( enmState != RTTCPSERVERSTATE_ACCEPTING
+ && enmState != RTTCPSERVERSTATE_SERVING)
+ {
+ RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
+ switch (enmState)
+ {
+ case RTTCPSERVERSTATE_CREATED:
+ case RTTCPSERVERSTATE_STARTING:
+ default:
+ AssertMsgFailed(("%d\n", enmState));
+ return VERR_INVALID_STATE;
+
+ case RTTCPSERVERSTATE_STOPPING:
+ case RTTCPSERVERSTATE_STOPPED:
+ return VINF_SUCCESS;
+
+ case RTTCPSERVERSTATE_DESTROYING:
+ return VERR_TCP_SERVER_DESTROYED;
+ }
+ }
+ if (rtTcpServerTrySetState(pServer, RTTCPSERVERSTATE_STOPPING, enmState))
+ {
+ rtTcpServerDestroySocket(&pServer->hServerSocket, "RTTcpServerShutdown", false /*fTryGracefulShutdown*/);
+ rtTcpServerSetState(pServer, RTTCPSERVERSTATE_STOPPED, RTTCPSERVERSTATE_STOPPING);
+
+ RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
+ return VINF_SUCCESS;
+ }
+ }
+}
+
+
+/**
+ * Closes down and frees a TCP Server.
+ * This will also terminate any open connections to the server.
+ *
+ * @returns iprt status code.
+ * @param pServer Handle to the server.
+ */
+RTR3DECL(int) RTTcpServerDestroy(PRTTCPSERVER pServer)
+{
+ /*
+ * Validate input and retain the instance.
+ */
+ AssertPtrReturn(pServer, VERR_INVALID_HANDLE);
+ AssertReturn(pServer->u32Magic == RTTCPSERVER_MAGIC, VERR_INVALID_HANDLE);
+ AssertReturn(RTMemPoolRetain(pServer) != UINT32_MAX, VERR_INVALID_HANDLE); /* paranoia */
+
+ /*
+ * Move the state along so the listener can figure out what's going on.
+ */
+ for (;;)
+ {
+ bool fDestroyable;
+ RTTCPSERVERSTATE enmState = pServer->enmState;
+ switch (enmState)
+ {
+ case RTTCPSERVERSTATE_STARTING:
+ case RTTCPSERVERSTATE_ACCEPTING:
+ case RTTCPSERVERSTATE_SERVING:
+ case RTTCPSERVERSTATE_CREATED:
+ case RTTCPSERVERSTATE_STOPPED:
+ fDestroyable = rtTcpServerTrySetState(pServer, RTTCPSERVERSTATE_DESTROYING, enmState);
+ break;
+
+ /* destroyable states */
+ case RTTCPSERVERSTATE_STOPPING:
+ fDestroyable = true;
+ break;
+
+ /*
+ * Everything else means user or internal misbehavior.
+ */
+ default:
+ AssertMsgFailed(("pServer=%p enmState=%d\n", pServer, enmState));
+ RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
+ return VERR_INTERNAL_ERROR;
+ }
+ if (fDestroyable)
+ break;
+ }
+
+ /*
+ * Destroy it.
+ */
+ ASMAtomicWriteU32(&pServer->u32Magic, ~RTTCPSERVER_MAGIC);
+ rtTcpServerDestroySocket(&pServer->hServerSocket, "Destroyer: server", false /*fTryGracefulShutdown*/);
+ rtTcpServerDestroySocket(&pServer->hClientSocket, "Destroyer: client", true /*fTryGracefulShutdown*/);
+
+ /*
+ * Release it.
+ */
+ RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
+ RTMemPoolRelease(RTMEMPOOL_DEFAULT, pServer);
+ return VINF_SUCCESS;
+}
+
+
+RTR3DECL(int) RTTcpClientConnect(const char *pszAddress, uint32_t uPort, PRTSOCKET pSock)
+{
+ return RTTcpClientConnectEx(pszAddress, uPort, pSock, RT_SOCKETCONNECT_DEFAULT_WAIT, NULL);
+}
+
+
+RTR3DECL(int) RTTcpClientConnectEx(const char *pszAddress, uint32_t uPort, PRTSOCKET pSock,
+ RTMSINTERVAL cMillies, PRTTCPCLIENTCONNECTCANCEL volatile *ppCancelCookie)
+{
+ /*
+ * Validate input.
