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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 09:49:46 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 09:49:46 +0000 |
commit | 50b37d4a27d3295a29afca2286f1a5a086142cec (patch) | |
tree | 9212f763934ee090ef72d823f559f52ce387f268 /src/lib/hash.c | |
parent | Initial commit. (diff) | |
download | freeradius-upstream/3.2.1+dfsg.tar.xz freeradius-upstream/3.2.1+dfsg.zip |
Adding upstream version 3.2.1+dfsg.upstream/3.2.1+dfsgupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/lib/hash.c')
-rw-r--r-- | src/lib/hash.c | 928 |
1 files changed, 928 insertions, 0 deletions
diff --git a/src/lib/hash.c b/src/lib/hash.c new file mode 100644 index 0000000..f9d0881 --- /dev/null +++ b/src/lib/hash.c @@ -0,0 +1,928 @@ +/* + * hash.c Non-thread-safe split-ordered hash table. + * + * The weird "reverse" function is based on an idea from + * "Split-Ordered Lists - Lock-free Resizable Hash Tables", with + * modifications so that they're not lock-free. :( + * + * However, the split-order idea allows a fast & easy splitting of the + * hash bucket chain when the hash table is resized. Without it, we'd + * have to check & update the pointers for every node in the buck chain, + * rather than being able to move 1/2 of the entries in the chain with + * one update. + * + * Version: $Id$ + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + * + * Copyright 2005,2006 The FreeRADIUS server project + */ + +RCSID("$Id$") + +#include <freeradius-devel/libradius.h> + +/* + * A reasonable number of buckets to start off with. + * Should be a power of two. + */ +#define FR_HASH_NUM_BUCKETS (64) + +struct fr_hash_entry_s { + fr_hash_entry_t *next; + uint32_t reversed; + uint32_t key; + void const *data; +}; + + +struct fr_hash_table_t { + int num_elements; + int num_buckets; /* power of 2 */ + int next_grow; + int mask; + + fr_hash_table_free_t free; + fr_hash_table_hash_t hash; + fr_hash_table_cmp_t cmp; + + fr_hash_entry_t null; + + fr_hash_entry_t **buckets; +}; + +#ifdef TESTING +static int grow = 0; +#endif + +/* + * perl -e 'foreach $i (0..255) {$r = 0; foreach $j (0 .. 7 ) { if (($i & ( 1<< $j)) != 0) { $r |= (1 << (7 - $j));}} print $r, ", ";if (($i & 7) == 7) {print "\n";}}' + */ +static const uint8_t reversed_byte[256] = { + 0, 128, 64, 192, 32, 160, 96, 224, + 16, 144, 80, 208, 48, 176, 112, 240, + 8, 136, 72, 200, 40, 168, 104, 232, + 24, 152, 88, 216, 56, 184, 120, 248, + 4, 132, 68, 196, 36, 164, 100, 228, + 20, 148, 84, 212, 52, 180, 116, 244, + 12, 140, 76, 204, 44, 172, 108, 236, + 28, 156, 92, 220, 60, 188, 124, 252, + 2, 130, 66, 194, 34, 162, 98, 226, + 18, 146, 82, 210, 50, 178, 114, 242, + 10, 138, 74, 202, 42, 170, 106, 234, + 26, 154, 90, 218, 58, 186, 122, 250, + 6, 134, 70, 198, 38, 166, 102, 230, + 22, 150, 86, 214, 54, 182, 118, 246, + 14, 142, 78, 206, 46, 174, 110, 238, + 30, 158, 94, 222, 62, 190, 126, 254, + 1, 129, 65, 193, 33, 161, 97, 225, + 17, 145, 81, 209, 49, 177, 113, 241, + 9, 137, 73, 201, 41, 169, 105, 233, + 25, 153, 89, 217, 57, 185, 121, 249, + 5, 133, 69, 197, 37, 165, 101, 229, + 21, 149, 85, 213, 53, 181, 117, 245, + 13, 141, 77, 205, 45, 173, 109, 237, + 29, 157, 93, 221, 61, 189, 125, 253, + 3, 131, 67, 195, 35, 163, 99, 227, + 19, 147, 83, 211, 51, 179, 115, 243, + 11, 139, 75, 203, 43, 171, 107, 235, + 27, 155, 91, 219, 59, 187, 123, 251, + 7, 135, 71, 199, 39, 167, 103, 231, + 23, 151, 87, 215, 55, 183, 119, 247, + 15, 143, 79, 207, 47, 175, 111, 239, + 31, 159, 95, 223, 63, 191, 127, 255 +}; + + +/* + * perl -e 'foreach $i (0..255) {$r = 0;foreach $j (0 .. 