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Diffstat (limited to '')
-rw-r--r-- | src/lib/mempool-allocfree.c | 330 |
1 files changed, 330 insertions, 0 deletions
diff --git a/src/lib/mempool-allocfree.c b/src/lib/mempool-allocfree.c new file mode 100644 index 0000000..07b74a8 --- /dev/null +++ b/src/lib/mempool-allocfree.c @@ -0,0 +1,330 @@ +/* Copyright (c) 2017-2018 Dovecot authors, see the included COPYING file */ + +/* @UNSAFE: whole file */ +#include "lib.h" +#include "safe-memset.h" +#include "mempool.h" +#include "llist.h" + +/* + * As the name implies, allocfree pools support both allocating and freeing + * memory. + * + * Implementation + * ============== + * + * Each allocfree pool contains a pool structure (struct allocfree_pool) to + * keep track of allocfree-specific pool information and zero or more blocks + * (struct pool_block) that keep track of ranges of memory used to back the + * allocations. The blocks are kept in a doubly-linked list used to keep + * track of all allocations that belong to the pool. + * + * +-----------+ + * | allocfree | + * | pool | + * +-----+-----+ + * | + * | blocks +------------+ next +------------+ next + * \------->| pool block |<=====>| pool block |<=====>...<====> NULL + * +------------+ prev +------------+ prev + * | <data> | | <data> | + * . . + * . . + * . | <data> | + * . +------------+ + * | <data> | + * +------------+ + * + * Creation + * -------- + * + * When an allocfree pool is created the linked list of allocated blocks is + * initialized to be empty. + * + * Allocation & Freeing + * -------------------- + * + * Since each allocation (via p_malloc()) corresponds to one block, + * allocations are simply a matter of: + * + * - allocating enough memory from the system heap (via calloc()) to hold + * the block header and the requested number of bytes, + * - making a note of the user-requested size in the block header, + * - adding the new block to the pool's linked list of blocks, and + * - returning a pointer to the payload area of the block to the caller. + * + * Freeing memory is simpler. The passed in pointer is converted to a + * struct pool_block pointer. Then the block is removed from the pool's + * linked list and free()d. + * + * If the pool was created via pool_allocfree_create_clean(), all blocks are + * safe_memset() to zero just before being free()d. + * + * Reallocation + * ------------ + * + * Reallocation is done by calling realloc() with a new size that is large + * enough to cover the requested number of bytes plus the block header + * overhead. + * + * Clearing + * -------- + * + * Clearing the pool is supposed to return the pool to the same state it was + * in when it was first created. To that end, the allocfree pool frees all + * the blocks allocated since the pool's creation. In other words, clearing + * is equivalent to (but faster than) calling p_free() for each allocation + * in the pool. + * + * Finally, if the pool was created via pool_allocfree_create_clean(), all + * blocks are safe_memset() to zero before being free()d. + * + * Destruction + * ----------- + * + * Destroying a pool first clears it (see above) and then the pool structure + * itself is safe_memset() to zero (if pool_allocfree_create_clean() was + * used) and free()d. (The clearing leaves the pool in a minimal state + * with no blocks allocated.) + */ + +struct allocfree_pool { + struct pool pool; + int refcount; + size_t total_alloc_count; + size_t total_alloc_used; + + struct pool_block *blocks; +#ifdef DEBUG + char *name; +#endif + bool clean_frees; +}; + +struct pool_block { + struct pool_block *prev,*next; + + size_t size; + unsigned char *block; +}; + +#define SIZEOF_ALLOCFREE_POOL MEM_ALIGN(sizeof(struct allocfree_pool)) +#define SIZEOF_POOLBLOCK (MEM_ALIGN(sizeof(struct pool_block))) + +static const char *pool_allocfree_get_name(pool_t pool); +static void pool_allocfree_ref(pool_t pool); +static void pool_allocfree_unref(pool_t *pool); +static void *pool_allocfree_malloc(pool_t pool, size_t size); +static void pool_allocfree_free(pool_t pool, void *mem); +static void *pool_allocfree_realloc(pool_t pool, void *mem, + size_t old_size, size_t new_size); +static void pool_allocfree_clear(pool_t pool); +static size_t pool_allocfree_get_max_easy_alloc_size(pool_t pool); + +static const struct pool_vfuncs static_allocfree_pool_vfuncs = { + pool_allocfree_get_name, + + pool_allocfree_ref, + pool_allocfree_unref, + + pool_allocfree_malloc, + pool_allocfree_free, + + pool_allocfree_realloc, + + pool_allocfree_clear, + pool_allocfree_get_max_easy_alloc_size +}; + +static const struct pool static_allocfree_pool = { + .v = &static_allocfree_pool_vfuncs, + + .alloconly_pool = FALSE, + .datastack_pool = FALSE +}; + +pool_t pool_allocfree_create(const char *name ATTR_UNUSED) +{ + struct allocfree_pool *pool; + + if (SIZEOF_POOLBLOCK > (SSIZE_T_MAX - POOL_MAX_ALLOC_SIZE)) + i_panic("POOL_MAX_ALLOC_SIZE