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+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// HTTP server. See RFC 7230 through 7235.
+
+package http
+
+import (
+ "bufio"
+ "bytes"
+ "context"
+ "crypto/tls"
+ "errors"
+ "fmt"
+ "io"
+ "log"
+ "math/rand"
+ "net"
+ "net/textproto"
+ "net/url"
+ urlpkg "net/url"
+ "os"
+ "path"
+ "runtime"
+ "sort"
+ "strconv"
+ "strings"
+ "sync"
+ "sync/atomic"
+ "time"
+
+ "golang.org/x/net/http/httpguts"
+)
+
+// Errors used by the HTTP server.
+var (
+ // ErrBodyNotAllowed is returned by ResponseWriter.Write calls
+ // when the HTTP method or response code does not permit a
+ // body.
+ ErrBodyNotAllowed = errors.New("http: request method or response status code does not allow body")
+
+ // ErrHijacked is returned by ResponseWriter.Write calls when
+ // the underlying connection has been hijacked using the
+ // Hijacker interface. A zero-byte write on a hijacked
+ // connection will return ErrHijacked without any other side
+ // effects.
+ ErrHijacked = errors.New("http: connection has been hijacked")
+
+ // ErrContentLength is returned by ResponseWriter.Write calls
+ // when a Handler set a Content-Length response header with a
+ // declared size and then attempted to write more bytes than
+ // declared.
+ ErrContentLength = errors.New("http: wrote more than the declared Content-Length")
+
+ // Deprecated: ErrWriteAfterFlush is no longer returned by
+ // anything in the net/http package. Callers should not
+ // compare errors against this variable.
+ ErrWriteAfterFlush = errors.New("unused")
+)
+
+// A Handler responds to an HTTP request.
+//
+// ServeHTTP should write reply headers and data to the ResponseWriter
+// and then return. Returning signals that the request is finished; it
+// is not valid to use the ResponseWriter or read from the
+// Request.Body after or concurrently with the completion of the
+// ServeHTTP call.
+//
+// Depending on the HTTP client software, HTTP protocol version, and
+// any intermediaries between the client and the Go server, it may not
+// be possible to read from the Request.Body after writing to the
+// ResponseWriter. Cautious handlers should read the Request.Body
+// first, and then reply.
+//
+// Except for reading the body, handlers should not modify the
+// provided Request.
+//
+// If ServeHTTP panics, the server (the caller of ServeHTTP) assumes
+// that the effect of the panic was isolated to the active request.
+// It recovers the panic, logs a stack trace to the server error log,
+// and either closes the network connection or sends an HTTP/2
+// RST_STREAM, depending on the HTTP protocol. To abort a handler so
+// the client sees an interrupted response but the server doesn't log
+// an error, panic with the value ErrAbortHandler.
+type Handler interface {
+ ServeHTTP(ResponseWriter, *Request)
+}
+
+// A ResponseWriter interface is used by an HTTP handler to
+// construct an HTTP response.
+//
+// A ResponseWriter may not be used after the Handler.ServeHTTP method
+// has returned.
+type ResponseWriter interface {
+ // Header returns the header map that will be sent by
+ // WriteHeader. The Header map also is the mechanism with which
+ // Handlers can set HTTP trailers.
+ //
+ // Changing the header map after a call to WriteHeader (or
+ // Write) has no effect unless the modified headers are
+ // trailers.
+ //
+ // There are two ways to set Trailers. The preferred way is to
+ // predeclare in the headers which trailers you will later
+ // send by setting the "Trailer" header to the names of the
+ // trailer keys which will come later. In this case, those
+ // keys of the Header map are treated as if they were
+ // trailers. See the example. The second way, for trailer
+ // keys not known to the Handler until after the first Write,
+ // is to prefix the Header map keys with the TrailerPrefix
+ // constant value. See TrailerPrefix.
+ //
+ // To suppress automatic response headers (such as "Date"), set
+ // their value to nil.
+ Header() Header
+
+ // Write writes the data to the connection as part of an HTTP reply.
+ //
+ // If WriteHeader has not yet been called, Write calls
+ // WriteHeader(http.StatusOK) before writing the data. If the Header
+ // does not contain a Content-Type line, Write adds a Content-Type set
+ // to the result of passing the initial 512 bytes of written data to
+ // DetectContentType. Additionally, if the total size of all written
+ // data is under a few KB and there are no Flush calls, the
+ // Content-Length header is added automatically.
+ //
+ // Depending on the HTTP protocol version and the client, calling
+ // Write or WriteHeader may prevent future reads on the
+ // Request.Body. For HTTP/1.x requests, handlers should read any
+ // needed request body data before writing the response. Once the
+ // headers have been flushed (due to either an explicit Flusher.Flush
+ // call or writing enough data to trigger a flush), the request body
+ // may be unavailable. For HTTP/2 requests, the Go HTTP server permits
+ // handlers to continue to read the request body while concurrently
+ // writing the response. However, such behavior may not be supported
+ // by all HTTP/2 clients. Handlers should read before writing if
+ // possible to maximize compatibility.
+ Write([]byte) (int, error)
+
+ // WriteHeader sends an HTTP response header with the provided
+ // status code.
+ //
+ // If WriteHeader is not called explicitly, the first call to Write
+ // will trigger an implicit WriteHeader(http.StatusOK).
+ // Thus explicit calls to WriteHeader are mainly used to
+ // send error codes.
+ //
+ // The provided code must be a valid HTTP 1xx-5xx status code.
+ // Only one header may be written. Go does not currently
+ // support sending user-defined 1xx informational headers,
+ // with the exception of 100-continue response header that the
+ // Server sends automatically when the Request.Body is read.
+ WriteHeader(statusCode int)
+}
+
+// The Flusher interface is implemented by ResponseWriters that allow
+// an HTTP handler to flush buffered data to the client.
+//
+// The default HTTP/1.x and HTTP/2 ResponseWriter implementations
+// support Flusher, but ResponseWriter wrappers may not. Handlers
+// should always test for this ability at runtime.
+//
+// Note that even for ResponseWriters that support Flush,
+// if the client is connected through an HTTP proxy,
+// the buffered data may not reach the client until the response
+// completes.
+type Flusher interface {
+ // Flush sends any buffered data to the client.
+ Flush()
+}
+
+// The Hijacker interface is implemented by ResponseWriters that allow
+// an HTTP handler to take over the connection.
+//
+// The default ResponseWriter for HTTP/1.x connections supports
+// Hijacker, but HTTP/2 connections intentionally do not.
+// ResponseWriter wrappers may also not support Hijacker. Handlers
+// should always test for this ability at runtime.
+type Hijacker interface {
+ // Hijack lets the caller take over the connection.
+ // After a call to Hijack the HTTP server library
+ // will not do anything else with the connection.
+ //
+ // It becomes the caller's responsibility to manage
+ // and close the connection.
+ //
+ // The returned net.Conn may have read or write deadlines
+ // already set, depending on the configuration of the
+ // Server. It is the caller's responsibility to set
+ // or clear those deadlines as needed.
+ //
+ // The returned bufio.Reader may contain unprocessed buffered
+ // data from the client.
+ //
+ // After a call to Hijack, the original Request.Body must not
+ // be used. The original Request's Context remains valid and
+ // is not canceled until the Request's ServeHTTP method
+ // returns.
+ Hijack() (net.Conn, *bufio.ReadWriter, error)
+}
+
+// The CloseNotifier interface is implemented by ResponseWriters which
+// allow detecting when the underlying connection has gone away.
+//
+// This mechanism can be used to cancel long operations on the server
+// if the client has disconnected before the response is ready.
+//
+// Deprecated: the CloseNotifier interface predates Go's context package.
+// New code should use Request.Context instead.
+type CloseNotifier interface {
+ // CloseNotify returns a channel that receives at most a
+ // single value (true) when the client connection has gone
+ // away.
+ //
+ // CloseNotify may wait to notify until Request.Body has been
+ // fully read.
+ //
+ // After the Handler has returned, there is no guarantee
+ // that the channel receives a value.
+ //
+ // If the protocol is HTTP/1.1 and CloseNotify is called while
+ // processing an idempotent request (such a GET) while
+ // HTTP/1.1 pipelining is in use, the arrival of a subsequent
+ // pipelined request may cause a value to be sent on the
+ // returned channel. In practice HTTP/1.1 pipelining is not
+ // enabled in browsers and not seen often in the wild. If this
+ // is a problem, use HTTP/2 or only use CloseNotify on methods
+ // such as POST.
+ CloseNotify() <-chan bool
+}
+
+var (
+ // ServerContextKey is a context key. It can be used in HTTP
+ // handlers with Context.Value to access the server that
+ // started the handler. The associated value will be of
+ // type *Server.
+ ServerContextKey = &contextKey{"http-server"}
+
+ // LocalAddrContextKey is a context key. It can be used in
+ // HTTP handlers with Context.Value to access the local
+ // address the connection arrived on.
+ // The associated value will be of type net.Addr.
+ LocalAddrContextKey = &contextKey{"local-addr"}
+)
+
+// A conn represents the server side of an HTTP connection.
+type conn struct {
+ // server is the server on which the connection arrived.
+ // Immutable; never nil.
+ server *Server
+
+ // cancelCtx cancels the connection-level context.
+ cancelCtx context.CancelFunc
+
+ // rwc is the underlying network connection.
+ // This is never wrapped by other types and is the value given out
+ // to CloseNotifier callers. It is usually of type *net.TCPConn or
+ // *tls.Conn.
+ rwc net.Conn
+
+ // remoteAddr is rwc.RemoteAddr().String(). It is not populated synchronously
+ // inside the Listener's Accept goroutine, as some implementations block.
+ // It is populated immediately inside the (*conn).serve goroutine.
+ // This is the value of a Handler's (*Request).RemoteAddr.
+ remoteAddr string
+
+ // tlsState is the TLS connection state when using TLS.
+ // nil means not TLS.
+ tlsState *tls.ConnectionState
+
+ // werr is set to the first write error to rwc.
+ // It is set via checkConnErrorWriter{w}, where bufw writes.
+ werr error
+
+ // r is bufr's read source. It's a wrapper around rwc that provides
+ // io.LimitedReader-style limiting (while reading request headers)
+ // and functionality to support CloseNotifier. See *connReader docs.
+ r *connReader
+
+ // bufr reads from r.
+ bufr *bufio.Reader
+
+ // bufw writes to checkConnErrorWriter{c}, which populates werr on error.
+ bufw *bufio.Writer
+
+ // lastMethod is the method of the most recent request
+ // on this connection, if any.
+ lastMethod string
+
+ curReq atomic.Value // of *response (which has a Request in it)
+
+ curState struct{ atomic uint64 } // packed (unixtime<<8|uint8(ConnState))
+
+ // mu guards hijackedv
+ mu sync.Mutex
+
+ // hijackedv is whether this connection has been hijacked
+ // by a Handler with the Hijacker interface.
+ // It is guarded by mu.
+ hijackedv bool
+}
+
+func (c *conn) hijacked() bool {
+ c.mu.Lock()
+ defer c.mu.Unlock()
+ return c.hijackedv
+}
+
+// c.mu must be held.
+func (c *conn) hijackLocked() (rwc net.Conn, buf *bufio.ReadWriter, err error) {
+ if c.hijackedv {
+ return nil, nil, ErrHijacked
+ }
+ c.r.abortPendingRead()
+
+ c.hijackedv = true
+ rwc = c.rwc
+ rwc.SetDeadline(time.Time{})
+
+ buf = bufio.NewReadWriter(c.bufr, bufio.NewWriter(rwc))
+ if c.r.hasByte {
+ if _, err := c.bufr.Peek(c.bufr.Buffered() + 1); err != nil {
+ return nil, nil, fmt.Errorf("unexpected Peek failure reading buffered byte: %v", err)
+ }
+ }
+ c.setState(rwc, StateHijacked, runHooks)
+ return
+}
+
+// This should be >= 512 bytes for DetectContentType,
+// but otherwise it's somewhat arbitrary.
+const bufferBeforeChunkingSize = 2048
+
+// chunkWriter writes to a response's conn buffer, and is the writer
+// wrapped by the response.bufw buffered writer.
+//
+// chunkWriter also is responsible for finalizing the Header, including
+// conditionally setting the Content-Type and setting a Content-Length
+// in cases where the handler's final output is smaller than the buffer
+// size. It also conditionally adds chunk headers, when in chunking mode.
+//
+// See the comment above (*response).Write for the entire write flow.
+type chunkWriter struct {
+ res *response
+
+ // header is either nil or a deep clone of res.handlerHeader
+ // at the time of res.writeHeader, if res.writeHeader is
+ // called and extra buffering is being done to calculate
+ // Content-Type and/or Content-Length.
+ header Header
+
+ // wroteHeader tells whether the header's been written to "the
+ // wire" (or rather: w.conn.buf). this is unlike
+ // (*response).wroteHeader, which tells only whether it was
+ // logically written.
+ wroteHeader bool
+
+ // set by the writeHeader method:
+ chunking bool // using chunked transfer encoding for reply body
+}
+
+var (
+ crlf = []byte("\r\n")
+ colonSpace = []byte(": ")
+)
+
+func (cw *chunkWriter) Write(p []byte) (n int, err error) {
+ if !cw.wroteHeader {
+ cw.writeHeader(p)
+ }
+ if cw.res.req.Method == "HEAD" {
+ // Eat writes.
+ return len(p), nil
+ }
+ if cw.chunking {
+ _, err = fmt.Fprintf(cw.res.conn.bufw, "%x\r\n", len(p))
+ if err != nil {
+ cw.res.conn.rwc.Close()
+ return
+ }
+ }
+ n, err = cw.res.conn.bufw.Write(p)
+ if cw.chunking && err == nil {
+ _, err = cw.res.conn.bufw.Write(crlf)
+ }
+ if err != nil {
+ cw.res.conn.rwc.Close()
+ }
+ return
+}
+
+func (cw *chunkWriter) flush() {
+ if !cw.wroteHeader {
+ cw.writeHeader(nil)
+ }
+ cw.res.conn.bufw.Flush()
+}
+
+func (cw *chunkWriter) close() {
+ if !cw.wroteHeader {
+ cw.writeHeader(nil)
+ }
+ if cw.chunking {
+ bw := cw.res.conn.bufw // conn's bufio writer
+ // zero chunk to mark EOF
+ bw.WriteString("0\r\n")
+ if trailers := cw.res.finalTrailers(); trailers != nil {
+ trailers.Write(bw) // the writer handles noting errors
+ }
+ // final blank line after the trailers (whether
+ // present or not)
+ bw.WriteString("\r\n")
+ }
+}
+
+// A response represents the server side of an HTTP response.
+type response struct {
+ conn *conn
+ req *Request // request for this response
+ reqBody io.ReadCloser
+ cancelCtx context.CancelFunc // when ServeHTTP exits
+ wroteHeader bool // reply header has been (logically) written
+ wroteContinue bool // 100 Continue response was written
+ wants10KeepAlive bool // HTTP/1.0 w/ Connection "keep-alive"
+ wantsClose bool // HTTP request has Connection "close"
+
+ // canWriteContinue is a boolean value accessed as an atomic int32
+ // that says whether or not a 100 Continue header can be written
+ // to the connection.
+ // writeContinueMu must be held while writing the header.
+ // These two fields together synchronize the body reader
+ // (the expectContinueReader, which wants to write 100 Continue)
+ // against the main writer.
+ canWriteContinue atomicBool
+ writeContinueMu sync.Mutex
+
+ w *bufio.Writer // buffers output in chunks to chunkWriter
+ cw chunkWriter
+
+ // handlerHeader is the Header that Handlers get access to,
+ // which may be retained and mutated even after WriteHeader.
