/* $Id: VBoxGuestR3LibSeamless.cpp $ */ /** @file * VBoxGuestR3Lib - Ring-3 Support Library for VirtualBox guest additions, Seamless mode. */ /* * Copyright (C) 2007-2019 Oracle Corporation * * This file is part of VirtualBox Open Source Edition (OSE), as * available from http://www.virtualbox.org. This file is free software; * you can redistribute it and/or modify it under the terms of the GNU * General Public License (GPL) as published by the Free Software * Foundation, in version 2 as it comes in the "COPYING" file of the * VirtualBox OSE distribution. VirtualBox OSE is distributed in the * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind. * * The contents of this file may alternatively be used under the terms * of the Common Development and Distribution License Version 1.0 * (CDDL) only, as it comes in the "COPYING.CDDL" file of the * VirtualBox OSE distribution, in which case the provisions of the * CDDL are applicable instead of those of the GPL. * * You may elect to license modified versions of this file under the * terms and conditions of either the GPL or the CDDL or both. */ /********************************************************************************************************************************* * Header Files * *********************************************************************************************************************************/ #include #include #include #include #include "VBoxGuestR3LibInternal.h" #ifdef VBOX_VBGLR3_XFREE86 /* Rather than try to resolve all the header file conflicts, I will just prototype what we need here. */ extern "C" void* xf86memcpy(void*,const void*,xf86size_t); # undef memcpy # define memcpy xf86memcpy #endif /* VBOX_VBGLR3_XFREE86 */ /** * Tell the host that we support (or no longer support) seamless mode. * * @returns IPRT status value * @param fState whether or not we support seamless mode */ VBGLR3DECL(int) VbglR3SeamlessSetCap(bool fState) { if (fState) return VbglR3SetGuestCaps(VMMDEV_GUEST_SUPPORTS_SEAMLESS, 0); return VbglR3SetGuestCaps(0, VMMDEV_GUEST_SUPPORTS_SEAMLESS); } /** * Wait for a seamless mode change event. * * @returns IPRT status value. * @param[out] pMode On success, the seamless mode to switch into (i.e. * disabled, visible region or host window). */ VBGLR3DECL(int) VbglR3SeamlessWaitEvent(VMMDevSeamlessMode *pMode) { uint32_t fEvent = 0; int rc; AssertPtrReturn(pMode, VERR_INVALID_PARAMETER); rc = VbglR3WaitEvent(VMMDEV_EVENT_SEAMLESS_MODE_CHANGE_REQUEST, RT_INDEFINITE_WAIT, &fEvent); if (RT_SUCCESS(rc)) { /* did we get the right event? */ if (fEvent & VMMDEV_EVENT_SEAMLESS_MODE_CHANGE_REQUEST) { VMMDevSeamlessChangeRequest seamlessChangeRequest; /* get the seamless change request */ vmmdevInitRequest(&seamlessChangeRequest.header, VMMDevReq_GetSeamlessChangeRequest); seamlessChangeRequest.mode = (VMMDevSeamlessMode)-1; seamlessChangeRequest.eventAck = VMMDEV_EVENT_SEAMLESS_MODE_CHANGE_REQUEST; rc = vbglR3GRPerform(&seamlessChangeRequest.header); if (RT_SUCCESS(rc)) { *pMode = seamlessChangeRequest.mode; return VINF_SUCCESS; } } else rc = VERR_TRY_AGAIN; } else if ( rc == VERR_INTERRUPTED || rc == VERR_TIMEOUT /* just in case */) rc = VERR_TRY_AGAIN; return rc; } /** * Request the last seamless mode switch from the host again. * * @returns IPRT status value. * @param[out] pMode On success, the seamless mode that was switched * into (i.e. disabled, visible region or host window). */ VBGLR3DECL(int) VbglR3SeamlessGetLastEvent(VMMDevSeamlessMode *pMode) { VMMDevSeamlessChangeRequest seamlessChangeRequest; int rc; AssertPtrReturn(pMode, VERR_INVALID_PARAMETER); /* get the seamless change request */ vmmdevInitRequest(&seamlessChangeRequest.header, VMMDevReq_GetSeamlessChangeRequest); seamlessChangeRequest.mode = (VMMDevSeamlessMode)-1; seamlessChangeRequest.eventAck = VMMDEV_EVENT_SEAMLESS_MODE_CHANGE_REQUEST; rc = vbglR3GRPerform(&seamlessChangeRequest.header); if (RT_SUCCESS(rc)) { *pMode = seamlessChangeRequest.mode; return VINF_SUCCESS; } return rc; } /** * Inform the host about the visible region * * @returns IPRT status code * @param cRects number of rectangles in the list of visible rectangles * @param pRects list of visible rectangles on the guest display * * @todo A scatter-gather version of vbglR3GRPerform would be nice, so that we don't have * to copy our rectangle and header data into a single structure and perform an * additional allocation. * @todo Would that really gain us much, given that the rectangles may not * be grouped at all, or in the format we need? Keeping the memory * for our "single structure" around (re-alloc-ing it if necessary) * sounds like a simpler optimisation if we need it. */ VBGLR3DECL(int) VbglR3SeamlessSendRects(uint32_t cRects, PRTRECT pRects) { VMMDevVideoSetVisibleRegion *pReq; int rc; AssertReturn(pRects || cRects == 0, VERR_INVALID_PARAMETER); AssertMsgReturn(cRects <= _1M, ("%u\n", cRects), VERR_OUT_OF_RANGE); rc = vbglR3GRAlloc((VMMDevRequestHeader **)&pReq, sizeof(VMMDevVideoSetVisibleRegion) + cRects * sizeof(RTRECT) - sizeof(RTRECT), VMMDevReq_VideoSetVisibleRegion); if (RT_SUCCESS(rc)) { pReq->cRect = cRects; if (cRects) memcpy(&pReq->Rect, pRects, cRects * sizeof(RTRECT)); /* This will fail harmlessly for cRect == 0 and older host code */ rc = vbglR3GRPerform(&pReq->header); LogFunc(("Visible region request returned %Rrc, internal %Rrc.\n", rc, pReq->header.rc)); if (RT_SUCCESS(rc)) rc = pReq->header.rc; vbglR3GRFree(&pReq->header); } LogFunc(("Sending %u rectangles to the host: %Rrc\n", cRects, rc)); return rc; }