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-rw-r--r--plat/arm/common/arm_bl2u_setup.c97
1 files changed, 97 insertions, 0 deletions
diff --git a/plat/arm/common/arm_bl2u_setup.c b/plat/arm/common/arm_bl2u_setup.c
new file mode 100644
index 0000000..3614c7d
--- /dev/null
+++ b/plat/arm/common/arm_bl2u_setup.c
@@ -0,0 +1,97 @@
+/*
+ * Copyright (c) 2015-2018, ARM Limited and Contributors. All rights reserved.
+ *
+ * SPDX-License-Identifier: BSD-3-Clause
+ */
+
+#include <assert.h>
+#include <string.h>
+
+#include <platform_def.h>
+
+#include <arch_helpers.h>
+#include <common/bl_common.h>
+#include <drivers/generic_delay_timer.h>
+#include <plat/arm/common/plat_arm.h>
+#include <plat/common/platform.h>
+
+/* Weak definitions may be overridden in specific ARM standard platform */
+#pragma weak bl2u_platform_setup
+#pragma weak bl2u_early_platform_setup
+#pragma weak bl2u_plat_arch_setup
+
+#define MAP_BL2U_TOTAL MAP_REGION_FLAT( \
+ BL2U_BASE, \
+ BL2U_LIMIT - BL2U_BASE, \
+ MT_MEMORY | MT_RW | MT_SECURE)
+
+/*
+ * Perform ARM standard platform setup for BL2U
+ */
+void arm_bl2u_platform_setup(void)
+{
+ /* Initialize the secure environment */
+ plat_arm_security_setup();
+}
+
+void bl2u_platform_setup(void)
+{
+ arm_bl2u_platform_setup();
+}
+
+void arm_bl2u_early_platform_setup(struct meminfo *mem_layout, void *plat_info)
+{
+ /* Initialize the console to provide early debug support */
+ arm_console_boot_init();
+
+ generic_delay_timer_init();
+}
+
+/*******************************************************************************
+ * BL1 can pass platform dependent information to BL2U in x1.
+ * In case of ARM CSS platforms x1 contains SCP_BL2U image info.
+ * In case of ARM FVP platforms x1 is not used.
+ * In both cases, x0 contains the extents of the memory available to BL2U
+ ******************************************************************************/
+void bl2u_early_platform_setup(struct meminfo *mem_layout, void *plat_info)
+{
+ arm_bl2u_early_platform_setup(mem_layout, plat_info);
+}
+
+/*******************************************************************************
+ * Perform the very early platform specific architectural setup here. At the
+ * moment this is only initializes the mmu in a quick and dirty way.
+ * The memory that is used by BL2U is only mapped.
+ ******************************************************************************/
+void arm_bl2u_plat_arch_setup(void)
+{
+
+#if USE_COHERENT_MEM
+ /* Ensure ARM platforms dont use coherent memory in BL2U */
+ assert((BL_COHERENT_RAM_END - BL_COHERENT_RAM_BASE) == 0U);
+#endif
+
+ const mmap_region_t bl_regions[] = {
+ MAP_BL2U_TOTAL,
+ ARM_MAP_BL_RO,
+#if USE_ROMLIB
+ ARM_MAP_ROMLIB_CODE,
+ ARM_MAP_ROMLIB_DATA,
+#endif
+ {0}
+ };
+
+ setup_page_tables(bl_regions, plat_arm_get_mmap());
+
+#ifdef __aarch64__
+ enable_mmu_el1(0);
+#else
+ enable_mmu_svc_mon(0);
+#endif
+ arm_setup_romlib();
+}
+
+void bl2u_plat_arch_setup(void)
+{
+ arm_bl2u_plat_arch_setup();
+}