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+
+#------------------------------------------------------------------------------
+# $File: audio,v 1.126 2022/10/09 13:40:22 christos Exp $
+# audio: file(1) magic for sound formats (see also "iff")
+#
+# Jan Nicolai Langfeldt (janl@ifi.uio.no), Dan Quinlan (quinlan@yggdrasil.com),
+# and others
+#
+
+# Sun/NeXT audio data
+0 string .snd Sun/NeXT audio data:
+>12 belong 1 8-bit ISDN mu-law,
+!:mime audio/basic
+>12 belong 2 8-bit linear PCM [REF-PCM],
+!:mime audio/basic
+>12 belong 3 16-bit linear PCM,
+!:mime audio/basic
+>12 belong 4 24-bit linear PCM,
+!:mime audio/basic
+>12 belong 5 32-bit linear PCM,
+!:mime audio/basic
+>12 belong 6 32-bit IEEE floating point,
+!:mime audio/basic
+>12 belong 7 64-bit IEEE floating point,
+!:mime audio/basic
+>12 belong 8 Fragmented sample data,
+>12 belong 10 DSP program,
+>12 belong 11 8-bit fixed point,
+>12 belong 12 16-bit fixed point,
+>12 belong 13 24-bit fixed point,
+>12 belong 14 32-bit fixed point,
+>12 belong 18 16-bit linear with emphasis,
+>12 belong 19 16-bit linear compressed,
+>12 belong 20 16-bit linear with emphasis and compression,
+>12 belong 21 Music kit DSP commands,
+>12 belong 23 8-bit ISDN mu-law compressed (CCITT G.721 ADPCM voice enc.),
+!:mime audio/x-adpcm
+>12 belong 24 compressed (8-bit CCITT G.722 ADPCM)
+>12 belong 25 compressed (3-bit CCITT G.723.3 ADPCM),
+>12 belong 26 compressed (5-bit CCITT G.723.5 ADPCM),
+>12 belong 27 8-bit A-law (CCITT G.711),
+>20 belong 1 mono,
+>20 belong 2 stereo,
+>20 belong 4 quad,
+>16 belong >0 %d Hz
+
+# DEC systems (e.g. DECstation 5000) use a variant of the Sun/NeXT format
+# that uses little-endian encoding and has a different magic number
+0 lelong 0x0064732E DEC audio data:
+>12 lelong 1 8-bit ISDN mu-law,
+!:mime audio/x-dec-basic
+>12 lelong 2 8-bit linear PCM [REF-PCM],
+!:mime audio/x-dec-basic
+>12 lelong 3 16-bit linear PCM,
+!:mime audio/x-dec-basic
+>12 lelong 4 24-bit linear PCM,
+!:mime audio/x-dec-basic
+>12 lelong 5 32-bit linear PCM,
+!:mime audio/x-dec-basic
+>12 lelong 6 32-bit IEEE floating point,
+!:mime audio/x-dec-basic
+>12 lelong 7 64-bit IEEE floating point,
+!:mime audio/x-dec-basic
+>12 belong 8 Fragmented sample data,
+>12 belong 10 DSP program,
+>12 belong 11 8-bit fixed point,
+>12 belong 12 16-bit fixed point,
+>12 belong 13 24-bit fixed point,
+>12 belong 14 32-bit fixed point,
+>12 belong 18 16-bit linear with emphasis,
+>12 belong 19 16-bit linear compressed,
+>12 belong 20 16-bit linear with emphasis and compression,
+>12 belong 21 Music kit DSP commands,
+>12 lelong 23 8-bit ISDN mu-law compressed (CCITT G.721 ADPCM voice enc.),
+!:mime audio/x-dec-basic
+>12 belong 24 compressed (8-bit CCITT G.722 ADPCM)
+>12 belong 25 compressed (3-bit CCITT G.723.3 ADPCM),
+>12 belong 26 compressed (5-bit CCITT G.723.5 ADPCM),
+>12 belong 27 8-bit A-law (CCITT G.711),
+>20 lelong 1 mono,
+>20 lelong 2 stereo,
+>20 lelong 4 quad,
+>16 lelong >0 %d Hz
+
+# Creative Labs AUDIO stuff
+0 string MThd Standard MIDI data
+!:mime audio/midi
+>8 beshort x (format %d)
+>10 beshort x using %d track
+>10 beshort >1 \bs
+>12 beshort&0x7fff x at 1/%d
+>12 beshort&0x8000 >0 SMPTE
+
+0 string CTMF Creative Music (CMF) data
+!:mime audio/x-unknown
+0 string SBI SoundBlaster instrument data
+!:mime audio/x-unknown
+0 string Creative\ Voice\ File Creative Labs voice data
+!:mime audio/x-unknown
+# is this next line right? it came this way...
+>19 byte 0x1A
+>23 byte >0 - version %d
+>22 byte >0 \b.%d
+
+# first entry is also the string "NTRK"
+0 belong 0x4e54524b MultiTrack sound data
+>4 belong x - version %d
+
+# Extended MOD format (*.emd) (Greg Roelofs, newt@uchicago.edu); NOT TESTED
+# [based on posting 940824 by "Dirk/Elastik", husberg@lehtori.cc.tut.fi]
+0 string EMOD Extended MOD sound data,
+>4 byte&0xf0 x version %d
+>4 byte&0x0f x \b.%d,
+>45 byte x %d instruments
+>83 byte 0 (module)
+>83 byte 1 (song)
+
+# Real Audio (Magic .ra\0375)
+0 belong 0x2e7261fd RealAudio sound file
+!:mime audio/x-pn-realaudio
+0 string .RMF\0\0\0 RealMedia file
+!:mime application/vnd.rn-realmedia
+#video/x-pn-realvideo
+#video/vnd.rn-realvideo
+#application/vnd.rn-realmedia
+# sigh, there are many mimes for that but the above are the most common.
+
+# MTM/669/FAR/S3M/ULT/XM format checking [Aaron Eppert, aeppert@dialin.ind.net]
+# Oct 31, 1995
+# fixed by <doj@cubic.org> 2003-06-24
+# Too short...
