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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 13:14:23 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 13:14:23 +0000
commit73df946d56c74384511a194dd01dbe099584fd1a (patch)
treefd0bcea490dd81327ddfbb31e215439672c9a068 /src/encoding/gob/decoder.go
parentInitial commit. (diff)
downloadgolang-1.16-upstream.tar.xz
golang-1.16-upstream.zip
Adding upstream version 1.16.10.upstream/1.16.10upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r--src/encoding/gob/decoder.go221
1 files changed, 221 insertions, 0 deletions
diff --git a/src/encoding/gob/decoder.go b/src/encoding/gob/decoder.go
new file mode 100644
index 0000000..b52aabe
--- /dev/null
+++ b/src/encoding/gob/decoder.go
@@ -0,0 +1,221 @@
+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package gob
+
+import (
+ "bufio"
+ "errors"
+ "io"
+ "reflect"
+ "sync"
+)
+
+// tooBig provides a sanity check for sizes; used in several places. Upper limit
+// of is 1GB on 32-bit systems, 8GB on 64-bit, allowing room to grow a little
+// without overflow.
+const tooBig = (1 << 30) << (^uint(0) >> 62)
+
+// A Decoder manages the receipt of type and data information read from the
+// remote side of a connection. It is safe for concurrent use by multiple
+// goroutines.
+//
+// The Decoder does only basic sanity checking on decoded input sizes,
+// and its limits are not configurable. Take caution when decoding gob data
+// from untrusted sources.
+type Decoder struct {
+ mutex sync.Mutex // each item must be received atomically
+ r io.Reader // source of the data
+ buf decBuffer // buffer for more efficient i/o from r
+ wireType map[typeId]*wireType // map from remote ID to local description
+ decoderCache map[reflect.Type]map[typeId]**decEngine // cache of compiled engines
+ ignorerCache map[typeId]**decEngine // ditto for ignored objects
+ freeList *decoderState // list of free decoderStates; avoids reallocation
+ countBuf []byte // used for decoding integers while parsing messages
+ err error
+}
+
+// NewDecoder returns a new decoder that reads from the io.Reader.
+// If r does not also implement io.ByteReader, it will be wrapped in a
+// bufio.Reader.
+func NewDecoder(r io.Reader) *Decoder {
+ dec := new(Decoder)
+ // We use the ability to read bytes as a plausible surrogate for buffering.
+ if _, ok := r.(io.ByteReader); !ok {
+ r = bufio.NewReader(r)
+ }
+ dec.r = r
+ dec.wireType = make(map[typeId]*wireType)
+ dec.decoderCache = make(map[reflect.Type]map[typeId]**decEngine)
+ dec.ignorerCache = make(map[typeId]**decEngine)
+ dec.countBuf = make([]byte, 9) // counts may be uint64s (unlikely!), require 9 bytes
+
+ return dec
+}
+
+// recvType loads the definition of a type.
+func (dec *Decoder) recvType(id typeId) {
+ // Have we already seen this type? That's an error
+ if id < firstUserId || dec.wireType[id] != nil {
+ dec.err = errors.New("gob: duplicate type received")
+ return
+ }
+
+ // Type:
+ wire := new(wireType)
+ dec.decodeValue(tWireType, reflect.ValueOf(wire))
+ if dec.err != nil {
+ return
+ }
+ // Remember we've seen this type.
+ dec.wireType[id] = wire
+}
+
+var errBadCount = errors.New("invalid message length")
+
+// recvMessage reads the next count-delimited item from the input. It is the converse
+// of Encoder.writeMessage. It returns false on EOF or other error reading the message.
+func (dec *Decoder) recvMessage() bool {
+ // Read a count.
+ nbytes, _, err := decodeUintReader(dec.r, dec.countBuf)
+ if err != nil {
+ dec.err = err
+ return false
+ }
+ if nbytes >= tooBig {
+ dec.err = errBadCount
+ return false
+ }
+ dec.readMessage(int(nbytes))
+ return dec.err == nil
+}
+
+// readMessage reads the next nbytes bytes from the input.
+func (dec *Decoder) readMessage(nbytes int) {
+ if dec.buf.Len() != 0 {
+ // The buffer should always be empty now.
