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-rw-r--r--src/runtime/map_fast32.go461
1 files changed, 461 insertions, 0 deletions
diff --git a/src/runtime/map_fast32.go b/src/runtime/map_fast32.go
new file mode 100644
index 0000000..8d52dad
--- /dev/null
+++ b/src/runtime/map_fast32.go
@@ -0,0 +1,461 @@
+// Copyright 2018 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package runtime
+
+import (
+ "runtime/internal/sys"
+ "unsafe"
+)
+
+func mapaccess1_fast32(t *maptype, h *hmap, key uint32) unsafe.Pointer {
+ if raceenabled && h != nil {
+ callerpc := getcallerpc()
+ racereadpc(unsafe.Pointer(h), callerpc, funcPC(mapaccess1_fast32))
+ }
+ if h == nil || h.count == 0 {
+ return unsafe.Pointer(&zeroVal[0])
+ }
+ if h.flags&hashWriting != 0 {
+ throw("concurrent map read and map write")
+ }
+ var b *bmap
+ if h.B == 0 {
+ // One-bucket table. No need to hash.
+ b = (*bmap)(h.buckets)
+ } else {
+ hash := t.hasher(noescape(unsafe.Pointer(&key)), uintptr(h.hash0))
+ m := bucketMask(h.B)
+ b = (*bmap)(add(h.buckets, (hash&m)*uintptr(t.bucketsize)))
+ if c := h.oldbuckets; c != nil {
+ if !h.sameSizeGrow() {
+ // There used to be half as many buckets; mask down one more power of two.
+ m >>= 1
+ }
+ oldb := (*bmap)(add(c, (hash&m)*uintptr(t.bucketsize)))
+ if !evacuated(oldb) {
+ b = oldb
+ }
+ }
+ }
+ for ; b != nil; b = b.overflow(t) {
+ for i, k := uintptr(0), b.keys(); i < bucketCnt; i, k = i+1, add(k, 4) {
+ if *(*uint32)(k) == key && !isEmpty(b.tophash[i]) {
+ return add(unsafe.Pointer(b), dataOffset+bucketCnt*4+i*uintptr(t.elemsize))
+ }
+ }
+ }
+ return unsafe.Pointer(&zeroVal[0])
+}
+
+func mapaccess2_fast32(t *maptype, h *hmap, key uint32) (unsafe.Pointer, bool) {
+ if raceenabled && h != nil {
+ callerpc := getcallerpc()
+ racereadpc(unsafe.Pointer(h), callerpc, funcPC(mapaccess2_fast32))
+ }
+ if h == nil || h.count == 0 {
+ return unsafe.Pointer(&zeroVal[0]), false
+ }
+ if h.flags&hashWriting != 0 {
+ throw("concurrent map read and map write")
+ }
+ var b *bmap
+ if h.B == 0 {
+ // One-bucket table. No need to hash.
+ b = (*bmap)(h.buckets)
+ } else {
+ hash := t.hasher(noescape(unsafe.Pointer(&key)), uintptr(h.hash0))
+ m := bucketMask(h.B)
+ b = (*bmap)(add(h.buckets, (hash&m)*uintptr(t.bucketsize)))
+ if c := h.oldbuckets; c != nil {
+ if !h.sameSizeGrow() {
+ // There used to be half as many buckets; mask down one more power of two.
+ m >>= 1
+ }
+ oldb := (*bmap)(add(c, (hash&m)*uintptr(t.bucketsize)))
+ if !evacuated(oldb) {
+ b = oldb
+ }
+ }
+ }
+ for ; b != nil; b = b.overflow(t) {
+ for i, k := uintptr(0), b.keys(); i < bucketCnt; i, k = i+1, add(k, 4) {
+ if *(*uint32)(k) == key && !isEmpty(b.tophash[i]) {
+ return add(unsafe.Pointer(b), dataOffset+bucketCnt*4+i*uintptr(t.elemsize)), true
+ }
+ }
+ }
+ return unsafe.Pointer(&zeroVal[0]), false
+}
+
+func mapassign_fast32(t *maptype, h *hmap, key uint32) unsafe.Pointer {
+ if h == nil {
+ panic(plainError("assignment to entry in nil map"))
+ }
+ if raceenabled {
+ callerpc := getcallerpc()
+ racewritepc(unsafe.Pointer(h), callerpc, funcPC(mapassign_fast32))
+ }
+ if h.flags&hashWriting != 0 {
+ throw("concurrent map writes")
+ }
+ hash := t.hasher(noescape(unsafe.Pointer(&key)), uintptr(h.hash0))
+
+ // Set hashWriting after calling t.hasher for consistency with mapassign.
+ h.flags ^= hashWriting
+
+ if h.buckets == nil {
+ h.buckets = newobject(t.bucket) // newarray(t.bucket, 1)
+ }
+
+again:
+ bucket := hash & bucketMask(h.B)
+ if h.growing() {
+ growWork_fast32(t, h, bucket)
+ }
+ b := (*bmap)(add(h.buckets, bucket*uintptr(t.bucketsize)))
+
+ var insertb *bmap
+ var inserti uintptr
+ var insertk unsafe.Pointer
+
+bucketloop:
+ for {
+ for i := uintptr(0); i < bucketCnt; i++ {
+ if isEmpty(b.tophash[i]) {
+ if insertb == nil {
+ inserti = i
+ insertb = b
+ }
+ if b.tophash[i] == emptyRest {
+ break bucketloop
+ }
+ continue
+ }
+ k := *((*uint32)(add(unsafe.Pointer(b), dataOffset+i*4)))
+ if k != key {
+ continue
+ }
+ inserti = i
+ insertb = b
+ goto done
+ }
+ ovf := b.overflow(t)
+ if ovf == nil {
+ break
+ }
+ b = ovf
+ }
+
+ // Did not find mapping for key. Allocate new cell & add entry.