+#0 string MTM MultiTracker Module sound file
+#0 string if Composer 669 Module sound data
+#0 string JN Composer 669 Module sound data (extended format)
+0 string MAS_U ULT(imate) Module sound data
+
+#0 string FAR Module sound data
+#>4 string >\15 Title: "%s"
+
+0x2c string SCRM ScreamTracker III Module sound data
+>0 string >\0 Title: "%s"
+!:mime audio/x-s3m
+
+# .stm before it got above .s3m extension
+0x16 string \!Scream\! ScreamTracker Module sound data
+>0 string >\0 Title: "%s"
+
+# Gravis UltraSound patches
+# From <ache@nagual.ru>
+
+0 string GF1PATCH110\0ID#000002\0 GUS patch
+0 string GF1PATCH100\0ID#000002\0 Old GUS patch
+
+# mime types according to http://www.geocities.com/nevilo/mod.htm:
+# audio/it .it
+# audio/x-zipped-it .itz
+# audio/xm fasttracker modules
+# audio/x-s3m screamtracker modules
+# audio/s3m screamtracker modules
+# audio/x-zipped-mod mdz
+# audio/mod mod
+# audio/x-mod All modules (mod, s3m, 669, mtm, med, xm, it, mdz, stm, itz, xmz, s3z)
+
+#
+# Taken from loader code from mikmod version 2.14
+# by Steve McIntyre (stevem@chiark.greenend.org.uk)
+# <doj@cubic.org> added title printing on 2003-06-24
+0 string MAS_UTrack_V00
+>14 string >/0 ultratracker V1.%.1s module sound data
+!:mime audio/x-mod
+#audio/x-tracker-module
+
+0 string UN05 MikMod UNI format module sound data
+
+0 string Extended\ Module: Fasttracker II module sound data
+!:mime audio/x-mod
+#audio/x-tracker-module
+>17 string >\0 Title: "%s"
+
+21 string/c =!SCREAM! Screamtracker 2 module sound data
+!:mime audio/x-mod
+#audio/x-screamtracker-module
+21 string BMOD2STM Screamtracker 2 module sound data
+!:mime audio/x-mod
+#audio/x-screamtracker-module
+1080 string M.K. 4-channel Protracker module sound data
+!:mime audio/x-mod
+#audio/x-protracker-module
+>0 string >\0 Title: "%s"
+1080 string M!K! 4-channel Protracker module sound data
+!:mime audio/x-mod
+#audio/x-protracker-module
+>0 string >\0 Title: "%s"
+1080 string FLT4 4-channel Startracker module sound data
+!:mime audio/x-mod
+#audio/x-startracker-module
+>0 string >\0 Title: "%s"
+1080 string FLT8 8-channel Startracker module sound data
+!:mime audio/x-mod
+#audio/x-startracker-module
+>0 string >\0 Title: "%s"
+1080 string 4CHN 4-channel Fasttracker module sound data
+!:mime audio/x-mod
+#audio/x-fasttracker-module
+>0 string >\0 Title: "%s"
+1080 string 6CHN 6-channel Fasttracker module sound data
+!:mime audio/x-mod
+#audio/x-fasttracker-module
+>0 string >\0 Title: "%s"
+1080 string 8CHN 8-channel Fasttracker module sound data
+!:mime audio/x-mod
+#audio/x-fasttracker-module
+>0 string >\0 Title: "%s"
+1080 string CD81 8-channel Octalyser module sound data
+!:mime audio/x-mod
+#audio/x-octalysertracker-module
+>0 string >\0 Title: "%s"
+1080 string OKTA 8-channel Octalyzer module sound data
+!:mime audio/x-mod
+#audio/x-octalysertracker-module
+>0 string >\0 Title: "%s"
+# Not good enough.
+#1082 string CH
+#>1080 string >/0 %.2s-channel Fasttracker "oktalyzer" module sound data
+1080 string 16CN 16-channel Taketracker module sound data
+!:mime audio/x-mod
+#audio/x-taketracker-module
+>0 string >\0 Title: "%s"
+1080 string 32CN 32-channel Taketracker module sound data
+!:mime audio/x-mod
+#audio/x-taketracker-module
+>0 string >\0 Title: "%s"
+
+# TOC sound files -Trevor Johnson <trevor@jpj.net>
+#
+0 string TOC TOC sound file
+
+# sidfiles <pooka@iki.fi>
+# added name,author,(c) and new RSID type by <doj@cubic.org> 2003-06-24
+0 string SIDPLAY\ INFOFILE Sidplay info file
+
+0 string PSID PlaySID v2.2+ (AMIGA) sidtune
+>4 beshort >0 w/ header v%d,
+>14 beshort =1 single song,
+>14 beshort >1 %d songs,
+>16 beshort >0 default song: %d
+>0x16 string >\0 name: "%s"
+>0x36 string >\0 author: "%s"
+>0x56 string >\0 copyright: "%s"
+
+0 string RSID RSID sidtune PlaySID compatible
+>4 beshort >0 w/ header v%d,
+>14 beshort =1 single song,
+>14 beshort >1 %d songs,
+>16 beshort >0 default song: %d
+>0x16 string >\0 name: "%s"
+>0x36 string >\0 author: "%s"
+>0x56 string >\0 copyright: "%s"
+
+# IRCAM sound files - Michael Pruett <michael@68k.org>
+# http://www-mmsp.ece.mcgill.ca/documents/AudioFormats/IRCAM/IRCAM.html
+0 belong 0x64a30100 IRCAM file (VAX little-endian)
+0 belong 0x0001a364 IRCAM file (VAX big-endian)
+0 belong 0x64a30200 IRCAM file (Sun big-endian)
+0 belong 0x0002a364 IRCAM file (Sun little-endian)
+0 belong 0x64a30300 IRCAM file (MIPS little-endian)
+0 belong 0x0003a364 IRCAM file (MIPS big-endian)
+0 belong 0x64a30400 IRCAM file (NeXT big-endian)
+0 belong 0x64a30400 IRCAM file (NeXT big-endian)
+0 belong 0x0004a364 IRCAM file (NeXT little-endian)
+
+# NIST SPHERE <mpruett@sgi.com>
+0 string NIST_1A\n\ \ \ 1024\n NIST SPHERE file
+
+# Sample Vision <mpruett@sgi.com>
+0 string SOUND\ SAMPLE\ DATA\ Sample Vision file
+
+# Audio Visual Research <tonigonenstein@users.sourceforge.net>
+0 string 2BIT Audio Visual Research file,
+>12 beshort =0 mono,
+>12 beshort =-1 stereo,
+>14 beshort x %d bits
+>16 beshort =0 unsigned,
+>16 beshort =-1 signed,
+>22 belong&0x00ffffff x %d Hz,
+>18 beshort =0 no loop,
+>18 beshort =-1 loop,
+>21 ubyte <128 note %d,
+>22 byte =0 replay 5.485 KHz
+>22 byte =1 replay 8.084 KHz
+>22 byte =2 replay 10.971 KHz
+>22 byte =3 replay 16.168 KHz
+>22 byte =4 replay 21.942 KHz
+>22 byte =5 replay 32.336 KHz
+>22 byte =6 replay 43.885 KHz
+>22 byte =7 replay 47.261 KHz
+
+# SGI SoundTrack <mpruett@sgi.com>
+0 string _SGI_SoundTrack SGI SoundTrack project file
+# ID3 version 2 tags <waschk@informatik.uni-rostock.de>
+0 string ID3 Audio file with ID3 version 2
+>3 byte x \b.%d
+>4 byte x \b.%d
+>>5 byte &0x80 \b, unsynchronized frames
+>>5 byte &0x40 \b, extended header
+>>5 byte &0x20 \b, experimental
+>>5 byte &0x10 \b, footer present
+>(6.I+10) indirect x \b, contains:
+
+# NSF (NES sound file) magic
+0 string NESM\x1a NES Sound File
+>14 string >\0 ("%s" by
+>46 string >\0 %s, copyright
+>78 string >\0 %s),
+>5 byte x version %d,
+>6 byte x %d tracks,
+>122 byte&0x2 =1 dual PAL/NTSC
+>122 byte&0x1 =1 PAL
+>122 byte&0x1 =0 NTSC
+
+# NSFE (Extended NES sound file) magic
+# http://slickproductions.org/docs/NSF/nsfespec.txt
+# From: David Pflug <david@pflug.email>
+0 string NSFE Extended NES Sound File
+>48 search/0x1000 auth
+>>&0 string >\0 ("%s"
+>>>&1 string >\0 by %s
+>>>>&1 string >\0 \b, copyright %s
+>>>>>&1 string >\0 \b, ripped by %s
+>20 byte x \b), %d tracks,
+>18 byte&0x2 =1 dual PAL/NTSC
+>18 byte&0x2 =0
+>>18 byte&0x1 =1 PAL
+>>18 byte&0x1 =0 NTSC
+
+# Type: SNES SPC700 sound files
+# From: Josh Triplett <josh@freedesktop.org>
+0 string SNES-SPC700\ Sound\ File\ Data\ v SNES SPC700 sound file
+>&0 string 0.30 \b, version %s
+>>0x23 byte 0x1B \b, without ID666 tag
+>>0x23 byte 0x1A \b, with ID666 tag
+>>>0x2E string >\0 \b, song "%.32s"
+>>>0x4E string >\0 \b, game "%.32s"
+
+# Impulse tracker module (audio/x-it)
+0 string IMPM Impulse Tracker module sound data -
+!:mime audio/x-mod
+>4 string >\0 "%s"
+>40 leshort !0 compatible w/ITv%x
+>42 leshort !0 created w/ITv%x
+
+# Imago Orpheus module (audio/x-imf)
+60 string IM10 Imago Orpheus module sound data -
+>0 string >\0 "%s"
+
+# From <collver1@attbi.com>
+# These are the /etc/magic entries to decode modules, instruments, and
+# samples in Impulse Tracker's native format.
