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+/*============================================================================
+
+This C header file is part of the SoftFloat IEC/IEEE Floating-point Arithmetic
+Package, Release 2b.
+
+Written by John R. Hauser. This work was made possible in part by the
+International Computer Science Institute, located at Suite 600, 1947 Center
+Street, Berkeley, California 94704. Funding was partially provided by the
+National Science Foundation under grant MIP-9311980. The original version
+of this code was written as part of a project to build a fixed-point vector
+processor in collaboration with the University of California at Berkeley,
+overseen by Profs. Nelson Morgan and John Wawrzynek. More information
+is available through the Web page `http://www.cs.berkeley.edu/~jhauser/
+arithmetic/SoftFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort has
+been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES
+RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS
+AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES,
+COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE
+EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE
+INSTITUTE (possibly via similar legal warning) AGAINST ALL LOSSES, COSTS, OR
+OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) the source code for the derivative work includes prominent notice that
+the work is derivative, and (2) the source code includes prominent notice with
+these four paragraphs for those parts of this code that are retained.
+
+=============================================================================*/
+
+#ifndef SOFTFLOAT_H
+#define SOFTFLOAT_H
+
+#ifdef VBOX
+#include <VBox/types.h>
+#endif
+
+#if defined(CONFIG_SOLARIS) && defined(CONFIG_NEEDS_LIBSUNMATH)
+#include <sunmath.h>
+#endif
+
+#include <inttypes.h>
+#include "config.h"
+
+/*----------------------------------------------------------------------------
+| Each of the following `typedef's defines the most convenient type that holds
+| integers of at least as many bits as specified. For example, `uint8' should
+| be the most convenient type that can hold unsigned integers of as many as
+| 8 bits. The `flag' type must be able to hold either a 0 or 1. For most
+| implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed
+| to the same as `int'.
+*----------------------------------------------------------------------------*/
+typedef uint8_t flag;
+typedef uint8_t uint8;
+typedef int8_t int8;
+#ifndef _AIX
+typedef int uint16;
+typedef int int16;
+#endif
+typedef unsigned int uint32;
+typedef signed int int32;
+typedef uint64_t uint64;
+typedef int64_t int64;
+
+/*----------------------------------------------------------------------------
+| Each of the following `typedef's defines a type that holds integers
+| of _exactly_ the number of bits specified. For instance, for most
+| implementation of C, `bits16' and `sbits16' should be `typedef'ed to
+| `unsigned short int' and `signed short int' (or `short int'), respectively.
+*----------------------------------------------------------------------------*/
+typedef uint8_t bits8;
+typedef int8_t sbits8;
+typedef uint16_t bits16;
+typedef int16_t sbits16;
+typedef uint32_t bits32;
+typedef int32_t sbits32;
+typedef uint64_t bits64;
+typedef int64_t sbits64;
+
+#define LIT64( a ) a##LL
+#define INLINE static inline
+
+/*----------------------------------------------------------------------------
+| The macro `FLOATX80' must be defined to enable the extended double-precision
+| floating-point format `floatx80'. If this macro is not defined, the
+| `floatx80' type will not be defined, and none of the functions that either
+| input or output the `floatx80' type will be defined. The same applies to
+| the `FLOAT128' macro and the quadruple-precision format `float128'.
+*----------------------------------------------------------------------------*/
+#ifdef CONFIG_SOFTFLOAT
+/* bit exact soft float support */
+#define FLOATX80
+#define FLOAT128
+#else
+/* native float support */
+#if (defined(__i386__) || defined(__x86_64__)) && (!defined(CONFIG_BSD) || defined(VBOX)) /** @todo VBOX: not correct on windows */
+#define FLOATX80
+#endif
+#endif /* !CONFIG_SOFTFLOAT */
+
+#if defined(VBOX) && (!defined(FLOATX80) || defined(CONFIG_SOFTFLOAT))
+# error misconfigured
+#endif
+
+#define STATUS_PARAM , float_status *status
+#define STATUS(field) status->field
+#define STATUS_VAR , status
+
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE floating-point ordering relations
+*----------------------------------------------------------------------------*/
+enum {
+ float_relation_less = -1,
+ float_relation_equal = 0,
+ float_relation_greater = 1,
+ float_relation_unordered = 2
+};
+
+#ifdef CONFIG_SOFTFLOAT
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE floating-point types.