+ panic("non-empty decoder buffer")
+ }
+ // Read the data
+ dec.buf.Size(nbytes)
+ _, dec.err = io.ReadFull(dec.r, dec.buf.Bytes())
+ if dec.err == io.EOF {
+ dec.err = io.ErrUnexpectedEOF
+ }
+}
+
+// toInt turns an encoded uint64 into an int, according to the marshaling rules.
+func toInt(x uint64) int64 {
+ i := int64(x >> 1)
+ if x&1 != 0 {
+ i = ^i
+ }
+ return i
+}
+
+func (dec *Decoder) nextInt() int64 {
+ n, _, err := decodeUintReader(&dec.buf, dec.countBuf)
+ if err != nil {
+ dec.err = err
+ }
+ return toInt(n)
+}
+
+func (dec *Decoder) nextUint() uint64 {
+ n, _, err := decodeUintReader(&dec.buf, dec.countBuf)
+ if err != nil {
+ dec.err = err
+ }
+ return n
+}
+
+// decodeTypeSequence parses:
+// TypeSequence
+// (TypeDefinition DelimitedTypeDefinition*)?
+// and returns the type id of the next value. It returns -1 at
+// EOF. Upon return, the remainder of dec.buf is the value to be
+// decoded. If this is an interface value, it can be ignored by
+// resetting that buffer.
+func (dec *Decoder) decodeTypeSequence(isInterface bool) typeId {
+ for dec.err == nil {
+ if dec.buf.Len() == 0 {
+ if !dec.recvMessage() {
+ break
+ }
+ }
+ // Receive a type id.
+ id := typeId(dec.nextInt())
+ if id >= 0 {
+ // Value follows.
+ return id
+ }
+ // Type definition for (-id) follows.
+ dec.recvType(-id)
+ // When decoding an interface, after a type there may be a
+ // DelimitedValue still in the buffer. Skip its count.
+ // (Alternatively, the buffer is empty and the byte count
+ // will be absorbed by recvMessage.)
+ if dec.buf.Len() > 0 {
+ if !isInterface {
+ dec.err = errors.New("extra data in buffer")
+ break
+ }
+ dec.nextUint()
+ }
+ }
+ return -1
+}
+
+// Decode reads the next value from the input stream and stores
+// it in the data represented by the empty interface value.
+// If e is nil, the value will be discarded. Otherwise,
+// the value underlying e must be a pointer to the
+// correct type for the next data item received.
+// If the input is at EOF, Decode returns io.EOF and
+// does not modify e.
+func (dec *Decoder) Decode(e interface{}) error {
+ if e == nil {
+ return dec.DecodeValue(reflect.Value{})
+ }
+ value := reflect.ValueOf(e)
+ // If e represents a value as opposed to a pointer, the answer won't
+ // get back to the caller. Make sure it's a pointer.
+ if value.Type().Kind() != reflect.Ptr {
+ dec.err = errors.New("gob: attempt to decode into a non-pointer")
+ return dec.err
+ }
+ return dec.DecodeValue(value)
+}
+
+// DecodeValue reads the next value from the input stream.
+// If v is the zero reflect.Value (v.Kind() == Invalid), DecodeValue discards the value.
+// Otherwise, it stores the value into v. In that case, v must represent
+// a non-nil pointer to data or be an assignable reflect.Value (v.CanSet())
+// If the input is at EOF, DecodeValue returns io.EOF and
+// does not modify v.
+func (dec *Decoder) DecodeValue(v reflect.Value) error {
+ if v.IsValid() {
+ if v.Kind() == reflect.Ptr && !v.IsNil() {
+ // That's okay, we'll store through the pointer.
+ } else if !v.CanSet() {
+ return errors.New("gob: DecodeValue of unassignable value")
+ }
+ }
+ // Make sure we're single-threaded through here.
+ dec.mutex.Lock()
+ defer dec.mutex.Unlock()
+
+ dec.buf.Reset() // In case data lingers from previous invocation.
+ dec.err = nil
+ id := dec.decodeTypeSequence(false)
+ if dec.err == nil {
+ dec.decodeValue(id, v)
+ }
+ return dec.err
+}
+
+// If debug.go is compiled into the program , debugFunc prints a human-readable
+// representation of the gob data read from r by calling that file's Debug function.
+// Otherwise it is nil.
+var debugFunc func(io.Reader)