+ // handlerHeader is copied into cw.header at WriteHeader
+ // time, and privately mutated thereafter.
+ handlerHeader Header
+ calledHeader bool // handler accessed handlerHeader via Header
+
+ written int64 // number of bytes written in body
+ contentLength int64 // explicitly-declared Content-Length; or -1
+ status int // status code passed to WriteHeader
+
+ // close connection after this reply. set on request and
+ // updated after response from handler if there's a
+ // "Connection: keep-alive" response header and a
+ // Content-Length.
+ closeAfterReply bool
+
+ // requestBodyLimitHit is set by requestTooLarge when
+ // maxBytesReader hits its max size. It is checked in
+ // WriteHeader, to make sure we don't consume the
+ // remaining request body to try to advance to the next HTTP
+ // request. Instead, when this is set, we stop reading
+ // subsequent requests on this connection and stop reading
+ // input from it.
+ requestBodyLimitHit bool
+
+ // trailers are the headers to be sent after the handler
+ // finishes writing the body. This field is initialized from
+ // the Trailer response header when the response header is
+ // written.
+ trailers []string
+
+ handlerDone atomicBool // set true when the handler exits
+
+ // Buffers for Date, Content-Length, and status code
+ dateBuf [len(TimeFormat)]byte
+ clenBuf [10]byte
+ statusBuf [3]byte
+
+ // closeNotifyCh is the channel returned by CloseNotify.
+ // TODO(bradfitz): this is currently (for Go 1.8) always
+ // non-nil. Make this lazily-created again as it used to be?
+ closeNotifyCh chan bool
+ didCloseNotify int32 // atomic (only 0->1 winner should send)
+}
+
+// TrailerPrefix is a magic prefix for ResponseWriter.Header map keys
+// that, if present, signals that the map entry is actually for
+// the response trailers, and not the response headers. The prefix
+// is stripped after the ServeHTTP call finishes and the values are
+// sent in the trailers.
+//
+// This mechanism is intended only for trailers that are not known
+// prior to the headers being written. If the set of trailers is fixed
+// or known before the header is written, the normal Go trailers mechanism
+// is preferred:
+// https://golang.org/pkg/net/http/#ResponseWriter
+// https://golang.org/pkg/net/http/#example_ResponseWriter_trailers
+const TrailerPrefix = "Trailer:"
+
+// finalTrailers is called after the Handler exits and returns a non-nil
+// value if the Handler set any trailers.
+func (w *response) finalTrailers() Header {
+ var t Header
+ for k, vv := range w.handlerHeader {
+ if strings.HasPrefix(k, TrailerPrefix) {
+ if t == nil {
+ t = make(Header)
+ }
+ t[strings.TrimPrefix(k, TrailerPrefix)] = vv
+ }
+ }
+ for _, k := range w.trailers {
+ if t == nil {
+ t = make(Header)
+ }
+ for _, v := range w.handlerHeader[k] {
+ t.Add(k, v)
+ }
+ }
+ return t
+}
+
+type atomicBool int32
+
+func (b *atomicBool) isSet() bool { return atomic.LoadInt32((*int32)(b)) != 0 }
+func (b *atomicBool) setTrue() { atomic.StoreInt32((*int32)(b), 1) }
+func (b *atomicBool) setFalse() { atomic.StoreInt32((*int32)(b), 0) }
+
+// declareTrailer is called for each Trailer header when the
+// response header is written. It notes that a header will need to be
+// written in the trailers at the end of the response.
+func (w *response) declareTrailer(k string) {
+ k = CanonicalHeaderKey(k)
+ if !httpguts.ValidTrailerHeader(k) {
+ // Forbidden by RFC 7230, section 4.1.2
+ return
+ }
+ w.trailers = append(w.trailers, k)
+}
+
+// requestTooLarge is called by maxBytesReader when too much input has
+// been read from the client.
+func (w *response) requestTooLarge() {
+ w.closeAfterReply = true
+ w.requestBodyLimitHit = true
+ if !w.wroteHeader {
+ w.Header().Set("Connection", "close")
+ }
+}
+
+// needsSniff reports whether a Content-Type still needs to be sniffed.
+func (w *response) needsSniff() bool {
+ _, haveType := w.handlerHeader["Content-Type"]
+ return !w.cw.wroteHeader && !haveType && w.written < sniffLen
+}
+
+// writerOnly hides an io.Writer value's optional ReadFrom method
+// from io.Copy.
+type writerOnly struct {
+ io.Writer
+}
+
+// ReadFrom is here to optimize copying from an *os.File regular file
+// to a *net.TCPConn with sendfile, or from a supported src type such
+// as a *net.TCPConn on Linux with splice.
+func (w *response) ReadFrom(src io.Reader) (n int64, err error) {
+ bufp := copyBufPool.Get().(*[]byte)
+ buf := *bufp
+ defer copyBufPool.Put(bufp)
+
+ // Our underlying w.conn.rwc is usually a *TCPConn (with its
+ // own ReadFrom method). If not, just fall back to the normal
+ // copy method.
+ rf, ok := w.conn.rwc.(io.ReaderFrom)
+ if !ok {
+ return io.CopyBuffer(writerOnly{w}, src, buf)
+ }
+
+ // Copy the first sniffLen bytes before switching to ReadFrom.
+ // This ensures we don't start writing the response before the
+ // source is available (see golang.org/issue/5660) and provides
+ // enough bytes to perform Content-Type sniffing when required.
+ if !w.cw.wroteHeader {
+ n0, err := io.CopyBuffer(writerOnly{w}, io.LimitReader(src, sniffLen), buf)
+ n += n0
+ if err != nil || n0 < sniffLen {
+ return n, err
+ }
+ }
+
+ w.w.Flush() // get rid of any previous writes
+ w.cw.flush() // make sure Header is written; flush data to rwc
+
+ // Now that cw has been flushed, its chunking field is guaranteed initialized.
+ if !w.cw.chunking && w.bodyAllowed() {
+ n0, err := rf.ReadFrom(src)
+ n += n0
+ w.written += n0
+ return n, err
+ }
+
+ n0, err := io.CopyBuffer(writerOnly{w}, src, buf)
+ n += n0
+ return n, err
+}
+
+// debugServerConnections controls whether all server connections are wrapped
+// with a verbose logging wrapper.
+const debugServerConnections = false
+
+// Create new connection from rwc.
+func (srv *Server) newConn(rwc net.Conn) *conn {
+ c := &conn{
+ server: srv,
+ rwc: rwc,
+ }
+ if debugServerConnections {
+ c.rwc = newLoggingConn("server", c.rwc)
+ }
+ return c
+}
+
+type readResult struct {
+ _ incomparable
+ n int
+ err error
+ b byte // byte read, if n == 1
+}
+
+// connReader is the io.Reader wrapper used by *conn. It combines a
+// selectively-activated io.LimitedReader (to bound request header
+// read sizes) with support for selectively keeping an io.Reader.Read
+// call blocked in a background goroutine to wait for activity and
+// trigger a CloseNotifier channel.
+type connReader struct {
+ conn *conn
+
+ mu sync.Mutex // guards following
+ hasByte bool
+ byteBuf [1]byte
+ cond *sync.Cond
+ inRead bool
+ aborted bool // set true before conn.rwc deadline is set to past
+ remain int64 // bytes remaining
+}
+
+func (cr *connReader) lock() {
+ cr.mu.Lock()
+ if cr.cond == nil {
+ cr.cond = sync.NewCond(&cr.mu)
+ }
+}
+
+func (cr *connReader) unlock() { cr.mu.Unlock() }
+
+func (cr *connReader) startBackgroundRead() {
+ cr.lock()
+ defer cr.unlock()
+ if cr.inRead {
+ panic("invalid concurrent Body.Read call")
+ }
+ if cr.hasByte {
+ return
+ }
+ cr.inRead = true
+ cr.conn.rwc.SetReadDeadline(time.Time{})
+ go cr.backgroundRead()
+}
+
+func (cr *connReader) backgroundRead() {
+ n, err := cr.conn.rwc.Read(cr.byteBuf[:])
+ cr.lock()
+ if n == 1 {
+ cr.hasByte = true
+ // We were past the end of the previous request's body already
+ // (since we wouldn't be in a background read otherwise), so
+ // this is a pipelined HTTP request. Prior to Go 1.11 we used to
+ // send on the CloseNotify channel and cancel the context here,
+ // but the behavior was documented as only "may", and we only
+ // did that because that's how CloseNotify accidentally behaved
+ // in very early Go releases prior to context support. Once we
+ // added context support, people used a Handler's
+ // Request.Context() and passed it along. Having that context
+ // cancel on pipelined HTTP requests caused problems.
+ // Fortunately, almost nothing uses HTTP/1.x pipelining.
+ // Unfortunately, apt-get does, or sometimes does.
+ // New Go 1.11 behavior: don't fire CloseNotify or cancel
+ // contexts on pipelined requests. Shouldn't affect people, but
+ // fixes cases like Issue 23921. This does mean that a client
+ // closing their TCP connection after sending a pipelined
+ // request won't cancel the context, but we'll catch that on any
+ // write failure (in checkConnErrorWriter.Write).
+ // If the server never writes, yes, there are still contrived
+ // server & client behaviors where this fails to ever cancel the
+ // context, but that's kinda why HTTP/1.x pipelining died
+ // anyway.
+ }
+ if ne, ok := err.(net.Error); ok && cr.aborted && ne.Timeout() {
+ // Ignore this error. It's the expected error from
+ // another goroutine calling abortPendingRead.
+ } else if err != nil {
+ cr.handleReadError(err)
+ }
+ cr.aborted = false
+ cr.inRead = false
+ cr.unlock()
+ cr.cond.Broadcast()
+}
+
+func (cr *connReader) abortPendingRead() {
+ cr.lock()
+ defer cr.unlock()
+ if !cr.inRead {
+ return
+ }
+ cr.aborted = true
+ cr.conn.rwc.SetReadDeadline(aLongTimeAgo)
+ for cr.inRead {
+ cr.cond.Wait()
+ }
+ cr.conn.rwc.SetReadDeadline(time.Time{})
+}
+
+func (cr *connReader) setReadLimit(remain int64) { cr.remain = remain }
+func (cr *connReader) setInfiniteReadLimit() { cr.remain = maxInt64 }
+func (cr *connReader) hitReadLimit() bool { return cr.remain <= 0 }
+
+// handleReadError is called whenever a Read from the client returns a
+// non-nil error.
+//
+// The provided non-nil err is almost always io.EOF or a "use of
+// closed network connection". In any case, the error is not
+// particularly interesting, except perhaps for debugging during
+// development. Any error means the connection is dead and we should
+// down its context.
+//
+// It may be called from multiple goroutines.
+func (cr *connReader) handleReadError(_ error) {
+ cr.conn.cancelCtx()
+ cr.closeNotify()
+}
+
+// may be called from multiple goroutines.
+func (cr *connReader) closeNotify() {
+ res, _ := cr.conn.curReq.Load().(*response)
+ if res != nil && atomic.CompareAndSwapInt32(&res.didCloseNotify, 0, 1) {
+ res.closeNotifyCh <- true
+ }
+}
+
+func (cr *connReader) Read(p []byte) (n int, err error) {
+ cr.lock()
+ if cr.inRead {
+ cr.unlock()
+ if cr.conn.hijacked() {
+ panic("invalid Body.Read call. After hijacked, the original Request must not be used")
+ }
+ panic("invalid concurrent Body.Read call")
+ }
+ if cr.hitReadLimit() {
+ cr.unlock()
+ return 0, io.EOF
+ }
+ if len(p) == 0 {
+ cr.unlock()
+ return 0, nil
+ }
+ if int64(len(p)) > cr.remain {
+ p = p[:cr.remain]
+ }
+ if cr.hasByte {
+ p[0] = cr.byteBuf[0]
+ cr.hasByte = false
+ cr.unlock()
+ return 1, nil
+ }
+ cr.inRead = true
+ cr.unlock()
+ n, err = cr.conn.rwc.Read(p)
+
+ cr.lock()
+ cr.inRead = false
+ if err != nil {
+ cr.handleReadError(err)
+ }
+ cr.remain -= int64(n)
+ cr.unlock()
+
+ cr.cond.Broadcast()
+ return n, err
+}
+
+var (
+ bufioReaderPool sync.Pool
+ bufioWriter2kPool sync.Pool
+ bufioWriter4kPool sync.Pool
+)
+
+var copyBufPool = sync.Pool{
+ New: func() interface{} {
+ b := make([]byte, 32*1024)
+ return &b
+ },
+}
+
+func bufioWriterPool(size int) *sync.Pool {
+ switch size {
+ case 2 << 10:
+ return &bufioWriter2kPool
+ case 4 << 10:
+ return &bufioWriter4kPool
+ }
+ return nil
+}
+
+func newBufioReader(r io.Reader) *bufio.Reader {
+ if v := bufioReaderPool.Get(); v != nil {
+ br := v.(*bufio.Reader)
+ br.Reset(r)
+ return br
+ }
+ // Note: if this reader size is ever changed, update
+ // TestHandlerBodyClose's assumptions.
+ return bufio.NewReader(r)
+}
+
+func putBufioReader(br *bufio.Reader) {
+ br.Reset(nil)
+ bufioReaderPool.Put(br)
+}
+
+func newBufioWriterSize(w io.Writer, size int) *bufio.Writer {
+ pool := bufioWriterPool(size)
+ if pool != nil {
+ if v := pool.Get(); v != nil {
+ bw := v.(*bufio.Writer)
+ bw.Reset(w)
+ return bw
+ }
+ }
+ return bufio.NewWriterSize(w, size)
+}
+
+func putBufioWriter(bw *bufio.Writer) {
+ bw.Reset(nil)
+ if pool := bufioWriterPool(bw.Available()); pool != nil {
+ pool.Put(bw)
+ }
+}
+
+// DefaultMaxHeaderBytes is the maximum permitted size of the headers
+// in an HTTP request.
+// This can be overridden by setting Server.MaxHeaderBytes.
+const DefaultMaxHeaderBytes = 1 << 20 // 1 MB
+
+func (srv *Server) maxHeaderBytes() int {
+ if srv.MaxHeaderBytes > 0 {
+ return srv.MaxHeaderBytes
+ }
+ return DefaultMaxHeaderBytes
+}
+
+func (srv *Server) initialReadLimitSize() int64 {
+ return int64(srv.maxHeaderBytes()) + 4096 // bufio slop
+}
+
+// wrapper around io.ReadCloser which on first read, sends an
+// HTTP/1.1 100 Continue header
+type expectContinueReader struct {
+ resp *response
+ readCloser io.ReadCloser
+ closed atomicBool
+ sawEOF atomicBool
+}
+
+func (ecr *expectContinueReader) Read(p []byte) (n int, err error) {
+ if ecr.closed.isSet() {
+ return 0, ErrBodyReadAfterClose
+ }
+ w := ecr.resp
+ if !w.wroteContinue && w.canWriteContinue.isSet() && !w.conn.hijacked() {
+ w.wroteContinue = true
+ w.writeContinueMu.Lock()
+ if w.canWriteContinue.isSet() {
+ w.conn.bufw.WriteString("HTTP/1.1 100 Continue\r\n\r\n")
+ w.conn.bufw.Flush()
+ w.canWriteContinue.setFalse()
+ }
+ w.writeContinueMu.Unlock()
+ }
+ n, err = ecr.readCloser.Read(p)
+ if err == io.EOF {
+ ecr.sawEOF.setTrue()
+ }
+ return
+}
+
+func (ecr *expectContinueReader) Close() error {
+ ecr.closed.setTrue()
+ return ecr.readCloser.Close()
+}
+
+// TimeFormat is the time format to use when generating times in HTTP
+// headers. It is like time.RFC1123 but hard-codes GMT as the time
+// zone. The time being formatted must be in UTC for Format to
+// generate the correct format.
