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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 09:53:30 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 09:53:30 +0000 |
commit | 2c7cac91ed6e7db0f6937923d2b57f97dbdbc337 (patch) | |
tree | c05dc0f8e6aa3accc84e3e5cffc933ed94941383 /doc/developer/cspf.rst | |
parent | Initial commit. (diff) | |
download | frr-2c7cac91ed6e7db0f6937923d2b57f97dbdbc337.tar.xz frr-2c7cac91ed6e7db0f6937923d2b57f97dbdbc337.zip |
Adding upstream version 8.4.4.upstream/8.4.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'doc/developer/cspf.rst')
-rw-r--r-- | doc/developer/cspf.rst | 196 |
1 files changed, 196 insertions, 0 deletions
diff --git a/doc/developer/cspf.rst b/doc/developer/cspf.rst new file mode 100644 index 0000000..426553f --- /dev/null +++ b/doc/developer/cspf.rst @@ -0,0 +1,196 @@ +Path Computation Algorithms +=========================== + +Introduction +------------ + +Both RSVP-TE and Segment Routing Flex Algo need to compute end to end path +with other constraints as the standard IGP metric. Based on Shortest Path First +(SPF) algorithms, a new class of Constrained SPF (CSPF) is provided by the FRR +library. + +Supported constraints are as follow: +- Standard IGP metric (here, CSPF provides the same result as a normal SPF) +- Traffic Engineering (TE) IGP metric +- Delay from the IGP Extended Metrics +- Bandwidth for a given Class of Service (CoS) for bandwidth reservation + +Algorithm +--------- + +The CSPF algorithm is based on a Priority Queue which store the on-going +possible path sorted by their respective weights. This weight corresponds +to the cost of the cuurent path from the source up to the current node. + +The algorithm is as followed: + +``` + cost = MAX_COST; + Priority_Queue.empty(); + Visited_Node.empty(); + Processed_Path.empty(); + src = new_path(source_address); + src.cost = 0; + dst = new_destinatio(destination_address); + dst.cost = MAX_COST; + Processed_Path.add(src); + Processed_Path.add(dst); + while (Priority_Queue.count != 0) { + current_path = Priority_Queue.pop(); + current_node = next_path.destination; + Visited_Node.add(current_node); + for (current_node.edges: edge) { + if (prune_edge(current_path, edge) + continue; + if (relax(current_path) && cost > current_path.cost) { + optim_path = current_path; + cost = current_path.cost; + } + } + } + + prune_edge(path, edge) { + // check that path + edge meet constraints e.g. + if (current_path.cost + edge.cost > constrained_cost) + return false; + else + return true; + } + + relax_edge(current_path, edge) { + next_node = edge.destination; + if (Visited_Node.get(next_node)) + return false; + next_path = Processed_Path.get(edge.destination); + if (!next_path) { + next_path = new path(edge.destination); + Processed_Path.add(next_path); + } + total_cost = current_path.cost + edge.cost; + if (total_cost < next_path.cost) { + next_path = current_path; + next_path.add_edge(edge); + next_path.cost = total_cost; + Priority_Queue.add(next_path); + } + return (next_path.destination == destination); + } + +``` + +Definition +---------- + +.. c:struct:: constraints + +This is the constraints structure that contains: + +- cost: the total cost that the path must respect +- ctype: type of constraints: + + - CSPF_METRIC for standard metric + - CSPF_TE_METRIC for TE metric + - CSPF_DELAY for delay metric + +- bw: bandwidth that the path must respect +- cos: Class of Service (COS) for the bandwidth +- family: AF_INET or AF_INET6 +- type: RSVP_TE, SR_TE or SRV6_TE + +.. c:struct:: c_path + +This is the Constraint Path structure that contains: + +- edges: List of Edges that compose the path +- status: FAILED, IN_PROGRESS, SUCCESS, NO_SOURCE, NO_DESTINATION, SAME_SRC_DST +- weight: the cost from source to the destination of the path +- dst: key of the destination vertex + +.. c:struct:: cspf + +This is the main structure for path computation. Even if it is public, you +don't need to set manually the internal field of the structure. Instead, use +the following functions: + +.. c:function:: struct cspf *cspf_new(void); + +Function to create an empty cspf for future call of path computation + +.. c:function:: struct cspf *cspf_init(struct cspf *algo, const struct ls_vertex *src, const struct ls_vertex *dst, struct constraints *csts); + +This function initialize the cspf with source and destination vertex and +constraints and return pointer to the cspf structure. If input cspf structure +is NULL, a new cspf structure is allocated and initialize. + +.. c:function:: struct cspf *cspf_init_v4(struct cspf *algo, struct ls_ted *ted, const struct in_addr src, const struct in_addr dst, struct constraints *csts); + +Same as cspf_init, but here, source and destination vertex are extract from +the TED data base based on respective IPv4 source and destination addresses. + +.. c:function:: struct cspf *cspf_init_v6(struct cspf *algo, struct ls_ted *ted, const struct in6_addr src, const struct in6_addr dst, struct constraints *csts); + +Same as cspf_init_v4 but with IPv6 source and destination addresses. + +.. c:function:: void cspf_clean(struct cspf *algo); + +Clean internal structure of cspf in order to reuse it for another path +computation. + +.. c:function:: void cspf_del(struct cspf *algo); + +Delete cspf structure. A call to cspf_clean() function is perform prior to +free allocated memeory. + +.. c:function:: struct c_path *compute_p2p_path(struct ls_ted *ted, struct cspf *algo); + +Compute point to point path from the ted and cspf. +The function always return a constraints path. The status of the path gives +indication about the success or failure of the algorithm. If cspf structure has +not been initialize with a call to `cspf_init() or cspf_init_XX()`, the +algorithm returns a constraints path with status set to FAILED. +Note that a call to `cspf_clean()` is performed at the end of this function, +thus it is mandatory to initialize the cspf structure again prior to call again +the path computation algorithm. + + +Usage +----- + +Of course, CSPF algorithm needs a network topology that contains the +various metrics. Link State provides such Traffic Engineering Database. + +To perform a Path Computation with given constraints, proceed as follow: + +.. code-block:: c + struct cspf *algo; + struct ls_ted *ted; + struct in_addr src; + struct in_addr dst; + struct constraints csts; + struct c_path *path; + + // Create a new CSPF structure + algo = cspf_new(); + + // Initialize constraints + csts.cost = 100; + csts.ctype = CSPF_TE_METRIC; + csts.family = AF_INET; + csts.type = SR_TE; + csts.bw = 1000000; + csts.cos = 3; + + // Then, initialise th CSPF with source, destination and constraints + cspf_init_v4(algo, ted, src, dst, &csts); + + // Finally, got the Computed Path; + path = compute_p2p_path(ted, algo); + + if (path.status == SUCCESS) + zlog_info("Got a valid constraints path"); + else + zlog_info("Unable to compute constraints path. Got %d status", path->status); + + +If you would compute another path, you must call `cspf_init()` prior to +`compute_p2p_path()` to change source, destination and/or constraints. |