/* Copyright (c) 2001, Stanford University * All rights reserved. * * See the file LICENSE.txt for information on redistributing this software. */ #ifndef GA_INCLUDED_SRC_common_crOpenGL_pack_packspu_h #define GA_INCLUDED_SRC_common_crOpenGL_pack_packspu_h #ifndef RT_WITHOUT_PRAGMA_ONCE # pragma once #endif #ifdef WINDOWS #define PACKSPU_APIENTRY __stdcall #else #define PACKSPU_APIENTRY #endif #include "cr_glstate.h" #include "cr_netserver.h" #include "cr_pack.h" #include "cr_spu.h" #include "cr_threads.h" #include "state/cr_client.h" #ifdef VBOX_WITH_CRPACKSPU_DUMPER # include "cr_dump.h" #endif extern uint32_t g_u32VBoxHostCaps; typedef struct thread_info_t ThreadInfo; typedef struct context_info_t ContextInfo; typedef struct zvabuffer_info_t ZvaBufferInfo; struct zvabuffer_info_t { /* GL_ARRAY_BUFFER_ARB buffer */ GLuint idBuffer; /* buffer length */ GLuint cbBuffer; /* number of values stored in the buffer currently */ GLuint cValues; /* current buffer value */ union { GLfloat f[4]; GLuint ui[4]; GLubyte ub[4]; GLshort s[4]; GLushort us[4]; } Value; }; struct thread_info_t { unsigned long id; CRNetServer netServer; CRPackBuffer buffer; CRPackBuffer normBuffer; CRPackBuffer BeginEndBuffer; GLenum BeginEndMode; int BeginEndState; ContextInfo *currentContext; CRPackContext *packer; int writeback; GLboolean bInjectThread; GLboolean inUse; }; struct context_info_t { CRContext *clientState; /* used to store client-side GL state */ GLint serverCtx; /* context ID returned by server */ GLboolean fAutoFlush; GLboolean fCheckZerroVertAttr; ThreadInfo *currentThread; ZvaBufferInfo zvaBufferInfo; GLubyte glVersion[100]; /* GL_VERSION string */ GLubyte pszRealVendor[100]; GLubyte pszRealVersion[100]; GLubyte pszRealRenderer[100]; }; typedef struct { int id; int swap; /* config options */ int emit_GATHER_POST_SWAPBUFFERS; int swapbuffer_sync; int ReadPixels; char *name; int buffer_size; int numThreads; /*number of used threads in the next array, doesn't need to be cont*/ ThreadInfo thread[MAX_THREADS]; int idxThreadInUse; /*index of any used thread*/ #if defined(WINDOWS) && defined(VBOX_WITH_WDDM) bool bIsWDDMCrHgsmi; #endif SPUDispatchTable self; #ifdef VBOX_WITH_CRPACKSPU_DUMPER CR_RECORDER Recorder; CR_DBGPRINT_DUMPER Dumper; #endif int numContexts; ContextInfo context[CR_MAX_CONTEXTS]; } PackSPU; extern PackSPU pack_spu; #define THREAD_OFFSET_MAGIC 2000 #ifdef CHROMIUM_THREADSAFE extern CRmutex _PackMutex; extern CRtsd _PackTSD; #define GET_THREAD_VAL() (crGetTSD(&_PackTSD)) #define GET_THREAD_IDX(_id) ((_id) - THREAD_OFFSET_MAGIC) #define GET_THREAD_VAL_ID(_id) (&(pack_spu.thread[GET_THREAD_IDX(_id)])) #else #define GET_THREAD_VAL() (&(pack_spu.thread[0])) #endif #define GET_THREAD(T) ThreadInfo *T = GET_THREAD_VAL() #define GET_THREAD_ID(T, _id) ThreadInfo *T = GET_THREAD_VAL_ID(_id) #define GET_CONTEXT(C) \ GET_THREAD(thread); \ ContextInfo *C = thread->currentContext #ifdef DEBUG_misha # define CRPACKSPU_WRITEBACK_ASSERT_ZERO(_writeback) Assert(!(_writeback)) #else # define CRPACKSPU_WRITEBACK_ASSERT_ZERO(_writeback) do {} while (0) #endif #define CRPACKSPU_WRITEBACK_WAIT(_thread, _writeback) do {\ if (g_u32VBoxHostCaps & CR_VBOX_CAP_CMDVBVA) { \ CRPACKSPU_WRITEBACK_ASSERT_ZERO(_writeback); \ (_writeback) = 0; \ break; \ } \ CR_WRITEBACK_WAIT((_thread)->netServer.conn, _writeback); \ } while (0) #if defined(WINDOWS) && defined(VBOX_WITH_WDDM) && defined(VBOX_WITH_CRHGSMI) && defined(IN_GUEST) # define CRPACKSPU_IS_WDDM_CRHGSMI() (pack_spu.bIsWDDMCrHgsmi) #else # define CRPACKSPU_IS_WDDM_CRHGSMI() (GL_FALSE) #endif extern void packspuCreateFunctions( void ); extern void packspuSetVBoxConfiguration( const SPU *child_spu ); extern void packspuConnectToServer( CRNetServer *server #if defined(VBOX_WITH_CRHGSMI) && defined(IN_GUEST) , struct VBOXUHGSMI *pHgsmi #endif ); extern void packspuFlush( void *arg ); extern void packspuHuge( CROpcode opcode, void *buf ); extern void packspuInitStrings(void); extern GLboolean packspuSyncOnFlushes(void); extern ThreadInfo *packspuNewThread( #if defined(VBOX_WITH_CRHGSMI) && defined(IN_GUEST) struct VBOXUHGSMI *pHgsmi #else void #endif ); extern ThreadInfo *packspuNewCtxThread( struct VBOXUHGSMI *pHgsmi ); #define MAGIC_OFFSET 3000 #endif /* !GA_INCLUDED_SRC_common_crOpenGL_pack_packspu_h */