+
+0 string IMPS Impulse Tracker Sample
+>18 byte &2 16 bit
+>18 byte ^2 8 bit
+>18 byte &4 stereo
+>18 byte ^4 mono
+0 string IMPI Impulse Tracker Instrument
+>28 leshort !0 ITv%x
+>30 byte !0 %d samples
+
+# Yamaha TX Wave: file(1) magic for Yamaha TX Wave audio files
+# From <collver1@attbi.com>
+0 string LM8953 Yamaha TX Wave
+>22 byte 0x49 looped
+>22 byte 0xC9 non-looped
+>23 byte 1 33kHz
+>23 byte 2 50kHz
+>23 byte 3 16kHz
+
+# scream tracker: file(1) magic for Scream Tracker sample files
+#
+# From <collver1@attbi.com>
+76 string SCRS Scream Tracker Sample
+>0 byte 1 sample
+>0 byte 2 adlib melody
+>0 byte >2 adlib drum
+>31 byte &2 stereo
+>31 byte ^2 mono
+>31 byte &4 16bit little endian
+>31 byte ^4 8bit
+>30 byte 0 unpacked
+>30 byte 1 packed
+
+# audio
+# From: Cory Dikkers <cdikkers@swbell.net>
+0 string MMD0 MED music file, version 0
+0 string MMD1 OctaMED Pro music file, version 1
+0 string MMD3 OctaMED Soundstudio music file, version 3
+0 string OctaMEDCmpr OctaMED Soundstudio compressed file
+0 string MED MED_Song
+0 string SymM Symphonie SymMOD music file
+#
+# Track Length (TRL), Tracks (TRK), Samples (SMP), Subsongs (SS)
+# http://lclevy.free.fr/exotica/ahx/ahxformat.txt
+0 string THX AHX version
+>3 byte =0 1 module data
+>3 byte =1 2 module data
+>11 ubyte x TRK: %u
+>10 ubyte x TRL: %u
+>12 ubyte x SMP: %u
+>13 ubyte x SS: %u
+>(4.H) string x Title: "%.128s"
+
+# header is mostly AHX format
+0 string HVL
+>3 byte <2 Hively Tracker Song
+>3 byte =0 v1 module data
+>3 byte =1 v2 module data
+>11 ubyte x TRK: %u
+>10 ubyte x TRL: %u
+>12 ubyte x SMP: %u
+>13 ubyte x SS: %u
+>8 ubyte/4 =0 CHN: 4
+>8 ubyte/4 >0 CHN: 4+%u
+#>-0 offset <0xffff
+>(4.H) string x Title: "%.128s"
+
+#
+0 string OKTASONG Oktalyzer module data
+#
+0 string DIGI\ Booster\ module\0 %s
+>20 byte >0 %c
+>>21 byte >0 \b%c
+>>>22 byte >0 \b%c
+>>>>23 byte >0 \b%c
+>610 string >\0 \b, "%s"
+#
+0 string DBM0 DIGI Booster Pro Module
+>4 byte >0 V%X.
+>>5 byte x \b%02X
+>16 string >\0 \b, "%s"
+#
+0 string FTMN FaceTheMusic module
+>16 string >\0d \b, "%s"
+
+# From: <doj@cubic.org> 2003-06-24
+0 string AMShdr\32 Velvet Studio AMS Module v2.2
+0 string Extreme Extreme Tracker AMS Module v1.3
+0 string DDMF Xtracker DMF Module
+>4 byte x v%i
+>0xD string >\0 Title: "%s"
+>0x2B string >\0 Composer: "%s"
+0 string DSM\32 Dynamic Studio Module DSM
+0 string SONG DigiTrekker DTM Module
+0 string DMDL DigiTrakker MDL Module
+0 string PSM\32 Protracker Studio PSM Module
+44 string PTMF Poly Tracker PTM Module
+>0 string >\32 Title: "%s"
+0 string MT20 MadTracker 2.0 Module MT2
+0 string RAD\40by\40REALiTY!! RAD Adlib Tracker Module RAD
+0 string RTMM RTM Module
+0x426 string MaDoKaN96 XMS Adlib Module
+>0 string >\0 Composer: "%s"
+0 string AMF AMF Module
+>4 string >\0 Title: "%s"
+0 string MODINFO1 Open Cubic Player Module Information MDZ
+0 string Extended\40Instrument: Fast Tracker II Instrument
+
+# From: Takeshi Hamasaki <hma@syd.odn.ne.jp>
+# NOA Nancy Codec file
+0 string \210NOA\015\012\032 NOA Nancy Codec Movie file
+# Yamaha SMAF format
+0 string MMMD Yamaha SMAF file
+# Sharp Jisaku Melody format for PDC
+0 string \001Sharp\040JisakuMelody SHARP Cell-Phone ringing Melody
+>20 string Ver01.00 Ver. 1.00
+>>32 byte x , %d tracks
+
+# Free lossless audio codec <http://flac.sourceforge.net>
+# From: Przemyslaw Augustyniak <silvathraec@rpg.pl>
+0 string fLaC FLAC audio bitstream data
+!:mime audio/flac
+>4 byte&0x7f >0 \b, unknown version
+>4 byte&0x7f 0 \b
+# some common bits/sample values
+>>20 beshort&0x1f0 0x030 \b, 4 bit
+>>20 beshort&0x1f0 0x050 \b, 6 bit
+>>20 beshort&0x1f0 0x070 \b, 8 bit
+>>20 beshort&0x1f0 0x0b0 \b, 12 bit
+>>20 beshort&0x1f0 0x0f0 \b, 16 bit
+>>20 beshort&0x1f0 0x170 \b, 24 bit
+>>20 byte&0xe 0x0 \b, mono
+>>20 byte&0xe 0x2 \b, stereo
+>>20 byte&0xe 0x4 \b, 3 channels
+>>20 byte&0xe 0x6 \b, 4 channels
+>>20 byte&0xe 0x8 \b, 5 channels
+>>20 byte&0xe 0xa \b, 6 channels
+>>20 byte&0xe 0xc \b, 7 channels
+>>20 byte&0xe 0xe \b, 8 channels
+# sample rates derived from known oscillator frequencies;
+# 24.576 MHz (video/fs=48kHz), 22.5792 (audio/fs=44.1kHz) and
+# 16.384 (other/fs=32kHz).
