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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 13:14:23 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 13:14:23 +0000 |
commit | 73df946d56c74384511a194dd01dbe099584fd1a (patch) | |
tree | fd0bcea490dd81327ddfbb31e215439672c9a068 /src/math/sincos.go | |
parent | Initial commit. (diff) | |
download | golang-1.16-73df946d56c74384511a194dd01dbe099584fd1a.tar.xz golang-1.16-73df946d56c74384511a194dd01dbe099584fd1a.zip |
Adding upstream version 1.16.10.upstream/1.16.10upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/math/sincos.go')
-rw-r--r-- | src/math/sincos.go | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/src/math/sincos.go b/src/math/sincos.go new file mode 100644 index 0000000..5c5726f --- /dev/null +++ b/src/math/sincos.go @@ -0,0 +1,72 @@ +// Copyright 2010 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package math + +// Coefficients _sin[] and _cos[] are found in pkg/math/sin.go. + +// Sincos returns Sin(x), Cos(x). +// +// Special cases are: +// Sincos(±0) = ±0, 1 +// Sincos(±Inf) = NaN, NaN +// Sincos(NaN) = NaN, NaN +func Sincos(x float64) (sin, cos float64) { + const ( + PI4A = 7.85398125648498535156e-1 // 0x3fe921fb40000000, Pi/4 split into three parts + PI4B = 3.77489470793079817668e-8 // 0x3e64442d00000000, + PI4C = 2.69515142907905952645e-15 // 0x3ce8469898cc5170, + ) + // special cases + switch { + case x == 0: + return x, 1 // return ±0.0, 1.0 + case IsNaN(x) || IsInf(x, 0): + return NaN(), NaN() + } + + // make argument positive + sinSign, cosSign := false, false + if x < 0 { + x = -x + sinSign = true + } + + var j uint64 + var y, z float64 + if x >= reduceThreshold { + j, z = trigReduce(x) + } else { + j = uint64(x * (4 / Pi)) // integer part of x/(Pi/4), as integer for tests on the phase angle + y = float64(j) // integer part of x/(Pi/4), as float + + if j&1 == 1 { // map zeros to origin + j++ + y++ + } + j &= 7 // octant modulo 2Pi radians (360 degrees) + z = ((x - y*PI4A) - y*PI4B) - y*PI4C // Extended precision modular arithmetic + } + if j > 3 { // reflect in x axis + j -= 4 + sinSign, cosSign = !sinSign, !cosSign + } + if j > 1 { + cosSign = !cosSign + } + + zz := z * z + cos = 1.0 - 0.5*zz + zz*zz*((((((_cos[0]*zz)+_cos[1])*zz+_cos[2])*zz+_cos[3])*zz+_cos[4])*zz+_cos[5]) + sin = z + z*zz*((((((_sin[0]*zz)+_sin[1])*zz+_sin[2])*zz+_sin[3])*zz+_sin[4])*zz+_sin[5]) + if j == 1 || j == 2 { + sin, cos = cos, sin + } + if cosSign { + cos = -cos + } + if sinSign { + sin = -sin + } + return +} |