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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 15:01:30 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 15:01:30 +0000 |
commit | 6beeb1b708550be0d4a53b272283e17e5e35fe17 (patch) | |
tree | 1ce8673d4aaa948e5554000101f46536a1e4cc29 /support/win32/wintty.dsp | |
parent | Initial commit. (diff) | |
download | apache2-6beeb1b708550be0d4a53b272283e17e5e35fe17.tar.xz apache2-6beeb1b708550be0d4a53b272283e17e5e35fe17.zip |
Adding upstream version 2.4.57.upstream/2.4.57
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'support/win32/wintty.dsp')
-rw-r--r-- | support/win32/wintty.dsp | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/support/win32/wintty.dsp b/support/win32/wintty.dsp new file mode 100644 index 0000000..337ba17 --- /dev/null +++ b/support/win32/wintty.dsp @@ -0,0 +1,106 @@ +# Microsoft Developer Studio Project File - Name="wintty" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=wintty - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "wintty.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "wintty.mak" CFG="wintty - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "wintty - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "wintty - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "wintty - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /FD /c +# ADD CPP /nologo /MD /W3 /O2 /Oy- /Zi /I "../srclib/apr/include" /I "../srclib/apr-util/include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /Fd"Release/wintty_src" /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /fo"Release/wintty.res" /i "../../include" /i "../../srclib/apr/include" /d "NDEBUG" /d "APP_FILE" /d BIN_NAME="wintty.exe" /d LONG_NAME="Apache wintty console pipe" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib shell32.lib /nologo /subsystem:console +# ADD LINK32 kernel32.lib user32.lib advapi32.lib shell32.lib /nologo /subsystem:console /debug /opt:ref +# Begin Special Build Tool +TargetPath=.\Release\wintty.exe +SOURCE="$(InputPath)" +PostBuild_Desc=Embed .manifest +PostBuild_Cmds=if exist $(TargetPath).manifest mt.exe -manifest $(TargetPath).manifest -outputresource:$(TargetPath);1 +# End Special Build Tool + +!ELSEIF "$(CFG)" == "wintty - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MDd /W3 /EHsc /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /FD /c +# ADD CPP /nologo /MDd /W3 /EHsc /Zi /Od /I "../srclib/apr/include" /I "../srclib/apr-util/include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /Fd"Debug/wintty_src" /FD /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /fo"Debug/wintty.res" /i "../../include" /i "../../srclib/apr/include" /d "_DEBUG" /d "APP_FILE" /d BIN_NAME="wintty.exe" /d LONG_NAME="Apache wintty console pipe" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib shell32.lib /nologo /subsystem:console /incremental:no /debug +# ADD LINK32 kernel32.lib user32.lib advapi32.lib shell32.lib /nologo /subsystem:console /incremental:no /debug +# Begin Special Build Tool +TargetPath=.\Debug\wintty.exe +SOURCE="$(InputPath)" +PostBuild_Desc=Embed .manifest +PostBuild_Cmds=if exist $(TargetPath).manifest mt.exe -manifest $(TargetPath).manifest -outputresource:$(TargetPath);1 +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "wintty - Win32 Release" +# Name "wintty - Win32 Debug" +# Begin Source File + +SOURCE=.\wintty.c +# End Source File +# Begin Source File + +SOURCE=..\..\build\win32\httpd.rc +# End Source File +# End Target +# End Project |