+>>17 belong&0xfffff0 0x02b110 \b, 11.025 kHz
+>>17 belong&0xfffff0 0x03e800 \b, 16 kHz
+>>17 belong&0xfffff0 0x056220 \b, 22.05 kHz
+>>17 belong&0xfffff0 0x05dc00 \b, 24 kHz
+>>17 belong&0xfffff0 0x07d000 \b, 32 kHz
+>>17 belong&0xfffff0 0x0ac440 \b, 44.1 kHz
+>>17 belong&0xfffff0 0x0bb800 \b, 48 kHz
+>>17 belong&0xfffff0 0x0fa000 \b, 64 kHz
+>>17 belong&0xfffff0 0x158880 \b, 88.2 kHz
+>>17 belong&0xfffff0 0x177000 \b, 96 kHz
+>>17 belong&0xfffff0 0x1f4000 \b, 128 kHz
+>>17 belong&0xfffff0 0x2b1100 \b, 176.4 kHz
+>>17 belong&0xfffff0 0x2ee000 \b, 192 kHz
+>>17 belong&0xfffff0 0x3e8000 \b, 256 kHz
+>>17 belong&0xfffff0 0x562200 \b, 352.8 kHz
+>>17 belong&0xfffff0 0x5dc000 \b, 384 kHz
+>>21 byte&0xf >0 \b, >4G samples
+>>21 byte&0xf 0 \b
+>>>22 belong >0 \b, %u samples
+>>>22 belong 0 \b, length unknown
+
+# (ISDN) VBOX voice message file (Wolfram Kleff)
+0 string VBOX VBOX voice message data
+
+# ReBorn Song Files (.rbs)
+# David J. Singer <doc@deadvirgins.org.uk>
+8 string RB40 RBS Song file
+>29 string ReBorn created by ReBorn
+>37 string Propellerhead created by ReBirth
+
+# Synthesizer Generator and Kimwitu share their file format
+0 string A#S#C#S#S#L#V#3 Synthesizer Generator or Kimwitu data
+# Kimwitu++ uses a slightly different magic
+0 string A#S#C#S#S#L#HUB Kimwitu++ data
+
+# From "Simon Hosie
+0 string TFMX-SONG TFMX module sound data
+
+# Monkey's Audio compressed audio format (.ape)
+# From danny.milo@gmx.net (Danny Milosavljevic)
+# New version from Abel Cheung <abel (@) oaka.org>
+0 string MAC\040 Monkey's Audio compressed format
+!:mime audio/x-ape
+>4 uleshort >0x0F8B version %d
+>>(0x08.l) uleshort =1000 with fast compression
+>>(0x08.l) uleshort =2000 with normal compression
+>>(0x08.l) uleshort =3000 with high compression
+>>(0x08.l) uleshort =4000 with extra high compression
+>>(0x08.l) uleshort =5000 with insane compression
+>>(0x08.l+18) uleshort =1 \b, mono
+>>(0x08.l+18) uleshort =2 \b, stereo
+>>(0x08.l+20) ulelong x \b, sample rate %d
+>4 uleshort <0x0F8C version %d
+>>6 uleshort =1000 with fast compression
+>>6 uleshort =2000 with normal compression
+>>6 uleshort =3000 with high compression
+>>6 uleshort =4000 with extra high compression
+>>6 uleshort =5000 with insane compression
+>>10 uleshort =1 \b, mono
+>>10 uleshort =2 \b, stereo
+>>12 ulelong x \b, sample rate %d
+
+# adlib sound files
+# From: Alex Myczko <alex@aiei.ch>
+
+# https://github.com/rerrahkr/BambooTracker
+0 string BambooTracker BambooTracker
+>13 string Mod Module
+>13 string Ist Instrument
+>13 string Bnk Bank
+>22 byte x \b, version %u
+>21 byte x \b.%u
+>20 byte x \b.%u
+
+0 string CC2x CheeseCutter 2 song
+
+0 string RAWADATA RdosPlay RAW
+
+1068 string RoR AMUSIC Adlib Tracker
+
+0 string JCH EdLib
+
+0 string mpu401tr MPU-401 Trakker
+
+0 string SAdT Surprise! Adlib Tracker
+>4 byte x Version %d
+
+0 string XAD! eXotic ADlib
+
+0 string ofTAZ! eXtra Simple Music
+
+0 string FMK! FM Kingtracker Song
+
+0 string DFM DFM Song
+
+0 string \<CUD-FM-File\> CFF Song
+
+0 string _A2module A2M Song
+
+# Spectrum 128 tunes (.ay files).
+# From: Emanuel Haupt <ehaupt@critical.ch>
+0 string ZXAYEMUL Spectrum 128 tune
+
+0 string \0BONK BONK,
+#>5 byte x version %d
+>14 byte x %d channel(s),
+>15 byte =1 lossless,
+>15 byte =0 lossy,
+>16 byte x mid-side
+
+384 string LockStream LockStream Embedded file (mostly MP3 on old Nokia phones)
+
+# format VQF (proprietary codec for sound)
+# some infos on the header file available at :
+# http://www.twinvq.org/english/technology_format.html
+0 string TWIN97012000 VQF data
+>27 short 0 \b, Mono
+>27 short 1 \b, Stereo
+>31 short >0 \b, %d kbit/s
+>35 short >0 \b, %d kHz
+
+# Nelson A. de Oliveira (naoliv@gmail.com)
+# .eqf
+0 string Winamp\ EQ\ library\ file %s
+# it will match only versions like v<digit>.<digit>
+# Since I saw only eqf files with version v1.1 I think that it's OK
+>23 string x \b%.4s
+# .preset
+0 string [Equalizer\ preset] XMMS equalizer preset
+# .m3u
+0 search/1 #EXTM3U M3U playlist text
+# .pls
+0 search/1 [playlist] PLS playlist text
+# licq.conf
+1 string [licq] LICQ configuration file
+
+# Atari ST audio files by Dirk Jagdmann <doj@cubic.org>
+# NOTE: Most SNDH music is packed using ICE, which has
+# magic numbers "ICE!" and "Ice!". Some SNDH music is
+# not packed, so we check for both packed and unpacked.
