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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 09:34:30 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 09:34:30 +0000
commit4fc2f55f761d71aae1f145d5aa94ba929cc39676 (patch)
tree5c1e1db3b46dd4edbe11f612d93cb94b96891ce3 /delaypipe.hh
parentInitial commit. (diff)
downloaddnsdist-4fc2f55f761d71aae1f145d5aa94ba929cc39676.tar.xz
dnsdist-4fc2f55f761d71aae1f145d5aa94ba929cc39676.zip
Adding upstream version 1.7.3.upstream/1.7.3upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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1 files changed, 85 insertions, 0 deletions
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+/*
+ * This file is part of PowerDNS or dnsdist.
+ * Copyright -- PowerDNS.COM B.V. and its contributors
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of version 2 of the GNU General Public License as
+ * published by the Free Software Foundation.
+ *
+ * In addition, for the avoidance of any doubt, permission is granted to
+ * link this program with OpenSSL and to (re)distribute the binaries
+ * produced as the result of such linking.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+#pragma once
+#include <map>
+#include <time.h>
+#include <thread>
+
+/**
+ General idea: many threads submit work to this class, but only one executes it. The work should therefore be entirely trivial.
+ The implementation is that submitter threads create an object that represents the work, and it gets sent over a pipe
+ to the worker thread.
+
+ The worker thread meanwhile listens on this pipe (non-blocking), with a delay set to the next object that needs to be executed.
+ If meanwhile new work comes in, all objects who's time has come are executed, a new sleep time is calculated.
+*/
+
+
+/* ObjectPipe facilitates the type-safe passing of types over a pipe */
+
+template<class T>
+class ObjectPipe
+{
+public:
+ ObjectPipe();
+ ~ObjectPipe();
+ void write(T& t);
+ int readTimeout(T* t, double msec); //!< -1 is timeout, 0 is no data, 1 is data. msec<0 waits infinitely long. msec==0 = undefined
+ void close();
+private:
+ int d_fds[2];
+};
+
+template<class T>
+class DelayPipe
+{
+public:
+ DelayPipe();
+ ~DelayPipe();
+ void submit(T& t, int msec); //!< don't try for more than 4294 msec
+
+private:
+ void worker();
+ struct Combo
+ {
+ T what;
+ struct timespec when;
+ };
+
+ double tsdelta(const struct timespec& a, const struct timespec& b) // read as a-b
+ {
+ return 1.0*(a.tv_sec-b.tv_sec)+1.0*(a.tv_nsec-b.tv_nsec)/1000000000.0;
+ }
+
+ ObjectPipe<Combo> d_pipe;
+ struct tscomp {
+ bool operator()(const struct timespec& a, const struct timespec& b) const
+ {
+ return std::tie(a.tv_sec, a.tv_nsec) < std::tie(b.tv_sec, b.tv_nsec);
+ }
+ };
+ std::multimap<struct timespec, T, tscomp> d_work;
+ void gettime(struct timespec* ts);
+ std::thread d_thread;
+};
+
+#include "delaypipe.cc"