/* Copyright (c) 2005-2018 Dovecot authors, see the included COPYING file */ #include "lib.h" #include "array.h" #include "auth-client-private.h" struct event_category event_category_auth_client = { .name = "auth-client" }; struct auth_client * auth_client_init(const char *auth_socket_path, unsigned int client_pid, bool debug) { struct auth_client *client; client = i_new(struct auth_client, 1); client->client_pid = client_pid; client->auth_socket_path = i_strdup(auth_socket_path); client->debug = debug; client->connect_timeout_msecs = AUTH_CONNECT_TIMEOUT_MSECS; client->clist = auth_client_connection_list_init(); client->event = event_create(NULL); event_add_category(client->event, &event_category_auth_client); event_set_append_log_prefix(client->event, "auth-client: "); event_set_forced_debug(client->event, client->debug); client->conn = auth_client_connection_init(client); return client; } void auth_client_deinit(struct auth_client **_client) { struct auth_client *client = *_client; *_client = NULL; auth_client_connection_deinit(&client->conn); connection_list_deinit(&client->clist); event_unref(&client->event); i_free(client->auth_socket_path); i_free(client); } void auth_client_connect(struct auth_client *client) { if (!client->conn->connected) (void)auth_client_connection_connect(client->conn); } void auth_client_disconnect(struct auth_client *client, const char *reason) { auth_client_connection_disconnect(client->conn, reason); } bool auth_client_is_connected(struct auth_client *client) { /* handshake_received isn't unset immediately after disconnection */ return client->conn->conn.handshake_received && client->conn->connected; } bool auth_client_is_disconnected(struct auth_client *client) { return !client->conn->connected; } void auth_client_set_connect_timeout(struct auth_client *client, unsigned int msecs) { client->connect_timeout_msecs = msecs; } void auth_client_set_connect_notify(struct auth_client *client, auth_connect_notify_callback_t *callback, void *context) { client->connect_notify_callback = callback; client->connect_notify_context = context; } const struct auth_mech_desc * auth_client_get_available_mechs(struct auth_client *client, unsigned int *mech_count) { i_assert(auth_client_is_connected(client)); return array_get(&client->conn->available_auth_mechs, mech_count); } const struct auth_mech_desc * auth_client_find_mech(struct auth_client *client, const char *name) { const struct auth_mech_desc *mech; array_foreach(&client->conn->available_auth_mechs, mech) { if (strcasecmp(mech->name, name) == 0) return mech; } return NULL; } void auth_client_get_connect_id(struct auth_client *client, unsigned int *server_pid_r, unsigned int *connect_uid_r) { i_assert(auth_client_is_connected(client)); *server_pid_r = client->conn->server_pid; *connect_uid_r = client->conn->connect_uid; }