+//
+// For parsing this time format, see ParseTime.
+const TimeFormat = "Mon, 02 Jan 2006 15:04:05 GMT"
+
+// appendTime is a non-allocating version of []byte(t.UTC().Format(TimeFormat))
+func appendTime(b []byte, t time.Time) []byte {
+ const days = "SunMonTueWedThuFriSat"
+ const months = "JanFebMarAprMayJunJulAugSepOctNovDec"
+
+ t = t.UTC()
+ yy, mm, dd := t.Date()
+ hh, mn, ss := t.Clock()
+ day := days[3*t.Weekday():]
+ mon := months[3*(mm-1):]
+
+ return append(b,
+ day[0], day[1], day[2], ',', ' ',
+ byte('0'+dd/10), byte('0'+dd%10), ' ',
+ mon[0], mon[1], mon[2], ' ',
+ byte('0'+yy/1000), byte('0'+(yy/100)%10), byte('0'+(yy/10)%10), byte('0'+yy%10), ' ',
+ byte('0'+hh/10), byte('0'+hh%10), ':',
+ byte('0'+mn/10), byte('0'+mn%10), ':',
+ byte('0'+ss/10), byte('0'+ss%10), ' ',
+ 'G', 'M', 'T')
+}
+
+var errTooLarge = errors.New("http: request too large")
+
+// Read next request from connection.
+func (c *conn) readRequest(ctx context.Context) (w *response, err error) {
+ if c.hijacked() {
+ return nil, ErrHijacked
+ }
+
+ var (
+ wholeReqDeadline time.Time // or zero if none
+ hdrDeadline time.Time // or zero if none
+ )
+ t0 := time.Now()
+ if d := c.server.readHeaderTimeout(); d != 0 {
+ hdrDeadline = t0.Add(d)
+ }
+ if d := c.server.ReadTimeout; d != 0 {
+ wholeReqDeadline = t0.Add(d)
+ }
+ c.rwc.SetReadDeadline(hdrDeadline)
+ if d := c.server.WriteTimeout; d != 0 {
+ defer func() {
+ c.rwc.SetWriteDeadline(time.Now().Add(d))
+ }()
+ }
+
+ c.r.setReadLimit(c.server.initialReadLimitSize())
+ if c.lastMethod == "POST" {
+ // RFC 7230 section 3 tolerance for old buggy clients.
+ peek, _ := c.bufr.Peek(4) // ReadRequest will get err below
+ c.bufr.Discard(numLeadingCRorLF(peek))
+ }
+ req, err := readRequest(c.bufr, keepHostHeader)
+ if err != nil {
+ if c.r.hitReadLimit() {
+ return nil, errTooLarge
+ }
+ return nil, err
+ }
+
+ if !http1ServerSupportsRequest(req) {
+ return nil, statusError{StatusHTTPVersionNotSupported, "unsupported protocol version"}
+ }
+
+ c.lastMethod = req.Method
+ c.r.setInfiniteReadLimit()
+
+ hosts, haveHost := req.Header["Host"]
+ isH2Upgrade := req.isH2Upgrade()
+ if req.ProtoAtLeast(1, 1) && (!haveHost || len(hosts) == 0) && !isH2Upgrade && req.Method != "CONNECT" {
+ return nil, badRequestError("missing required Host header")
+ }
+ if len(hosts) > 1 {
+ return nil, badRequestError("too many Host headers")
+ }
+ if len(hosts) == 1 && !httpguts.ValidHostHeader(hosts[0]) {
+ return nil, badRequestError("malformed Host header")
+ }
+ for k, vv := range req.Header {
+ if !httpguts.ValidHeaderFieldName(k) {
+ return nil, badRequestError("invalid header name")
+ }
+ for _, v := range vv {
+ if !httpguts.ValidHeaderFieldValue(v) {
+ return nil, badRequestError("invalid header value")
+ }
+ }
+ }
+ delete(req.Header, "Host")
+
+ ctx, cancelCtx := context.WithCancel(ctx)
+ req.ctx = ctx
+ req.RemoteAddr = c.remoteAddr
+ req.TLS = c.tlsState
+ if body, ok := req.Body.(*body); ok {
+ body.doEarlyClose = true
+ }
+
+ // Adjust the read deadline if necessary.
+ if !hdrDeadline.Equal(wholeReqDeadline) {
+ c.rwc.SetReadDeadline(wholeReqDeadline)
+ }
+
+ w = &response{
+ conn: c,
+ cancelCtx: cancelCtx,
+ req: req,
+ reqBody: req.Body,
+ handlerHeader: make(Header),
+ contentLength: -1,
+ closeNotifyCh: make(chan bool, 1),
+
+ // We populate these ahead of time so we're not
+ // reading from req.Header after their Handler starts
+ // and maybe mutates it (Issue 14940)
+ wants10KeepAlive: req.wantsHttp10KeepAlive(),
+ wantsClose: req.wantsClose(),
+ }
+ if isH2Upgrade {
+ w.closeAfterReply = true
+ }
+ w.cw.res = w
+ w.w = newBufioWriterSize(&w.cw, bufferBeforeChunkingSize)
+ return w, nil
+}
+
+// http1ServerSupportsRequest reports whether Go's HTTP/1.x server
+// supports the given request.
+func http1ServerSupportsRequest(req *Request) bool {
+ if req.ProtoMajor == 1 {
+ return true
+ }
+ // Accept "PRI * HTTP/2.0" upgrade requests, so Handlers can
+ // wire up their own HTTP/2 upgrades.
+ if req.ProtoMajor == 2 && req.ProtoMinor == 0 &&
+ req.Method == "PRI" && req.RequestURI == "*" {
+ return true
+ }
+ // Reject HTTP/0.x, and all other HTTP/2+ requests (which
+ // aren't encoded in ASCII anyway).
+ return false
+}
+
+func (w *response) Header() Header {
+ if w.cw.header == nil && w.wroteHeader && !w.cw.wroteHeader {
+ // Accessing the header between logically writing it
+ // and physically writing it means we need to allocate
+ // a clone to snapshot the logically written state.
+ w.cw.header = w.handlerHeader.Clone()
+ }
+ w.calledHeader = true
+ return w.handlerHeader
+}
+
+// maxPostHandlerReadBytes is the max number of Request.Body bytes not
+// consumed by a handler that the server will read from the client
+// in order to keep a connection alive. If there are more bytes than
+// this then the server to be paranoid instead sends a "Connection:
+// close" response.
+//
+// This number is approximately what a typical machine's TCP buffer
+// size is anyway. (if we have the bytes on the machine, we might as
+// well read them)
+const maxPostHandlerReadBytes = 256 << 10
+
+func checkWriteHeaderCode(code int) {
+ // Issue 22880: require valid WriteHeader status codes.
+ // For now we only enforce that it's three digits.
+ // In the future we might block things over 599 (600 and above aren't defined
+ // at https://httpwg.org/specs/rfc7231.html#status.codes)
+ // and we might block under 200 (once we have more mature 1xx support).
+ // But for now any three digits.
+ //
+ // We used to send "HTTP/1.1 000 0" on the wire in responses but there's
+ // no equivalent bogus thing we can realistically send in HTTP/2,
+ // so we'll consistently panic instead and help people find their bugs
+ // early. (We can't return an error from WriteHeader even if we wanted to.)
+ if code < 100 || code > 999 {
+ panic(fmt.Sprintf("invalid WriteHeader code %v", code))
+ }
+}
+
+// relevantCaller searches the call stack for the first function outside of net/http.
+// The purpose of this function is to provide more helpful error messages.
+func relevantCaller() runtime.Frame {
+ pc := make([]uintptr, 16)
+ n := runtime.Callers(1, pc)
+ frames := runtime.CallersFrames(pc[:n])
+ var frame runtime.Frame
+ for {
+ frame, more := frames.Next()
+ if !strings.HasPrefix(frame.Function, "net/http.") {
+ return frame
+ }
+ if !more {
+ break
+ }
+ }
+ return frame
+}
+
+func (w *response) WriteHeader(code int) {
+ if w.conn.hijacked() {
+ caller := relevantCaller()
+ w.conn.server.logf("http: response.WriteHeader on hijacked connection from %s (%s:%d)", caller.Function, path.Base(caller.File), caller.Line)
+ return
+ }
+ if w.wroteHeader {
+ caller := relevantCaller()
+ w.conn.server.logf("http: superfluous response.WriteHeader call from %s (%s:%d)", caller.Function, path.Base(caller.File), caller.Line)
+ return
+ }
+ checkWriteHeaderCode(code)
+ w.wroteHeader = true
+ w.status = code
+
+ if w.calledHeader && w.cw.header == nil {
+ w.cw.header = w.handlerHeader.Clone()
+ }
+
+ if cl := w.handlerHeader.get("Content-Length"); cl != "" {
+ v, err := strconv.ParseInt(cl, 10, 64)
+ if err == nil && v >= 0 {
+ w.contentLength = v
+ } else {
+ w.conn.server.logf("http: invalid Content-Length of %q", cl)
+ w.handlerHeader.Del("Content-Length")
+ }
+ }
+}
+
+// extraHeader is the set of headers sometimes added by chunkWriter.writeHeader.
+// This type is used to avoid extra allocations from cloning and/or populating
+// the response Header map and all its 1-element slices.
+type extraHeader struct {
+ contentType string
+ connection string
+ transferEncoding string
+ date []byte // written if not nil
+ contentLength []byte // written if not nil
+}
+
+// Sorted the same as extraHeader.Write's loop.
+var extraHeaderKeys = [][]byte{
+ []byte("Content-Type"),
+ []byte("Connection"),
+ []byte("Transfer-Encoding"),
+}
+
+var (
+ headerContentLength = []byte("Content-Length: ")
+ headerDate = []byte("Date: ")
+)
+
+// Write writes the headers described in h to w.
+//
+// This method has a value receiver, despite the somewhat large size
+// of h, because it prevents an allocation. The escape analysis isn't
+// smart enough to realize this function doesn't mutate h.
+func (h extraHeader) Write(w *bufio.Writer) {
+ if h.date != nil {
+ w.Write(headerDate)
+ w.Write(h.date)
+ w.Write(crlf)
+ }
+ if h.contentLength != nil {
+ w.Write(headerContentLength)
+ w.Write(h.contentLength)
+ w.Write(crlf)
+ }
+ for i, v := range []string{h.contentType, h.connection, h.transferEncoding} {
+ if v != "" {
+ w.Write(extraHeaderKeys[i])
+ w.Write(colonSpace)
+ w.WriteString(v)
+ w.Write(crlf)
+ }
+ }
+}
+
+// writeHeader finalizes the header sent to the client and writes it
+// to cw.res.conn.bufw.
+//
+// p is not written by writeHeader, but is the first chunk of the body
+// that will be written. It is sniffed for a Content-Type if none is
+// set explicitly. It's also used to set the Content-Length, if the
+// total body size was small and the handler has already finished
+// running.
+func (cw *chunkWriter) writeHeader(p []byte) {
+ if cw.wroteHeader {
+ return
+ }
+ cw.wroteHeader = true
+
+ w := cw.res
+ keepAlivesEnabled := w.conn.server.doKeepAlives()
+ isHEAD := w.req.Method == "HEAD"
+
+ // header is written out to w.conn.buf below. Depending on the
+ // state of the handler, we either own the map or not. If we
+ // don't own it, the exclude map is created lazily for
+ // WriteSubset to remove headers. The setHeader struct holds
+ // headers we need to add.
+ header := cw.header
+ owned := header != nil
+ if !owned {
+ header = w.handlerHeader
+ }
+ var excludeHeader map[string]bool
+ delHeader := func(key string) {
+ if owned {
+ header.Del(key)
+ return
+ }
+ if _, ok := header[key]; !ok {
+ return
+ }
+ if excludeHeader == nil {
+ excludeHeader = make(map[string]bool)
+ }
+ excludeHeader[key] = true
+ }
+ var setHeader extraHeader
+
+ // Don't write out the fake "Trailer:foo" keys. See TrailerPrefix.
+ trailers := false
+ for k := range cw.header {
+ if strings.HasPrefix(k, TrailerPrefix) {
+ if excludeHeader == nil {
+ excludeHeader = make(map[string]bool)
+ }
+ excludeHeader[k] = true
+ trailers = true
+ }
+ }
+ for _, v := range cw.header["Trailer"] {
+ trailers = true
+ foreachHeaderElement(v, cw.res.declareTrailer)
+ }
+
+ te := header.get("Transfer-Encoding")
+ hasTE := te != ""
+
+ // If the handler is done but never sent a Content-Length
+ // response header and this is our first (and last) write, set
+ // it, even to zero. This helps HTTP/1.0 clients keep their
+ // "keep-alive" connections alive.
+ // Exceptions: 304/204/1xx responses never get Content-Length, and if
+ // it was a HEAD request, we don't know the difference between
+ // 0 actual bytes and 0 bytes because the handler noticed it
+ // was a HEAD request and chose not to write anything. So for
+ // HEAD, the handler should either write the Content-Length or
+ // write non-zero bytes. If it's actually 0 bytes and the
+ // handler never looked at the Request.Method, we just don't
+ // send a Content-Length header.
+ // Further, we don't send an automatic Content-Length if they
+ // set a Transfer-Encoding, because they're generally incompatible.
+ if w.handlerDone.isSet() && !trailers && !hasTE && bodyAllowedForStatus(w.status) && header.get("Content-Length") == "" && (!isHEAD || len(p) > 0) {
+ w.contentLength = int64(len(p))
+ setHeader.contentLength = strconv.AppendInt(cw.res.clenBuf[:0], int64(len(p)), 10)
+ }
+
+ // If this was an HTTP/1.0 request with keep-alive and we sent a
+ // Content-Length back, we can make this a keep-alive response ...
+ if w.wants10KeepAlive && keepAlivesEnabled {
+ sentLength := header.get("Content-Length") != ""
+ if sentLength && header.get("Connection") == "keep-alive" {
+ w.closeAfterReply = false
+ }
+ }
+
+ // Check for an explicit (and valid) Content-Length header.
+ hasCL := w.contentLength != -1
+
+ if w.wants10KeepAlive && (isHEAD || hasCL || !bodyAllowedForStatus(w.status)) {
+ _, connectionHeaderSet := header["Connection"]
+ if !connectionHeaderSet {
+ setHeader.connection = "keep-alive"
+ }
+ } else if !w.req.ProtoAtLeast(1, 1) || w.wantsClose {
+ w.closeAfterReply = true
+ }
+
+ if header.get("Connection") == "close" || !keepAlivesEnabled {
+ w.closeAfterReply = true
+ }
+
+ // If the client wanted a 100-continue but we never sent it to
+ // them (or, more strictly: we never finished reading their
+ // request body), don't reuse this connection because it's now
+ // in an unknown state: we might be sending this response at
+ // the same time the client is now sending its request body
+ // after a timeout. (Some HTTP clients send Expect:
+ // 100-continue but knowing that some servers don't support
+ // it, the clients set a timer and send the body later anyway)
+ // If we haven't seen EOF, we can't skip over the unread body
+ // because we don't know if the next bytes on the wire will be
+ // the body-following-the-timer or the subsequent request.
+ // See Issue 11549.
+ if ecr, ok := w.req.Body.(*expectContinueReader); ok && !ecr.sawEOF.isSet() {
+ w.closeAfterReply = true
+ }
+
+ // Per RFC 2616, we should consume the request body before
+ // replying, if the handler hasn't already done so. But we
+ // don't want to do an unbounded amount of reading here for
+ // DoS reasons, so we only try up to a threshold.
