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-rw-r--r--src/VBox/Runtime/r3/win/vcc100-shell32-fakes.cpp93
1 files changed, 93 insertions, 0 deletions
diff --git a/src/VBox/Runtime/r3/win/vcc100-shell32-fakes.cpp b/src/VBox/Runtime/r3/win/vcc100-shell32-fakes.cpp
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+++ b/src/VBox/Runtime/r3/win/vcc100-shell32-fakes.cpp
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+/* $Id: vcc100-shell32-fakes.cpp $ */
+/** @file
+ * IPRT - Tricks to make the Visual C++ 2010 CRT work on NT4, W2K and XP.
+ */
+
+/*
+ * Copyright (C) 2012-2019 Oracle Corporation
+ *
+ * This file is part of VirtualBox Open Source Edition (OSE), as
+ * available from http://www.virtualbox.org. This file is free software;
+ * you can redistribute it and/or modify it under the terms of the GNU
+ * General Public License (GPL) as published by the Free Software
+ * Foundation, in version 2 as it comes in the "COPYING" file of the
+ * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
+ * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
+ *
+ * The contents of this file may alternatively be used under the terms
+ * of the Common Development and Distribution License Version 1.0
+ * (CDDL) only, as it comes in the "COPYING.CDDL" file of the
+ * VirtualBox OSE distribution, in which case the provisions of the
+ * CDDL are applicable instead of those of the GPL.
+ *
+ * You may elect to license modified versions of this file under the
+ * terms and conditions of either the GPL or the CDDL or both.
+ */
+
+
+/*********************************************************************************************************************************
+* Header Files *
+*********************************************************************************************************************************/
+#define RT_NO_STRICT /* Minimal deps so that it works on NT 3.51 too. */
+#include <iprt/types.h>
+#include <iprt/assert.h>
+#include <iprt/string.h>
+
+#ifndef RT_ARCH_X86
+# error "This code is X86 only"
+#endif
+
+#define CommandLineToArgvW Ignore_CommandLineToArgvW
+
+#include <iprt/nt/nt-and-windows.h>
+
+#undef CommandLineToArgvW
+
+
+/*********************************************************************************************************************************
+* Defined Constants And Macros *
+*********************************************************************************************************************************/
+/** Dynamically resolves an kernel32 API. */
+#define RESOLVE_ME(ApiNm) \
+ static decltype(ShellExecuteW) * volatile s_pfnInitialized = NULL; \
+ static decltype(ApiNm) *s_pfnApi = NULL; \
+ decltype(ApiNm) *pfnApi; \
+ if (s_pfnInitialized) \
+ pfnApi = s_pfnApi; \
+ else \
+ { \
+ pfnApi = (decltype(pfnApi))GetProcAddress(GetModuleHandleW(L"shell32"), #ApiNm); \
+ s_pfnApi = pfnApi; \
+ s_pfnInitialized = ShellExecuteW; /* ensures shell32 is loaded */ \
+ } do {} while (0)
+
+
+/** Declare a shell32 API.
+ * @note We are not exporting them as that causes duplicate symbol troubles in
+ * the OpenGL bits. */
+#define DECL_SHELL32(a_Type) extern "C" a_Type WINAPI
+
+
+/*********************************************************************************************************************************
+* Internal Functions *
+*********************************************************************************************************************************/
+
+
+DECL_SHELL32(LPWSTR *) CommandLineToArgvW(LPCWSTR pwszCmdLine, int *pcArgs)
+{
+ RESOLVE_ME(CommandLineToArgvW);
+ if (pfnApi)
+ return pfnApi(pwszCmdLine, pcArgs);
+
+ *pcArgs = 0;
+ return NULL;
+}
+
+
+/* Dummy to force dragging in this object in the link, so the linker
+ won't accidentally use the symbols from shell32. */
+extern "C" int vcc100_shell32_fakes_cpp(void)
+{
+ return 42;
+}
+