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-rw-r--r--bgpd/bgp_script.h45
1 files changed, 45 insertions, 0 deletions
diff --git a/bgpd/bgp_script.h b/bgpd/bgp_script.h
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+/* BGP scripting foo
+ * Copyright (C) 2020 NVIDIA Corporation
+ * Quentin Young
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston,
+ * MA 02110-1301 USA
+ */
+#ifndef __BGP_SCRIPT__
+#define __BGP_SCRIPT__
+
+#include <zebra.h>
+#include "bgpd.h"
+
+#ifdef HAVE_SCRIPTING
+
+#include "frrlua.h"
+
+/*
+ * Initialize scripting stuff.
+ */
+void bgp_script_init(void);
+
+void lua_pushpeer(lua_State *L, const struct peer *peer);
+
+void lua_pushattr(lua_State *L, const struct attr *attr);
+
+void lua_decode_attr(lua_State *L, int idx, struct attr *attr);
+
+void *lua_toattr(lua_State *L, int idx);
+
+#endif /* HAVE_SCRIPTING */
+
+#endif /* __BGP_SCRIPT__ */