From 50b37d4a27d3295a29afca2286f1a5a086142cec Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 28 Apr 2024 11:49:46 +0200 Subject: Adding upstream version 3.2.1+dfsg. Signed-off-by: Daniel Baumann --- src/lib/packet.c | 1042 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1042 insertions(+) create mode 100644 src/lib/packet.c (limited to 'src/lib/packet.c') diff --git a/src/lib/packet.c b/src/lib/packet.c new file mode 100644 index 0000000..acba8d9 --- /dev/null +++ b/src/lib/packet.c @@ -0,0 +1,1042 @@ +/* + * packet.c Generic packet manipulation functions. + * + * Version: $Id$ + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + * + * Copyright 2000-2006 The FreeRADIUS server project + */ + +RCSID("$Id$") + +#include + +#ifdef WITH_UDPFROMTO +#include +#endif + +#include + +/* + * See if two packets are identical. + * + * Note that we do NOT compare the authentication vectors. + * That's because if the authentication vector is different, + * it means that the NAS has given up on the earlier request. + */ +int fr_packet_cmp(RADIUS_PACKET const *a, RADIUS_PACKET const *b) +{ + int rcode; + + /* + * 256-way fanout. + */ + if (a->id < b->id) return -1; + if (a->id > b->id) return +1; + + if (a->sockfd < b->sockfd) return -1; + if (a->sockfd > b->sockfd) return +1; + + /* + * Source ports are pretty much random. + */ + rcode = (int) a->src_port - (int) b->src_port; + if (rcode != 0) return rcode; + + /* + * Usually many client IPs, and few server IPs + */ + rcode = fr_ipaddr_cmp(&a->src_ipaddr, &b->src_ipaddr); + if (rcode != 0) return rcode; + + /* + * One socket can receive packets for multiple + * destination IPs, so we check that before checking the + * file descriptor. + */ + rcode = fr_ipaddr_cmp(&a->dst_ipaddr, &b->dst_ipaddr); + if (rcode != 0) return rcode; + + /* + * At this point, the order of comparing socket FDs + * and/or destination ports doesn't matter. One of those + * fields will make the socket unique, and the other is + * pretty much redundant. + */ + rcode = (int) a->dst_port - (int) b->dst_port; + return rcode; +} + +int fr_inaddr_any(fr_ipaddr_t *ipaddr) +{ + + if (ipaddr->af == AF_INET) { + if (ipaddr->ipaddr.ip4addr.s_addr == INADDR_ANY) { + return 1; + } + +#ifdef HAVE_STRUCT_SOCKADDR_IN6 + } else if (ipaddr->af == AF_INET6) { + if (IN6_IS_ADDR_UNSPECIFIED(&(ipaddr->ipaddr.ip6addr))) { + return 1; + } +#endif + + } else { + fr_strerror_printf("Unknown address family"); + return -1; + } + + return 0; +} + + +/* + * Create a fake "request" from a reply, for later lookup. + */ +void fr_request_from_reply(RADIUS_PACKET *request, + RADIUS_PACKET const *reply) +{ + request->sockfd = reply->sockfd; + request->id = reply->id; +#ifdef WITH_TCP + request->proto = reply->proto; +#endif + request->src_port = reply->dst_port; + request->dst_port = reply->src_port; + request->src_ipaddr = reply->dst_ipaddr; + request->dst_ipaddr = reply->src_ipaddr; +} + +/* + * Open a socket on the given IP and port. + */ +int fr_socket(fr_ipaddr_t *ipaddr, uint16_t port) +{ + int sockfd; + struct sockaddr_storage salocal; + socklen_t salen; + + sockfd = socket(ipaddr->af, SOCK_DGRAM, 0); + if (sockfd < 0) { + fr_strerror_printf("cannot open socket: %s", fr_syserror(errno)); + return sockfd; + } + +#ifdef WITH_UDPFROMTO + /* + * Initialize udpfromto for all sockets. + */ + if (udpfromto_init(sockfd) != 0) { + close(sockfd); + fr_strerror_printf("cannot