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+/* Character handling in C locale.
+
+ These functions work like the corresponding functions in <ctype.h>,
+ except that they have the C (POSIX) locale hardwired, whereas the
+ <ctype.h> functions' behaviour depends on the current locale set via
+ setlocale.
+
+ Copyright (C) 2000-2003, 2006, 2008-2018 Free Software Foundation, Inc.
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 3 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, see <https://www.gnu.org/licenses/>. */
+
+#ifndef C_CTYPE_H
+#define C_CTYPE_H
+
+#include <stdbool.h>
+
+#ifndef _GL_INLINE_HEADER_BEGIN
+ #error "Please include config.h first."
+#endif
+_GL_INLINE_HEADER_BEGIN
+#ifndef C_CTYPE_INLINE
+# define C_CTYPE_INLINE _GL_INLINE
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/* The functions defined in this file assume the "C" locale and a character
+ set without diacritics (ASCII-US or EBCDIC-US or something like that).
+ Even if the "C" locale on a particular system is an extension of the ASCII
+ character set (like on BeOS, where it is UTF-8, or on AmigaOS, where it
+ is ISO-8859-1), the functions in this file recognize only the ASCII
+ characters. */
+
+
+#if (' ' == 32) && ('!' == 33) && ('"' == 34) && ('#' == 35) \
+ && ('%' == 37) && ('&' == 38) && ('\'' == 39) && ('(' == 40) \
+ && (')' == 41) && ('*' == 42) && ('+' == 43) && (',' == 44) \
+ && ('-' == 45) && ('.' == 46) && ('/' == 47) && ('0' == 48) \
+ && ('1' == 49) && ('2' == 50) && ('3' == 51) && ('4' == 52) \
+ && ('5' == 53) && ('6' == 54) && ('7' == 55) && ('8' == 56) \
+ && ('9' == 57) && (':' == 58) && (';' == 59) && ('<' == 60) \
+ && ('=' == 61) && ('>' == 62) && ('?' == 63) && ('A' == 65) \
+ && ('B' == 66) && ('C' == 67) && ('D' == 68) && ('E' == 69) \
+ && ('F' == 70) && ('G' == 71) && ('H' == 72) && ('I' == 73) \
+ && ('J' == 74) && ('K' == 75) && ('L' == 76) && ('M' == 77) \
+ && ('N' == 78) && ('O' == 79) && ('P' == 80) && ('Q' == 81) \
+ && ('R' == 82) && ('S' == 83) && ('T' == 84) && ('U' == 85) \
+ && ('V' == 86) && ('W' == 87) && ('X' == 88) && ('Y' == 89) \
+ && ('Z' == 90) && ('[' == 91) && ('\\' == 92) && (']' == 93) \
+ && ('^' == 94) && ('_' == 95) && ('a' == 97) && ('b' == 98) \
+ && ('c' == 99) && ('d' == 100) && ('e' == 101) && ('f' == 102) \
+ && ('g' == 103) && ('h' == 104) && ('i' == 105) && ('j' == 106) \
+ && ('k' == 107) && ('l' == 108) && ('m' == 109) && ('n' == 110) \
+ && ('o' == 111) && ('p' == 112) && ('q' == 113) && ('r' == 114) \
+ && ('s' == 115) && ('t' == 116) && ('u' == 117) && ('v' == 118) \
+ && ('w' == 119) && ('x' == 120) && ('y' == 121) && ('z' == 122) \
+ && ('{' == 123) && ('|' == 124) && ('}' == 125) && ('~' == 126)
+/* The character set is ASCII or one of its variants or extensions, not EBCDIC.