+12 string SNDH SNDH Atari ST music
+0 belong&0xFFDFDFFF 0x49434521
+>14 search/40 NDH SNDH Atari ST music
+>14 search/40 TITL SNDH Atari ST music
+0 string SC68\ Music-file\ /\ (c)\ (BeN)jami sc68 Atari ST music
+
+# musepak support From: "Jiri Pejchal" <jiri.pejchal@gmail.com>
+0 string MP+ Musepack audio (MP+)
+!:mime audio/x-musepack
+>3 byte 255 \b, SV pre8
+>3 byte&0xF 0x6 \b, SV 6
+>3 byte&0xF 0x8 \b, SV 8
+>3 byte&0xF 0x7 \b, SV 7
+>>3 byte&0xF0 0x0 \b.0
+>>3 byte&0xF0 0x10 \b.1
+>>3 byte&0xF0 240 \b.15
+>>10 byte&0xF0 0x0 \b, no profile
+>>10 byte&0xF0 0x10 \b, profile 'Unstable/Experimental'
+>>10 byte&0xF0 0x50 \b, quality 0
+>>10 byte&0xF0 0x60 \b, quality 1
+>>10 byte&0xF0 0x70 \b, quality 2 (Telephone)
+>>10 byte&0xF0 0x80 \b, quality 3 (Thumb)
+>>10 byte&0xF0 0x90 \b, quality 4 (Radio)
+>>10 byte&0xF0 0xA0 \b, quality 5 (Standard)
+>>10 byte&0xF0 0xB0 \b, quality 6 (Xtreme)
+>>10 byte&0xF0 0xC0 \b, quality 7 (Insane)
+>>10 byte&0xF0 0xD0 \b, quality 8 (BrainDead)
+>>10 byte&0xF0 0xE0 \b, quality 9
+>>10 byte&0xF0 0xF0 \b, quality 10
+>>27 byte 0x0 \b, Buschmann 1.7.0-9, Klemm 0.90-1.05
+>>27 byte 102 \b, Beta 1.02
+>>27 byte 104 \b, Beta 1.04
+>>27 byte 105 \b, Alpha 1.05
+>>27 byte 106 \b, Beta 1.06
+>>27 byte 110 \b, Release 1.1
+>>27 byte 111 \b, Alpha 1.11
+>>27 byte 112 \b, Beta 1.12
+>>27 byte 113 \b, Alpha 1.13
+>>27 byte 114 \b, Beta 1.14
+>>27 byte 115 \b, Alpha 1.15
+
+0 string MPCK Musepack audio (MPCK)
+!:mime audio/x-musepack
+
+# IMY
+# from http://filext.com/detaillist.php?extdetail=IMY
+# https://cellphones.about.com/od/cellularfaqs/f/rf_imelody.htm
+# http://download.ncl.ie/doc/api/ie/ncl/media/music/IMelody.html
+# http://www.wx800.com/msg/download/irda/iMelody.pdf
+0 string BEGIN:IMELODY iMelody Ringtone Format
+
+# From: "Mateus Caruccio" <mateus@caruccio.com>
+# guitar pro v3,4,5 from http://filext.com/file-extension/gp3
+0 string \030FICHIER\ GUITAR\ PRO\ v3. Guitar Pro Ver. 3 Tablature
+
+# From: "Leslie P. Polzer" <leslie.polzer@gmx.net>
+60 string SONG SoundFX Module sound file
+
+# Type: Adaptive Multi-Rate Codec
+# URL: http://filext.com/detaillist.php?extdetail=AMR
+# From: Russell Coker <russell@coker.com.au>
+0 string #!AMR Adaptive Multi-Rate Codec (GSM telephony)
+!:mime audio/amr
+!:ext amr
+
+# Type: SuperCollider 3 Synth Definition File Format
+# From: Mario Lang <mlang@debian.org>
+0 string SCgf SuperCollider3 Synth Definition file,
+>4 belong x version %d
+
+# Type: True Audio Lossless Audio
+# URL: https://wiki.multimedia.cx/index.php?title=True_Audio
+# From: Mike Melanson <mike@multimedia.cx>
+0 string TTA1 True Audio Lossless Audio
+
+# Type: WavPack Lossless Audio
+# URL: https://wiki.multimedia.cx/index.php?title=WavPack
+# From: Mike Melanson <mike@multimedia.cx>
+0 string wvpk WavPack Lossless Audio
+
+# From Fabio R. Schmidlin <frs@pop.com.br>
+# VGM music file
+0 string Vgm\040
+>9 ubyte >0 VGM Video Game Music dump v
+!:mime audio/x-vgm
+!:ext vgm
+>>9 ubyte/16 >0 \b%d
+>>9 ubyte&0x0F x \b%d
+>>8 ubyte/16 x \b.%d
+>>8 ubyte&0x0F >0 \b%d
+#Get soundchips
+>>8 ubyte x \b, soundchip(s)=
+>>0x0C ulelong >0 SN76489 (PSG),
+>>0x10 ulelong >0 YM2413 (OPLL),
+>>0x2C ulelong >0 YM2612 (OPN2),
+>>0x30 ulelong >0 YM2151 (OPM),
+>>0x38 ulelong >0 Sega PCM,
+>>0x34 ulelong >0xC
+>>>0x40 ulelong >0 RF5C68 (PCM),
+>>0x34 ulelong >0x10
+>>>0x44 ulelong >0 YM2203 (OPN),
+>>0x34 ulelong >0x14
+>>>0x48 ulelong >0 YM2608 (OPNA),
+>>0x34 ulelong >0x18
+>>>0x4C lelong >0 YM2610 (OPNB),
+>>>0x4C lelong <0 YM2610B (OPNB+2FM),
+>>0x34 ulelong >0x1C
+>>>0x50 ulelong >0 YM3812 (OPL2),
+>>0x34 ulelong >0x20
+>>>0x54 ulelong >0 YM3526 (OPL),
+>>0x34 ulelong >0x24
+>>>0x58 ulelong >0 Y8950 (MSX-Audio),
+>>0x34 ulelong >0x28
+>>>0x5C ulelong >0 YMF262 (OPL3),
+>>0x34 ulelong >0x2C
+>>>0x60 ulelong >0 YMF278B (OPL4),
+>>0x34 ulelong >0x30
+>>>0x64 ulelong >0 YMF271 (OPX),
+>>0x34 ulelong >0x34
+>>>0x68 ulelong >0 YMZ280B (PCMD8),
+>>0x34 ulelong >0x38
+>>>0x6C ulelong >0 RF5C164 (PCM),
+>>0x34 ulelong >0x3C
+>>>0x70 ulelong >0 PWM,
+>>0x34 ulelong >0x40
+>>>0x74 ulelong >0
+>>>>0x78 ubyte 0x00 AY-3-8910,
+>>>>0x78 ubyte 0x01 AY-3-8912,
+>>>>0x78 ubyte 0x02 AY-3-8913,
+>>>>0x78 ubyte 0x03 AY-3-8930,
+>>>>0x78 ubyte 0x10 YM2149,
+>>>>0x78 ubyte 0x11 YM3439,
+>>>>0x78 ubyte 0x12 YMZ284,
+>>>>0x78 ubyte 0x13 YMZ294,
+# VGM 1.61
+>>0x34 ulelong >0x4C
+>>>0x80 ulelong >0 DMG,
+>>0x34 ulelong >0x50
+>>>0x84 lelong >0 NES APU,
+>>>0x84 lelong <0 NES APU with FDS,
+>>0x34 ulelong >0x54
