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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 13:14:23 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 13:14:23 +0000
commit73df946d56c74384511a194dd01dbe099584fd1a (patch)
treefd0bcea490dd81327ddfbb31e215439672c9a068 /src/runtime/testdata/testwinlib
parentInitial commit. (diff)
downloadgolang-1.16-73df946d56c74384511a194dd01dbe099584fd1a.tar.xz
golang-1.16-73df946d56c74384511a194dd01dbe099584fd1a.zip
Adding upstream version 1.16.10.upstream/1.16.10upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/runtime/testdata/testwinlib')
-rw-r--r--src/runtime/testdata/testwinlib/main.c57
-rw-r--r--src/runtime/testdata/testwinlib/main.go28
2 files changed, 85 insertions, 0 deletions
diff --git a/src/runtime/testdata/testwinlib/main.c b/src/runtime/testdata/testwinlib/main.c
new file mode 100644
index 0000000..e84a32f
--- /dev/null
+++ b/src/runtime/testdata/testwinlib/main.c
@@ -0,0 +1,57 @@
+#include <stdio.h>
+#include <windows.h>
+#include "testwinlib.h"
+
+int exceptionCount;
+int continueCount;
+LONG WINAPI customExceptionHandlder(struct _EXCEPTION_POINTERS *ExceptionInfo)
+{
+ if (ExceptionInfo->ExceptionRecord->ExceptionCode == EXCEPTION_BREAKPOINT)
+ {
+ exceptionCount++;
+ // prepare context to resume execution
+ CONTEXT *c = ExceptionInfo->ContextRecord;
+ c->Rip = *(ULONG_PTR *)c->Rsp;
+ c->Rsp += 8;
+ return EXCEPTION_CONTINUE_EXECUTION;
+ }
+ return EXCEPTION_CONTINUE_SEARCH;
+}
+LONG WINAPI customContinueHandlder(struct _EXCEPTION_POINTERS *ExceptionInfo)
+{
+ if (ExceptionInfo->ExceptionRecord->ExceptionCode == EXCEPTION_BREAKPOINT)
+ {
+ continueCount++;
+ return EXCEPTION_CONTINUE_EXECUTION;
+ }
+ return EXCEPTION_CONTINUE_SEARCH;
+}
+
+void throwFromC()
+{
+ DebugBreak();
+}
+int main()
+{
+ // simulate a "lazily" attached debugger, by calling some go code before attaching the exception/continue handler
+ Dummy();
+ exceptionCount = 0;
+ continueCount = 0;
+ void *exceptionHandlerHandle = AddVectoredExceptionHandler(0, customExceptionHandlder);
+ if (NULL == exceptionHandlerHandle)
+ {
+ printf("cannot add vectored exception handler\n");
+ return 2;
+ }
+ void *continueHandlerHandle = AddVectoredContinueHandler(0, customContinueHandlder);
+ if (NULL == continueHandlerHandle)
+ {
+ printf("cannot add vectored continue handler\n");
+ return 2;
+ }
+ CallMeBack(throwFromC);
+ RemoveVectoredContinueHandler(continueHandlerHandle);
+ RemoveVectoredExceptionHandler(exceptionHandlerHandle);
+ printf("exceptionCount: %d\ncontinueCount: %d\n", exceptionCount, continueCount);
+ return 0;
+} \ No newline at end of file
diff --git a/src/runtime/testdata/testwinlib/main.go b/src/runtime/testdata/testwinlib/main.go
new file mode 100644
index 0000000..400eaa1
--- /dev/null
+++ b/src/runtime/testdata/testwinlib/main.go
@@ -0,0 +1,28 @@
+// +build windows,cgo
+
+package main
+
+// #include <windows.h>
+// typedef void(*callmeBackFunc)();
+// static void bridgeCallback(callmeBackFunc callback) {
+// callback();
+//}
+import "C"
+
+// CallMeBack call backs C code.
+//export CallMeBack
+func CallMeBack(callback C.callmeBackFunc) {
+ C.bridgeCallback(callback)
+}
+
+// Dummy is called by the C code before registering the exception/continue handlers simulating a debugger.
+// This makes sure that the Go runtime's lastcontinuehandler is reached before the C continue handler and thus,
+// validate that it does not crash the program before another handler could take an action.
+// The idea here is to reproduce what happens when you attach a debugger to a running program.
+// It also simulate the behavior of the .Net debugger, which register its exception/continue handlers lazily.
+//export Dummy
+func Dummy() int {
+ return 42
+}
+
+func main() {}