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#ifndef DICT_CONNECTION_H
#define DICT_CONNECTION_H
#include "dict.h"
#include "connection.h"
struct dict_connection_transaction {
unsigned int id;
struct dict_connection *conn;
struct dict_transaction_context *ctx;
};
struct dict_connection {
struct connection conn;
struct dict_connection *prev, *next;
struct dict_server *server;
int refcount;
char *name;
struct dict *dict;
enum dict_data_type value_type;
struct timeout *to_unref;
/* There are only a few transactions per client, so keeping them in
array is fast enough */
ARRAY(struct dict_connection_transaction) transactions;
ARRAY(struct dict_connection_cmd *) cmds;
unsigned int async_id_counter;
bool iter_flush_pending;
bool destroyed;
};
struct master_service_connection;
struct dict_connection *
dict_connection_create(struct master_service_connection *master_conn);
void dict_connection_ref(struct dict_connection *conn);
bool dict_connection_unref(struct dict_connection *conn);
void dict_connection_unref_safe(struct dict_connection *conn);
unsigned int dict_connections_current_count(void);
void dict_connections_init(void);
void dict_connections_destroy_all(void);
#endif
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