+*----------------------------------------------------------------------------*/
+/* Use structures for soft-float types. This prevents accidentally mixing
+ them with native int/float types. A sufficiently clever compiler and
+ sane ABI should be able to see though these structs. However
+ x86/gcc 3.x seems to struggle a bit, so leave them disabled by default. */
+//#define USE_SOFTFLOAT_STRUCT_TYPES
+#ifdef USE_SOFTFLOAT_STRUCT_TYPES
+typedef struct {
+ uint32_t v;
+} float32;
+/* The cast ensures an error if the wrong type is passed. */
+#define float32_val(x) (((float32)(x)).v)
+#define make_float32(x) __extension__ ({ float32 f32_val = {x}; f32_val; })
+typedef struct {
+ uint64_t v;
+} float64;
+#define float64_val(x) (((float64)(x)).v)
+#define make_float64(x) __extension__ ({ float64 f64_val = {x}; f64_val; })
+#else
+typedef uint32_t float32;
+typedef uint64_t float64;
+#define float32_val(x) (x)
+#define float64_val(x) (x)
+#define make_float32(x) (x)
+#define make_float64(x) (x)
+#endif
+#ifdef FLOATX80
+typedef struct {
+ uint64_t low;
+ uint16_t high;
+} floatx80;
+#endif
+#ifdef FLOAT128
+typedef struct {
+#ifdef HOST_WORDS_BIGENDIAN
+ uint64_t high, low;
+#else
+ uint64_t low, high;
+#endif
+} float128;
+#endif
+
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE floating-point underflow tininess-detection mode.
+*----------------------------------------------------------------------------*/
+enum {
+ float_tininess_after_rounding = 0,
+ float_tininess_before_rounding = 1
+};
+
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE floating-point rounding mode.
+*----------------------------------------------------------------------------*/
+enum {
+ float_round_nearest_even = 0,
+ float_round_down = 1,
+ float_round_up = 2,
+ float_round_to_zero = 3
+};
+
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE floating-point exception flags.
+*----------------------------------------------------------------------------*/
+enum {
+ float_flag_invalid = 1,
+ float_flag_divbyzero = 4,
+ float_flag_overflow = 8,
+ float_flag_underflow = 16,
+ float_flag_inexact = 32
+};
+
+typedef struct float_status {
+ signed char float_detect_tininess;
+ signed char float_rounding_mode;
+ signed char float_exception_flags;
+#ifdef FLOATX80
+ signed char floatx80_rounding_precision;
+#endif
+ flag flush_to_zero;
+ flag default_nan_mode;
+} float_status;
+
+void set_float_rounding_mode(int val STATUS_PARAM);
+void set_float_exception_flags(int val STATUS_PARAM);
+INLINE void set_flush_to_zero(flag val STATUS_PARAM)
+{
+ STATUS(flush_to_zero) = val;
+}
+INLINE void set_default_nan_mode(flag val STATUS_PARAM)
+{
+ STATUS(default_nan_mode) = val;
+}
+INLINE int get_float_exception_flags(float_status *status)
+{
+ return STATUS(float_exception_flags);
+}
+#ifdef FLOATX80
+void set_floatx80_rounding_precision(int val STATUS_PARAM);
+#endif
+
+/*----------------------------------------------------------------------------
+| Routine to raise any or all of the software IEC/IEEE floating-point
+| exception flags.
+*----------------------------------------------------------------------------*/
+void float_raise( int8 flags STATUS_PARAM);
+
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE integer-to-floating-point conversion routines.