+ // TODO(bradfitz): where does RFC 2616 say that? See Issue 15527
+ // about HTTP/1.x Handlers concurrently reading and writing, like
+ // HTTP/2 handlers can do. Maybe this code should be relaxed?
+ if w.req.ContentLength != 0 && !w.closeAfterReply {
+ var discard, tooBig bool
+
+ switch bdy := w.req.Body.(type) {
+ case *expectContinueReader:
+ if bdy.resp.wroteContinue {
+ discard = true
+ }
+ case *body:
+ bdy.mu.Lock()
+ switch {
+ case bdy.closed:
+ if !bdy.sawEOF {
+ // Body was closed in handler with non-EOF error.
+ w.closeAfterReply = true
+ }
+ case bdy.unreadDataSizeLocked() >= maxPostHandlerReadBytes:
+ tooBig = true
+ default:
+ discard = true
+ }
+ bdy.mu.Unlock()
+ default:
+ discard = true
+ }
+
+ if discard {
+ _, err := io.CopyN(io.Discard, w.reqBody, maxPostHandlerReadBytes+1)
+ switch err {
+ case nil:
+ // There must be even more data left over.
+ tooBig = true
+ case ErrBodyReadAfterClose:
+ // Body was already consumed and closed.
+ case io.EOF:
+ // The remaining body was just consumed, close it.
+ err = w.reqBody.Close()
+ if err != nil {
+ w.closeAfterReply = true
+ }
+ default:
+ // Some other kind of error occurred, like a read timeout, or
+ // corrupt chunked encoding. In any case, whatever remains
+ // on the wire must not be parsed as another HTTP request.
+ w.closeAfterReply = true
+ }
+ }
+
+ if tooBig {
+ w.requestTooLarge()
+ delHeader("Connection")
+ setHeader.connection = "close"
+ }
+ }
+
+ code := w.status
+ if bodyAllowedForStatus(code) {
+ // If no content type, apply sniffing algorithm to body.
+ _, haveType := header["Content-Type"]
+
+ // If the Content-Encoding was set and is non-blank,
+ // we shouldn't sniff the body. See Issue 31753.
+ ce := header.Get("Content-Encoding")
+ hasCE := len(ce) > 0
+ if !hasCE && !haveType && !hasTE && len(p) > 0 {
+ setHeader.contentType = DetectContentType(p)
+ }
+ } else {
+ for _, k := range suppressedHeaders(code) {
+ delHeader(k)
+ }
+ }
+
+ if !header.has("Date") {
+ setHeader.date = appendTime(cw.res.dateBuf[:0], time.Now())
+ }
+
+ if hasCL && hasTE && te != "identity" {
+ // TODO: return an error if WriteHeader gets a return parameter
+ // For now just ignore the Content-Length.
+ w.conn.server.logf("http: WriteHeader called with both Transfer-Encoding of %q and a Content-Length of %d",
+ te, w.contentLength)
+ delHeader("Content-Length")
+ hasCL = false
+ }
+
+ if w.req.Method == "HEAD" || !bodyAllowedForStatus(code) {
+ // do nothing
+ } else if code == StatusNoContent {
+ delHeader("Transfer-Encoding")
+ } else if hasCL {
+ delHeader("Transfer-Encoding")
+ } else if w.req.ProtoAtLeast(1, 1) {
+ // HTTP/1.1 or greater: Transfer-Encoding has been set to identity, and no
+ // content-length has been provided. The connection must be closed after the
+ // reply is written, and no chunking is to be done. This is the setup
+ // recommended in the Server-Sent Events candidate recommendation 11,
+ // section 8.
+ if hasTE && te == "identity" {
+ cw.chunking = false
+ w.closeAfterReply = true
+ } else {
+ // HTTP/1.1 or greater: use chunked transfer encoding
+ // to avoid closing the connection at EOF.
+ cw.chunking = true
+ setHeader.transferEncoding = "chunked"
+ if hasTE && te == "chunked" {
+ // We will send the chunked Transfer-Encoding header later.
+ delHeader("Transfer-Encoding")
+ }
+ }
+ } else {
+ // HTTP version < 1.1: cannot do chunked transfer
+ // encoding and we don't know the Content-Length so
+ // signal EOF by closing connection.
+ w.closeAfterReply = true
+ delHeader("Transfer-Encoding") // in case already set
+ }
+
+ // Cannot use Content-Length with non-identity Transfer-Encoding.
+ if cw.chunking {
+ delHeader("Content-Length")
+ }
+ if !w.req.ProtoAtLeast(1, 0) {
+ return
+ }
+
+ // Only override the Connection header if it is not a successful
+ // protocol switch response and if KeepAlives are not enabled.
+ // See https://golang.org/issue/36381.
+ delConnectionHeader := w.closeAfterReply &&
+ (!keepAlivesEnabled || !hasToken(cw.header.get("Connection"), "close")) &&
+ !isProtocolSwitchResponse(w.status, header)
+ if delConnectionHeader {
+ delHeader("Connection")
+ if w.req.ProtoAtLeast(1, 1) {
+ setHeader.connection = "close"
+ }
+ }
+
+ writeStatusLine(w.conn.bufw, w.req.ProtoAtLeast(1, 1), code, w.statusBuf[:])
+ cw.header.WriteSubset(w.conn.bufw, excludeHeader)
+ setHeader.Write(w.conn.bufw)
+ w.conn.bufw.Write(crlf)
+}
+
+// foreachHeaderElement splits v according to the "#rule" construction
+// in RFC 7230 section 7 and calls fn for each non-empty element.
+func foreachHeaderElement(v string, fn func(string)) {
+ v = textproto.TrimString(v)
+ if v == "" {
+ return
+ }
+ if !strings.Contains(v, ",") {
+ fn(v)
+ return
+ }
+ for _, f := range strings.Split(v, ",") {
+ if f = textproto.TrimString(f); f != "" {
+ fn(f)
+ }
+ }
+}
+
+// writeStatusLine writes an HTTP/1.x Status-Line (RFC 7230 Section 3.1.2)
+// to bw. is11 is whether the HTTP request is HTTP/1.1. false means HTTP/1.0.
+// code is the response status code.
+// scratch is an optional scratch buffer. If it has at least capacity 3, it's used.
+func writeStatusLine(bw *bufio.Writer, is11 bool, code int, scratch []byte) {
+ if is11 {
+ bw.WriteString("HTTP/1.1 ")
+ } else {
+ bw.WriteString("HTTP/1.0 ")
+ }
+ if text, ok := statusText[code]; ok {
+ bw.Write(strconv.AppendInt(scratch[:0], int64(code), 10))
+ bw.WriteByte(' ')
+ bw.WriteString(text)
+ bw.WriteString("\r\n")
+ } else {
+ // don't worry about performance
+ fmt.Fprintf(bw, "%03d status code %d\r\n", code, code)
+ }
+}
+
+// bodyAllowed reports whether a Write is allowed for this response type.
+// It's illegal to call this before the header has been flushed.
+func (w *response) bodyAllowed() bool {
+ if !w.wroteHeader {
+ panic("")
+ }
+ return bodyAllowedForStatus(w.status)
+}
+
+// The Life Of A Write is like this:
+//
+// Handler starts. No header has been sent. The handler can either
+// write a header, or just start writing. Writing before sending a header
+// sends an implicitly empty 200 OK header.
+//
+// If the handler didn't declare a Content-Length up front, we either
+// go into chunking mode or, if the handler finishes running before
+// the chunking buffer size, we compute a Content-Length and send that
+// in the header instead.
+//
+// Likewise, if the handler didn't set a Content-Type, we sniff that
+// from the initial chunk of output.
+//
+// The Writers are wired together like:
+//
+// 1. *response (the ResponseWriter) ->
+// 2. (*response).w, a *bufio.Writer of bufferBeforeChunkingSize bytes
+// 3. chunkWriter.Writer (whose writeHeader finalizes Content-Length/Type)
+// and which writes the chunk headers, if needed.
+// 4. conn.buf, a bufio.Writer of default (4kB) bytes, writing to ->
+// 5. checkConnErrorWriter{c}, which notes any non-nil error on Write
+// and populates c.werr with it if so. but otherwise writes to:
+// 6. the rwc, the net.Conn.
+//
+// TODO(bradfitz): short-circuit some of the buffering when the
+// initial header contains both a Content-Type and Content-Length.
+// Also short-circuit in (1) when the header's been sent and not in
+// chunking mode, writing directly to (4) instead, if (2) has no
+// buffered data. More generally, we could short-circuit from (1) to
+// (3) even in chunking mode if the write size from (1) is over some
+// threshold and nothing is in (2). The answer might be mostly making
+// bufferBeforeChunkingSize smaller and having bufio's fast-paths deal
+// with this instead.
+func (w *response) Write(data []byte) (n int, err error) {
+ return w.write(len(data), data, "")
+}
+
+func (w *response) WriteString(data string) (n int, err error) {
+ return w.write(len(data), nil, data)
+}
+
+// either dataB or dataS is non-zero.
+func (w *response) write(lenData int, dataB []byte, dataS string) (n int, err error) {
+ if w.conn.hijacked() {
+ if lenData > 0 {
+ caller := relevantCaller()
+ w.conn.server.logf("http: response.Write on hijacked connection from %s (%s:%d)", caller.Function, path.Base(caller.File), caller.Line)
+ }
+ return 0, ErrHijacked
+ }
+
+ if w.canWriteContinue.isSet() {
+ // Body reader wants to write 100 Continue but hasn't yet.
+ // Tell it not to. The store must be done while holding the lock
+ // because the lock makes sure that there is not an active write
+ // this very moment.
+ w.writeContinueMu.Lock()
+ w.canWriteContinue.setFalse()
+ w.writeContinueMu.Unlock()
+ }
+
+ if !w.wroteHeader {
+ w.WriteHeader(StatusOK)
+ }
+ if lenData == 0 {
+ return 0, nil
+ }
+ if !w.bodyAllowed() {
+ return 0, ErrBodyNotAllowed
+ }
+
+ w.written += int64(lenData) // ignoring errors, for errorKludge
+ if w.contentLength != -1 && w.written > w.contentLength {
+ return 0, ErrContentLength
+ }
+ if dataB != nil {
+ return w.w.Write(dataB)
+ } else {
+ return w.w.WriteString(dataS)
+ }
+}
+
+func (w *response) finishRequest() {
+ w.handlerDone.setTrue()
+
+ if !w.wroteHeader {
+ w.WriteHeader(StatusOK)
+ }
+
+ w.w.Flush()
+ putBufioWriter(w.w)
+ w.cw.close()
+ w.conn.bufw.Flush()
+
+ w.conn.r.abortPendingRead()
+
+ // Close the body (regardless of w.closeAfterReply) so we can
+ // re-use its bufio.Reader later safely.
+ w.reqBody.Close()
+
+ if w.req.MultipartForm != nil {
+ w.req.MultipartForm.RemoveAll()
+ }
+}
+
+// shouldReuseConnection reports whether the underlying TCP connection can be reused.
+// It must only be called after the handler is done executing.
+func (w *response) shouldReuseConnection() bool {
+ if w.closeAfterReply {
+ // The request or something set while executing the
+ // handler indicated we shouldn't reuse this
+ // connection.
+ return false
+ }
+
+ if w.req.Method != "HEAD" && w.contentLength != -1 && w.bodyAllowed() && w.contentLength != w.written {
+ // Did not write enough. Avoid getting out of sync.
+ return false
+ }
+
+ // There was some error writing to the underlying connection
+ // during the request, so don't re-use this conn.
+ if w.conn.werr != nil {
+ return false
+ }
+
+ if w.closedRequestBodyEarly() {
+ return false
+ }
+
+ return true
+}
+
+func (w *response) closedRequestBodyEarly() bool {
+ body, ok := w.req.Body.(*body)
+ return ok && body.didEarlyClose()
+}
+
+func (w *response) Flush() {
+ if !w.wroteHeader {
+ w.WriteHeader(StatusOK)
+ }
+ w.w.Flush()
+ w.cw.flush()
+}
+
+func (c *conn) finalFlush() {
+ if c.bufr != nil {
+ // Steal the bufio.Reader (~4KB worth of memory) and its associated
+ // reader for a future connection.
+ putBufioReader(c.bufr)
+ c.bufr = nil
+ }
+
+ if c.bufw != nil {
+ c.bufw.Flush()
+ // Steal the bufio.Writer (~4KB worth of memory) and its associated
+ // writer for a future connection.
+ putBufioWriter(c.bufw)
+ c.bufw = nil
+ }
+}
+
+// Close the connection.
+func (c *conn) close() {
+ c.finalFlush()
+ c.rwc.Close()
+}
+
+// rstAvoidanceDelay is the amount of time we sleep after closing the
+// write side of a TCP connection before closing the entire socket.
+// By sleeping, we increase the chances that the client sees our FIN
+// and processes its final data before they process the subsequent RST
+// from closing a connection with known unread data.
+// This RST seems to occur mostly on BSD systems. (And Windows?)
+// This timeout is somewhat arbitrary (~latency around the planet).
+const rstAvoidanceDelay = 500 * time.Millisecond
+
+type closeWriter interface {
+ CloseWrite() error
+}
+
+var _ closeWriter = (*net.TCPConn)(nil)
+
+// closeWrite flushes any outstanding data and sends a FIN packet (if
+// client is connected via TCP), signalling that we're done. We then
+// pause for a bit, hoping the client processes it before any
+// subsequent RST.
+//
+// See https://golang.org/issue/3595
+func (c *conn) closeWriteAndWait() {
+ c.finalFlush()
+ if tcp, ok := c.rwc.(closeWriter); ok {
+ tcp.CloseWrite()
+ }
+ time.Sleep(rstAvoidanceDelay)
+}
+
+// validNextProto reports whether the proto is a valid ALPN protocol name.
+// Everything is valid except the empty string and built-in protocol types,
+// so that those can't be overridden with alternate implementations.
+func validNextProto(proto string) bool {
+ switch proto {
+ case "", "http/1.1", "http/1.0":
+ return false
+ }
+ return true
+}
+
+const (
+ runHooks = true
+ skipHooks = false
+)
+
+func (c *conn) setState(nc net.Conn, state ConnState, runHook bool) {
+ srv := c.server
+ switch state {
+ case StateNew:
+ srv.trackConn(c, true)
+ case StateHijacked, StateClosed:
+ srv.trackConn(c, false)
+ }
+ if state > 0xff || state < 0 {
+ panic("internal error")
+ }
+ packedState := uint64(time.Now().Unix()<<8) | uint64(state)
+ atomic.StoreUint64(&c.curState.atomic, packedState)
+ if !runHook {
+ return
+ }
+ if hook := srv.ConnState; hook != nil {
+ hook(nc, state)
+ }
+}
+
+func (c *conn) getState() (state ConnState, unixSec int64) {
+ packedState := atomic.LoadUint64(&c.curState.atomic)
+ return ConnState(packedState & 0xff), int64(packedState >> 8)
+}
+
+// badRequestError is a literal string (used by in the server in HTML,
+// unescaped) to tell the user why their request was bad. It should
+// be plain text without user info or other embedded errors.
+func badRequestError(e string) error { return statusError{StatusBadRequest, e} }
+
+// statusError is an error used to respond to a request with an HTTP status.
+// The text should be plain text without user info or other embedded errors.
+type statusError struct {
+ code int
+ text string
+}
+
+func (e statusError) Error() string { return StatusText(e.code) + ": " + e.text }
+
+// ErrAbortHandler is a sentinel panic value to abort a handler.