+ */
+ AssertReturn(uPort > 0, VERR_INVALID_PARAMETER);
+ AssertPtrReturn(pszAddress, VERR_INVALID_POINTER);
+ AssertPtrNullReturn(ppCancelCookie, VERR_INVALID_POINTER);
+
+ /*
+ * Resolve the address.
+ */
+ RTNETADDR Addr;
+ int rc = RTSocketParseInetAddress(pszAddress, uPort, &Addr);
+ if (RT_FAILURE(rc))
+ return rc;
+
+ /*
+ * Create the socket and connect.
+ */
+ RTSOCKET Sock;
+ rc = rtSocketCreate(&Sock, PF_INET, SOCK_STREAM, 0);
+ if (RT_SUCCESS(rc))
+ {
+ RTSocketSetInheritance(Sock, false /*fInheritable*/);
+
+ if (!ppCancelCookie)
+ rc = rtSocketConnect(Sock, &Addr, cMillies);
+ else
+ {
+ RTSocketRetain(Sock);
+ if (ASMAtomicCmpXchgPtr(ppCancelCookie, (PRTTCPCLIENTCONNECTCANCEL)Sock, NULL))
+ {
+ rc = rtSocketConnect(Sock, &Addr, cMillies);
+ if (ASMAtomicCmpXchgPtr(ppCancelCookie, NULL, (PRTTCPCLIENTCONNECTCANCEL)Sock))
+ RTSocketRelease(Sock);
+ else
+ rc = VERR_CANCELLED;
+ }
+ else
+ {
+ RTSocketRelease(Sock);
+ rc = VERR_CANCELLED;
+ }
+ }
+ if (RT_SUCCESS(rc))
+ {
+ *pSock = Sock;
+ return VINF_SUCCESS;
+ }
+
+ rtTcpClose(Sock, "RTTcpClientConnect", false /*fTryGracefulShutdown*/);
+ }
+ if (ppCancelCookie)
+ *ppCancelCookie = NULL;
+ return rc;
+}
+
+
+RTR3DECL(int) RTTcpClientCancelConnect(PRTTCPCLIENTCONNECTCANCEL volatile *ppCancelCookie)
+{
+ AssertPtrReturn(ppCancelCookie, VERR_INVALID_POINTER);
+
+ AssertCompile(NIL_RTSOCKET == NULL);
+ RTSOCKET hSock = (RTSOCKET)ASMAtomicXchgPtr((void * volatile *)ppCancelCookie, (void *)(uintptr_t)0xdead9999);
+ if (hSock != NIL_RTSOCKET)
+ {
+ int rc = rtTcpClose(hSock, "RTTcpClientCancelConnect", false /*fTryGracefulShutdown*/);
+ AssertRCReturn(rc, rc);
+ }
+
+ return VINF_SUCCESS;
+}
+
+
+RTR3DECL(int) RTTcpClientClose(RTSOCKET Sock)
+{
+ return rtTcpClose(Sock, "RTTcpClientClose", true /*fTryGracefulShutdown*/);
+}
+
+
+RTR3DECL(int) RTTcpClientCloseEx(RTSOCKET Sock, bool fGracefulShutdown)
+{
+ return rtTcpClose(Sock, "RTTcpClientCloseEx", fGracefulShutdown);
+}
+
+
+#ifdef FIX_FOR_3_2
+/**
+ * Changes the blocking mode of the socket.
+ *
+ * @returns 0 on success, -1 on failure.
+ * @param hSocket The socket to work on.
+ * @param fBlocking The desired mode of operation.
+ */
+static int rtTcpSetBlockingMode(RTHCUINTPTR hSocket, bool fBlocking)
+{
+ int rc = VINF_SUCCESS;
+#ifdef RT_OS_WINDOWS
+ u_long uBlocking = fBlocking ? 0 : 1;
+ if (ioctlsocket(hSocket, FIONBIO, &uBlocking))
+ return -1;
+
+#else
+ int fFlags = fcntl(hSocket, F_GETFL, 0);
+ if (fFlags == -1)
+ return -1;
+
+ if (fBlocking)
+ fFlags &= ~O_NONBLOCK;
+ else
+ fFlags |= O_NONBLOCK;
+ if (fcntl(hSocket, F_SETFL, fFlags) == -1)
+ return -1;
+#endif
+
+ return 0;
+}
+#endif
+
+
+/**
+ * Internal close function which does all the proper bitching.