+ Testing the value of '\n' and '\r' is not relevant. */
+# define C_CTYPE_ASCII 1
+#elif ! (' ' == '\x40' && '0' == '\xf0' \
+ && 'A' == '\xc1' && 'J' == '\xd1' && 'S' == '\xe2' \
+ && 'a' == '\x81' && 'j' == '\x91' && 's' == '\xa2')
+# error "Only ASCII and EBCDIC are supported"
+#endif
+
+#if 'A' < 0
+# error "EBCDIC and char is signed -- not supported"
+#endif
+
+/* Cases for control characters. */
+
+#define _C_CTYPE_CNTRL \
+ case '\a': case '\b': case '\f': case '\n': \
+ case '\r': case '\t': case '\v': \
+ _C_CTYPE_OTHER_CNTRL
+
+/* ASCII control characters other than those with \-letter escapes. */
+
+#if C_CTYPE_ASCII
+# define _C_CTYPE_OTHER_CNTRL \
+ case '\x00': case '\x01': case '\x02': case '\x03': \
+ case '\x04': case '\x05': case '\x06': case '\x0e': \
+ case '\x0f': case '\x10': case '\x11': case '\x12': \
+ case '\x13': case '\x14': case '\x15': case '\x16': \
+ case '\x17': case '\x18': case '\x19': case '\x1a': \
+ case '\x1b': case '\x1c': case '\x1d': case '\x1e': \
+ case '\x1f': case '\x7f'
+#else
+ /* Use EBCDIC code page 1047's assignments for ASCII control chars;
+ assume all EBCDIC code pages agree about these assignments. */
+# define _C_CTYPE_OTHER_CNTRL \
+ case '\x00': case '\x01': case '\x02': case '\x03': \
+ case '\x07': case '\x0e': case '\x0f': case '\x10': \
+ case '\x11': case '\x12': case '\x13': case '\x18': \
+ case '\x19': case '\x1c': case '\x1d': case '\x1e': \
+ case '\x1f': case '\x26': case '\x27': case '\x2d': \
+ case '\x2e': case '\x32': case '\x37': case '\x3c': \
+ case '\x3d': case '\x3f'
+#endif
+
+/* Cases for lowercase hex letters, and lowercase letters, all offset by N. */
+
+#define _C_CTYPE_LOWER_A_THRU_F_N(N) \
+ case 'a' + (N): case 'b' + (N): case 'c' + (N): case 'd' + (N): \
+ case 'e' + (N): case 'f' + (N)
+#define _C_CTYPE_LOWER_N(N) \
+ _C_CTYPE_LOWER_A_THRU_F_N(N): \
+ case 'g' + (N): case 'h' + (N): case 'i' + (N): case 'j' + (N): \
+ case 'k' + (N): case 'l' + (N): case 'm' + (N): case 'n' + (N): \
+ case 'o' + (N): case 'p' + (N): case 'q' + (N): case 'r' + (N): \
+ case 's' + (N): case 't' + (N): case 'u' + (N): case 'v' + (N): \
+ case 'w' + (N): case 'x' + (N): case 'y' + (N): case 'z' + (N)
+
+/* Cases for hex letters, digits, lower, punct, and upper. */
+
+#define _C_CTYPE_A_THRU_F \
+ _C_CTYPE_LOWER_A_THRU_F_N (0): \
+ _C_CTYPE_LOWER_A_THRU_F_N ('A' - 'a')
+#define _C_CTYPE_DIGIT \
+ case '0': case '1': case '2': case '3': \
+ case '4': case '5': case '6': case '7': \
+ case '8': case '9'
+#define _C_CTYPE_LOWER _C_CTYPE_LOWER_N (0)
+#define _C_CTYPE_PUNCT \
+ case '!': case '"': case '#': case '$': \
+ case '%': case '&': case '\'': case '(': \
+ case ')': case '*': case '+': case ',': \
+ case '-': case '.': case '/': case ':': \
+ case ';': case '<': case '=': case '>': \
+ case '?': case '@': case '[': case '\\': \
+ case ']': case '^': case '_': case '`': \
+ case '{': case '|': case '}': case '~'
+#define _C_CTYPE_UPPER _C_CTYPE_LOWER_N ('A' - 'a')
+
+
+/* Function definitions. */
+
+/* Unlike the functions in <ctype.h>, which require an argument in the range
+ of the 'unsigned char' type, the functions here operate on values that are
+ in the 'unsigned char' range or in the 'char' range. In other words,
+ when you have a 'char' value, you need to cast it before using it as
+ argument to a <ctype.h> function:
+
+ const char *s = ...;
+ if (isalpha ((unsigned char) *s)) ...
