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-rw-r--r--src/math/big/floatexample_test.go141
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diff --git a/src/math/big/floatexample_test.go b/src/math/big/floatexample_test.go
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+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package big_test
+
+import (
+ "fmt"
+ "math"
+ "math/big"
+)
+
+func ExampleFloat_Add() {
+ // Operate on numbers of different precision.
+ var x, y, z big.Float
+ x.SetInt64(1000) // x is automatically set to 64bit precision
+ y.SetFloat64(2.718281828) // y is automatically set to 53bit precision
+ z.SetPrec(32)
+ z.Add(&x, &y)
+ fmt.Printf("x = %.10g (%s, prec = %d, acc = %s)\n", &x, x.Text('p', 0), x.Prec(), x.Acc())
+ fmt.Printf("y = %.10g (%s, prec = %d, acc = %s)\n", &y, y.Text('p', 0), y.Prec(), y.Acc())
+ fmt.Printf("z = %.10g (%s, prec = %d, acc = %s)\n", &z, z.Text('p', 0), z.Prec(), z.Acc())
+ // Output:
+ // x = 1000 (0x.fap+10, prec = 64, acc = Exact)
+ // y = 2.718281828 (0x.adf85458248cd8p+2, prec = 53, acc = Exact)
+ // z = 1002.718282 (0x.faadf854p+10, prec = 32, acc = Below)
+}
+
+func ExampleFloat_shift() {
+ // Implement Float "shift" by modifying the (binary) exponents directly.
+ for s := -5; s <= 5; s++ {
+ x := big.NewFloat(0.5)
+ x.SetMantExp(x, x.MantExp(nil)+s) // shift x by s
+ fmt.Println(x)
+ }
+ // Output:
+ // 0.015625
+ // 0.03125
+ // 0.0625
+ // 0.125
+ // 0.25
+ // 0.5
+ // 1
+ // 2
+ // 4
+ // 8
+ // 16
+}
+
+func ExampleFloat_Cmp() {
+ inf := math.Inf(1)
+ zero := 0.0
+
+ operands := []float64{-inf, -1.2, -zero, 0, +1.2, +inf}
+
+ fmt.Println(" x y cmp")
+ fmt.Println("---------------")
+ for _, x64 := range operands {
+ x := big.NewFloat(x64)
+ for _, y64 := range operands {
+ y := big.NewFloat(y64)
+ fmt.Printf("%4g %4g %3d\n", x, y, x.Cmp(y))
+ }
+ fmt.Println()
+ }
+
+ // Output:
+ // x y cmp
+ // ---------------
+ // -Inf -Inf 0
+ // -Inf -1.2 -1
+ // -Inf -0 -1
+ // -Inf 0 -1
+ // -Inf 1.2 -1
+ // -Inf +Inf -1
+ //
+ // -1.2 -Inf 1
+ // -1.2 -1.2 0
+ // -1.2 -0 -1
+ // -1.2 0 -1
+ // -1.2 1.2 -1
+ // -1.2 +Inf -1
+ //
+ // -0 -Inf 1
+ // -0 -1.2 1
+ // -0 -0 0
+ // -0 0 0
+ // -0 1.2 -1
+ // -0 +Inf -1
+ //
+ // 0 -Inf 1
+ // 0 -1.2 1
+ // 0 -0 0
+ // 0 0 0
+ // 0 1.2 -1
+ // 0 +Inf -1
+ //
+ // 1.2 -Inf 1
+ // 1.2 -1.2 1
+ // 1.2 -0 1
+ // 1.2 0 1
+ // 1.2 1.2 0
+ // 1.2 +Inf -1
+ //
+ // +Inf -Inf 1
+ // +Inf -1.2 1
+ // +Inf -0 1
+ // +Inf 0 1
+ // +Inf 1.2 1
+ // +Inf +Inf 0
+}
+
+func ExampleRoundingMode() {
+ operands := []float64{2.6, 2.5, 2.1, -2.1, -2.5, -2.6}
+
+ fmt.Print(" x")
+ for mode := big.ToNearestEven; mode <= big.ToPositiveInf; mode++ {
+ fmt.Printf(" %s", mode)
+ }
+ fmt.Println()
+
+ for _, f64 := range operands {
+ fmt.Printf("%4g", f64)
+ for mode := big.ToNearestEven; mode <= big.ToPositiveInf; mode++ {
+ // sample operands above require 2 bits to represent mantissa
+ // set binary precision to 2 to round them to integer values
+ f := new(big.Float).SetPrec(2).SetMode(mode).SetFloat64(f64)
+ fmt.Printf(" %*g", len(mode.String()), f)
+ }
+ fmt.Println()
+ }
+
+ // Output:
+ // x ToNearestEven ToNearestAway ToZero AwayFromZero ToNegativeInf ToPositiveInf
+ // 2.6 3 3 2 3 2 3
+ // 2.5 2 3 2 3 2 3
+ // 2.1 2 2 2 3 2 3
+ // -2.1 -2 -2 -2 -3 -3 -2
+ // -2.5 -2 -3 -2 -3 -3 -2
+ // -2.6 -3 -3 -2 -3 -3 -2
+}