+ */
+static int rtTcpClose(RTSOCKET Sock, const char *pszMsg, bool fTryGracefulShutdown)
+{
+ NOREF(pszMsg); /** @todo drop this parameter? */
+
+ /* ignore nil handles. */
+ if (Sock == NIL_RTSOCKET)
+ return VINF_SUCCESS;
+
+ /*
+ * Try to gracefully shut it down.
+ */
+ int rc;
+ if (fTryGracefulShutdown)
+ {
+ rc = RTSocketShutdown(Sock, false /*fRead*/, true /*fWrite*/);
+#ifdef FIX_FOR_3_2
+ RTHCUINTPTR hNative = RTSocketToNative(Sock);
+ if (RT_SUCCESS(rc) && rtTcpSetBlockingMode(hNative, false /*fBlocking*/) == 0)
+#else
+ if (RT_SUCCESS(rc))
+#endif
+ {
+
+ size_t cbReceived = 0;
+ uint64_t u64Start = RTTimeMilliTS();
+ while ( cbReceived < _1G
+ && RTTimeMilliTS() - u64Start < 30000)
+ {
+#ifdef FIX_FOR_3_2
+ fd_set FdSetR;
+ FD_ZERO(&FdSetR);
+ FD_SET(hNative, &FdSetR);
+
+ fd_set FdSetE;
+ FD_ZERO(&FdSetE);
+ FD_SET(hNative, &FdSetE);
+
+ struct timeval TvTimeout;
+ TvTimeout.tv_sec = 1;
+ TvTimeout.tv_usec = 0;
+ rc = select(hNative + 1, &FdSetR, NULL, &FdSetE, &TvTimeout);
+ if (rc == 0)
+ continue;
+ if (rc < 0)
+ break;
+ if (FD_ISSET(hNative, &FdSetE))
+ break;
+#else
+ uint32_t fEvents;
+ rc = RTSocketSelectOneEx(Sock, RTSOCKET_EVT_READ | RTSOCKET_EVT_ERROR, &fEvents, 1000);
+ if (rc == VERR_TIMEOUT)
+ continue;
+ if (RT_FAILURE(rc))
+ break;
+ if (fEvents & RTSOCKET_EVT_ERROR)
+ break;
+#endif
+
+ char abBitBucket[16*_1K];
+#ifdef FIX_FOR_3_2
+ ssize_t cbRead = recv(hNative, &abBitBucket[0], sizeof(abBitBucket), MSG_NOSIGNAL);
+ if (cbRead == 0)
+ break; /* orderly shutdown in progress */
+ if (cbRead < 0 && errno != EAGAIN)
+ break; /* some kind of error, never mind which... */
+#else
+ size_t cbRead;
+ rc = RTSocketReadNB(Sock, &abBitBucket[0], sizeof(abBitBucket), &cbRead);
+ if (RT_FAILURE(rc))
+ break; /* some kind of error, never mind which... */
+ if (rc != VINF_TRY_AGAIN && !cbRead)
+ break; /* orderly shutdown in progress */
+#endif
+
+ cbReceived += cbRead;
+ }
+ }
+ }
+
+ /*
+ * Close the socket handle (drops our reference to it).
+ */
+ return RTSocketClose(Sock);
+}
+
+
+/**
+ * Creates connected pair of TCP sockets.
+ *
+ * @returns IPRT status code.
+ * @param phServer Where to return the "server" side of the pair.
+ * @param phClient Where to return the "client" side of the pair.
+ *
+ * @note There is no server or client side, but we gotta call it something.
+ */
+RTR3DECL(int) RTTcpCreatePair(PRTSOCKET phServer, PRTSOCKET phClient, uint32_t fFlags)
+{
+ /*
+ * Validate input.
+ */
+ AssertPtrReturn(phServer, VERR_INVALID_PARAMETER);
+ AssertPtrReturn(phClient, VERR_INVALID_PARAMETER);
+ AssertReturn(!fFlags, VERR_INVALID_PARAMETER);
+
+ /*
+ * Do the job.