+*----------------------------------------------------------------------------*/
+float32 int32_to_float32( int STATUS_PARAM );
+float64 int32_to_float64( int STATUS_PARAM );
+float32 uint32_to_float32( unsigned int STATUS_PARAM );
+float64 uint32_to_float64( unsigned int STATUS_PARAM );
+#ifdef FLOATX80
+floatx80 int32_to_floatx80( int STATUS_PARAM );
+#endif
+#ifdef FLOAT128
+float128 int32_to_float128( int STATUS_PARAM );
+#endif
+float32 int64_to_float32( int64_t STATUS_PARAM );
+float32 uint64_to_float32( uint64_t STATUS_PARAM );
+float64 int64_to_float64( int64_t STATUS_PARAM );
+float64 uint64_to_float64( uint64_t STATUS_PARAM );
+#ifdef FLOATX80
+floatx80 int64_to_floatx80( int64_t STATUS_PARAM );
+#endif
+#ifdef FLOAT128
+float128 int64_to_float128( int64_t STATUS_PARAM );
+#endif
+
+/*----------------------------------------------------------------------------
+| Software half-precision conversion routines.
+*----------------------------------------------------------------------------*/
+bits16 float32_to_float16( float32, flag STATUS_PARAM );
+float32 float16_to_float32( bits16, flag STATUS_PARAM );
+
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE single-precision conversion routines.
+*----------------------------------------------------------------------------*/
+int float32_to_int32( float32 STATUS_PARAM );
+int float32_to_int32_round_to_zero( float32 STATUS_PARAM );
+unsigned int float32_to_uint32( float32 STATUS_PARAM );
+unsigned int float32_to_uint32_round_to_zero( float32 STATUS_PARAM );
+int64_t float32_to_int64( float32 STATUS_PARAM );
+int64_t float32_to_int64_round_to_zero( float32 STATUS_PARAM );
+float64 float32_to_float64( float32 STATUS_PARAM );
+#ifdef FLOATX80
+floatx80 float32_to_floatx80( float32 STATUS_PARAM );
+#endif
+#ifdef FLOAT128
+float128 float32_to_float128( float32 STATUS_PARAM );
+#endif
+
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE single-precision operations.
+*----------------------------------------------------------------------------*/
+float32 float32_round_to_int( float32 STATUS_PARAM );
+float32 float32_add( float32, float32 STATUS_PARAM );
+float32 float32_sub( float32, float32 STATUS_PARAM );
+float32 float32_mul( float32, float32 STATUS_PARAM );
+float32 float32_div( float32, float32 STATUS_PARAM );
+float32 float32_rem( float32, float32 STATUS_PARAM );
+float32 float32_sqrt( float32 STATUS_PARAM );
+float32 float32_exp2( float32 STATUS_PARAM );
+float32 float32_log2( float32 STATUS_PARAM );
+int float32_eq( float32, float32 STATUS_PARAM );
+int float32_le( float32, float32 STATUS_PARAM );
+int float32_lt( float32, float32 STATUS_PARAM );
+int float32_eq_signaling( float32, float32 STATUS_PARAM );
+int float32_le_quiet( float32, float32 STATUS_PARAM );
+int float32_lt_quiet( float32, float32 STATUS_PARAM );
+int float32_compare( float32, float32 STATUS_PARAM );
+int float32_compare_quiet( float32, float32 STATUS_PARAM );
+int float32_is_nan( float32 );
+int float32_is_signaling_nan( float32 );
+float32 float32_scalbn( float32, int STATUS_PARAM );
+
+INLINE float32 float32_abs(float32 a)
+{
+ return make_float32(float32_val(a) & 0x7fffffff);
+}
+
+INLINE float32 float32_chs(float32 a)
+{
+ return make_float32(float32_val(a) ^ 0x80000000);
+}
+
+INLINE int float32_is_infinity(float32 a)
+{
+ return (float32_val(a) & 0x7fffffff) == 0x7f800000;
+}
+
+INLINE int float32_is_neg(float32 a)
+{
+ return float32_val(a) >> 31;
+}
+
+INLINE int float32_is_zero(float32 a)
+{
+ return (float32_val(a) & 0x7fffffff) == 0;
+}
+
+#define float32_zero make_float32(0)
+#define float32_one make_float32(0x3f800000)
+#define float32_ln2 make_float32(0x3f317218)
+
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE double-precision conversion routines.