+>>>0x88 ulelong >0 MultiPCM,
+>>0x34 ulelong >0x58
+>>>0x8C ulelong >0 uPD7759 (ADPCM Speech),
+>>0x34 ulelong >0x5C
+>>>0x90 ulelong >0 OKIM6258 (ADPCM Speech),
+>>0x34 ulelong >0x64
+>>>0x98 ulelong >0 OKIM6295 (ADPCM),
+>>0x34 ulelong >0x68
+>>>0x9C ulelong >0 K051649,
+>>0x34 ulelong >0x6C
+>>>0xA0 ulelong >0 K054539,
+>>0x34 ulelong >0x70
+>>>0xA4 ulelong >0 HuC6280,
+>>0x34 ulelong >0x74
+>>>0xA8 ulelong >0 C140,
+>>0x34 ulelong >0x78
+>>>0xAC ulelong >0 K053260,
+>>0x34 ulelong >0x7C
+>>>0xB0 ulelong >0 Pokey,
+>>0x34 ulelong >0x80
+>>>0xB4 ulelong >0 QSound,
+# VGM 1.71
+>>0x34 ulelong >0x84
+>>>0xB8 ulelong >0 SCSP,
+>>0x34 ulelong >0x8C
+>>>0xC0 ulelong >0 WonderSwan,
+>>0x34 ulelong >0x90
+>>>0xC4 ulelong >0 VSU,
+>>0x34 ulelong >0x94
+>>>0xC8 ulelong >0 SAA1099,
+>>0x34 ulelong >0x98
+>>>0xCC ulelong >0 ES5503 (DOC),
+>>0x34 ulelong >0x9C
+>>>0xD0 lelong >0 ES5505 (OTIS),
+>>>0xD0 lelong <0 ES5506 (OTTO),
+>>0x34 ulelong >0xA4
+>>>0xD8 ulelong >0 X1-010,
+>>0x34 ulelong >0xA8
+>>>0xDC ulelong >0 C352,
+>>0x34 ulelong >0xAC
+>>>0xE0 ulelong >0 GA20,
+
+# GVOX Encore file format
+# Since this is a proprietary file format and there is no publicly available
+# format specification, this is just based on induction
+#
+0 string SCOW
+>4 byte 0xc4 GVOX Encore music, version 5.0 or above
+>4 byte 0xc2 GVOX Encore music, version < 5.0
+
+0 string ZBOT
+>4 byte 0xc5 GVOX Encore music, version < 5.0
+
+# Summary: Garmin Voice Processing Module (WAVE audios)
+# From: Joerg Jenderek
+# URL: https://www.garmin.com/
+# Reference: http://www.poi-factory.com/node/19580
+# NOTE: there exist 2 other Garmin VPM formats
+0 string AUDIMG
+# skip text files starting with string "AUDIMG"
+>13 ubyte <13 Garmin Voice Processing Module
+!:mime audio/x-vpm-wav-garmin
+!:ext vpm
+# 3 bytes indicating the voice version (200,220)
+>>6 string x \b, version %3.3s
+# day of release (01-31)
+>>12 ubyte x \b, %.2d
+# month of release (01-12)
+>>13 ubyte x \b.%.2d
+# year of release (like 2006, 2007, 2008)
+>>14 uleshort x \b.%.4d
+# hour of release (0-23)
+>>11 ubyte x %.2d
+# minute of release (0-59)
+>>10 ubyte x \b:%.2d
+# second of release (0-59)
+>>9 ubyte x \b:%.2d
+# if you select a language like german on your garmin device
+# you can only select voice modules with corresponding language byte ID like 1
+>>18 ubyte x \b, language ID %d
+# structure for phrases/sentences?
+# number of voice sample in the 1st phrase?
+#>>19 uleshort x \b, %#x samples
+#>>>21 uleshort >0 \b, at %#4.4x
+#>>>(21.s) ubequad x %#llx
+# 2nd phrase?
+#>>23 uleshort x \b, %#x samples
+#>>>25 uleshort >0 \b, at %#4.4x
+#>>>(25.s) ubequad x %#llx
+# pointer to 1st audio WAV sample
+>>16 uleshort >0
+>>>(16.s) ulelong >0 \b, at %#x
+# WAV length
+# 1 space char after "bytes" to get phrase "bytes RIFF"
+>>>>(16.s+4) ulelong >0 %u bytes
+# look for magic
+>>>>>(&-8.l) string RIFF
+# determine type by ./riff
+>>>>>>&-4 indirect x
+# 2 - ~ 131 WAV samples following same way
+#
+# Summary: encrypted Garmin Voice Processing Module
+# From: Joerg Jenderek
+# URL: https://www.garmin.com/us/products/ontheroad/voicestudio
+# NOTE: Encrypted variant used in voices like DrNightmare, Elfred, Yeti.
+# There exist 2 other Garmin VPM formats
+0 ubequad 0xa141190fecc8ced6 Garmin Voice Processing Module (encrypted)
+!:mime audio/x-vpm-garmin
+!:ext vpm
+
+# From Martin Mueller Skarbiniks Pedersen
+0 string GDM
+>0x3 byte 0xFE General Digital Music.
+>0x4 string >\0 title: "%s"
+>0x24 string >\0 musician: "%s"
+>>0x44 beshort 0x0D0A
+>>>0x46 byte 0x1A
+>>>>0x47 string GMFS Version
+>>>>0x4B byte x %d.
+>>>>0x4C byte x \b%02d
+>>>>0x4D beshort 0x000 (2GDM v
+>>>>0x4F byte x \b%d.
+>>>>>0x50 byte x \b%d)
+
+0 string MTM Multitracker
+>0x3 byte/16 x Version %d.
+>0x3 byte&0x0F x \b%02d
+>>0x4 string >\0 title: "%s"
+
+0 string MO3
+>3 ubyte <6 MOdule with MP3
+>>3 byte 0 Version 0 (With MP3 and lossless)
+>>3 byte 1 Version 1 (With ogg and lossless)
+>>3 byte 3 Version 2.2
+>>3 byte 4 (With no LAME header)
+>>3 byte 5 Version 2.4
+
+0 string ADRVPACK AProSys module
+
+# ftp://ftp.modland.com/pub/documents/format_documentation/\
+# Art%20Of%20Noise%20(.aon).txt
+0 string AON
+>4 string "ArtOfNoise by Bastian Spiegel(twice/lego)"
+>0x2e string NAME Art of Noise Tracker Song
+>3 string <9
+>3 string 4 (4 voices)
+>3 string 8 (8 voices)
+>>0x36 string >\0 Title: "%s"
+
+0 string FAR
+>0x2c byte 0x0d
+>0x2d byte 0x0a
+>0x2e byte 0x1a
+>>0x3 byte 0xFE Farandole Tracker Song
+>>>0x31 byte/16 x Version %d.