+// While any panic from ServeHTTP aborts the response to the client,
+// panicking with ErrAbortHandler also suppresses logging of a stack
+// trace to the server's error log.
+var ErrAbortHandler = errors.New("net/http: abort Handler")
+
+// isCommonNetReadError reports whether err is a common error
+// encountered during reading a request off the network when the
+// client has gone away or had its read fail somehow. This is used to
+// determine which logs are interesting enough to log about.
+func isCommonNetReadError(err error) bool {
+ if err == io.EOF {
+ return true
+ }
+ if neterr, ok := err.(net.Error); ok && neterr.Timeout() {
+ return true
+ }
+ if oe, ok := err.(*net.OpError); ok && oe.Op == "read" {
+ return true
+ }
+ return false
+}
+
+// Serve a new connection.
+func (c *conn) serve(ctx context.Context) {
+ c.remoteAddr = c.rwc.RemoteAddr().String()
+ ctx = context.WithValue(ctx, LocalAddrContextKey, c.rwc.LocalAddr())
+ defer func() {
+ if err := recover(); err != nil && err != ErrAbortHandler {
+ const size = 64 << 10
+ buf := make([]byte, size)
+ buf = buf[:runtime.Stack(buf, false)]
+ c.server.logf("http: panic serving %v: %v\n%s", c.remoteAddr, err, buf)
+ }
+ if !c.hijacked() {
+ c.close()
+ c.setState(c.rwc, StateClosed, runHooks)
+ }
+ }()
+
+ if tlsConn, ok := c.rwc.(*tls.Conn); ok {
+ if d := c.server.ReadTimeout; d != 0 {
+ c.rwc.SetReadDeadline(time.Now().Add(d))
+ }
+ if d := c.server.WriteTimeout; d != 0 {
+ c.rwc.SetWriteDeadline(time.Now().Add(d))
+ }
+ if err := tlsConn.Handshake(); err != nil {
+ // If the handshake failed due to the client not speaking
+ // TLS, assume they're speaking plaintext HTTP and write a
+ // 400 response on the TLS conn's underlying net.Conn.
+ if re, ok := err.(tls.RecordHeaderError); ok && re.Conn != nil && tlsRecordHeaderLooksLikeHTTP(re.RecordHeader) {
+ io.WriteString(re.Conn, "HTTP/1.0 400 Bad Request\r\n\r\nClient sent an HTTP request to an HTTPS server.\n")
+ re.Conn.Close()
+ return
+ }
+ c.server.logf("http: TLS handshake error from %s: %v", c.rwc.RemoteAddr(), err)
+ return
+ }
+ c.tlsState = new(tls.ConnectionState)
+ *c.tlsState = tlsConn.ConnectionState()
+ if proto := c.tlsState.NegotiatedProtocol; validNextProto(proto) {
+ if fn := c.server.TLSNextProto[proto]; fn != nil {
+ h := initALPNRequest{ctx, tlsConn, serverHandler{c.server}}
+ // Mark freshly created HTTP/2 as active and prevent any server state hooks
+ // from being run on these connections. This prevents closeIdleConns from
+ // closing such connections. See issue https://golang.org/issue/39776.
+ c.setState(c.rwc, StateActive, skipHooks)
+ fn(c.server, tlsConn, h)
+ }
+ return
+ }
+ }
+
+ // HTTP/1.x from here on.
+
+ ctx, cancelCtx := context.WithCancel(ctx)
+ c.cancelCtx = cancelCtx
+ defer cancelCtx()
+
+ c.r = &connReader{conn: c}
+ c.bufr = newBufioReader(c.r)
+ c.bufw = newBufioWriterSize(checkConnErrorWriter{c}, 4<<10)
+
+ for {
+ w, err := c.readRequest(ctx)
+ if c.r.remain != c.server.initialReadLimitSize() {
+ // If we read any bytes off the wire, we're active.
+ c.setState(c.rwc, StateActive, runHooks)
+ }
+ if err != nil {
+ const errorHeaders = "\r\nContent-Type: text/plain; charset=utf-8\r\nConnection: close\r\n\r\n"
+
+ switch {
+ case err == errTooLarge:
+ // Their HTTP client may or may not be
+ // able to read this if we're
+ // responding to them and hanging up
+ // while they're still writing their
+ // request. Undefined behavior.
+ const publicErr = "431 Request Header Fields Too Large"
+ fmt.Fprintf(c.rwc, "HTTP/1.1 "+publicErr+errorHeaders+publicErr)
+ c.closeWriteAndWait()
+ return
+
+ case isUnsupportedTEError(err):
+ // Respond as per RFC 7230 Section 3.3.1 which says,
+ // A server that receives a request message with a
+ // transfer coding it does not understand SHOULD
+ // respond with 501 (Unimplemented).
+ code := StatusNotImplemented
+
+ // We purposefully aren't echoing back the transfer-encoding's value,
+ // so as to mitigate the risk of cross side scripting by an attacker.
+ fmt.Fprintf(c.rwc, "HTTP/1.1 %d %s%sUnsupported transfer encoding", code, StatusText(code), errorHeaders)
+ return
+
+ case isCommonNetReadError(err):
+ return // don't reply
+
+ default:
+ if v, ok := err.(statusError); ok {
+ fmt.Fprintf(c.rwc, "HTTP/1.1 %d %s: %s%s%d %s: %s", v.code, StatusText(v.code), v.text, errorHeaders, v.code, StatusText(v.code), v.text)
+ return
+ }
+ publicErr := "400 Bad Request"
+ fmt.Fprintf(c.rwc, "HTTP/1.1 "+publicErr+errorHeaders+publicErr)
+ return
+ }
+ }
+
+ // Expect 100 Continue support
+ req := w.req
+ if req.expectsContinue() {
+ if req.ProtoAtLeast(1, 1) && req.ContentLength != 0 {
+ // Wrap the Body reader with one that replies on the connection
+ req.Body = &expectContinueReader{readCloser: req.Body, resp: w}
+ w.canWriteContinue.setTrue()
+ }
+ } else if req.Header.get("Expect") != "" {
+ w.sendExpectationFailed()
+ return
+ }
+
+ c.curReq.Store(w)
+
+ if requestBodyRemains(req.Body) {
+ registerOnHitEOF(req.Body, w.conn.r.startBackgroundRead)
+ } else {
+ w.conn.r.startBackgroundRead()
+ }
+
+ // HTTP cannot have multiple simultaneous active requests.[*]
+ // Until the server replies to this request, it can't read another,
+ // so we might as well run the handler in this goroutine.
+ // [*] Not strictly true: HTTP pipelining. We could let them all process
+ // in parallel even if their responses need to be serialized.
+ // But we're not going to implement HTTP pipelining because it
+ // was never deployed in the wild and the answer is HTTP/2.
+ serverHandler{c.server}.ServeHTTP(w, w.req)
+ w.cancelCtx()
+ if c.hijacked() {
+ return
+ }
+ w.finishRequest()
+ if !w.shouldReuseConnection() {
+ if w.requestBodyLimitHit || w.closedRequestBodyEarly() {
+ c.closeWriteAndWait()
+ }
+ return
+ }
+ c.setState(c.rwc, StateIdle, runHooks)
+ c.curReq.Store((*response)(nil))
+
+ if !w.conn.server.doKeepAlives() {
+ // We're in shutdown mode. We might've replied
+ // to the user without "Connection: close" and
+ // they might think they can send another
+ // request, but such is life with HTTP/1.1.
+ return
+ }
+
+ if d := c.server.idleTimeout(); d != 0 {
+ c.rwc.SetReadDeadline(time.Now().Add(d))
+ if _, err := c.bufr.Peek(4); err != nil {
+ return
+ }
+ }
+ c.rwc.SetReadDeadline(time.Time{})
+ }
+}
+
+func (w *response) sendExpectationFailed() {
+ // TODO(bradfitz): let ServeHTTP handlers handle
+ // requests with non-standard expectation[s]? Seems
+ // theoretical at best, and doesn't fit into the
+ // current ServeHTTP model anyway. We'd need to
+ // make the ResponseWriter an optional
+ // "ExpectReplier" interface or something.
+ //
+ // For now we'll just obey RFC 7231 5.1.1 which says
+ // "A server that receives an Expect field-value other
+ // than 100-continue MAY respond with a 417 (Expectation
+ // Failed) status code to indicate that the unexpected
+ // expectation cannot be met."
+ w.Header().Set("Connection", "close")
+ w.WriteHeader(StatusExpectationFailed)
+ w.finishRequest()
+}
+
+// Hijack implements the Hijacker.Hijack method. Our response is both a ResponseWriter
+// and a Hijacker.
+func (w *response) Hijack() (rwc net.Conn, buf *bufio.ReadWriter, err error) {
+ if w.handlerDone.isSet() {
+ panic("net/http: Hijack called after ServeHTTP finished")
+ }
+ if w.wroteHeader {
+ w.cw.flush()
+ }
+
+ c := w.conn
+ c.mu.Lock()
+ defer c.mu.Unlock()
+
+ // Release the bufioWriter that writes to the chunk writer, it is not
+ // used after a connection has been hijacked.
+ rwc, buf, err = c.hijackLocked()
+ if err == nil {
+ putBufioWriter(w.w)
+ w.w = nil
+ }
+ return rwc, buf, err
+}
+
+func (w *response) CloseNotify() <-chan bool {
+ if w.handlerDone.isSet() {
+ panic("net/http: CloseNotify called after ServeHTTP finished")
+ }
+ return w.closeNotifyCh
+}
+
+func registerOnHitEOF(rc io.ReadCloser, fn func()) {
+ switch v := rc.(type) {
+ case *expectContinueReader:
+ registerOnHitEOF(v.readCloser, fn)
+ case *body:
+ v.registerOnHitEOF(fn)
+ default:
+ panic("unexpected type " + fmt.Sprintf("%T", rc))
+ }
+}
+
+// requestBodyRemains reports whether future calls to Read
+// on rc might yield more data.
+func requestBodyRemains(rc io.ReadCloser) bool {
+ if rc == NoBody {
+ return false
+ }
+ switch v := rc.(type) {
+ case *expectContinueReader:
+ return requestBodyRemains(v.readCloser)
+ case *body:
+ return v.bodyRemains()
+ default:
+ panic("unexpected type " + fmt.Sprintf("%T", rc))
+ }
+}
+
+// The HandlerFunc type is an adapter to allow the use of
+// ordinary functions as HTTP handlers. If f is a function
+// with the appropriate signature, HandlerFunc(f) is a
+// Handler that calls f.
+type HandlerFunc func(ResponseWriter, *Request)
+
+// ServeHTTP calls f(w, r).
+func (f HandlerFunc) ServeHTTP(w ResponseWriter, r *Request) {
+ f(w, r)
+}
+
+// Helper handlers
+
+// Error replies to the request with the specified error message and HTTP code.
+// It does not otherwise end the request; the caller should ensure no further
+// writes are done to w.
+// The error message should be plain text.
+func Error(w ResponseWriter, error string, code int) {
+ w.Header().Set("Content-Type", "text/plain; charset=utf-8")
+ w.Header().Set("X-Content-Type-Options", "nosniff")
+ w.WriteHeader(code)
+ fmt.Fprintln(w, error)
+}
+
+// NotFound replies to the request with an HTTP 404 not found error.
+func NotFound(w ResponseWriter, r *Request) { Error(w, "404 page not found", StatusNotFound) }
+
+// NotFoundHandler returns a simple request handler
+// that replies to each request with a ``404 page not found'' reply.
+func NotFoundHandler() Handler { return HandlerFunc(NotFound) }
+
+// StripPrefix returns a handler that serves HTTP requests by removing the
+// given prefix from the request URL's Path (and RawPath if set) and invoking
+// the handler h. StripPrefix handles a request for a path that doesn't begin
+// with prefix by replying with an HTTP 404 not found error. The prefix must
+// match exactly: if the prefix in the request contains escaped characters
+// the reply is also an HTTP 404 not found error.
+func StripPrefix(prefix string, h Handler) Handler {
+ if prefix == "" {
+ return h
+ }
+ return HandlerFunc(func(w ResponseWriter, r *Request) {
+ p := strings.TrimPrefix(r.URL.Path, prefix)
+ rp := strings.TrimPrefix(r.URL.RawPath, prefix)
+ if len(p) < len(r.URL.Path) && (r.URL.RawPath == "" || len(rp) < len(r.URL.RawPath)) {
+ r2 := new(Request)
+ *r2 = *r
+ r2.URL = new(url.URL)
+ *r2.URL = *r.URL
+ r2.URL.Path = p
+ r2.URL.RawPath = rp
+ h.ServeHTTP(w, r2)
+ } else {
+ NotFound(w, r)
+ }
+ })
+}
+
+// Redirect replies to the request with a redirect to url,
+// which may be a path relative to the request path.
+//
+// The provided code should be in the 3xx range and is usually
+// StatusMovedPermanently, StatusFound or StatusSeeOther.
+//
+// If the Content-Type header has not been set, Redirect sets it
+// to "text/html; charset=utf-8" and writes a small HTML body.
+// Setting the Content-Type header to any value, including nil,
+// disables that behavior.
+func Redirect(w ResponseWriter, r *Request, url string, code int) {
+ if u, err := urlpkg.Parse(url); err == nil {
+ // If url was relative, make its path absolute by
+ // combining with request path.
+ // The client would probably do this for us,
+ // but doing it ourselves is more reliable.
+ // See RFC 7231, section 7.1.2
+ if u.Scheme == "" && u.Host == "" {
+ oldpath := r.URL.Path
+ if oldpath == "" { // should not happen, but avoid a crash if it does
+ oldpath = "/"
+ }
+
+ // no leading http://server
+ if url == "" || url[0] != '/' {
+ // make relative path absolute
+ olddir, _ := path.Split(oldpath)
+ url = olddir + url
+ }
+
+ var query string
+ if i := strings.Index(url, "?"); i != -1 {
+ url, query = url[:i], url[i:]
+ }
+
+ // clean up but preserve trailing slash
+ trailing := strings.HasSuffix(url, "/")
+ url = path.Clean(url)
+ if trailing && !strings.HasSuffix(url, "/") {
+ url += "/"
+ }
+ url += query
+ }
+ }
+
+ h := w.Header()
+
+ // RFC 7231 notes that a short HTML body is usually included in
+ // the response because older user agents may not understand 301/307.
+ // Do it only if the request didn't already have a Content-Type header.
+ _, hadCT := h["Content-Type"]
+
+ h.Set("Location", hexEscapeNonASCII(url))
+ if !hadCT && (r.Method == "GET" || r.Method == "HEAD") {
+ h.Set("Content-Type", "text/html; charset=utf-8")
+ }
+ w.WriteHeader(code)
+
+ // Shouldn't send the body for POST or HEAD; that leaves GET.
+ if !hadCT && r.Method == "GET" {
+ body := "<a href=\"" + htmlEscape(url) + "\">" + statusText[code] + "</a>.\n"
+ fmt.Fprintln(w, body)
+ }
+}
+
+var htmlReplacer = strings.NewReplacer(
+ "&", "&amp;",
+ "<", "&lt;",
+ ">", "&gt;",
+ // "&#34;" is shorter than "&quot;".
+ `"`, "&#34;",
+ // "&#39;" is shorter than "&apos;" and apos was not in HTML until HTML5.
+ "'", "&#39;",
+)
+
+func htmlEscape(s string) string {
+ return htmlReplacer.Replace(s)
+}
+
+// Redirect to a fixed URL
+type redirectHandler struct {
+ url string
+ code int
+}
+
+func (rh *redirectHandler) ServeHTTP(w ResponseWriter, r *Request) {
+ Redirect(w, r, rh.url, rh.code)
+}
+
+// RedirectHandler returns a request handler that redirects
+// each request it receives to the given url using the given
+// status code.