7) { $r = $i & (1 << (7 - $j)); last if ($r)} print $i & ~($r), ", ";if (($i & 7) == 7) {print "\n";}}' + */ +static uint8_t parent_byte[256] = { + 0, 0, 0, 1, 0, 1, 2, 3, + 0, 1, 2, 3, 4, 5, 6, 7, + 0, 1, 2, 3, 4, 5, 6, 7, + 8, 9, 10, 11, 12, 13, 14, 15, + 0, 1, 2, 3, 4, 5, 6, 7, + 8, 9, 10, 11, 12, 13, 14, 15, + 16, 17, 18, 19, 20, 21, 22, 23, + 24, 25, 26, 27, 28, 29, 30, 31, + 0, 1, 2, 3, 4, 5, 6, 7, + 8, 9, 10, 11, 12, 13, 14, 15, + 16, 17, 18, 19, 20, 21, 22, 23, + 24, 25, 26, 27, 28, 29, 30, 31, + 32, 33, 34, 35, 36, 37, 38, 39, + 40, 41, 42, 43, 44, 45, 46, 47, + 48, 49, 50, 51, 52, 53, 54, 55, + 56, 57, 58, 59, 60, 61, 62, 63, + 0, 1, 2, 3, 4, 5, 6, 7, + 8, 9, 10, 11, 12, 13, 14, 15, + 16, 17, 18, 19, 20, 21, 22, 23, + 24, 25, 26, 27, 28, 29, 30, 31, + 32, 33, 34, 35, 36, 37, 38, 39, + 40, 41, 42, 43, 44, 45, 46, 47, + 48, 49, 50, 51, 52, 53, 54, 55, + 56, 57, 58, 59, 60, 61, 62, 63, + 64, 65, 66, 67, 68, 69, 70, 71, + 72, 73, 74, 75, 76, 77, 78, 79, + 80, 81, 82, 83, 84, 85, 86, 87, + 88, 89, 90, 91, 92, 93, 94, 95, + 96, 97, 98, 99, 100, 101, 102, 103, + 104, 105, 106, 107, 108, 109, 110, 111, + 112, 113, 114, 115, 116, 117, 118, 119, + 120, 121, 122, 123, 124, 125, 126, 127 +}; + + +/* + * Reverse a key. + */ +static uint32_t reverse(uint32_t key) +{ + return ((reversed_byte[key & 0xff] << 24) | + (reversed_byte[(key >> 8) & 0xff] << 16) | + (reversed_byte[(key >> 16) & 0xff] << 8) | + (reversed_byte[(key >> 24) & 0xff])); +} + +/* + * Take the parent by discarding the highest bit that is set. + */ +static uint32_t parent_of(uint32_t key) +{ + if (key > 0x00ffffff) + return (key & 0x00ffffff) | (parent_byte[key >> 24] << 24); + + if (key > 0x0000ffff) + return (key & 0x0000ffff) | (parent_byte[key >> 16] << 16); + + if (key > 0x000000ff) + return (key & 0x000000ff) | (parent_byte[key >> 8] << 8); + + return parent_byte[key]; +} + + +static fr_hash_entry_t *list_find(fr_hash_table_t *ht, + fr_hash_entry_t *head, + uint32_t reversed, + void const *data) +{ + fr_hash_entry_t *cur; + + for (cur = head; cur != &ht->null; cur = cur->next) { + if (cur->reversed == reversed) { + if (ht->cmp) { + int cmp = ht->cmp(data, cur->data); + if (cmp > 0) break; + if (cmp < 0) continue; + } + return cur; + } + if (cur->reversed > reversed) break; + } + + return NULL; +} + + +/* + * Inserts a new entry into the list, in order. + */ +static int list_insert(fr_hash_table_t *ht, + fr_hash_entry_t **head, fr_hash_entry_t *node) +{ + fr_hash_entry_t **last, *cur; + + last = head; + + for (cur = *head; cur != &ht->null; cur = cur->next) { + if (cur->reversed > node->reversed) break; + last = &(cur->next); + + if (cur->reversed == node->reversed) { + if (ht->cmp) { + int cmp = ht->cmp(node->data, cur->data); + if (cmp > 0) break; + if (cmp < 0) continue; + } + return 0; + } + } + + node->next = *last; + *last = node; + + return 1; +} + + +/* + * Delete an entry from the list. + */ +static int list_delete(fr_hash_table_t *ht, + fr_hash_entry_t **head, fr_hash_entry_t *node) +{ + fr_hash_entry_t **last, *cur; + + last = head; + + for (cur = *head; cur != &ht->null; cur = cur->next) { + if (cur == node) break; + last = &(cur->next); + } + + *last = node->next; + return 1; +} + + +/* + * Create the table. + * + * Memory usage in bytes is (20/3) * number of entries. + */ +fr_hash_table_t *fr_hash_table_create(fr_hash_table_hash_t hashNode, + fr_hash_table_cmp_t cmpNode, + fr_hash_table_free_t freeNode) +{ + fr_hash_table_t *ht; + + if (!hashNode) return NULL; + + ht = malloc(sizeof(*ht)); + if (!ht) return NULL; + + memset(ht, 0, sizeof(*ht)); + ht->free = freeNode; + ht->hash = hashNode; + ht->cmp = cmpNode; + ht->num_buckets = FR_HASH_NUM_BUCKETS; + ht->mask = ht->num_buckets - 1; + + /* + * Have a default load factor of 2.5. In practice this + * means that the average load will hit 3 before the + * table grows. + */ + ht->next_grow = (ht->num_buckets << 1) + (ht->num_buckets >> 1); + + ht->buckets = malloc(sizeof(*ht->buckets) * ht->num_buckets); + if (!ht->buckets) { + free(ht); + return NULL; + } + memset(ht->buckets, 0, sizeof(*ht->buckets) * ht->num_buckets); + + ht->null.reversed = ~0; + ht->null.key = ~0; + ht->null.next = &ht->null; + + ht->buckets[0] = &ht->null; + + return ht; +} + + +/* + * If the current bucket is uninitialized, initialize it + * by recursively copying information from the parent. + * + * We may have a situation where entry E is a parent to 2 other + * entries E' and E". If we split E into E and E', then the + * nodes meant for E" end up in E or E', either of which is + * wrong. To solve that problem, we walk down the whole chain, + * inserting the elements into the correct place. + */ +static void fr_hash_table_fixup(fr_hash_table_t *ht, uint32_t entry) +{ + uint32_t parent_entry; + fr_hash_entry_t **last, *cur; + uint32_t this; + + parent_entry = parent_of(entry); + + /* parent_entry == entry if and only if entry == 0 */ + + if (!ht->buckets[parent_entry]) { + fr_hash_table_fixup(ht, parent_entry); + } + + /* + * Keep walking down cur, trying to find entries that + * don't belong here any more. There may be multiple + * ones, so we can't have a naive algorithm... + */ + last = &ht->buckets[parent_entry]; + this = parent_entry; + + for (cur = *last; cur != &ht->null; cur = cur->next) { + uint32_t real_entry; + + real_entry = cur->key & ht->mask; + if (real_entry != this) { /* ht->buckets[real_entry] == NULL */ + *last = &ht->null; + ht->buckets[real_entry] = cur; + this = real_entry; + } + + last = &(cur->next); + } + + /* + * We may NOT have initialized this bucket, so do it now. + */ + if (!ht->buckets[entry]) ht->buckets[entry] = &ht->null; +} + +/* + * This should be a power of two. Changing it to 4 doesn't seem + * to make any difference. + */ +#define GROW_FACTOR (2) + +/* + * Grow the hash table. + */ +static void fr_hash_table_grow(fr_hash_table_t *ht) +{ + fr_hash_entry_t **buckets; + + buckets = malloc(sizeof(*buckets) * GROW_FACTOR * ht->num_buckets); + if (!buckets) return; + + memcpy(buckets, ht->buckets, + sizeof(*buckets) * ht->num_buckets); + memset(&buckets[ht->num_buckets], 0, + sizeof(*buckets) * ht->num_buckets); + + free(ht->buckets); + ht->buckets = buckets; + ht->num_buckets *= GROW_FACTOR; + ht->next_grow *= GROW_FACTOR; + ht->mask = ht->num_buckets - 1; +#ifdef TESTING + grow = 1; + fprintf(stderr, "GROW TO %d\n", ht->num_buckets); +#endif +} + + +/* + * Insert data. + */ +int fr_hash_table_insert(fr_hash_table_t *ht, void const *data) +{ + uint32_t key; + uint32_t entry; + uint32_t reversed; + fr_hash_entry_t *node; + + if (!ht || !data) return 0; + + key = ht->hash(data); + entry = key & ht->mask; + reversed = reverse(key); + + if (!ht->buckets[entry]) fr_hash_table_fixup(ht, entry); + + /* + * If we try to do our own memory allocation here, the + * speedup is only ~15% or so, which isn't worth it. + */ + node = malloc(sizeof(*node)); + if (!node) return 0; + memset(node, 0, sizeof(*node)); + + node->next = &ht->null; + node->reversed = reversed; + node->key = key; + node->data = data; + + /* already in the table, can't insert it */ + if (!list_insert(ht, &ht->buckets[entry], node)) { + free(node); + return 0; + } + + /* + * Check the load factor, and grow the table if + * necessary. + */ + ht->num_elements++; + if (ht->num_elements >= ht->next_grow) { + fr_hash_table_grow(ht); + } + + return 1; +} + + +/* + * Internal find a node routine. + */ +static fr_hash_entry_t *fr_hash_table_find(fr_hash_table_t *ht, void const *data) +{ + uint32_t key; + uint32_t entry; + uint32_t reversed; + + if (!ht) return NULL; + + key = ht->hash(data); + entry = key & ht->mask; + reversed = reverse(key); + + if (!ht->buckets[entry]) fr_hash_table_fixup(ht, entry); + + return list_find(ht, ht->buckets[entry], reversed, data); +} + + +/* + * Replace old data with new data, OR insert if there is no old. + */ +int fr_hash_table_replace(fr_hash_table_t *ht, void const *data) +{ + fr_hash_entry_t *node; + void *tofree; + + if (!ht || !data) return 0; + + node = fr_hash_table_find(ht, data); + if (!node) { + return fr_hash_table_insert(ht, data); + } + + if (ht->free) { + memcpy(&tofree, &node->data, sizeof(tofree)); + ht->free(tofree); + } + node->data = data; + + return 1; +} + + +/* + * Find data from a template + */ +void *fr_hash_table_finddata(fr_hash_table_t *ht, void const *data) +{ + fr_hash_entry_t *node; + void *out; + + node = fr_hash_table_find(ht, data); + if (!node) return NULL; + + memcpy(&out, &node->data, sizeof(out)); + + return out; +} + + + +/* + * Yank an entry from the hash table, without freeing the data. + */ +void *fr_hash_table_yank(fr_hash_table_t *ht, void const *data) +{ + uint32_t key; + uint32_t entry; + uint32_t reversed; + void *old; + fr_hash_entry_t *node; + + if (!ht) return NULL; + + key = ht->hash(data); + entry = key & ht->mask; + reversed = reverse(key); + + if (!ht->buckets[entry]) fr_hash_table_fixup(ht, entry); + + node = list_find(ht, ht->buckets[entry], reversed, data); + if (!node) return NULL; + + list_delete(ht, &ht->buckets[entry], node); + ht->num_elements--; + + memcpy(&old, &node->data, sizeof(old)); + free(node); + + return old; +} + + +/* + * Delete a piece of data from the hash table. + */ +int fr_hash_table_delete(fr_hash_table_t *ht, void const *data) +{ + void *old; + + old = fr_hash_table_yank(ht, data); + if (!old) return 0; + + if (ht->free) ht->free(old); + + return 1; +} + + +/* + * Free a hash table + */ +void fr_hash_table_free(fr_hash_table_t *ht) +{ + int i; + fr_hash_entry_t *node, *next; + + if (!ht) return; + + /* + * Walk over the buckets, freeing them all. + */ + for (i = 0; i < ht->num_buckets; i++) { + if (ht->buckets[i]) for (node = ht->buckets[i]; + node != &ht->null; + node = next) { + next = node->next; + + if (node->data && ht->free) { + void *tofree; + memcpy(&tofree, &node->data, sizeof(tofree)); + ht->free(tofree); + } + + free(node); + } + } + + free(ht->buckets); + free(ht); +} + + +/* + * Count