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-rw-r--r--src/gl/tests/glthread/thread.c205
1 files changed, 205 insertions, 0 deletions
diff --git a/src/gl/tests/glthread/thread.c b/src/gl/tests/glthread/thread.c
new file mode 100644
index 0000000..12ff5bb
--- /dev/null
+++ b/src/gl/tests/glthread/thread.c
@@ -0,0 +1,205 @@
+/* Creating and controlling threads.
+ Copyright (C) 2005-2021 Free Software Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, see <https://www.gnu.org/licenses/>. */
+
+/* Written by Bruno Haible <bruno@clisp.org>, 2005.
+ Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-win32.h. */
+
+#include <config.h>
+
+/* Specification. */
+# define _GLTHREAD_THREAD_INLINE _GL_EXTERN_INLINE
+#include "glthread/thread.h"
+
+#include <stdlib.h>
+#include "glthread/lock.h"
+
+/* ========================================================================= */
+
+#if USE_ISOC_THREADS
+
+struct thrd_with_exitvalue
+{
+ thrd_t volatile tid;
+ void * volatile exitvalue;
+};
+
+/* The Thread-Specific Storage (TSS) key that allows to access each thread's
+ 'struct thrd_with_exitvalue *' pointer. */
+static tss_t thrd_with_exitvalue_key;
+
+/* Initializes thrd_with_exitvalue_key.
+ This function must only be called once. */
+static void
+do_init_thrd_with_exitvalue_key (void)
+{
+ if (tss_create (&thrd_with_exitvalue_key, NULL) != thrd_success)
+ abort ();
+}
+
+/* Initializes thrd_with_exitvalue_key. */
+static void
+init_thrd_with_exitvalue_key (void)
+{
+ static once_flag once = ONCE_FLAG_INIT;
+ call_once (&once, do_init_thrd_with_exitvalue_key);
+}
+
+typedef union
+ {
+ struct thrd_with_exitvalue t;
+ struct
+ {
+ thrd_t tid; /* reserve memory for t.tid */
+ void *(*mainfunc) (void *);
+ void *arg;
+ } a;
+ }
+ main_arg_t;
+
+static int
+thrd_main_func (void *pmarg)
+{
+ /* Unpack the object that combines mainfunc and arg. */
+ main_arg_t *main_arg = (main_arg_t *) pmarg;
+ void *(*mainfunc) (void *) = main_arg->a.mainfunc;
+ void *arg = main_arg->a.arg;
+
+ if (tss_set (thrd_with_exitvalue_key, &main_arg->t) != thrd_success)
+ abort ();
+
+ /* Execute mainfunc, with arg as argument. */
+ {
+ void *exitvalue = mainfunc (arg);
+ /* Store the exitvalue, for use by glthread_join(). */
+ main_arg->t.exitvalue = exitvalue;
+ return 0;
+ }
+}
+
+int
+glthread_create (gl_thread_t *threadp, void *(*mainfunc) (void *), void *arg)
+{
+ init_thrd_with_exitvalue_key ();
+ {
+ /* Combine mainfunc and arg in a single object.
+ A stack-allocated object does not work, because it would be out of
+ existence when thrd_create returns before thrd_main_func is
+ entered. So, allocate it in the heap. */
+ main_arg_t *main_arg = (main_arg_t *) malloc (sizeof (main_arg_t));
+ if (main_arg == NULL)
+ return ENOMEM;
+ main_arg->a.mainfunc = mainfunc;
+ main_arg->a.arg = arg;
+ switch (thrd_create ((thrd_t *) &main_arg->t.tid, thrd_main_func, main_arg))
+ {
+ case thrd_success:
+ break;
+ case thrd_nomem:
+ free (main_arg);
+ return ENOMEM;
+ default:
+ free (main_arg);
+ return EAGAIN;
+ }
+ *threadp = &main_arg->t;
+ return 0;
+ }
+}
+
+gl_thread_t
+gl_thread_self (void)
+{
+ init_thrd_with_exitvalue_key ();
+ {
+ gl_thread_t thread =
+ (struct thrd_with_exitvalue *) tss_get (thrd_with_exitvalue_key);
+ if (thread == NULL)
+ {
+ /* This happens only in threads that have not been created through
+ glthread_create(), such as the main thread. */
+ for (;;)
+ {
+ thread =
+ (struct thrd_with_exitvalue *)
+ malloc (sizeof (struct thrd_with_exitvalue));
+ if (thread != NULL)
+ break;
+ /* Memory allocation failed. There is not much we can do. Have to
+ busy-loop, waiting for the availability of memory. */
+ {
+ struct timespec ts;
+ ts.tv_sec = 1;
+ ts.tv_nsec = 0;
+ thrd_sleep (&ts, NULL);
+ }
+ }
+ thread->tid = thrd_current ();
+ thread->exitvalue = NULL; /* just to be deterministic */
+ if (tss_set (thrd_with_exitvalue_key, thread) != thrd_success)
+ abort ();
+ }
+ return thread;
+ }
+}
+
+int
+glthread_join (gl_thread_t thread, void **return_value_ptr)
+{
+ /* On Solaris 11.4, thrd_join crashes when the second argument we pass is
+ NULL. */
+ int dummy;
+
+ if (thread == gl_thread_self ())
+ return EINVAL;
+ if (thrd_join (thread->tid, &dummy) != thrd_success)
+ return EINVAL;
+ if (return_value_ptr != NULL)
+ *return_value_ptr = thread->exitvalue;
+ free (thread);
+ return 0;
+}
+
+_Noreturn void
+gl_thread_exit (void *return_value)
+{
+ gl_thread_t thread = gl_thread_self ();
+ thread->exitvalue = return_value;
+ thrd_exit (0);
+}
+
+#endif
+
+/* ========================================================================= */
+
+#if USE_POSIX_THREADS || USE_ISOC_AND_POSIX_THREADS
+
+#include <pthread.h>
+
+#if defined PTW32_VERSION || defined __MVS__
+
+const gl_thread_t gl_null_thread /* = { .p = NULL } */;
+
+#endif
+
+#endif
+
+/* ========================================================================= */
+
+#if USE_WINDOWS_THREADS
+
+#endif
+
+/* ========================================================================= */