+>>>0x31 byte&0x0F x \b%02d
+>>>>0x4 string >\0 \b, title: "%s"
+
+# magic for Klystrack, https://kometbomb.github.io/klystrack/
+# from Alex Myczko <alex@aiei.ch>
+0 string cyd!song Klystrack song
+>8 byte >0 \b, version %u
+>8 byte >26
+#>>9 byte x \b, channels %u
+#>>10 leshort x \b, time signature %u
+#>>12 leshort x \b, sequence step %u
+#>>14 byte x \b, instruments %u
+#>>15 leshort x \b, patterns %u
+#>>17 leshort x \b, sequences %u
+#>>19 leshort x \b, length %u
+#>>21 leshort x \b, loop point %u
+#>>23 byte x \b, master volume %u
+#>>24 byte x \b, song speed %u
+#>>25 byte x \b, song speed2 %u
+#>>26 byte x \b, song rate %u
+#>>27 belong x \b, flags %#x
+#>>31 byte x \b, multiplex period %u
+#>>32 byte x \b, pitch inaccuracy %u
+>>149 pstring x \b, title %s
+
+0 string cyd!inst Klystrack instrument
+
+# magic for WOPL instrument files, https://github.com/Wohlstand/OPL3BankEditor
+# see Specifications/WOPL-and-OPLI-Specification.txt
+
+0 string WOPL3-INST\0 WOPL instrument
+>11 leshort x \b, version %u
+0 string WOPL3-BANK\0 WOPL instrument bank
+>11 leshort x \b, version %u
+
+# AdLib/OPL instrument files. Format specifications on
+# http://www.shikadi.net/moddingwiki
+0 string Junglevision\ Patch\ File Junglevision instrument data
+0 string #OPL_II# DMX OP2 instrument data
+0 string IBK\x1a IBK instrument data
+0 string 2OP\x1a IBK instrument data, 2 operators
+0 string 4OP\x1a IBK instrument data, 4 operators
+2 string ADLIB- AdLib instrument data
+>0 byte x \b, version %u
+>1 byte x \b.%u
+
+# CRI ADX ADPCM audio
+# Used by various Sega games.
+# https://en.wikipedia.org/wiki/ADX_(file_format)
+# https://wiki.multimedia.cx/index.php/CRI_ADX_file
+# Added by David Korth <gerbilsoft@gerbilsoft.com>
+0x00 beshort 0x8000
+>(2.S-2) string (c)CRI CRI ADX ADPCM audio
+!:ext adx
+!:mime audio/x-adx
+!:strength +50
+>>0x12 byte x v%u
+>>0x04 byte 0x02 \b, pre-set prediction coefficients
+>>0x04 byte 0x03 \b, standard ADX
+>>0x04 byte 0x04 \b, exponential scale
+>>0x04 byte 0x10 \b, AHX (Dreamcast)
+>>0x04 byte 0x11 \b, AHX
+>>0x08 belong x \b, %u Hz
+>>0x12 byte 0x03
+>>>0x02 beshort >0x2B
+>>>>0x18 belong !0 \b, looping
+>>0x12 byte 0x04
+>>>0x02 beshort >0x37
+>>>>0x24 belong !0 \b, looping
+>>0x13 byte&0x08 0x08 \b, encrypted
+
+# Lossless audio (.la) (http://www.lossless-audio.com/)
+0 string LA
+>2 string 03 Lossless audio version 0.3
+>2 string 04 Lossless audio version 0.4
+
+# Sony PlayStation Audio (.xa)
+0 leshort 0x4158 Sony PlayStation Audio
+
+# Portable Sound Format
+# Used for audio rips for various consoles.
+# http://fileformats.archiveteam.org/wiki/Portable_Sound_Format
+# Added by David Korth <gerbilsoft@gerbilsoft.com>
+0 string PSF
+>3 byte 0x01
+>3 byte 0x02
+>3 byte 0x11
+>3 byte 0x12
+>3 byte 0x13
+>3 byte 0x21
+>3 byte 0x22
+>3 byte 0x23
+>3 byte 0x41
+>>0 string PSF Portable Sound Format
+!:mime audio/x-psf
+>>>3 byte 0x01 (Sony PlayStation)
+>>>3 byte 0x02 (Sony PlayStation 2)
+>>>3 byte 0x11 (Sega Saturn)
+>>>3 byte 0x12 (Sega Dreamcast)
+>>>3 byte 0x13 (Sega Mega Drive)
+>>>3 byte 0x21 (Nintendo 64)
+>>>3 byte 0x22 (Game Boy Advance)
+>>>3 byte 0x23 (Super NES)
+>>>3 byte 0x41 (Capcom QSound)
+
+# Atari 8-bit SAP audio format
+# http://asap.sourceforge.net/sap-format.html
+# Added by David Korth <gerbilsoft@gerbilsoft.com>
+0 string SAP\r\n Atari 8-bit SAP audio file
+!:mime audio/x-sap
+!:ext sap
+>5 search/1024 NAME
+>>&1 string x \b: %s
+>>5 search/1024 AUTHOR
+>>>&1 string x by %s
+
+# Nintendo Wii BRSTM audio format (fields)
+# NOTE: Assuming HEAD starts at 0x40.
+# FIXME: Replace 0x48 with HEAD offset plus 8.
+0 name nintendo-wii-brstm-fields
+>(0x10.L) string HEAD \b:
+>>(0x10.L+0x0C) belong x
+>>>(&-4.L+0x48) belong x
+>>>>&-4 byte 0 PCM, signed 8-bit,
+>>>>&-4 byte 1 PCM, signed 16-bit,
+>>>>&-4 byte 2 THP ADPCM,
+>>>>&-3 byte !0 looping,
+>>>>&-2 byte 1 mono
+>>>>&-2 byte 2 stereo
+>>>>&-2 byte 3 3 channels
+>>>>&-2 byte 4 quad
+>>>>&-2 byte >4 %u channels
+>>>>&0 beshort !0 %u Hz
+
+# Nintendo Wii BRSTM audio format
+# https://wiibrew.org/wiki/BRSTM_file
+# Added by David Korth <gerbilsoft@gerbilsoft.com>
+0 string RSTM Nintendo Wii BRSTM audio file
+!:mime audio/x-brstm
+!:ext brstm
+# Wii is big-endian, so default to BE.
+>4 beshort 0xFEFF
+>>0 use nintendo-wii-brstm-fields
+>4 leshort 0xFEFF
+>>0 use \^nintendo-wii-brstm-fields
+
+# Nintendo 3DS BCSTM audio format (fields)
+0 name nintendo-3ds-bcstm-fields
+>(0x18.l) string INFO \b:
+# INFO block: Stream information starts at 0x20 (minus 4 for the 'INFO' magic)
+>>&0x1C byte 0 PCM, signed 8-bit,
+>>&0x1C byte 1 PCM, signed 16-bit,
+>>&0x1C byte 2 DSP ADPCM,
+>>&0x1C byte 3 IMA ADPCM,
+>>&0x1D byte !0 looping,
+>>&0x1E byte 1 mono
+>>&0x1E byte 2 stereo
+>>&0x1E byte 3 3 channels
+>>&0x1E byte 4 quad
+>>&0x1E byte >4 %u channels
+>>&0x20 lelong !0 %u Hz
+
+# Nintendo 3DS BCSTM audio format
+# https://www.3dbrew.org/wiki/BCSTM
+# Added by David Korth <gerbilsoft@gerbilsoft.com>
+0 string CSTM Nintendo 3DS BCSTM audio file
+!:mime audio/x-bcstm
+!:ext bcstm
+# 3DS is little-endian, so default to LE.
+>4 leshort 0xFEFF
+>>0 use nintendo-3ds-bcstm-fields
+>4 beshort 0xFEFF
+>>0 use \^nintendo-3ds-bcstm-fields
+
+# Nintendo Wii U BFSTM audio format
+# http://mk8.tockdom.com/wiki/BFSTM_(File_Format)
+# NOTE: This format is very similar to BCSTM.
+# Added by David Korth <gerbilsoft@gerbilsoft.com>
+0 string FSTM Nintendo Wii U BFSTM audio file
+!:mime audio/x-bfstm
+!:ext bfstm
+# BFSTM is used on both Wii U (BE) and Switch (LE),
+# so default to LE.
