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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 13:14:23 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 13:14:23 +0000 |
commit | 73df946d56c74384511a194dd01dbe099584fd1a (patch) | |
tree | fd0bcea490dd81327ddfbb31e215439672c9a068 /src/container/ring/ring.go | |
parent | Initial commit. (diff) | |
download | golang-1.16-73df946d56c74384511a194dd01dbe099584fd1a.tar.xz golang-1.16-73df946d56c74384511a194dd01dbe099584fd1a.zip |
Adding upstream version 1.16.10.upstream/1.16.10upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/container/ring/ring.go')
-rw-r--r-- | src/container/ring/ring.go | 141 |
1 files changed, 141 insertions, 0 deletions
diff --git a/src/container/ring/ring.go b/src/container/ring/ring.go new file mode 100644 index 0000000..6d3b3e5 --- /dev/null +++ b/src/container/ring/ring.go @@ -0,0 +1,141 @@ +// Copyright 2009 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// Package ring implements operations on circular lists. +package ring + +// A Ring is an element of a circular list, or ring. +// Rings do not have a beginning or end; a pointer to any ring element +// serves as reference to the entire ring. Empty rings are represented +// as nil Ring pointers. The zero value for a Ring is a one-element +// ring with a nil Value. +// +type Ring struct { + next, prev *Ring + Value interface{} // for use by client; untouched by this library +} + +func (r *Ring) init() *Ring { + r.next = r + r.prev = r + return r +} + +// Next returns the next ring element. r must not be empty. +func (r *Ring) Next() *Ring { + if r.next == nil { + return r.init() + } + return r.next +} + +// Prev returns the previous ring element. r must not be empty. +func (r *Ring) Prev() *Ring { + if r.next == nil { + return r.init() + } + return r.prev +} + +// Move moves n % r.Len() elements backward (n < 0) or forward (n >= 0) +// in the ring and returns that ring element. r must not be empty. +// +func (r *Ring) Move(n int) *Ring { + if r.next == nil { + return r.init() + } + switch { + case n < 0: + for ; n < 0; n++ { + r = r.prev + } + case n > 0: + for ; n > 0; n-- { + r = r.next + } + } + return r +} + +// New creates a ring of n elements. +func New(n int) *Ring { + if n <= 0 { + return nil + } + r := new(Ring) + p := r + for i := 1; i < n; i++ { + p.next = &Ring{prev: p} + p = p.next + } + p.next = r + r.prev = p + return r +} + +// Link connects ring r with ring s such that r.Next() +// becomes s and returns the original value for r.Next(). +// r must not be empty. +// +// If r and s point to the same ring, linking +// them removes the elements between r and s from the ring. +// The removed elements form a subring and the result is a +// reference to that subring (if no elements were removed, +// the result is still the original value for r.Next(), +// and not nil). +// +// If r and s point to different rings, linking +// them creates a single ring with the elements of s inserted +// after r. The result points to the element following the +// last element of s after insertion. +// +func (r *Ring) Link(s *Ring) *Ring { + n := r.Next() + if s != nil { + p := s.Prev() + // Note: Cannot use multiple assignment because + // evaluation order of LHS is not specified. + r.next = s + s.prev = r + n.prev = p + p.next = n + } + return n +} + +// Unlink removes n % r.Len() elements from the ring r, starting +// at r.Next(). If n % r.Len() == 0, r remains unchanged. +// The result is the removed subring. r must not be empty. +// +func (r *Ring) Unlink(n int) *Ring { + if n <= 0 { + return nil + } + return r.Link(r.Move(n + 1)) +} + +// Len computes the number of elements in ring r. +// It executes in time proportional to the number of elements. +// +func (r *Ring) Len() int { + n := 0 + if r != nil { + n = 1 + for p := r.Next(); p != r; p = p.next { + n++ + } + } + return n +} + +// Do calls function f on each element of the ring, in forward order. +// The behavior of Do is undefined if f changes *r. +func (r *Ring) Do(f func(interface{})) { + if r != nil { + f(r.Value) + for p := r.Next(); p != r; p = p.next { + f(p.Value) + } + } +} |