/* * Quagga Work Queues. * * Copyright (C) 2005 Sun Microsystems, Inc. * * This file is part of Quagga. * * Quagga is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2, or (at your option) any * later version. * * Quagga is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; see the file COPYING; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef _QUAGGA_WORK_QUEUE_H #define _QUAGGA_WORK_QUEUE_H #include "memory.h" #include "queue.h" #ifdef __cplusplus extern "C" { #endif DECLARE_MTYPE(WORK_QUEUE); /* Hold time for the initial schedule of a queue run, in millisec */ #define WORK_QUEUE_DEFAULT_HOLD 50 /* Retry for queue that is 'blocked' or 'retry later' */ #define WORK_QUEUE_DEFAULT_RETRY 0 /* action value, for use by item processor and item error handlers */ typedef enum { WQ_SUCCESS = 0, WQ_ERROR, /* Error, run error handler if provided */ WQ_RETRY_NOW, /* retry immediately */ WQ_RETRY_LATER, /* retry later, cease processing work queue */ WQ_REQUEUE, /* requeue item, continue processing work queue */ WQ_QUEUE_BLOCKED, /* Queue cant be processed at this time. * Similar to WQ_RETRY_LATER, but doesn't penalise * the particular item.. */ } wq_item_status; /* A single work queue item, unsurprisingly */ struct work_queue_item { STAILQ_ENTRY(work_queue_item) wq; void *data; /* opaque data */ unsigned short ran; /* # of times item has been run */ }; #define WQ_UNPLUGGED (1 << 0) /* available for draining */ struct work_queue { /* Everything but the specification struct is private * the following may be read */ struct thread_master *master; /* thread master */ struct thread *thread; /* thread, if one is active */ char *name; /* work queue name */ /* Specification for this work queue. * Public, must be set before use by caller. May be modified at will. */ struct { /* optional opaque user data, global to the queue. */ void *data; /* work function to process items with: * First argument is the workqueue queue. * Second argument is the item data */ wq_item_status (*workfunc)(struct work_queue *, void *); /* error handling function, optional */ void (*errorfunc)(struct work_queue *, struct work_queue_item *); /* callback to delete user specific item data */ void (*del_item_data)(struct work_queue *, void *); /* completion callback, called when queue is emptied, optional */ void (*completion_func)(struct work_queue *); /* max number of retries to make for item that errors */ unsigned int max_retries; unsigned int hold; /* hold time for first run, in ms */ unsigned long yield; /* yield time in us for associated thread */ uint32_t retry; /* Optional retry timeout if queue is blocked */ } spec; /* remaining fields should be opaque to users */ STAILQ_HEAD(work_queue_items, work_queue_item) items; /* queue item list */ int item_count; /* queued items */ unsigned long runs; /* runs count */ unsigned long yields; /* yields count */ struct { unsigned int best; unsigned int granularity; unsigned long total; } cycles; /* cycle counts */ /* private state */ uint16_t flags; /* user set flag */ }; /* User API */ static inline int work_queue_item_count(struct work_queue *wq) { return wq->item_count; } static inline bool work_queue_empty(struct work_queue *wq) { return (wq->item_count == 0) ? true : false; } static inline struct work_queue_item * work_queue_last_item(struct work_queue *wq) { return STAILQ_LAST(&wq->items, work_queue_item, wq); } static inline void work_queue_item_enqueue(struct work_queue *wq, struct work_queue_item *item) { STAILQ_INSERT_TAIL(&wq->items, item, wq); wq->item_count++; } static inline void work_queue_item_dequeue(struct work_queue *wq, struct work_queue_item *item) { assert(wq->item_count > 0); wq->item_count--; STAILQ_REMOVE(&wq->items, item, work_queue_item, wq); } /* create a new work queue, of given name. * user must fill in the spec of the returned work queue before adding * anything to it */ extern struct work_queue *work_queue_new(struct thread_master *m, const char *queue_name); /* destroy work queue */ /* * The usage of work_queue_free is being transitioned to pass * in the double pointer to remove use after free's. */ extern void work_queue_free_and_null(struct work_queue **wqp); /* Add the supplied data as an item onto the workqueue */ extern void work_queue_add(struct work_queue *wq, void *item); /* plug the queue, ie prevent it from being drained / processed */ extern void work_queue_plug(struct work_queue *wq); /* unplug the queue, allow it to be drained again */ extern void work_queue_unplug(struct work_queue *wq); bool work_queue_is_scheduled(struct work_queue *wq); /* Helpers, exported for thread.c and command.c */ extern void work_queue_run(struct thread *thread); extern void workqueue_cmd_init(void); #ifdef __cplusplus } #endif #endif /* _QUAGGA_WORK_QUEUE_H */