/* * FRR ID Number Allocator * Copyright (C) 2018 Amazon.com, Inc. or its affiliates * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; see the file COPYING; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef _ZEBRA_ID_ALLOC_H #define _ZEBRA_ID_ALLOC_H #include #include #include #ifdef __cplusplus extern "C" { #endif #define IDALLOC_INVALID 0 #define IDALLOC_DIR_BITS 8 #define IDALLOC_SUBDIR_BITS 7 #define IDALLOC_PAGE_BITS 7 #define IDALLOC_WORD_BITS 5 #define IDALLOC_OFFSET_BITS 5 #define IDALLOC_DIR_COUNT (1 << IDALLOC_DIR_BITS) #define IDALLOC_SUBDIR_COUNT (1 << IDALLOC_SUBDIR_BITS) #define IDALLOC_PAGE_COUNT (1 << IDALLOC_PAGE_BITS) #define IDALLOC_WORD_COUNT (1 << IDALLOC_WORD_BITS) struct id_alloc_page { /* Bitmask of allocations. 1s indicates the ID is already allocated. */ uint32_t allocated_mask[IDALLOC_WORD_COUNT]; /* Bitmask for free space in allocated_mask. 1s indicate whole 32 bit * section is full. */ uint32_t full_word_mask; /* The ID that bit 0 in allocated_mask corresponds to. */ uint32_t base_value; struct id_alloc_page *next_has_free; /* Next page with at least one bit open */ }; struct id_alloc_subdir { struct id_alloc_page *sublevels[IDALLOC_PAGE_COUNT]; }; struct id_alloc_dir { struct id_alloc_subdir *sublevels[IDALLOC_SUBDIR_COUNT]; }; struct id_alloc { struct id_alloc_dir *sublevels[IDALLOC_DIR_COUNT]; struct id_alloc_page *has_free; char *name; uint32_t allocated, capacity; }; struct id_alloc_pool { struct id_alloc_pool *next; uint32_t id; }; void idalloc_free(struct id_alloc *alloc, uint32_t id); void idalloc_free_to_pool(struct id_alloc_pool **pool_ptr, uint32_t id); void idalloc_drain_pool(struct id_alloc *alloc, struct id_alloc_pool **pool_ptr); uint32_t idalloc_allocate(struct id_alloc *alloc); uint32_t idalloc_allocate_prefer_pool(struct id_alloc *alloc, struct id_alloc_pool **pool_ptr); uint32_t idalloc_reserve(struct id_alloc *alloc, uint32_t id); struct id_alloc *idalloc_new(const char *name); void idalloc_destroy(struct id_alloc *alloc); #ifdef __cplusplus } #endif #endif