is too large"); + + pool = calloc(1, SIZEOF_ALLOCFREE_POOL); + if (pool == NULL) + i_fatal_status(FATAL_OUTOFMEM, "calloc(1, %zu): Out of memory", + SIZEOF_ALLOCFREE_POOL); +#ifdef DEBUG + pool->name = strdup(name); +#endif + pool->pool = static_allocfree_pool; + pool->refcount = 1; + return &pool->pool; +} + +pool_t pool_allocfree_create_clean(const char *name) +{ + struct allocfree_pool *apool; + pool_t pool; + + pool = pool_allocfree_create(name); + apool = (struct allocfree_pool *)pool; + apool->clean_frees = TRUE; + return pool; +} + +static void pool_allocfree_destroy(struct allocfree_pool *apool) +{ + pool_allocfree_clear(&apool->pool); + if (apool->clean_frees) + safe_memset(apool, 0, SIZEOF_ALLOCFREE_POOL); +#ifdef DEBUG + free(apool->name); +#endif + free(apool); +} + +static const char *pool_allocfree_get_name(pool_t pool ATTR_UNUSED) +{ +#ifdef DEBUG + struct allocfree_pool *apool = + container_of(pool, struct allocfree_pool, pool); + return apool->name; +#else + return "alloc"; +#endif +} + +static void pool_allocfree_ref(pool_t pool) +{ + struct allocfree_pool *apool = + container_of(pool, struct allocfree_pool, pool); + i_assert(apool->refcount > 0); + + apool->refcount++; +} + +static void pool_allocfree_unref(pool_t *_pool) +{ + pool_t pool = *_pool; + struct allocfree_pool *apool = + container_of(pool, struct allocfree_pool, pool); + i_assert(apool->refcount > 0); + + /* erase the pointer before freeing anything, as the pointer may + exist inside the pool's memory area */ + *_pool = NULL; + + if (--apool->refcount > 0) + return; + + pool_allocfree_destroy(apool); +} + +static void *pool_block_attach(struct allocfree_pool *apool, struct pool_block *block) +{ + i_assert(block->size > 0); + DLLIST_PREPEND(&apool->blocks, block); + block->block = PTR_OFFSET(block,SIZEOF_POOLBLOCK); + apool->total_alloc_used += block->size; + apool->total_alloc_count++; + return block->block; +} + +static struct pool_block * +pool_block_detach(struct allocfree_pool *apool, unsigned char *mem) +{ + /* cannot use PTR_OFFSET because of negative value */ + i_assert((uintptr_t)mem >= SIZEOF_POOLBLOCK); + struct pool_block *block = (struct pool_block *)(mem - SIZEOF_POOLBLOCK); + + /* make sure the block we are dealing with is correct */ + i_assert(block->block == mem); + i_assert((block->prev == NULL || block->prev->next == block) && + (block->next == NULL || block->next->prev == block)); + + i_assert(apool->total_alloc_used >= block->size); + i_assert(apool->total_alloc_count > 0); + DLLIST_REMOVE(&apool->blocks, block); + apool->total_alloc_used -= block->size; + apool->total_alloc_count--; + + return block; +} + +static void *pool_allocfree_malloc(pool_t pool, size_t size) +{ + struct allocfree_pool *apool = + container_of(pool, struct allocfree_pool, pool); + + struct pool_block *block = calloc(1, SIZEOF_POOLBLOCK + size); + if (block == NULL) + i_fatal_status(FATAL_OUTOFMEM, "calloc(1, %zu): Out of memory", + SIZEOF_POOLBLOCK + size); + block->size = size; + return pool_block_attach(apool, block); +} + +static void pool_allocfree_free(pool_t pool, void *mem) +{ + struct allocfree_pool *apool = + container_of(pool, struct allocfree_pool, pool); + struct pool_block *block = pool_block_detach(apool, mem); + if (apool->clean_frees) + safe_memset(block, 0, SIZEOF_POOLBLOCK+block->size); + free(block); +} + +static void *pool_allocfree_realloc(pool_t pool, void *mem, + size_t old_size, size_t new_size) +{ + struct allocfree_pool *apool = + container_of(pool, struct allocfree_pool, pool); + unsigned char *new_mem; + + struct pool_block *block = pool_block_detach(apool, mem); + if ((new_mem = realloc(block, SIZEOF_POOLBLOCK+new_size)) == NULL) + i_fatal_status(FATAL_OUTOFMEM, "realloc(block, %zu)", + SIZEOF_POOLBLOCK+new_size); + + /* zero out new memory */ + if (new_size > old_size) + memset(new_mem + SIZEOF_POOLBLOCK + old_size, 0, + new_size - old_size); + block = (struct pool_block*)new_mem; + block->size = new_size; + return pool_block_attach(apool, block); +} + +static void pool_allocfree_clear(pool_t pool) +{ + struct allocfree_pool *apool = + container_of(pool, struct allocfree_pool, pool); + struct pool_block *block, *next; + + for (block = apool->blocks; block != NULL; block = next) { + next = block->next; + pool_allocfree_free(pool, block->block); + } + i_assert(apool->total_alloc_used == 0 && apool->total_alloc_count == 0); +} + +static size_t pool_allocfree_get_max_easy_alloc_size(pool_t pool ATTR_UNUSED) +{ + return 0; +} + +size_t pool_allocfree_get_total_used_size(pool_t pool) +{ + struct allocfree_pool *apool = + container_of(pool, struct allocfree_pool, pool); + return apool->total_alloc_used; +} + +size_t pool_allocfree_get_total_alloc_size(pool_t pool) +{ + struct allocfree_pool *apool = + container_of(pool, struct allocfree_pool, pool); + return apool->total_alloc_used + + SIZEOF_POOLBLOCK*apool->total_alloc_count + sizeof(*apool); +} |