+//
+// The provided code should be in the 3xx range and is usually
+// StatusMovedPermanently, StatusFound or StatusSeeOther.
+func RedirectHandler(url string, code int) Handler {
+ return &redirectHandler{url, code}
+}
+
+// ServeMux is an HTTP request multiplexer.
+// It matches the URL of each incoming request against a list of registered
+// patterns and calls the handler for the pattern that
+// most closely matches the URL.
+//
+// Patterns name fixed, rooted paths, like "/favicon.ico",
+// or rooted subtrees, like "/images/" (note the trailing slash).
+// Longer patterns take precedence over shorter ones, so that
+// if there are handlers registered for both "/images/"
+// and "/images/thumbnails/", the latter handler will be
+// called for paths beginning "/images/thumbnails/" and the
+// former will receive requests for any other paths in the
+// "/images/" subtree.
+//
+// Note that since a pattern ending in a slash names a rooted subtree,
+// the pattern "/" matches all paths not matched by other registered
+// patterns, not just the URL with Path == "/".
+//
+// If a subtree has been registered and a request is received naming the
+// subtree root without its trailing slash, ServeMux redirects that
+// request to the subtree root (adding the trailing slash). This behavior can
+// be overridden with a separate registration for the path without
+// the trailing slash. For example, registering "/images/" causes ServeMux
+// to redirect a request for "/images" to "/images/", unless "/images" has
+// been registered separately.
+//
+// Patterns may optionally begin with a host name, restricting matches to
+// URLs on that host only. Host-specific patterns take precedence over
+// general patterns, so that a handler might register for the two patterns
+// "/codesearch" and "codesearch.google.com/" without also taking over
+// requests for "http://www.google.com/".
+//
+// ServeMux also takes care of sanitizing the URL request path and the Host
+// header, stripping the port number and redirecting any request containing . or
+// .. elements or repeated slashes to an equivalent, cleaner URL.
+type ServeMux struct {
+ mu sync.RWMutex
+ m map[string]muxEntry
+ es []muxEntry // slice of entries sorted from longest to shortest.
+ hosts bool // whether any patterns contain hostnames
+}
+
+type muxEntry struct {
+ h Handler
+ pattern string
+}
+
+// NewServeMux allocates and returns a new ServeMux.
+func NewServeMux() *ServeMux { return new(ServeMux) }
+
+// DefaultServeMux is the default ServeMux used by Serve.
+var DefaultServeMux = &defaultServeMux
+
+var defaultServeMux ServeMux
+
+// cleanPath returns the canonical path for p, eliminating . and .. elements.
+func cleanPath(p string) string {
+ if p == "" {
+ return "/"
+ }
+ if p[0] != '/' {
+ p = "/" + p
+ }
+ np := path.Clean(p)
+ // path.Clean removes trailing slash except for root;
+ // put the trailing slash back if necessary.
+ if p[len(p)-1] == '/' && np != "/" {
+ // Fast path for common case of p being the string we want:
+ if len(p) == len(np)+1 && strings.HasPrefix(p, np) {
+ np = p
+ } else {
+ np += "/"
+ }
+ }
+ return np
+}
+
+// stripHostPort returns h without any trailing ":<port>".
+func stripHostPort(h string) string {
+ // If no port on host, return unchanged
+ if strings.IndexByte(h, ':') == -1 {
+ return h
+ }
+ host, _, err := net.SplitHostPort(h)
+ if err != nil {
+ return h // on error, return unchanged
+ }
+ return host
+}
+
+// Find a handler on a handler map given a path string.
+// Most-specific (longest) pattern wins.
+func (mux *ServeMux) match(path string) (h Handler, pattern string) {
+ // Check for exact match first.
+ v, ok := mux.m[path]
+ if ok {
+ return v.h, v.pattern
+ }
+
+ // Check for longest valid match. mux.es contains all patterns
+ // that end in / sorted from longest to shortest.
+ for _, e := range mux.es {
+ if strings.HasPrefix(path, e.pattern) {
+ return e.h, e.pattern
+ }
+ }
+ return nil, ""
+}
+
+// redirectToPathSlash determines if the given path needs appending "/" to it.
+// This occurs when a handler for path + "/" was already registered, but
+// not for path itself. If the path needs appending to, it creates a new
+// URL, setting the path to u.Path + "/" and returning true to indicate so.
+func (mux *ServeMux) redirectToPathSlash(host, path string, u *url.URL) (*url.URL, bool) {
+ mux.mu.RLock()
+ shouldRedirect := mux.shouldRedirectRLocked(host, path)
+ mux.mu.RUnlock()
+ if !shouldRedirect {
+ return u, false
+ }
+ path = path + "/"
+ u = &url.URL{Path: path, RawQuery: u.RawQuery}
+ return u, true
+}
+
+// shouldRedirectRLocked reports whether the given path and host should be redirected to
+// path+"/". This should happen if a handler is registered for path+"/" but
+// not path -- see comments at ServeMux.
+func (mux *ServeMux) shouldRedirectRLocked(host, path string) bool {
+ p := []string{path, host + path}
+
+ for _, c := range p {
+ if _, exist := mux.m[c]; exist {
+ return false
+ }
+ }
+
+ n := len(path)
+ if n == 0 {
+ return false
+ }
+ for _, c := range p {
+ if _, exist := mux.m[c+"/"]; exist {
+ return path[n-1] != '/'
+ }
+ }
+
+ return false
+}
+
+// Handler returns the handler to use for the given request,
+// consulting r.Method, r.Host, and r.URL.Path. It always returns
+// a non-nil handler. If the path is not in its canonical form, the
+// handler will be an internally-generated handler that redirects
+// to the canonical path. If the host contains a port, it is ignored
+// when matching handlers.
+//
+// The path and host are used unchanged for CONNECT requests.
+//
+// Handler also returns the registered pattern that matches the
+// request or, in the case of internally-generated redirects,
+// the pattern that will match after following the redirect.
+//
+// If there is no registered handler that applies to the request,
+// Handler returns a ``page not found'' handler and an empty pattern.
+func (mux *ServeMux) Handler(r *Request) (h Handler, pattern string) {
+
+ // CONNECT requests are not canonicalized.
+ if r.Method == "CONNECT" {
+ // If r.URL.Path is /tree and its handler is not registered,
+ // the /tree -> /tree/ redirect applies to CONNECT requests
+ // but the path canonicalization does not.
+ if u, ok := mux.redirectToPathSlash(r.URL.Host, r.URL.Path, r.URL); ok {
+ return RedirectHandler(u.String(), StatusMovedPermanently), u.Path
+ }
+
+ return mux.handler(r.Host, r.URL.Path)
+ }
+
+ // All other requests have any port stripped and path cleaned
+ // before passing to mux.handler.
+ host := stripHostPort(r.Host)
+ path := cleanPath(r.URL.Path)
+
+ // If the given path is /tree and its handler is not registered,
+ // redirect for /tree/.
+ if u, ok := mux.redirectToPathSlash(host, path, r.URL); ok {
+ return RedirectHandler(u.String(), StatusMovedPermanently), u.Path
+ }
+
+ if path != r.URL.Path {
+ _, pattern = mux.handler(host, path)
+ url := *r.URL
+ url.Path = path
+ return RedirectHandler(url.String(), StatusMovedPermanently), pattern
+ }
+
+ return mux.handler(host, r.URL.Path)
+}
+
+// handler is the main implementation of Handler.
+// The path is known to be in canonical form, except for CONNECT methods.
+func (mux *ServeMux) handler(host, path string) (h Handler, pattern string) {
+ mux.mu.RLock()
+ defer mux.mu.RUnlock()
+
+ // Host-specific pattern takes precedence over generic ones
+ if mux.hosts {
+ h, pattern = mux.match(host + path)
+ }
+ if h == nil {
+ h, pattern = mux.match(path)
+ }
+ if h == nil {
+ h, pattern = NotFoundHandler(), ""
+ }
+ return
+}
+
+// ServeHTTP dispatches the request to the handler whose
+// pattern most closely matches the request URL.
+func (mux *ServeMux) ServeHTTP(w ResponseWriter, r *Request) {
+ if r.RequestURI == "*" {
+ if r.ProtoAtLeast(1, 1) {
+ w.Header().Set("Connection", "close")
+ }
+ w.WriteHeader(StatusBadRequest)
+ return
+ }
+ h, _ := mux.Handler(r)
+ h.ServeHTTP(w, r)
+}
+
+// Handle registers the handler for the given pattern.
+// If a handler already exists for pattern, Handle panics.
+func (mux *ServeMux) Handle(pattern string, handler Handler) {
+ mux.mu.Lock()
+ defer mux.mu.Unlock()
+
+ if pattern == "" {
+ panic("http: invalid pattern")
+ }
+ if handler == nil {
+ panic("http: nil handler")
+ }
+ if _, exist := mux.m[pattern]; exist {
+ panic("http: multiple registrations for " + pattern)
+ }
+
+ if mux.m == nil {
+ mux.m = make(map[string]muxEntry)
+ }
+ e := muxEntry{h: handler, pattern: pattern}
+ mux.m[pattern] = e
+ if pattern[len(pattern)-1] == '/' {
+ mux.es = appendSorted(mux.es, e)
+ }
+
+ if pattern[0] != '/' {
+ mux.hosts = true
+ }
+}
+
+func appendSorted(es []muxEntry, e muxEntry) []muxEntry {
+ n := len(es)
+ i := sort.Search(n, func(i int) bool {
+ return len(es[i].pattern) < len(e.pattern)
+ })
+ if i == n {
+ return append(es, e)
+ }
+ // we now know that i points at where we want to insert
+ es = append(es, muxEntry{}) // try to grow the slice in place, any entry works.
+ copy(es[i+1:], es[i:]) // Move shorter entries down
+ es[i] = e
+ return es
+}
+
+// HandleFunc registers the handler function for the given pattern.
+func (mux *ServeMux) HandleFunc(pattern string, handler func(ResponseWriter, *Request)) {
+ if handler == nil {
+ panic("http: nil handler")
+ }
+ mux.Handle(pattern, HandlerFunc(handler))
+}
+
+// Handle registers the handler for the given pattern
+// in the DefaultServeMux.
+// The documentation for ServeMux explains how patterns are matched.
+func Handle(pattern string, handler Handler) { DefaultServeMux.Handle(pattern, handler) }
+
+// HandleFunc registers the handler function for the given pattern
+// in the DefaultServeMux.
+// The documentation for ServeMux explains how patterns are matched.
+func HandleFunc(pattern string, handler func(ResponseWriter, *Request)) {
+ DefaultServeMux.HandleFunc(pattern, handler)
+}
+
+// Serve accepts incoming HTTP connections on the listener l,
+// creating a new service goroutine for each. The service goroutines
+// read requests and then call handler to reply to them.
+//
+// The handler is typically nil, in which case the DefaultServeMux is used.
+//
+// HTTP/2 support is only enabled if the Listener returns *tls.Conn
+// connections and they were configured with "h2" in the TLS
+// Config.NextProtos.
+//
+// Serve always returns a non-nil error.
+func Serve(l net.Listener, handler Handler) error {
+ srv := &Server{Handler: handler}
+ return srv.Serve(l)
+}
+
+// ServeTLS accepts incoming HTTPS connections on the listener l,
+// creating a new service goroutine for each. The service goroutines
+// read requests and then call handler to reply to them.
+//
+// The handler is typically nil, in which case the DefaultServeMux is used.
+//
+// Additionally, files containing a certificate and matching private key
+// for the server must be provided. If the certificate is signed by a
+// certificate authority, the certFile should be the concatenation
+// of the server's certificate, any intermediates, and the CA's certificate.
+//
+// ServeTLS always returns a non-nil error.
+func ServeTLS(l net.Listener, handler Handler, certFile, keyFile string) error {
+ srv := &Server{Handler: handler}
+ return srv.ServeTLS(l, certFile, keyFile)
+}
+
+// A Server defines parameters for running an HTTP server.
+// The zero value for Server is a valid configuration.
+type Server struct {
+ // Addr optionally specifies the TCP address for the server to listen on,
+ // in the form "host:port". If empty, ":http" (port 80) is used.
+ // The service names are defined in RFC 6335 and assigned by IANA.
+ // See net.Dial for details of the address format.
+ Addr string
+
+ Handler Handler // handler to invoke, http.DefaultServeMux if nil
+
+ // TLSConfig optionally provides a TLS configuration for use
+ // by ServeTLS and ListenAndServeTLS. Note that this value is
+ // cloned by ServeTLS and ListenAndServeTLS, so it's not
+ // possible to modify the configuration with methods like
+ // tls.Config.SetSessionTicketKeys. To use
+ // SetSessionTicketKeys, use Server.Serve with a TLS Listener
+ // instead.
+ TLSConfig *tls.Config
+
+ // ReadTimeout is the maximum duration for reading the entire
+ // request, including the body.
+ //
+ // Because ReadTimeout does not let Handlers make per-request
+ // decisions on each request body's acceptable deadline or
+ // upload rate, most users will prefer to use
+ // ReadHeaderTimeout. It is valid to use them both.
+ ReadTimeout time.Duration
+
+ // ReadHeaderTimeout is the amount of time allowed to read
+ // request headers. The connection's read deadline is reset
+ // after reading the headers and the Handler can decide what
+ // is considered too slow for the body. If ReadHeaderTimeout
+ // is zero, the value of ReadTimeout is used. If both are
+ // zero, there is no timeout.
+ ReadHeaderTimeout time.Duration
+
+ // WriteTimeout is the maximum duration before timing out
+ // writes of the response. It is reset whenever a new
+ // request's header is read. Like ReadTimeout, it does not
+ // let Handlers make decisions on a per-request basis.
+ WriteTimeout time.Duration
+
+ // IdleTimeout is the maximum amount of time to wait for the
+ // next request when keep-alives are enabled. If IdleTimeout
+ // is zero, the value of ReadTimeout is used. If both are
+ // zero, there is no timeout.
+ IdleTimeout time.Duration
+
+ // MaxHeaderBytes controls the maximum number of bytes the
+ // server will read parsing the request header's keys and
+ // values, including the request line. It does not limit the
+ // size of the request body.
+ // If zero, DefaultMaxHeaderBytes is used.
+ MaxHeaderBytes int
+
+ // TLSNextProto optionally specifies a function to take over
+ // ownership of the provided TLS connection when an ALPN
+ // protocol upgrade has occurred. The map key is the protocol
+ // name negotiated. The Handler argument should be used to
+ // handle HTTP requests and will initialize the Request's TLS
+ // and RemoteAddr if not already set. The connection is
+ // automatically closed when the function returns.
+ // If TLSNextProto is not nil, HTTP/2 support is not enabled
+ // automatically.
+ TLSNextProto map[string]func(*Server, *tls.Conn, Handler)
+
+ // ConnState specifies an optional callback function that is
+ // called when a client connection changes state. See the
+ // ConnState type and associated constants for details.
+ ConnState func(net.Conn, ConnState)
+
+ // ErrorLog specifies an optional logger for errors accepting
+ // connections, unexpected behavior from handlers, and
+ // underlying FileSystem errors.
+ // If nil, logging is done via the log package's standard logger.
+ ErrorLog *log.Logger
+
+ // BaseContext optionally specifies a function that returns
+ // the base context for incoming requests on this server.
+ // The provided Listener is the specific Listener that's
+ // about to start accepting requests.
+ // If BaseContext is nil, the default is context.Background().
+ // If non-nil, it must return a non-nil context.