initialize udpfromto: %s", fr_syserror(errno)); + return -1; + } +#endif + + if (!fr_ipaddr2sockaddr(ipaddr, port, &salocal, &salen)) { + return sockfd; + } + +#ifdef HAVE_STRUCT_SOCKADDR_IN6 + if (ipaddr->af == AF_INET6) { + /* + * Listening on '::' does NOT get you IPv4 to + * IPv6 mapping. You've got to listen on an IPv4 + * address, too. This makes the rest of the server + * design a little simpler. + */ +#ifdef IPV6_V6ONLY + + if (IN6_IS_ADDR_UNSPECIFIED(&ipaddr->ipaddr.ip6addr)) { + int on = 1; + + if (setsockopt(sockfd, IPPROTO_IPV6, IPV6_V6ONLY, + (char *)&on, sizeof(on)) < 0) { + close(sockfd); + fr_strerror_printf("Failed setting sockopt " + "IPPROTO_IPV6 - IPV6_V6ONLY" + ": %s", fr_syserror(errno)); + return -1; + } + } +#endif /* IPV6_V6ONLY */ + } +#endif /* HAVE_STRUCT_SOCKADDR_IN6 */ + +#if (defined(IP_MTU_DISCOVER) && defined(IP_PMTUDISC_DONT)) || defined(IP_DONTFRAG) + if (ipaddr->af == AF_INET) { + int flag; + +#if defined(IP_MTU_DISCOVER) && defined(IP_PMTUDISC_DONT) + + /* + * Disable PMTU discovery. On Linux, this + * also makes sure that the "don't fragment" + * flag is zero. + */ + flag = IP_PMTUDISC_DONT; + if (setsockopt(sockfd, IPPROTO_IP, IP_MTU_DISCOVER, + &flag, sizeof(flag)) < 0) { + close(sockfd); + fr_strerror_printf("Failed setting sockopt " + "IPPROTO_IP - IP_MTU_DISCOVER: %s", + fr_syserror(errno)); + return -1; + } +#endif + +#if defined(IP_DONTFRAG) + /* + * Ensure that the "don't fragment" flag is zero. + */ + flag = 0; + if (setsockopt(sockfd, IPPROTO_IP, IP_DONTFRAG, + &flag, sizeof(flag)) < 0) { + close(sockfd); + fr_strerror_printf("Failed setting sockopt " + "IPPROTO_IP - IP_DONTFRAG: %s", + fr_syserror(errno)); + return -1; + } +#endif + } +#endif + + if (bind(sockfd, (struct sockaddr *) &salocal, salen) < 0) { + close(sockfd); + fr_strerror_printf("cannot bind socket: %s", fr_syserror(errno)); + return -1; + } + + return sockfd; +} + + +/* + * We need to keep track of the socket & it's IP/port. + */ +typedef struct fr_packet_socket_t { + int sockfd; + void *ctx; + + uint32_t num_outgoing; + + int src_any; + fr_ipaddr_t src_ipaddr; + uint16_t src_port; + + int dst_any; + fr_ipaddr_t dst_ipaddr; + uint16_t dst_port; + + bool dont_use; + +#ifdef WITH_TCP + int proto; +#endif + + uint8_t id[32]; +} fr_packet_socket_t; + + +#define FNV_MAGIC_PRIME (0x01000193) +#define MAX_SOCKETS (1024) +#define SOCKOFFSET_MASK (MAX_SOCKETS - 1) +#define SOCK2OFFSET(sockfd) ((sockfd * FNV_MAGIC_PRIME) & SOCKOFFSET_MASK) + +/* + * Structure defining a list of packets (incoming or outgoing) + * that should be managed. + */ +struct fr_packet_list_t { + rbtree_t *tree; + + int alloc_id; + uint32_t num_outgoing; + int last_recv; + int num_sockets; + + fr_packet_socket_t sockets[MAX_SOCKETS]; +}; + + +/* + * Ugh. Doing this on every sent/received packet is not nice. + */ +static fr_packet_socket_t *fr_socket_find(fr_packet_list_t *pl, + int sockfd) +{ + int i, start; + + i = start = SOCK2OFFSET(sockfd); + + do { /* make this hack slightly more efficient */ + if (pl->sockets[i].sockfd == sockfd) return &pl->sockets[i]; + + i = (i + 1) & SOCKOFFSET_MASK; + } while (i != start); + + return NULL; +} + +bool fr_packet_list_socket_freeze(fr_packet_list_t *pl, int sockfd) +{ + fr_packet_socket_t *ps; + + if (!pl) { + fr_strerror_printf("Invalid argument"); + return false; + } + + ps = fr_socket_find(pl, sockfd); + if (!ps) { + fr_strerror_printf("No such socket"); + return false; + } + + ps->dont_use = true; + return true; +} + +bool fr_packet_list_socket_thaw(fr_packet_list_t *pl, int sockfd) +{ + fr_packet_socket_t *ps; + + if (!pl) return false; + + ps = fr_socket_find(pl, sockfd); + if (!ps) return false; + + ps->dont_use = false; + return true; +} + + +bool fr_packet_list_socket_del(fr_packet_list_t *pl, int sockfd) +{ + fr_packet_socket_t *ps; + + if (!pl) return false; + + ps = fr_socket_find(pl, sockfd); + if (!ps) return false; + + if (ps->num_outgoing != 0) { + fr_strerror_printf("socket is still in use"); + return false; + } + + ps->sockfd = -1; + pl->num_sockets--; + + return true; +} + + +bool fr_packet_list_socket_add(fr_packet_list_t *pl, int sockfd, int proto, + fr_ipaddr_t *dst_ipaddr, uint16_t dst_port, + void *ctx) +{ + int i, start; + struct sockaddr_storage src; + socklen_t sizeof_src; + fr_packet_socket_t *ps; + + if (!pl || !dst_ipaddr || (dst_ipaddr->af == AF_UNSPEC)) { + fr_strerror_printf("Invalid argument"); + return false; + } + + if (pl->num_sockets >= MAX_SOCKETS) { + fr_strerror_printf("Too many open sockets"); + return false; + } + +#ifndef WITH_TCP + if (proto != IPPROTO_UDP) { + fr_strerror_printf("only UDP is supported"); + return false; + } +#endif + + ps = NULL; + i = start = SOCK2OFFSET(sockfd); + + do { + if (pl->sockets[i].sockfd == -1) { + ps = &pl->sockets[i]; + break; + } + + i = (i + 1) & SOCKOFFSET_MASK; + } while (i != start); + + if (!ps) { + fr_strerror_printf("All socket entries are full"); + return false; + } + + memset(ps, 0, sizeof(*ps)); + ps->ctx = ctx; +#ifdef WITH_TCP + ps->proto = proto; +#endif + + /* + * Get address family, etc. first, so we know if we + * need to do udpfromto. + * + * FIXME: udpfromto also does this, but it's not + * a critical problem. + */ + sizeof_src = sizeof(src); + memset(&src, 0, sizeof_src); + if (getsockname(sockfd, (struct sockaddr *) &src, + &sizeof_src) < 0) { + fr_strerror_printf("%s", fr_syserror(errno)); + return false; + } + + if (!fr_sockaddr2ipaddr(&src, sizeof_src, &ps->src_ipaddr, + &ps->src_port)) { + fr_strerror_printf("Failed to get IP"); + return false; + } + + ps->dst_ipaddr = *dst_ipaddr; + ps->dst_port = dst_port; + + ps->src_any = fr_inaddr_any(&ps->src_ipaddr); + if (ps->src_any < 0) return false; + + ps->dst_any = fr_inaddr_any(&ps->dst_ipaddr); + if (ps->dst_any < 0) return false; + + /* + * As the last step before returning. + */ + ps->sockfd = sockfd; + pl->num_sockets++; + + return true; +} + +static int packet_entry_cmp(void const *one, void const *two) +{ + RADIUS_PACKET const * const *a = one; + RADIUS_PACKET const * const *b = two; + + return fr_packet_cmp(*a, *b); +} + +void fr_packet_list_free(fr_packet_list_t *pl) +{ + if (!pl) return; + + rbtree_free(pl->tree); + free(pl); +} + + +/* + * Caller is responsible for managing the packet entries. + */ +fr_packet_list_t *fr_packet_list_create(int alloc_id) +{ + int i; + fr_packet_list_t *pl; + + pl = malloc(sizeof(*pl)); + if (!pl) return NULL; + memset(pl, 0, sizeof(*pl)); + + pl->tree = rbtree_create(NULL, packet_entry_cmp, NULL, 0); + if (!pl->tree) { + fr_packet_list_free(pl); + return NULL; + } + + for (i = 0; i < MAX_SOCKETS; i++) { + pl->sockets[i].sockfd = -1; + } + + pl->alloc_id = alloc_id; + + return pl; +} + + +/* + * If pl->alloc_id is set, then fr_packet_list_id_alloc() MUST + * be called before inserting the packet into the list! + */ +bool fr_packet_list_insert(fr_packet_list_t *pl, + RADIUS_PACKET **request_p) +{ + if (!pl || !request_p || !