+ */
+ return rtSocketCreateTcpPair(phServer, phClient);
+}
+
+
+RTR3DECL(int) RTTcpRead(RTSOCKET Sock, void *pvBuffer, size_t cbBuffer, size_t *pcbRead)
+{
+ return RTSocketRead(Sock, pvBuffer, cbBuffer, pcbRead);
+}
+
+
+RTR3DECL(int) RTTcpWrite(RTSOCKET Sock, const void *pvBuffer, size_t cbBuffer)
+{
+ return RTSocketWrite(Sock, pvBuffer, cbBuffer);
+}
+
+
+RTR3DECL(int) RTTcpFlush(RTSOCKET Sock)
+{
+ int fFlag = 1;
+ int rc = rtSocketSetOpt(Sock, IPPROTO_TCP, TCP_NODELAY, &fFlag, sizeof(fFlag));
+ if (RT_SUCCESS(rc))
+ {
+ fFlag = 0;
+ rc = rtSocketSetOpt(Sock, IPPROTO_TCP, TCP_NODELAY, &fFlag, sizeof(fFlag));
+ }
+ return rc;
+}
+
+
+RTR3DECL(int) RTTcpSetSendCoalescing(RTSOCKET Sock, bool fEnable)
+{
+ int fFlag = fEnable ? 0 : 1;
+ return rtSocketSetOpt(Sock, IPPROTO_TCP, TCP_NODELAY, &fFlag, sizeof(fFlag));
+}
+
+
+RTR3DECL(int) RTTcpSelectOne(RTSOCKET Sock, RTMSINTERVAL cMillies)
+{
+ return RTSocketSelectOne(Sock, cMillies);
+}
+
+
+RTR3DECL(int) RTTcpSelectOneEx(RTSOCKET Sock, uint32_t fEvents, uint32_t *pfEvents,
+ RTMSINTERVAL cMillies)
+{
+ return RTSocketSelectOneEx(Sock, fEvents, pfEvents, cMillies);
+}
+
+
+RTR3DECL(int) RTTcpGetLocalAddress(RTSOCKET Sock, PRTNETADDR pAddr)
+{
+ return RTSocketGetLocalAddress(Sock, pAddr);
+}
+
+
+RTR3DECL(int) RTTcpGetPeerAddress(RTSOCKET Sock, PRTNETADDR pAddr)
+{
+ return RTSocketGetPeerAddress(Sock, pAddr);
+}
+
+
+RTR3DECL(int) RTTcpSgWrite(RTSOCKET Sock, PCRTSGBUF pSgBuf)
+{
+ return RTSocketSgWrite(Sock, pSgBuf);
+}
+
+
+RTR3DECL(int) RTTcpSgWriteL(RTSOCKET hSocket, size_t cSegs, ...)
+{
+ va_list va;
+ va_start(va, cSegs);
+ int rc = RTSocketSgWriteLV(hSocket, cSegs, va);
+ va_end(va);
+ return rc;
+}
+
+
+RTR3DECL(int) RTTcpSgWriteLV(RTSOCKET hSocket, size_t cSegs, va_list va)
+{
+ return RTSocketSgWriteLV(hSocket, cSegs, va);
+}
+
+
+RTR3DECL(int) RTTcpReadNB(RTSOCKET Sock, void *pvBuffer, size_t cbBuffer, size_t *pcbRead)
+{
+ return RTSocketReadNB(Sock, pvBuffer, cbBuffer, pcbRead);
+}
+
+
+RTR3DECL(int) RTTcpWriteNB(RTSOCKET Sock, const void *pvBuffer, size_t cbBuffer, size_t *pcbWritten)
+{
+ return RTSocketWriteNB(Sock, pvBuffer, cbBuffer, pcbWritten);
+}
+
+
+RTR3DECL(int) RTTcpSgWriteNB(RTSOCKET Sock, PCRTSGBUF pSgBuf, size_t *pcbWritten)
+{
+ return RTSocketSgWriteNB(Sock, pSgBuf, pcbWritten);
+}
+
+
+RTR3DECL(int) RTTcpSgWriteLNB(RTSOCKET hSocket, size_t cSegs, size_t *pcbWritten, ...)
+{
+ va_list va;
+ va_start(va, pcbWritten);
+ int rc = RTSocketSgWriteLVNB(hSocket, cSegs, pcbWritten, va);
+ va_end(va);
+ return rc;
+}
+
+
+RTR3DECL(int) RTTcpSgWriteLVNB(RTSOCKET hSocket, size_t cSegs, size_t *pcbWritten, va_list va)
+{
+ return RTSocketSgWriteLVNB(hSocket, cSegs, pcbWritten, va);
+}
+