+>4 leshort 0xFEFF
+>>0 use nintendo-3ds-bcstm-fields
+>4 beshort 0xFEFF
+>>0 use \^nintendo-3ds-bcstm-fields
+
+# Nintendo 3DS BCSTM audio format (fields)
+0 name nintendo-3ds-bcwav-fields
+>(0x18.l) string INFO \b:
+# INFO block (minus 4 for INFO magic)
+>>&0x4 byte 0 PCM, signed 8-bit,
+>>&0x4 byte 1 PCM, signed 16-bit,
+>>&0x4 byte 2 DSP ADPCM,
+>>&0x4 byte 3 IMA ADPCM,
+>>&0x5 byte !0 looping,
+>>&0x8 lelong x stereo
+>>&0x8 lelong !0 %u Hz
+
+# Nintendo 3DS BCWAV audio format
+# https://www.3dbrew.org/wiki/BCWAV
+# Added by David Korth <gerbilsoft@gerbilsoft.com>
+0 string CWAV Nintendo 3DS BCWAV audio file
+!:mime audio/x-bcwav
+!:ext bcwav
+# 3DS is little-endian, so default to LE.
+>4 leshort 0xFEFF
+>>0 use nintendo-3ds-bcwav-fields
+>4 beshort 0xFEFF
+>>0 use \^nintendo-3ds-bcwav-fields
+
+# Philips DSDIFF audio format (Direct Stream Digital Interchange File Format)
+# Used for DSD audio recordings and Super Audio CD (SACD) mastering annotations
+# https://dsd-guide.com/sites/default/files/white-papers/DSDIFF_1.5_Spec.pdf
+# From: Toni Ruottu <toni.ruottu@iki.fi>
+0 string FRM8
+12 string DSD\x20 DSDIFF audio bitstream data
+!:mime audio/x-dff
+!:ext dff
+
+# format version chunk
+>&0 string FVER
+# version 1
+>>&8 byte 1
+
+# v1 / sampling resolution ( 1 bit PDM only )
+>>>&0 string x \b, 1 bit
+
+# v1 / sound property chunk
+>>>&0 search/0xff PROP
+>>>>&8 string SND
+
+# v1 / sound property chunk / channel configuration chunk
+>>>>>&0 search/0xff CHNL
+>>>>>>&8 ubeshort 1 \b, mono
+>>>>>>&8 ubeshort 2
+>>>>>>>&0 string SLFTSRGT \b, stereo
+>>>>>>>&0 default x \b, 2 channels
+>>>>>>&8 ubeshort 3
+>>>>>>>&0 string SLFTSRGTLFE\x20 \b, 2.1 stereo
+>>>>>>>&0 string SLFTSRGTC\x20\x20\x20 \b, 3.0 stereo
+>>>>>>>&0 default x \b, 3 channels
+>>>>>>&8 ubeshort 4
+>>>>>>>&0 string MLFTMRGTLS\x20\x20RS\x20\x20 \b, 4.0 surround
+>>>>>>>&0 string SLFTSRGTC\x20\x20\x20LFE\x20 \b, 3.1 stereo
+>>>>>>>&0 default x \b, 4 channels
+>>>>>>&8 ubeshort 5
+>>>>>>>&0 string MLFTMRGTC\x20\x20\x20LS\x20\x20RS\x20\x20 \b, 5.0 surround
+>>>>>>>&0 string MLFTMRGTLFE\x20LS\x20\x20RS\x20\x20 \b, 4.1 surround
+>>>>>>>&0 default x \b, 5 channels
+>>>>>>&8 ubeshort 6
+>>>>>>>&0 string MLFTMRGTC\x20\x20\x20LFE\x20LS\x20\x20RS\x20\x20 \b, 5.1 surround
+>>>>>>>&0 default x \b, 6 channels
+>>>>>>&8 ubeshort >6 \b, %u channels
+
+# v1 / sound property chunk / sample rate chunk
+>>>>>&0 search/0xff FS\x20\x20
+>>>>>>&0 string x \b,
+>>>>>>&8 ubelong%44100 0
+>>>>>>>&-4 ubelong/44100 x "DSD %u"
+>>>>>>>&-4 ubelong x %u Hz
+
+# v1 / sound property chunk / compression type chunk
+>>>>>&0 search/0xff CMPR
+>>>>>>&8 string DSD\x20 \b, no compression
+>>>>>>&8 string DST\x20 \b, DST compression
+>>>>>>&8 default x \b, unknown compression
+
+# v1 / quest for metadata
+>>>&0 string x
+
+# v1 / quest for metadata / edited master information chunk
+>>>>&0 search DIIN
+>>>>>&0 ubequad >0 \b, "edited master" metadata
+
+# v1 / quest for metadata / ID3 chunk ( defacto standard )
+>>>>&0 search ID3\x20
+>>>>>&8 string ID3 \b, ID3 version 2
+>>>>>&0 byte x \b.%u
+>>>>>&1 byte x \b.%u
+
+# v1 / quest for metadata / failure ( possibly due to -P bytes=... being too low )
+>>>>&0 default x \b, ID3 missing (or unreachable)
+
+# version > 1 or 0
+>>&0 default x \b, unknown version
+
+# Sony DSF audio format (Direct Stream Digital Stream File)
+# Used for lossless digital storage of songs produced as DSD audio
+# Portable analog of a track stored on a Super Audio CD (SACD)
+# https://dsd-guide.com/sites/default/files/white-papers/DSFFileFormatSpec_E.pdf
+# From: Toni Ruottu <toni.ruottu@iki.fi>
+0 string DSD\x20 DSF audio bitstream data
+!:mime audio/x-dsf
+!:ext dsf
+
+# format chunk
+>28 string fmt\x20
+# version 1
+>>&8 ulelong 1
+
+# v1 / sampling resolution ( 1 bit PDM only )
+# NOTE: the spec incorrectly uses "bits per sample" instead of "bits per byte"
+>>>&0 string x \b, 1 bit
+
+# v1 / channel configuration
+>>>>&4 ulelong 1 \b, mono
+>>>>&4 ulelong 2 \b, stereo
+>>>>&4 ulelong 3 \b, 3.0 stereo
+>>>>&4 ulelong 4 \b, 4.0 surround
+>>>>&4 ulelong 5 \b, 3.1 stereo
+>>>>&4 ulelong 6 \b, 5.0 surround
+>>>>&4 ulelong 7 \b, 5.1 surround
+>>>>&0 default x
+>>>>>&4 ulelong x \b, %u channels
+
+# v1 / sample rate chunk
+>>>>&0 string x \b,
+>>>>&12 ulelong%44100 0
+>>>>>&-4 ulelong/44100 x "DSD %u"
+>>>>&12 ulelong x %u Hz
+
+# v1 / compression
+>>>>&0 string x
+>>>>>&0 ulelong 0 \b, no compression
+>>>>>&0 default x \b, unknown compression
+
+# v1 / embedded ID3v2 metadata
+>>>0 string x \b, ID3
+>>>>20 ulequad !0
+>>>>>(20.q) string ID3 version 2
+>>>>>>&0 byte x \b.%u
+>>>>>>&1 byte x \b.%u
+# unable to verify ID3 ( possibly due to -P bytes=... being too low )
+>>>>>&0 default x unreachable
+>>>>&0 default x missing
+
+# version > 1 or 0
+>>&0 default x \b, unknown version