*request_p) return 0; + + VERIFY_PACKET(*request_p); + + return rbtree_insert(pl->tree, request_p); +} + +RADIUS_PACKET **fr_packet_list_find(fr_packet_list_t *pl, + RADIUS_PACKET *request) +{ + if (!pl || !request) return 0; + + VERIFY_PACKET(request); + + return rbtree_finddata(pl->tree, &request); +} + + +/* + * This presumes that the reply has dst_ipaddr && dst_port set up + * correctly (i.e. real IP, or "*"). + */ +RADIUS_PACKET **fr_packet_list_find_byreply(fr_packet_list_t *pl, + RADIUS_PACKET *reply) +{ + RADIUS_PACKET my_request, *request; + fr_packet_socket_t *ps; + + if (!pl || !reply) return NULL; + + VERIFY_PACKET(reply); + + ps = fr_socket_find(pl, reply->sockfd); + if (!ps) return NULL; + + /* + * Initialize request from reply, AND from the source + * IP & port of this socket. The client may have bound + * the socket to 0, in which case it's some random port, + * that is NOT in the original request->src_port. + */ + my_request.sockfd = reply->sockfd; + my_request.id = reply->id; + +#ifdef WITH_TCP + /* + * TCP sockets are always bound to the correct src/dst IP/port + */ + if (ps->proto == IPPROTO_TCP) { + reply->dst_ipaddr = ps->src_ipaddr; + reply->dst_port = ps->src_port; + reply->src_ipaddr = ps->dst_ipaddr; + reply->src_port = ps->dst_port; + + my_request.src_ipaddr = ps->src_ipaddr; + my_request.src_port = ps->src_port; + my_request.dst_ipaddr = ps->dst_ipaddr; + my_request.dst_port = ps->dst_port; + + } else +#endif + { + if (ps->src_any) { + my_request.src_ipaddr = ps->src_ipaddr; + } else { + my_request.src_ipaddr = reply->dst_ipaddr; + } + my_request.src_port = ps->src_port; + + my_request.dst_ipaddr = reply->src_ipaddr; + my_request.dst_port = reply->src_port; + } + +#ifdef WITH_TCP + my_request.proto = reply->proto; +#endif + request = &my_request; + + return rbtree_finddata(pl->tree, &request); +} + + +bool fr_packet_list_yank(fr_packet_list_t *pl, RADIUS_PACKET *request) +{ + rbnode_t *node; + + if (!pl || !request) return false; + + VERIFY_PACKET(request); + + node = rbtree_find(pl->tree, &request); + if (!node) return false; + + rbtree_delete(pl->tree, node); + return true; +} + +uint32_t fr_packet_list_num_elements(fr_packet_list_t *pl) +{ + if (!pl) return 0; + + return rbtree_num_elements(pl->tree); +} + + +/* + * 1 == ID was allocated & assigned + * 0 == couldn't allocate ID. + * + * Note that this ALSO assigns a socket to use, and updates + * packet->request->src_ipaddr && packet->request->src_port + * + * In multi-threaded systems, the calls to id_alloc && id_free + * should be protected by a mutex. This does NOT have to be + * the same mutex as the one protecting the insert/find/yank + * calls! + * + * We assume that the packet has dst_ipaddr && dst_port + * already initialized. We will use those to find an + * outgoing socket. The request MAY also have src_ipaddr set. + * + * We also assume that the sender doesn't care which protocol + * should be used. + */ +bool fr_packet_list_id_alloc(fr_packet_list_t *pl, int proto, + RADIUS_PACKET **request_p, void **pctx) +{ + int i, j, k, fd, id, start_i, start_j, start_k; + int src_any = 0; + fr_packet_socket_t *ps= NULL; + RADIUS_PACKET *request = *request_p; + + VERIFY_PACKET(request); + + if ((request->dst_ipaddr.af == AF_UNSPEC) || + (request->dst_port == 0)) { + fr_strerror_printf("No destination address/port specified"); + return false; + } + +#ifndef WITH_TCP + if ((proto != 0) && (proto != IPPROTO_UDP)) { + fr_strerror_printf("Invalid destination protocol"); + return false; + } +#endif + + /* + * Special case: unspec == "don't care" + */ + if (request->src_ipaddr.af == AF_UNSPEC) { + memset(&request->src_ipaddr, 0, sizeof(request->src_ipaddr)); + request->src_ipaddr.af = request->dst_ipaddr.af; + } + + src_any = fr_inaddr_any(&request->src_ipaddr); + if (src_any < 0) { + fr_strerror_printf("Can't check src_ipaddr"); + return false; + } + + /* + * MUST specify a destination address. + */ + if (fr_inaddr_any(&request->dst_ipaddr) != 0) { + fr_strerror_printf("Must specify a dst_ipaddr"); + return false; + } + + /* + * FIXME: Go to an LRU system. This prevents ID re-use + * for as long as possible. The main problem with that + * approach is that it requires us to populate the + * LRU/FIFO when we add a new socket, or a new destination, + * which can be expensive. + * + * The LRU can be avoided if the caller takes care to free + * Id's only when all responses have been received, OR after + * a timeout. + * + * Right now, the random approach is almost OK... it's + * brute-force over all of the available ID's, BUT using + * random numbers for everything spreads the load a bit. + * + * The old method had a hash lookup on allocation AND + * on free. The new method has brute-force on allocation, + * and near-zero cost on free. + */ + + id = fd = -1; + start_i = fr_rand() & SOCKOFFSET_MASK; + +#define ID_i ((i + start_i) & SOCKOFFSET_MASK) + for (i = 0; i < MAX_SOCKETS; i++) { + if (pl->sockets[ID_i].sockfd == -1) continue; /* paranoia */ + + ps = &(pl->sockets[ID_i]); + + /* + * This socket is marked as "don't use for new + * packets". But we can still receive packets + * that are outstanding. + */ + if (ps->dont_use) continue; + + /* + * All IDs are allocated: ignore it. + */ + if (ps->num_outgoing == 256) continue; + +#ifdef WITH_TCP + if (ps->proto != proto) continue; +#endif + + /* + * Address families don't match, skip it. + */ + if (ps->src_ipaddr.af != request->dst_ipaddr.af) continue; + + /* + * MUST match dst port, if we have one. + */ + if ((ps->dst_port != 0) && + (ps->dst_port != request->dst_port)) continue; + + /* + * MUST match requested src port, if one has been given. + */ + if ((request->src_port != 0) && + (ps->src_port != request->src_port)) continue; + + /* + * We don't care about the source IP, but this + * socket is link local, and the requested + * destination is not link local. Ignore it. + */ + if (src_any && (ps->src_ipaddr.af == AF_INET) && + (((ps->src_ipaddr.ipaddr.ip4addr.s_addr >> 24) & 0xff) == 127) && + (((request->dst_ipaddr.ipaddr.ip4addr.s_addr >> 24) & 0xff) != 127)) continue; + + /* + * We're sourcing from *, and they asked for a + * specific source address: ignore it. + */ + if (ps->src_any && !src_any) continue; + + /* + * We're sourcing from a specific IP, and they + * asked for a source IP that isn't us: ignore + * it. + */ + if (!ps->src_any && !src_any && + (fr_ipaddr_cmp(&request->src_ipaddr, + &ps->src_ipaddr) != 0)) continue; + + /* + * UDP sockets are allowed to match + * destination IPs exactly, OR a socket + * with destination * is allowed to match + * any requested