+ BaseContext func(net.Listener) context.Context
+
+ // ConnContext optionally specifies a function that modifies
+ // the context used for a new connection c. The provided ctx
+ // is derived from the base context and has a ServerContextKey
+ // value.
+ ConnContext func(ctx context.Context, c net.Conn) context.Context
+
+ inShutdown atomicBool // true when when server is in shutdown
+
+ disableKeepAlives int32 // accessed atomically.
+ nextProtoOnce sync.Once // guards setupHTTP2_* init
+ nextProtoErr error // result of http2.ConfigureServer if used
+
+ mu sync.Mutex
+ listeners map[*net.Listener]struct{}
+ activeConn map[*conn]struct{}
+ doneChan chan struct{}
+ onShutdown []func()
+}
+
+func (s *Server) getDoneChan() <-chan struct{} {
+ s.mu.Lock()
+ defer s.mu.Unlock()
+ return s.getDoneChanLocked()
+}
+
+func (s *Server) getDoneChanLocked() chan struct{} {
+ if s.doneChan == nil {
+ s.doneChan = make(chan struct{})
+ }
+ return s.doneChan
+}
+
+func (s *Server) closeDoneChanLocked() {
+ ch := s.getDoneChanLocked()
+ select {
+ case <-ch:
+ // Already closed. Don't close again.
+ default:
+ // Safe to close here. We're the only closer, guarded
+ // by s.mu.
+ close(ch)
+ }
+}
+
+// Close immediately closes all active net.Listeners and any
+// connections in state StateNew, StateActive, or StateIdle. For a
+// graceful shutdown, use Shutdown.
+//
+// Close does not attempt to close (and does not even know about)
+// any hijacked connections, such as WebSockets.
+//
+// Close returns any error returned from closing the Server's
+// underlying Listener(s).
+func (srv *Server) Close() error {
+ srv.inShutdown.setTrue()
+ srv.mu.Lock()
+ defer srv.mu.Unlock()
+ srv.closeDoneChanLocked()
+ err := srv.closeListenersLocked()
+ for c := range srv.activeConn {
+ c.rwc.Close()
+ delete(srv.activeConn, c)
+ }
+ return err
+}
+
+// shutdownPollIntervalMax is the max polling interval when checking
+// quiescence during Server.Shutdown. Polling starts with a small
+// interval and backs off to the max.
+// Ideally we could find a solution that doesn't involve polling,
+// but which also doesn't have a high runtime cost (and doesn't
+// involve any contentious mutexes), but that is left as an
+// exercise for the reader.
+const shutdownPollIntervalMax = 500 * time.Millisecond
+
+// Shutdown gracefully shuts down the server without interrupting any
+// active connections. Shutdown works by first closing all open
+// listeners, then closing all idle connections, and then waiting
+// indefinitely for connections to return to idle and then shut down.
+// If the provided context expires before the shutdown is complete,
+// Shutdown returns the context's error, otherwise it returns any
+// error returned from closing the Server's underlying Listener(s).
+//
+// When Shutdown is called, Serve, ListenAndServe, and
+// ListenAndServeTLS immediately return ErrServerClosed. Make sure the
+// program doesn't exit and waits instead for Shutdown to return.
+//
+// Shutdown does not attempt to close nor wait for hijacked
+// connections such as WebSockets. The caller of Shutdown should
+// separately notify such long-lived connections of shutdown and wait
+// for them to close, if desired. See RegisterOnShutdown for a way to
+// register shutdown notification functions.
+//
+// Once Shutdown has been called on a server, it may not be reused;
+// future calls to methods such as Serve will return ErrServerClosed.
+func (srv *Server) Shutdown(ctx context.Context) error {
+ srv.inShutdown.setTrue()
+
+ srv.mu.Lock()
+ lnerr := srv.closeListenersLocked()
+ srv.closeDoneChanLocked()
+ for _, f := range srv.onShutdown {
+ go f()
+ }
+ srv.mu.Unlock()
+
+ pollIntervalBase := time.Millisecond
+ nextPollInterval := func() time.Duration {
+ // Add 10% jitter.
+ interval := pollIntervalBase + time.Duration(rand.Intn(int(pollIntervalBase/10)))
+ // Double and clamp for next time.
+ pollIntervalBase *= 2
+ if pollIntervalBase > shutdownPollIntervalMax {
+ pollIntervalBase = shutdownPollIntervalMax
+ }
+ return interval
+ }
+
+ timer := time.NewTimer(nextPollInterval())
+ defer timer.Stop()
+ for {
+ if srv.closeIdleConns() && srv.numListeners() == 0 {
+ return lnerr
+ }
+ select {
+ case <-ctx.Done():
+ return ctx.Err()
+ case <-timer.C:
+ timer.Reset(nextPollInterval())
+ }
+ }
+}
+
+// RegisterOnShutdown registers a function to call on Shutdown.
+// This can be used to gracefully shutdown connections that have
+// undergone ALPN protocol upgrade or that have been hijacked.
+// This function should start protocol-specific graceful shutdown,
+// but should not wait for shutdown to complete.
+func (srv *Server) RegisterOnShutdown(f func()) {
+ srv.mu.Lock()
+ srv.onShutdown = append(srv.onShutdown, f)
+ srv.mu.Unlock()
+}
+
+func (s *Server) numListeners() int {
+ s.mu.Lock()
+ defer s.mu.Unlock()
+ return len(s.listeners)
+}
+
+// closeIdleConns closes all idle connections and reports whether the
+// server is quiescent.
+func (s *Server) closeIdleConns() bool {
+ s.mu.Lock()
+ defer s.mu.Unlock()
+ quiescent := true
+ for c := range s.activeConn {
+ st, unixSec := c.getState()
+ // Issue 22682: treat StateNew connections as if
+ // they're idle if we haven't read the first request's
+ // header in over 5 seconds.
+ if st == StateNew && unixSec < time.Now().Unix()-5 {
+ st = StateIdle
+ }
+ if st != StateIdle || unixSec == 0 {
+ // Assume unixSec == 0 means it's a very new
+ // connection, without state set yet.
+ quiescent = false
+ continue
+ }
+ c.rwc.Close()
+ delete(s.activeConn, c)
+ }
+ return quiescent
+}
+
+func (s *Server) closeListenersLocked() error {
+ var err error
+ for ln := range s.listeners {
+ if cerr := (*ln).Close(); cerr != nil && err == nil {
+ err = cerr
+ }
+ }
+ return err
+}
+
+// A ConnState represents the state of a client connection to a server.
+// It's used by the optional Server.ConnState hook.
+type ConnState int
+
+const (
+ // StateNew represents a new connection that is expected to
+ // send a request immediately. Connections begin at this
+ // state and then transition to either StateActive or
+ // StateClosed.
+ StateNew ConnState = iota
+
+ // StateActive represents a connection that has read 1 or more
+ // bytes of a request. The Server.ConnState hook for
+ // StateActive fires before the request has entered a handler
+ // and doesn't fire again until the request has been
+ // handled. After the request is handled, the state
+ // transitions to StateClosed, StateHijacked, or StateIdle.
+ // For HTTP/2, StateActive fires on the transition from zero
+ // to one active request, and only transitions away once all
+ // active requests are complete. That means that ConnState
+ // cannot be used to do per-request work; ConnState only notes
+ // the overall state of the connection.
+ StateActive
+
+ // StateIdle represents a connection that has finished
+ // handling a request and is in the keep-alive state, waiting
+ // for a new request. Connections transition from StateIdle
+ // to either StateActive or StateClosed.
+ StateIdle
+
+ // StateHijacked represents a hijacked connection.
+ // This is a terminal state. It does not transition to StateClosed.
+ StateHijacked
+
+ // StateClosed represents a closed connection.
+ // This is a terminal state. Hijacked connections do not
+ // transition to StateClosed.
+ StateClosed
+)
+
+var stateName = map[ConnState]string{
+ StateNew: "new",
+ StateActive: "active",
+ StateIdle: "idle",
+ StateHijacked: "hijacked",
+ StateClosed: "closed",
+}
+
+func (c ConnState) String() string {
+ return stateName[c]
+}
+
+// serverHandler delegates to either the server's Handler or
+// DefaultServeMux and also handles "OPTIONS *" requests.
+type serverHandler struct {
+ srv *Server
+}
+
+func (sh serverHandler) ServeHTTP(rw ResponseWriter, req *Request) {
+ handler := sh.srv.Handler
+ if handler == nil {
+ handler = DefaultServeMux
+ }
+ if req.RequestURI == "*" && req.Method == "OPTIONS" {
+ handler = globalOptionsHandler{}
+ }
+ handler.ServeHTTP(rw, req)
+}
+
+// ListenAndServe listens on the TCP network address srv.Addr and then
+// calls Serve to handle requests on incoming connections.
+// Accepted connections are configured to enable TCP keep-alives.
+//
+// If srv.Addr is blank, ":http" is used.
+//
+// ListenAndServe always returns a non-nil error. After Shutdown or Close,
+// the returned error is ErrServerClosed.
+func (srv *Server) ListenAndServe() error {
+ if srv.shuttingDown() {
+ return ErrServerClosed
+ }
+ addr := srv.Addr
+ if addr == "" {
+ addr = ":http"
+ }
+ ln, err := net.Listen("tcp", addr)
+ if err != nil {
+ return err
+ }
+ return srv.Serve(ln)
+}
+
+var testHookServerServe func(*Server, net.Listener) // used if non-nil
+
+// shouldDoServeHTTP2 reports whether Server.Serve should configure
+// automatic HTTP/2. (which sets up the srv.TLSNextProto map)
+func (srv *Server) shouldConfigureHTTP2ForServe() bool {
+ if srv.TLSConfig == nil {
+ // Compatibility with Go 1.6:
+ // If there's no TLSConfig, it's possible that the user just
+ // didn't set it on the http.Server, but did pass it to
+ // tls.NewListener and passed that listener to Serve.
+ // So we should configure HTTP/2 (to set up srv.TLSNextProto)
+ // in case the listener returns an "h2" *tls.Conn.
+ return true
+ }
+ // The user specified a TLSConfig on their http.Server.
+ // In this, case, only configure HTTP/2 if their tls.Config
+ // explicitly mentions "h2". Otherwise http2.ConfigureServer
+ // would modify the tls.Config to add it, but they probably already
+ // passed this tls.Config to tls.NewListener. And if they did,
+ // it's too late anyway to fix it. It would only be potentially racy.
+ // See Issue 15908.
+ return strSliceContains(srv.TLSConfig.NextProtos, http2NextProtoTLS)
+}
+
+// ErrServerClosed is returned by the Server's Serve, ServeTLS, ListenAndServe,
+// and ListenAndServeTLS methods after a call to Shutdown or Close.
+var ErrServerClosed = errors.New("http: Server closed")
+
+// Serve accepts incoming connections on the Listener l, creating a
+// new service goroutine for each. The service goroutines read requests and
+// then call srv.Handler to reply to them.
+//
+// HTTP/2 support is only enabled if the Listener returns *tls.Conn
+// connections and they were configured with "h2" in the TLS
+// Config.NextProtos.
+//
+// Serve always returns a non-nil error and closes l.
+// After Shutdown or Close, the returned error is ErrServerClosed.
+func (srv *Server) Serve(l net.Listener) error {
+ if fn := testHookServerServe; fn != nil {
+ fn(srv, l) // call hook with unwrapped listener
+ }
+
+ origListener := l
+ l = &onceCloseListener{Listener: l}
+ defer l.Close()
+
+ if err := srv.setupHTTP2_Serve(); err != nil {
+ return err
+ }
+
+ if !srv.trackListener(&l, true) {
+ return ErrServerClosed
+ }
+ defer srv.trackListener(&l, false)
+
+ baseCtx := context.Background()
+ if srv.BaseContext != nil {
+ baseCtx = srv.BaseContext(origListener)
+ if baseCtx == nil {
+ panic("BaseContext returned a nil context")
+ }
+ }
+
+ var tempDelay time.Duration // how long to sleep on accept failure
+
+ ctx := context.WithValue(baseCtx, ServerContextKey, srv)
+ for {
+ rw, err := l.Accept()
+ if err != nil {
+ select {
+ case <-srv.getDoneChan():
+ return ErrServerClosed
+ default:
+ }
+ if ne, ok := err.(net.Error); ok && ne.Temporary() {
+ if tempDelay == 0 {
+ tempDelay = 5 * time.Millisecond
+ } else {
+ tempDelay *= 2
+ }
+ if max := 1 * time.Second; tempDelay > max {
+ tempDelay = max
+ }
+ srv.logf("http: Accept error: %v; retrying in %v", err, tempDelay)
+ time.Sleep(tempDelay)
+ continue
+ }
+ return err
+ }
+ connCtx := ctx
+ if cc := srv.ConnContext; cc != nil {
+ connCtx = cc(connCtx, rw)
+ if connCtx == nil {
+ panic("ConnContext returned nil")
+ }
+ }
+ tempDelay = 0
+ c := srv.newConn(rw)
+ c.setState(c.rwc, StateNew, runHooks) // before Serve can return
+ go c.serve(connCtx)
+ }
+}
+
+// ServeTLS accepts incoming connections on the Listener l, creating a
+// new service goroutine for each. The service goroutines perform TLS
+// setup and then read requests, calling srv.Handler to reply to them.
+//
+// Files containing a certificate and matching private key for the
+// server must be provided if neither the Server's
+// TLSConfig.Certificates nor TLSConfig.GetCertificate are populated.
+// If the certificate is signed by a certificate authority, the
+// certFile should be the concatenation of the server's certificate,
+// any intermediates, and the CA's certificate.
+//
+// ServeTLS always returns a non-nil error. After Shutdown or Close, the
+// returned error is ErrServerClosed.
+func (srv *Server) ServeTLS(l net.Listener, certFile, keyFile string) error {
+ // Setup HTTP/2 before srv.Serve, to initialize srv.TLSConfig
+ // before we clone it and create the TLS Listener.
+ if err := srv.setupHTTP2_ServeTLS(); err != nil {
+ return err
+ }
+
+ config := cloneTLSConfig(srv.TLSConfig)
+ if !strSliceContains(config.NextProtos, "http/1.1") {
+ config.NextProtos = append(config.NextProtos, "http/1.1")
+ }
+
+ configHasCert := len(config.Certificates) > 0 || config.GetCertificate != nil
+ if !configHasCert || certFile != "" || keyFile != "" {
+ var err error
+ config.Certificates = make([]tls.Certificate, 1)
+ config.Certificates[0], err = tls.LoadX509KeyPair(certFile, keyFile)
+ if err != nil {
+ return err
+ }
+ }
+
+ tlsListener := tls.NewListener(l, config)
+ return srv.Serve(tlsListener)
+}
+
+// trackListener adds or removes a net.Listener to the set of tracked
+// listeners.
+//
+// We store a pointer to interface in the map set, in case the
+// net.Listener is not comparable. This is safe because we only call
+// trackListener via Serve and can track+defer untrack the same
+// pointer to local variable there. We never need to compare a
+// Listener from another caller.
+//
+// It reports whether the server is still up (not Shutdown or Closed).