+*----------------------------------------------------------------------------*/
+int float64_to_int32( float64 STATUS_PARAM );
+int float64_to_int32_round_to_zero( float64 STATUS_PARAM );
+unsigned int float64_to_uint32( float64 STATUS_PARAM );
+unsigned int float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
+int64_t float64_to_int64( float64 STATUS_PARAM );
+int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
+uint64_t float64_to_uint64 (float64 a STATUS_PARAM);
+uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM);
+float32 float64_to_float32( float64 STATUS_PARAM );
+#ifdef FLOATX80
+floatx80 float64_to_floatx80( float64 STATUS_PARAM );
+#endif
+#ifdef FLOAT128
+float128 float64_to_float128( float64 STATUS_PARAM );
+#endif
+
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE double-precision operations.
+*----------------------------------------------------------------------------*/
+float64 float64_round_to_int( float64 STATUS_PARAM );
+float64 float64_trunc_to_int( float64 STATUS_PARAM );
+float64 float64_add( float64, float64 STATUS_PARAM );
+float64 float64_sub( float64, float64 STATUS_PARAM );
+float64 float64_mul( float64, float64 STATUS_PARAM );
+float64 float64_div( float64, float64 STATUS_PARAM );
+float64 float64_rem( float64, float64 STATUS_PARAM );
+float64 float64_sqrt( float64 STATUS_PARAM );
+float64 float64_log2( float64 STATUS_PARAM );
+int float64_eq( float64, float64 STATUS_PARAM );
+int float64_le( float64, float64 STATUS_PARAM );
+int float64_lt( float64, float64 STATUS_PARAM );
+int float64_eq_signaling( float64, float64 STATUS_PARAM );
+int float64_le_quiet( float64, float64 STATUS_PARAM );
+int float64_lt_quiet( float64, float64 STATUS_PARAM );
+int float64_compare( float64, float64 STATUS_PARAM );
+int float64_compare_quiet( float64, float64 STATUS_PARAM );
+int float64_is_nan( float64 a );
+int float64_is_signaling_nan( float64 );
+float64 float64_scalbn( float64, int STATUS_PARAM );
+
+INLINE float64 float64_abs(float64 a)
+{
+ return make_float64(float64_val(a) & 0x7fffffffffffffffLL);
+}
+
+INLINE float64 float64_chs(float64 a)
+{
+ return make_float64(float64_val(a) ^ 0x8000000000000000LL);
+}
+
+INLINE int float64_is_infinity(float64 a)
+{
+ return (float64_val(a) & 0x7fffffffffffffffLL ) == 0x7ff0000000000000LL;
+}
+
+INLINE int float64_is_neg(float64 a)
+{
+ return float64_val(a) >> 63;
+}
+
+INLINE int float64_is_zero(float64 a)
+{
+ return (float64_val(a) & 0x7fffffffffffffffLL) == 0;
+}
+
+#define float64_zero make_float64(0)
+#define float64_one make_float64(0x3ff0000000000000LL)
+#define float64_ln2 make_float64(0x3fe62e42fefa39efLL)
+
+#ifdef FLOATX80
+
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE extended double-precision conversion routines.
+*----------------------------------------------------------------------------*/
+int floatx80_to_int32( floatx80 STATUS_PARAM );
+int floatx80_to_int32_round_to_zero( floatx80 STATUS_PARAM );
+int64_t floatx80_to_int64( floatx80 STATUS_PARAM );
+int64_t floatx80_to_int64_round_to_zero( floatx80 STATUS_PARAM );
+float32 floatx80_to_float32( floatx80 STATUS_PARAM );
+float64 floatx80_to_float64( floatx80 STATUS_PARAM );
+#ifdef FLOAT128
+float128 floatx80_to_float128( floatx80 STATUS_PARAM );
+#endif
+
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE extended double-precision operations.