+
+ but you don't need to cast it for the functions defined in this file:
+
+ const char *s = ...;
+ if (c_isalpha (*s)) ...
+ */
+
+C_CTYPE_INLINE bool
+c_isalnum (int c)
+{
+ switch (c)
+ {
+ _C_CTYPE_DIGIT:
+ _C_CTYPE_LOWER:
+ _C_CTYPE_UPPER:
+ return true;
+ default:
+ return false;
+ }
+}
+
+C_CTYPE_INLINE bool
+c_isalpha (int c)
+{
+ switch (c)
+ {
+ _C_CTYPE_LOWER:
+ _C_CTYPE_UPPER:
+ return true;
+ default:
+ return false;
+ }
+}
+
+/* The function isascii is not locale dependent.
+ Its use in EBCDIC is questionable. */
+C_CTYPE_INLINE bool
+c_isascii (int c)
+{
+ switch (c)
+ {
+ case ' ':
+ _C_CTYPE_CNTRL:
+ _C_CTYPE_DIGIT:
+ _C_CTYPE_LOWER:
+ _C_CTYPE_PUNCT:
+ _C_CTYPE_UPPER:
+ return true;
+ default:
+ return false;
+ }
+}
+
+C_CTYPE_INLINE bool
+c_isblank (int c)
+{
+ return c == ' ' || c == '\t';
+}
+
+C_CTYPE_INLINE bool
+c_iscntrl (int c)
+{
+ switch (c)
+ {
+ _C_CTYPE_CNTRL:
+ return true;
+ default:
+ return false;
+ }
+}
+
+C_CTYPE_INLINE bool
+c_isdigit (int c)
+{
+ switch (c)
+ {
+ _C_CTYPE_DIGIT:
+ return true;
+ default:
+ return false;
+ }
+}
+
+C_CTYPE_INLINE bool
+c_isgraph (int c)
+{
+ switch (c)
+ {
+ _C_CTYPE_DIGIT:
+ _C_CTYPE_LOWER:
+ _C_CTYPE_PUNCT:
+ _C_CTYPE_UPPER:
+ return true;
+ default:
+ return false;
+ }
+}
+
+C_CTYPE_INLINE bool
+c_islower (int c)
+{
+ switch (c)
+ {
+ _C_CTYPE_LOWER:
+ return true;
+ default:
+ return false;
+ }
+}
+
+C_CTYPE_INLINE bool
+c_isprint (int c)
+{
+ switch (c)
+ {
+ case ' ':
+ _C_CTYPE_DIGIT:
+ _C_CTYPE_LOWER:
+ _C_CTYPE_PUNCT:
+ _C_CTYPE_UPPER:
+ return true;
+ default:
+ return false;
+ }
+}
+
+C_CTYPE_INLINE bool
+c_ispunct (int c)
+{
+ switch (c)
+ {
+ _C_CTYPE_PUNCT:
+ return true;
+ default:
+ return false;
+ }
+}
+
+C_CTYPE_INLINE bool
+c_isspace (int c)
+{
+ switch (c)
+ {
+ case ' ': case '\t': case '\n': case '\v': case '\f': case '\r':
+ return true;
+ default:
+ return false;
+ }
+}
+
+C_CTYPE_INLINE bool
+c_isupper (int c)
+{
+ switch (c)
+ {
+ _C_CTYPE_UPPER:
+ return true;
+ default:
+ return false;
+ }
+}
+
+C_CTYPE_INLINE bool
+c_isxdigit (int c)
+{
+ switch (c)
+ {
+ _C_CTYPE_DIGIT:
+ _C_CTYPE_A_THRU_F:
+ return true;
+ default:
+ return false;
+ }
+}
+
+C_CTYPE_INLINE int
+c_tolower (int c)
+{
+ switch (c)
+ {
+ _C_CTYPE_UPPER:
+ return c - 'A' + 'a';
+ default:
+ return c;
+ }
+}
+
+C_CTYPE_INLINE int
+c_toupper (int c)
+{
+ switch (c)
+ {
+ _C_CTYPE_LOWER:
+ return c - 'a' + 'A';
+ default:
+ return c;
+ }
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+_GL_INLINE_HEADER_END
+
+#endif /* C_CTYPE_H */