number of elements + */ +int fr_hash_table_num_elements(fr_hash_table_t *ht) +{ + if (!ht) return 0; + + return ht->num_elements; +} + + +/* + * Walk over the nodes, allowing deletes & inserts to happen. + */ +int fr_hash_table_walk(fr_hash_table_t *ht, + fr_hash_table_walk_t callback, + void *context) +{ + int i, rcode; + + if (!ht || !callback) return 0; + + for (i = ht->num_buckets - 1; i >= 0; i--) { + fr_hash_entry_t *node, *next; + + /* + * Ensure that the current bucket is filled. + */ + if (!ht->buckets[i]) fr_hash_table_fixup(ht, i); + + for (node = ht->buckets[i]; node != &ht->null; node = next) { + void *arg; + + next = node->next; + + memcpy(&arg, &node->data, sizeof(arg)); + rcode = callback(context, arg); + + if (rcode != 0) return rcode; + } + } + + return 0; +} + +/** Iterate over entries in a hash table + * + * @note If the hash table is modified the iterator should be considered invalidated. + * + * @param[in] ht to iterate over. + * @param[in] iter Pointer to an iterator struct, used to maintain + * state between calls. + * @return + * - User data. + * - NULL if at the end of the list. + */ +void *fr_hash_table_iter_next(fr_hash_table_t *ht, fr_hash_iter_t *iter) +{ + fr_hash_entry_t *node; + uint32_t i; + void *out; + + /* + * Return the next element in the bucket + */ + if (iter->node != &ht->null) { + node = iter->node; + iter->node = node->next; + + memcpy(&out, &node->data, sizeof(out)); /* const issues */ + return out; + } + + if (iter->bucket == 0) return NULL; + + /* + * We might have to go through multiple empty + * buckets to find one that contains something + * we should return + */ + i = iter->bucket - 1; + for (;;) { + if (!ht->buckets[i]) fr_hash_table_fixup(ht, i); + + node = ht->buckets[i]; + if (node == &ht->null) { + if (i == 0) break; + i--; + continue; /* This bucket was empty too... */ + } + + iter->node = node->next; /* Store the next one to examine */ + iter->bucket = i; + + memcpy(&out, &node->data, sizeof(out)); /* const issues */ + return out; + } + iter->bucket = i; + + return NULL; +} + +/** Initialise an iterator + * + * @note If the hash table is modified the iterator should be considered invalidated. + * + * @param[in] ht to iterate over. + * @param[out] iter to initialise. + * @return + * - The first entry in the hash table. + * - NULL if the hash table is empty. + */ +void *fr_hash_table_iter_init(fr_hash_table_t *ht, fr_hash_iter_t *iter) +{ + iter->bucket = ht->num_buckets; + iter->node = &ht->null; + + return fr_hash_table_iter_next(ht, iter); +} + + +#ifdef TESTING +/* + * Show what the hash table is doing. + */ +int fr_hash_table_info(fr_hash_table_t *ht) +{ + int i, a, collisions, uninitialized; + int array[256]; + + if (!ht) return 0; + + uninitialized = collisions = 0; + memset(array, 0, sizeof(array)); + + for (i = 0; i < ht->num_buckets; i++) { + uint32_t key; + int load; + fr_hash_entry_t *node, *next; + + /* + * If we haven't inserted or looked up an entry + * in a bucket, it's uninitialized. + */ + if (!ht->buckets[i]) { + uninitialized++; + continue; + } + + load = 0; + key = ~0; + for (node = ht->buckets[i]; node != &ht->null; node = next) { + if (node->reversed == key) { + collisions++; + } else { + key = node->reversed; + } + next = node->next; + load++; + } + + if (load > 255) load = 255; + array[load]++; + } + + printf("HASH TABLE %p\tbuckets: %d\t(%d uninitialized)\n", ht, + ht->num_buckets, uninitialized); + printf("\tnum entries %d\thash collisions %d\n", + ht->num_elements, collisions); + + a = 0; + for (i = 1; i < 256; i++) { + if (!array[i]) continue; + printf("%d\t%d\n", i, array[i]); + + /* + * Since the entries are ordered, the lookup cost + * for any one element in a chain is (on average) + * the cost of walking half of the chain. + */ + if (i > 1) { + a += array[i] * i; + } + } + a /= 2; + a += array[1]; + + printf("\texpected lookup cost = %d/%d or %f\n\n", + ht->num_elements, a, + (float) ht->num_elements / (float) a); + + return 0; +} +#endif + + +#define FNV_MAGIC_INIT (0x811c9dc5) +#define FNV_MAGIC_PRIME (0x01000193) + +/* + * A fast hash function. For details, see: + * + * http://www.isthe.com/chongo/tech/comp/fnv/ + * + * Which also includes public domain source. We've re-written + * it here for our purposes. + */ +uint32_t fr_hash(void const *data, size_t size) +{ + uint8_t const *p = data; + uint8_t const *q = p + size; + uint32_t hash = FNV_MAGIC_INIT; + + /* + * FNV-1 hash each octet in the buffer + */ + while (p != q) { + /* + * XOR the 8-bit quantity into the bottom of + * the hash. + */ + hash ^= (uint32_t) (*p++); + + /* + * Multiple by 32-bit magic FNV prime, mod 2^32 + */ + hash *= FNV_MAGIC_PRIME; +#if 0 + /* + * Potential optimization. + */ + hash += (hash<<1) + (hash<<4) + (hash<<7) + (hash<<8) + (hash<<24); +#endif + } + + return hash; +} + +/* + * Continue hashing data. + */ +uint32_t fr_hash_update(void const *data, size_t size, uint32_t hash) +{ + uint8_t const *p = data; + uint8_t const *q = p + size; + + while (p != q) { + hash *= FNV_MAGIC_PRIME; + hash ^= (uint32_t) (*p++); + } + + return hash; + +} + +/* + * Hash a C string, so we loop over it once. + */ +uint32_t fr_hash_string(char const *p) +{ + uint32_t hash = FNV_MAGIC_INIT; + + while (*p) { + hash *= FNV_MAGIC_PRIME; + hash ^= (uint32_t) (*p++); + } + + return hash; +} + + +#ifdef TESTING +/* + * cc -g -DTESTING -I ../include hash.c -o hash + * + * ./hash + */ +static uint32_t hash_int(void const *data) +{ + return fr_hash((int *) data, sizeof(int)); +} + +#define MAX 1024*1024 +int main(int argc, char **argv) +{ + int i, *p, *q, k; + fr_hash_table_t *ht; + int *array; + + ht = fr_hash_table_create(hash_int, NULL, NULL); + if (!ht) { + fprintf(stderr, "Hash create failed\n"); + fr_exit(1); + } + + array = malloc(sizeof(int) * MAX); + if (!array) fr_exit(1); + + for (i = 0; i < MAX; i++) { + p = array + i; + *p = i; + + if (!fr_hash_table_insert(ht, p)) { + fprintf(stderr, "Failed insert %08x\n", i); + fr_exit(1); + } +#ifdef TEST_INSERT + q = fr_hash_table_finddata(ht, p); + if (q != p) { + fprintf(stderr, "Bad data %d\n", i); + fr_exit(1); + } +#endif + } + + fr_hash_table_info(ht); + + /* + * Build this to see how lookups result in shortening + * of the hash chains. + */ + if (1) { + for (i = 0; i < MAX ; i++) { + q = fr_hash_table_finddata(ht, &i); + if (!q || *q != i) { + fprintf(stderr, "Failed finding %d\n", i); + fr_exit(1); + } + +#if 0 + if (!fr_hash_table_delete(ht, &i)) { + fprintf(stderr, "Failed deleting %d\n", i); + fr_exit(1); + } + q = fr_hash_table_finddata(ht, &i); + if (q) { + fprintf(stderr, "Failed to delete %08x\n", i); + fr_exit(1); + } +#endif + } + + fr_hash_table_info(ht); + } + + fr_hash_table_free(ht); + free(array); + + fr_exit(0); +} +#endif |