+*----------------------------------------------------------------------------*/
+floatx80 floatx80_round_to_int( floatx80 STATUS_PARAM );
+floatx80 floatx80_add( floatx80, floatx80 STATUS_PARAM );
+floatx80 floatx80_sub( floatx80, floatx80 STATUS_PARAM );
+floatx80 floatx80_mul( floatx80, floatx80 STATUS_PARAM );
+floatx80 floatx80_div( floatx80, floatx80 STATUS_PARAM );
+floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
+floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
+int floatx80_eq( floatx80, floatx80 STATUS_PARAM );
+int floatx80_le( floatx80, floatx80 STATUS_PARAM );
+int floatx80_lt( floatx80, floatx80 STATUS_PARAM );
+int floatx80_eq_signaling( floatx80, floatx80 STATUS_PARAM );
+int floatx80_le_quiet( floatx80, floatx80 STATUS_PARAM );
+int floatx80_lt_quiet( floatx80, floatx80 STATUS_PARAM );
+int floatx80_is_nan( floatx80 );
+int floatx80_is_signaling_nan( floatx80 );
+floatx80 floatx80_scalbn( floatx80, int STATUS_PARAM );
+
+INLINE floatx80 floatx80_abs(floatx80 a)
+{
+ a.high &= 0x7fff;
+ return a;
+}
+
+INLINE floatx80 floatx80_chs(floatx80 a)
+{
+ a.high ^= 0x8000;
+ return a;
+}
+
+INLINE int floatx80_is_infinity(floatx80 a)
+{
+ return (a.high & 0x7fff) == 0x7fff && a.low == 0;
+}
+
+INLINE int floatx80_is_neg(floatx80 a)
+{
+ return a.high >> 15;
+}
+
+INLINE int floatx80_is_zero(floatx80 a)
+{
+ return (a.high & 0x7fff) == 0 && a.low == 0;
+}
+
+#endif
+
+#ifdef FLOAT128
+
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE quadruple-precision conversion routines.
+*----------------------------------------------------------------------------*/
+int float128_to_int32( float128 STATUS_PARAM );
+int float128_to_int32_round_to_zero( float128 STATUS_PARAM );
+int64_t float128_to_int64( float128 STATUS_PARAM );
+int64_t float128_to_int64_round_to_zero( float128 STATUS_PARAM );
+float32 float128_to_float32( float128 STATUS_PARAM );
+float64 float128_to_float64( float128 STATUS_PARAM );
+#ifdef FLOATX80
+floatx80 float128_to_floatx80( float128 STATUS_PARAM );
+#endif
+
+/*----------------------------------------------------------------------------
+| Software IEC/IEEE quadruple-precision operations.
+*----------------------------------------------------------------------------*/
+float128 float128_round_to_int( float128 STATUS_PARAM );
+float128 float128_add( float128, float128 STATUS_PARAM );
+float128 float128_sub( float128, float128 STATUS_PARAM );
+float128 float128_mul( float128, float128 STATUS_PARAM );
+float128 float128_div( float128, float128 STATUS_PARAM );
+float128 float128_rem( float128, float128 STATUS_PARAM );
+float128 float128_sqrt( float128 STATUS_PARAM );
+int float128_eq( float128, float128 STATUS_PARAM );
+int float128_le( float128, float128 STATUS_PARAM );
+int float128_lt( float128, float128 STATUS_PARAM );
+int float128_eq_signaling( float128, float128 STATUS_PARAM );
+int float128_le_quiet( float128, float128 STATUS_PARAM );
+int float128_lt_quiet( float128, float128 STATUS_PARAM );
+int float128_compare( float128, float128 STATUS_PARAM );
+int float128_compare_quiet( float128, float128 STATUS_PARAM );
+int float128_is_nan( float128 );
+int float128_is_signaling_nan( float128 );
+float128 float128_scalbn( float128, int STATUS_PARAM );
+
+INLINE float128 float128_abs(float128 a)
+{
+ a.high &= 0x7fffffffffffffffLL;
+ return a;
+}
+
+INLINE float128 float128_chs(float128 a)
+{
+ a.high ^= 0x8000000000000000LL;
+ return a;
+}
+
+INLINE int float128_is_infinity(float128 a)
+{
+ return (a.high & 0x7fffffffffffffffLL) == 0x7fff000000000000LL && a.low == 0;
+}
+
+INLINE int float128_is_neg(float128 a)
+{
+ return a.high >> 63;
+}
+
+INLINE int float128_is_zero(float128 a)
+{
+ return (a.high & 0x7fffffffffffffffLL) == 0 && a.low == 0;
+}
+
+#endif
+
+#else /* CONFIG_SOFTFLOAT */
+
+#include "softfloat-native.h"
+
+#endif /* !CONFIG_SOFTFLOAT */
+
+#endif /* !SOFTFLOAT_H */