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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 13:14:23 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 13:14:23 +0000
commit73df946d56c74384511a194dd01dbe099584fd1a (patch)
treefd0bcea490dd81327ddfbb31e215439672c9a068 /src/math/dim.go
parentInitial commit. (diff)
downloadgolang-1.16-73df946d56c74384511a194dd01dbe099584fd1a.tar.xz
golang-1.16-73df946d56c74384511a194dd01dbe099584fd1a.zip
Adding upstream version 1.16.10.upstream/1.16.10upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/math/dim.go')
-rw-r--r--src/math/dim.go81
1 files changed, 81 insertions, 0 deletions
diff --git a/src/math/dim.go b/src/math/dim.go
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+// Copyright 2010 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package math
+
+// Dim returns the maximum of x-y or 0.
+//
+// Special cases are:
+// Dim(+Inf, +Inf) = NaN
+// Dim(-Inf, -Inf) = NaN
+// Dim(x, NaN) = Dim(NaN, x) = NaN
+func Dim(x, y float64) float64 {
+ // The special cases result in NaN after the subtraction:
+ // +Inf - +Inf = NaN
+ // -Inf - -Inf = NaN
+ // NaN - y = NaN
+ // x - NaN = NaN
+ v := x - y
+ if v <= 0 {
+ // v is negative or 0
+ return 0
+ }
+ // v is positive or NaN
+ return v
+}
+
+// Max returns the larger of x or y.
+//
+// Special cases are:
+// Max(x, +Inf) = Max(+Inf, x) = +Inf
+// Max(x, NaN) = Max(NaN, x) = NaN
+// Max(+0, ±0) = Max(±0, +0) = +0
+// Max(-0, -0) = -0
+func Max(x, y float64) float64
+
+func max(x, y float64) float64 {
+ // special cases
+ switch {
+ case IsInf(x, 1) || IsInf(y, 1):
+ return Inf(1)
+ case IsNaN(x) || IsNaN(y):
+ return NaN()
+ case x == 0 && x == y:
+ if Signbit(x) {
+ return y
+ }
+ return x
+ }
+ if x > y {
+ return x
+ }
+ return y
+}
+
+// Min returns the smaller of x or y.
+//
+// Special cases are:
+// Min(x, -Inf) = Min(-Inf, x) = -Inf
+// Min(x, NaN) = Min(NaN, x) = NaN
+// Min(-0, ±0) = Min(±0, -0) = -0
+func Min(x, y float64) float64
+
+func min(x, y float64) float64 {
+ // special cases
+ switch {
+ case IsInf(x, -1) || IsInf(y, -1):
+ return Inf(-1)
+ case IsNaN(x) || IsNaN(y):
+ return NaN()
+ case x == 0 && x == y:
+ if Signbit(x) {
+ return x
+ }
+ return y
+ }
+ if x < y {
+ return x
+ }
+ return y
+}