destination. + * + * TCP sockets must match the destination + * exactly. They *always* have dst_any=0, + * so the first check always matches. + */ + if (!ps->dst_any && + (fr_ipaddr_cmp(&request->dst_ipaddr, + &ps->dst_ipaddr) != 0)) continue; + + /* + * Otherwise, this socket is OK to use. + */ + + /* + * Look for a free Id, starting from a random number. + */ + start_j = fr_rand() & 0x1f; +#define ID_j ((j + start_j) & 0x1f) + for (j = 0; j < 32; j++) { + if (ps->id[ID_j] == 0xff) continue; + + + start_k = fr_rand() & 0x07; +#define ID_k ((k + start_k) & 0x07) + for (k = 0; k < 8; k++) { + if ((ps->id[ID_j] & (1 << ID_k)) != 0) continue; + + ps->id[ID_j] |= (1 << ID_k); + id = (ID_j * 8) + ID_k; + fd = i; + break; + } + if (fd >= 0) break; + } +#undef ID_i +#undef ID_j +#undef ID_k + if (fd >= 0) break; + } + + /* + * Ask the caller to allocate a new ID. + */ + if (fd < 0) { + fr_strerror_printf("Failed finding socket, caller must allocate a new one"); + return false; + } + + /* + * Set the ID, source IP, and source port. + */ + request->id = id; + + request->sockfd = ps->sockfd; + request->src_ipaddr = ps->src_ipaddr; + request->src_port = ps->src_port; + + /* + * If we managed to insert it, we're done. + */ + if (fr_packet_list_insert(pl, request_p)) { + if (pctx) *pctx = ps->ctx; + ps->num_outgoing++; + pl->num_outgoing++; + return true; + } + + /* + * Mark the ID as free. This is the one line from + * id_free() that we care about here. + */ + ps->id[(request->id >> 3) & 0x1f] &= ~(1 << (request->id & 0x07)); + + request->id = -1; + request->sockfd = -1; + request->src_ipaddr.af = AF_UNSPEC; + request->src_port = 0; + + return false; +} + +/* + * Should be called AFTER yanking it from the list, so that + * any newly inserted entries don't collide with this one. + */ +bool fr_packet_list_id_free(fr_packet_list_t *pl, + RADIUS_PACKET *request, bool yank) +{ + fr_packet_socket_t *ps; + + if (!pl || !request) return false; + + VERIFY_PACKET(request); + + if (yank && !fr_packet_list_yank(pl, request)) return false; + + ps = fr_socket_find(pl, request->sockfd); + if (!ps) return false; + +#if 0 + if (!ps->id[(request->id >> 3) & 0x1f] & (1 << (request->id & 0x07))) { + fr_exit(1); + } +#endif + + ps->id[(request->id >> 3) & 0x1f] &= ~(1 << (request->id & 0x07)); + + ps->num_outgoing--; + pl->num_outgoing--; + + request->id = -1; + request->src_ipaddr.af = AF_UNSPEC; /* id_alloc checks this */ + request->src_port = 0; + + return true; +} + +/* + * We always walk RBTREE_DELETE_ORDER, which is like RBTREE_IN_ORDER, except that + * <0 means error, stop + * 0 means OK, continue + * 1 means delete current node and stop + * 2 means delete current node and continue + */ +int fr_packet_list_walk(fr_packet_list_t *pl, void *ctx, rb_walker_t callback) +{ + if (!pl || !callback) return 0; + + return rbtree_walk(pl->tree, RBTREE_DELETE_ORDER, callback, ctx); +} + +int fr_packet_list_fd_set(fr_packet_list_t *pl, fd_set *set) +{ + int i, maxfd; + + if (!pl || !set) return 0; + + maxfd = -1; + + for (i = 0; i < MAX_SOCKETS; i++) { + if (pl->sockets[i].sockfd == -1) continue; + FD_SET(pl->sockets[i].sockfd, set); + if (pl->sockets[i].sockfd > maxfd) { + maxfd = pl->sockets[i].sockfd; + } + } + + if (maxfd < 0) return -1; + + return maxfd + 1; +} + +/* + * Round-robins the receivers, without priority. + * + * FIXME: Add sockfd, if -1, do round-robin, else do sockfd + * IF in fdset. + */ +RADIUS_PACKET *fr_packet_list_recv(fr_packet_list_t *pl, fd_set *set) +{ + int start; + RADIUS_PACKET *packet; + + if (!pl || !set) return NULL; + + start = pl->last_recv; + do { + start++; + start &= SOCKOFFSET_MASK; + + if (pl->sockets[start].sockfd == -1) continue; + + if (!FD_ISSET(pl->sockets[start].sockfd, set)) continue; + +#ifdef WITH_TCP + if (pl->sockets[start].proto == IPPROTO_TCP) { + packet = fr_tcp_recv(pl->sockets[start].sockfd, 0); + if (!packet) { + fr_strerror_printf("TCP connection has been closed"); + return NULL; + } + + /* + * We always know src/dst ip/port for TCP + * sockets. So just fill them in. Since + * we read the packet from the TCP + * socket, we invert src/dst. + */ + packet->dst_ipaddr = pl->sockets[start].src_ipaddr; + packet->dst_port = pl->sockets[start].src_port; + packet->src_ipaddr = pl->sockets[start].dst_ipaddr; + packet->src_port = pl->sockets[start].dst_port; + + } else +#endif + + /* + * Rely on rad_recv() to fill in the required + * fields. + */ + packet = rad_recv(NULL, pl->sockets[start].sockfd, 0); + if (!packet) continue; + + /* + * Call fr_packet_list_find_byreply(). If it + * doesn't find anything, discard the reply. + */ + + pl->last_recv = start; +#ifdef WITH_TCP + packet->proto = pl->sockets[start].proto; +#endif + return packet; + } while (start != pl->last_recv); + + return NULL; +} + +uint32_t fr_packet_list_num_incoming(fr_packet_list_t *pl) +{ + uint32_t num_elements; + + if (!pl) return 0; + + num_elements = rbtree_num_elements(pl->tree); + if (num_elements < pl->num_outgoing) return 0; /* panic! */ + + return num_elements - pl->num_outgoing; +} + +uint32_t fr_packet_list_num_outgoing(fr_packet_list_t *pl) +{ + if (!pl) return 0; + + return pl->num_outgoing; +} + +/* + * Debug the packet if requested. + */ +void fr_packet_header_print(FILE *fp, RADIUS_PACKET *packet, bool received) +{ + char src_ipaddr[128]; + char dst_ipaddr[128]; + + if (!fp) return; + if (!packet) return; + + /* + * Client-specific debugging re-prints the input + * packet into the client log. + * + * This really belongs in a utility library + */ + if (is_radius_code(packet->code)) { + fprintf(fp, "%s %s Id %i from %s%s%s:%i to %s%s%s:%i length %zu\n", + received ? "Received" : "Sent", + fr_packet_codes[packet->code], + packet->id, + packet->src_ipaddr.af == AF_INET6 ? "[" : "", + inet_ntop(packet->src_ipaddr.af, + &packet->src_ipaddr.ipaddr, + src_ipaddr, sizeof(src_ipaddr)), + packet->src_ipaddr.af == AF_INET6 ? "]" : "", + packet->src_port, + packet->dst_ipaddr.af == AF_INET6 ? "[" : "", + inet_ntop(packet->dst_ipaddr.af, + &packet->dst_ipaddr.ipaddr, + dst_ipaddr, sizeof(dst_ipaddr)), + packet->dst_ipaddr.af == AF_INET6 ? "]" : "", + packet->dst_port, + packet->data_len); + } else { + fprintf(fp, "%s code %u Id %i from %s%s%s:%i to %s%s%s:%i length %zu\n", + received ? "Received" : "Sent", + packet->code, + packet->id, + packet->src_ipaddr.af == AF_INET6 ? "[" : "", + inet_ntop(packet->src_ipaddr.af, + &packet->src_ipaddr.ipaddr, + src_ipaddr, sizeof(src_ipaddr)), + packet->src_ipaddr.af == AF_INET6 ? "]" : "", + packet->src_port, + packet->dst_ipaddr.af == AF_INET6 ? "[" : "", + inet_ntop(packet->dst_ipaddr.af, + &packet->dst_ipaddr.ipaddr, + dst_ipaddr, sizeof(dst_ipaddr)), + packet->dst_ipaddr.af == AF_INET6 ? "]" : "", + packet->dst_port, + packet->data_len); + } +} + -- cgit v1.2.3