+func (s *Server) trackListener(ln *net.Listener, add bool) bool {
+ s.mu.Lock()
+ defer s.mu.Unlock()
+ if s.listeners == nil {
+ s.listeners = make(map[*net.Listener]struct{})
+ }
+ if add {
+ if s.shuttingDown() {
+ return false
+ }
+ s.listeners[ln] = struct{}{}
+ } else {
+ delete(s.listeners, ln)
+ }
+ return true
+}
+
+func (s *Server) trackConn(c *conn, add bool) {
+ s.mu.Lock()
+ defer s.mu.Unlock()
+ if s.activeConn == nil {
+ s.activeConn = make(map[*conn]struct{})
+ }
+ if add {
+ s.activeConn[c] = struct{}{}
+ } else {
+ delete(s.activeConn, c)
+ }
+}
+
+func (s *Server) idleTimeout() time.Duration {
+ if s.IdleTimeout != 0 {
+ return s.IdleTimeout
+ }
+ return s.ReadTimeout
+}
+
+func (s *Server) readHeaderTimeout() time.Duration {
+ if s.ReadHeaderTimeout != 0 {
+ return s.ReadHeaderTimeout
+ }
+ return s.ReadTimeout
+}
+
+func (s *Server) doKeepAlives() bool {
+ return atomic.LoadInt32(&s.disableKeepAlives) == 0 && !s.shuttingDown()
+}
+
+func (s *Server) shuttingDown() bool {
+ return s.inShutdown.isSet()
+}
+
+// SetKeepAlivesEnabled controls whether HTTP keep-alives are enabled.
+// By default, keep-alives are always enabled. Only very
+// resource-constrained environments or servers in the process of
+// shutting down should disable them.
+func (srv *Server) SetKeepAlivesEnabled(v bool) {
+ if v {
+ atomic.StoreInt32(&srv.disableKeepAlives, 0)
+ return
+ }
+ atomic.StoreInt32(&srv.disableKeepAlives, 1)
+
+ // Close idle HTTP/1 conns:
+ srv.closeIdleConns()
+
+ // TODO: Issue 26303: close HTTP/2 conns as soon as they become idle.
+}
+
+func (s *Server) logf(format string, args ...interface{}) {
+ if s.ErrorLog != nil {
+ s.ErrorLog.Printf(format, args...)
+ } else {
+ log.Printf(format, args...)
+ }
+}
+
+// logf prints to the ErrorLog of the *Server associated with request r
+// via ServerContextKey. If there's no associated server, or if ErrorLog
+// is nil, logging is done via the log package's standard logger.
+func logf(r *Request, format string, args ...interface{}) {
+ s, _ := r.Context().Value(ServerContextKey).(*Server)
+ if s != nil && s.ErrorLog != nil {
+ s.ErrorLog.Printf(format, args...)
+ } else {
+ log.Printf(format, args...)
+ }
+}
+
+// ListenAndServe listens on the TCP network address addr and then calls
+// Serve with handler to handle requests on incoming connections.
+// Accepted connections are configured to enable TCP keep-alives.
+//
+// The handler is typically nil, in which case the DefaultServeMux is used.
+//
+// ListenAndServe always returns a non-nil error.
+func ListenAndServe(addr string, handler Handler) error {
+ server := &Server{Addr: addr, Handler: handler}
+ return server.ListenAndServe()
+}
+
+// ListenAndServeTLS acts identically to ListenAndServe, except that it
+// expects HTTPS connections. Additionally, files containing a certificate and
+// matching private key for the server must be provided. If the certificate
+// is signed by a certificate authority, the certFile should be the concatenation
+// of the server's certificate, any intermediates, and the CA's certificate.
+func ListenAndServeTLS(addr, certFile, keyFile string, handler Handler) error {
+ server := &Server{Addr: addr, Handler: handler}
+ return server.ListenAndServeTLS(certFile, keyFile)
+}
+
+// ListenAndServeTLS listens on the TCP network address srv.Addr and
+// then calls ServeTLS to handle requests on incoming TLS connections.
+// Accepted connections are configured to enable TCP keep-alives.
+//
+// Filenames containing a certificate and matching private key for the
+// server must be provided if neither the Server's TLSConfig.Certificates
+// nor TLSConfig.GetCertificate are populated. If the certificate is
+// signed by a certificate authority, the certFile should be the
+// concatenation of the server's certificate, any intermediates, and
+// the CA's certificate.
+//
+// If srv.Addr is blank, ":https" is used.
+//
+// ListenAndServeTLS always returns a non-nil error. After Shutdown or
+// Close, the returned error is ErrServerClosed.
+func (srv *Server) ListenAndServeTLS(certFile, keyFile string) error {
+ if srv.shuttingDown() {
+ return ErrServerClosed
+ }
+ addr := srv.Addr
+ if addr == "" {
+ addr = ":https"
+ }
+
+ ln, err := net.Listen("tcp", addr)
+ if err != nil {
+ return err
+ }
+
+ defer ln.Close()
+
+ return srv.ServeTLS(ln, certFile, keyFile)
+}
+
+// setupHTTP2_ServeTLS conditionally configures HTTP/2 on
+// srv and reports whether there was an error setting it up. If it is
+// not configured for policy reasons, nil is returned.
+func (srv *Server) setupHTTP2_ServeTLS() error {
+ srv.nextProtoOnce.Do(srv.onceSetNextProtoDefaults)
+ return srv.nextProtoErr
+}
+
+// setupHTTP2_Serve is called from (*Server).Serve and conditionally
+// configures HTTP/2 on srv using a more conservative policy than
+// setupHTTP2_ServeTLS because Serve is called after tls.Listen,
+// and may be called concurrently. See shouldConfigureHTTP2ForServe.
+//
+// The tests named TestTransportAutomaticHTTP2* and
+// TestConcurrentServerServe in server_test.go demonstrate some
+// of the supported use cases and motivations.
+func (srv *Server) setupHTTP2_Serve() error {
+ srv.nextProtoOnce.Do(srv.onceSetNextProtoDefaults_Serve)
+ return srv.nextProtoErr
+}
+
+func (srv *Server) onceSetNextProtoDefaults_Serve() {
+ if srv.shouldConfigureHTTP2ForServe() {
+ srv.onceSetNextProtoDefaults()
+ }
+}
+
+// onceSetNextProtoDefaults configures HTTP/2, if the user hasn't
+// configured otherwise. (by setting srv.TLSNextProto non-nil)
+// It must only be called via srv.nextProtoOnce (use srv.setupHTTP2_*).
+func (srv *Server) onceSetNextProtoDefaults() {
+ if omitBundledHTTP2 || strings.Contains(os.Getenv("GODEBUG"), "http2server=0") {
+ return
+ }
+ // Enable HTTP/2 by default if the user hasn't otherwise
+ // configured their TLSNextProto map.
+ if srv.TLSNextProto == nil {
+ conf := &http2Server{
+ NewWriteScheduler: func() http2WriteScheduler { return http2NewPriorityWriteScheduler(nil) },
+ }
+ srv.nextProtoErr = http2ConfigureServer(srv, conf)
+ }
+}
+
+// TimeoutHandler returns a Handler that runs h with the given time limit.
+//
+// The new Handler calls h.ServeHTTP to handle each request, but if a
+// call runs for longer than its time limit, the handler responds with
+// a 503 Service Unavailable error and the given message in its body.
+// (If msg is empty, a suitable default message will be sent.)
+// After such a timeout, writes by h to its ResponseWriter will return
+// ErrHandlerTimeout.
+//
+// TimeoutHandler supports the Pusher interface but does not support
+// the Hijacker or Flusher interfaces.
+func TimeoutHandler(h Handler, dt time.Duration, msg string) Handler {
+ return &timeoutHandler{
+ handler: h,
+ body: msg,
+ dt: dt,
+ }
+}
+
+// ErrHandlerTimeout is returned on ResponseWriter Write calls
+// in handlers which have timed out.
+var ErrHandlerTimeout = errors.New("http: Handler timeout")
+
+type timeoutHandler struct {
+ handler Handler
+ body string
+ dt time.Duration
+
+ // When set, no context will be created and this context will
+ // be used instead.
+ testContext context.Context
+}
+
+func (h *timeoutHandler) errorBody() string {
+ if h.body != "" {
+ return h.body
+ }
+ return "<html><head><title>Timeout</title></head><body><h1>Timeout</h1></body></html>"
+}
+
+func (h *timeoutHandler) ServeHTTP(w ResponseWriter, r *Request) {
+ ctx := h.testContext
+ if ctx == nil {
+ var cancelCtx context.CancelFunc
+ ctx, cancelCtx = context.WithTimeout(r.Context(), h.dt)
+ defer cancelCtx()
+ }
+ r = r.WithContext(ctx)
+ done := make(chan struct{})
+ tw := &timeoutWriter{
+ w: w,
+ h: make(Header),
+ req: r,
+ }
+ panicChan := make(chan interface{}, 1)
+ go func() {
+ defer func() {
+ if p := recover(); p != nil {
+ panicChan <- p
+ }
+ }()
+ h.handler.ServeHTTP(tw, r)
+ close(done)
+ }()
+ select {
+ case p := <-panicChan:
+ panic(p)
+ case <-done:
+ tw.mu.Lock()
+ defer tw.mu.Unlock()
+ dst := w.Header()
+ for k, vv := range tw.h {
+ dst[k] = vv
+ }
+ if !tw.wroteHeader {
+ tw.code = StatusOK
+ }
+ w.WriteHeader(tw.code)
+ w.Write(tw.wbuf.Bytes())
+ case <-ctx.Done():
+ tw.mu.Lock()
+ defer tw.mu.Unlock()
+ w.WriteHeader(StatusServiceUnavailable)
+ io.WriteString(w, h.errorBody())
+ tw.timedOut = true
+ }
+}
+
+type timeoutWriter struct {
+ w ResponseWriter
+ h Header
+ wbuf bytes.Buffer
+ req *Request
+
+ mu sync.Mutex
+ timedOut bool
+ wroteHeader bool
+ code int
+}
+
+var _ Pusher = (*timeoutWriter)(nil)
+
+// Push implements the Pusher interface.
+func (tw *timeoutWriter) Push(target string, opts *PushOptions) error {
+ if pusher, ok := tw.w.(Pusher); ok {
+ return pusher.Push(target, opts)
+ }
+ return ErrNotSupported
+}
+
+func (tw *timeoutWriter) Header() Header { return tw.h }
+
+func (tw *timeoutWriter) Write(p []byte) (int, error) {
+ tw.mu.Lock()
+ defer tw.mu.Unlock()
+ if tw.timedOut {
+ return 0, ErrHandlerTimeout
+ }
+ if !tw.wroteHeader {
+ tw.writeHeaderLocked(StatusOK)
+ }
+ return tw.wbuf.Write(p)
+}
+
+func (tw *timeoutWriter) writeHeaderLocked(code int) {
+ checkWriteHeaderCode(code)
+
+ switch {
+ case tw.timedOut:
+ return
+ case tw.wroteHeader:
+ if tw.req != nil {
+ caller := relevantCaller()
+ logf(tw.req, "http: superfluous response.WriteHeader call from %s (%s:%d)", caller.Function, path.Base(caller.File), caller.Line)
+ }
+ default:
+ tw.wroteHeader = true
+ tw.code = code
+ }
+}
+
+func (tw *timeoutWriter) WriteHeader(code int) {
+ tw.mu.Lock()
+ defer tw.mu.Unlock()
+ tw.writeHeaderLocked(code)
+}
+
+// onceCloseListener wraps a net.Listener, protecting it from
+// multiple Close calls.
+type onceCloseListener struct {
+ net.Listener
+ once sync.Once
+ closeErr error
+}
+
+func (oc *onceCloseListener) Close() error {
+ oc.once.Do(oc.close)
+ return oc.closeErr
+}
+
+func (oc *onceCloseListener) close() { oc.closeErr = oc.Listener.Close() }
+
+// globalOptionsHandler responds to "OPTIONS *" requests.
+type globalOptionsHandler struct{}
+
+func (globalOptionsHandler) ServeHTTP(w ResponseWriter, r *Request) {
+ w.Header().Set("Content-Length", "0")
+ if r.ContentLength != 0 {
+ // Read up to 4KB of OPTIONS body (as mentioned in the
+ // spec as being reserved for future use), but anything
+ // over that is considered a waste of server resources
+ // (or an attack) and we abort and close the connection,
+ // courtesy of MaxBytesReader's EOF behavior.
+ mb := MaxBytesReader(w, r.Body, 4<<10)
+ io.Copy(io.Discard, mb)
+ }
+}
+
+// initALPNRequest is an HTTP handler that initializes certain
+// uninitialized fields in its *Request. Such partially-initialized
+// Requests come from ALPN protocol handlers.
+type initALPNRequest struct {
+ ctx context.Context
+ c *tls.Conn
+ h serverHandler
+}
+
+// BaseContext is an exported but unadvertised http.Handler method
+// recognized by x/net/http2 to pass down a context; the TLSNextProto
+// API predates context support so we shoehorn through the only
+// interface we have available.
+func (h initALPNRequest) BaseContext() context.Context { return h.ctx }
+
+func (h initALPNRequest) ServeHTTP(rw ResponseWriter, req *Request) {
+ if req.TLS == nil {
+ req.TLS = &tls.ConnectionState{}
+ *req.TLS = h.c.ConnectionState()
+ }
+ if req.Body == nil {
+ req.Body = NoBody
+ }
+ if req.RemoteAddr == "" {
+ req.RemoteAddr = h.c.RemoteAddr().String()
+ }
+ h.h.ServeHTTP(rw, req)
+}
+
+// loggingConn is used for debugging.
+type loggingConn struct {
+ name string
+ net.Conn
+}
+
+var (
+ uniqNameMu sync.Mutex
+ uniqNameNext = make(map[string]int)
+)
+
+func newLoggingConn(baseName string, c net.Conn) net.Conn {
+ uniqNameMu.Lock()
+ defer uniqNameMu.Unlock()
+ uniqNameNext[baseName]++
+ return &loggingConn{
+ name: fmt.Sprintf("%s-%d", baseName, uniqNameNext[baseName]),
+ Conn: c,
+ }
+}
+
+func (c *loggingConn) Write(p []byte) (n int, err error) {
+ log.Printf("%s.Write(%d) = ....", c.name, len(p))
+ n, err = c.Conn.Write(p)
+ log.Printf("%s.Write(%d) = %d, %v", c.name, len(p), n, err)
+ return
+}
+
+func (c *loggingConn) Read(p []byte) (n int, err error) {
+ log.Printf("%s.Read(%d) = ....", c.name, len(p))
+ n, err = c.Conn.Read(p)
+ log.Printf("%s.Read(%d) = %d, %v", c.name, len(p), n, err)
+ return
+}
+
+func (c *loggingConn) Close() (err error) {
+ log.Printf("%s.Close() = ...", c.name)
+ err = c.Conn.Close()
+ log.Printf("%s.Close() = %v", c.name, err)
+ return
+}
+
+// checkConnErrorWriter writes to c.rwc and records any write errors to c.werr.
+// It only contains one field (and a pointer field at that), so it
+// fits in an interface value without an extra allocation.
+type checkConnErrorWriter struct {
+ c *conn
+}
+
+func (w checkConnErrorWriter) Write(p []byte) (n int, err error) {
+ n, err = w.c.rwc.Write(p)
+ if err != nil && w.c.werr == nil {
+ w.c.werr = err
+ w.c.cancelCtx()
+ }
+ return
+}
+
+func numLeadingCRorLF(v []byte) (n int) {
+ for _, b := range v {
+ if b == '\r' || b == '\n' {
+ n++
+ continue
+ }
+ break
+ }
+ return
+
+}
+
+func strSliceContains(ss []string, s string) bool {
+ for _, v := range ss {
+ if v == s {
+ return true
+ }
+ }
+ return false
+}
+
+// tlsRecordHeaderLooksLikeHTTP reports whether a TLS record header
+// looks like it might've been a misdirected plaintext HTTP request.
+func tlsRecordHeaderLooksLikeHTTP(hdr [5]byte) bool {
+ switch string(hdr[:]) {
+ case "GET /", "HEAD ", "POST ", "PUT /", "OPTIO":
+ return true
+ }
+ return false
+}