+
+ // If we hit the max load factor or we have too many overflow buckets,
+ // and we're not already in the middle of growing, start growing.
+ if !h.growing() && (overLoadFactor(h.count+1, h.B) || tooManyOverflowBuckets(h.noverflow, h.B)) {
+ hashGrow(t, h)
+ goto again // Growing the table invalidates everything, so try again
+ }
+
+ if insertb == nil {
+ // The current bucket and all the overflow buckets connected to it are full, allocate a new one.
+ insertb = h.newoverflow(t, b)
+ inserti = 0 // not necessary, but avoids needlessly spilling inserti
+ }
+ insertb.tophash[inserti&(bucketCnt-1)] = tophash(hash) // mask inserti to avoid bounds checks
+
+ insertk = add(unsafe.Pointer(insertb), dataOffset+inserti*4)
+ // store new key at insert position
+ *(*uint32)(insertk) = key
+
+ h.count++
+
+done:
+ elem := add(unsafe.Pointer(insertb), dataOffset+bucketCnt*4+inserti*uintptr(t.elemsize))
+ if h.flags&hashWriting == 0 {
+ throw("concurrent map writes")
+ }
+ h.flags &^= hashWriting
+ return elem
+}
+
+func mapassign_fast32ptr(t *maptype, h *hmap, key unsafe.Pointer) unsafe.Pointer {
+ if h == nil {
+ panic(plainError("assignment to entry in nil map"))
+ }
+ if raceenabled {
+ callerpc := getcallerpc()
+ racewritepc(unsafe.Pointer(h), callerpc, funcPC(mapassign_fast32))
+ }
+ if h.flags&hashWriting != 0 {
+ throw("concurrent map writes")
+ }
+ hash := t.hasher(noescape(unsafe.Pointer(&key)), uintptr(h.hash0))
+
+ // Set hashWriting after calling t.hasher for consistency with mapassign.
+ h.flags ^= hashWriting
+
+ if h.buckets == nil {
+ h.buckets = newobject(t.bucket) // newarray(t.bucket, 1)
+ }
+
+again:
+ bucket := hash & bucketMask(h.B)
+ if h.growing() {
+ growWork_fast32(t, h, bucket)
+ }
+ b := (*bmap)(add(h.buckets, bucket*uintptr(t.bucketsize)))
+
+ var insertb *bmap
+ var inserti uintptr
+ var insertk unsafe.Pointer
+
+bucketloop:
+ for {
+ for i := uintptr(0); i < bucketCnt; i++ {
+ if isEmpty(b.tophash[i]) {
+ if insertb == nil {
+ inserti = i
+ insertb = b
+ }
+ if b.tophash[i] == emptyRest {
+ break bucketloop
+ }
+ continue
+ }
+ k := *((*unsafe.Pointer)(add(unsafe.Pointer(b), dataOffset+i*4)))
+ if k != key {
+ continue
+ }
+ inserti = i
+ insertb = b
+ goto done
+ }
+ ovf := b.overflow(t)
+ if ovf == nil {
+ break
+ }
+ b = ovf
+ }
+
+ // Did not find mapping for key. Allocate new cell & add entry.
+
+ // If we hit the max load factor or we have too many overflow buckets,
+ // and we're not already in the middle of growing, start growing.
+ if !h.growing() && (overLoadFactor(h.count+1, h.B) || tooManyOverflowBuckets(h.noverflow, h.B)) {
+ hashGrow(t, h)
+ goto again // Growing the table invalidates everything, so try again
+ }
+
+ if insertb == nil {
+ // The current bucket and all the overflow buckets connected to it are full, allocate a new one.
+ insertb = h.newoverflow(t, b)
+ inserti = 0 // not necessary, but avoids needlessly spilling inserti
+ }
+ insertb.tophash[inserti&(bucketCnt-1)] = tophash(hash) // mask inserti to avoid bounds checks
+
+ insertk = add(unsafe.Pointer(insertb), dataOffset+inserti*4)
+ // store new key at insert position
+ *(*unsafe.Pointer)(insertk) = key
+
+ h.count++
+
+done:
+ elem := add(unsafe.Pointer(insertb), dataOffset+bucketCnt*4+inserti*uintptr(t.elemsize))
+ if h.flags&hashWriting == 0 {
+ throw("concurrent map writes")
+ }
+ h.flags &^= hashWriting
+ return elem
+}
+
+func mapdelete_fast32(t *maptype, h *hmap, key uint32) {
+ if raceenabled && h != nil {
+ callerpc := getcallerpc()
+ racewritepc(unsafe.Pointer(h), callerpc, funcPC(mapdelete_fast32))
+ }
+ if h == nil || h.count == 0 {
+ return
+ }
+ if h.flags&hashWriting != 0 {
+ throw("concurrent map writes")
+ }
+
+ hash := t.hasher(noescape(unsafe.Pointer(&key)), uintptr(h.hash0))
+
+ // Set hashWriting after calling t.hasher for consistency with mapdelete
+ h.flags ^= hashWriting
+
+ bucket := hash & bucketMask(h.B)
+ if h.growing() {
+ growWork_fast32(t, h, bucket)
+ }
+ b := (*bmap)(add(h.buckets, bucket*uintptr(t.bucketsize)))
+ bOrig := b
+search:
+ for ; b != nil; b = b.overflow(t) {
+ for i, k := uintptr(0), b.keys(); i < bucketCnt; i, k = i+1, add(k, 4) {
+ if key != *(*uint32)(k) || isEmpty(b.tophash[i]) {
+ continue
+ }
+ // Only clear key if there are pointers in it.
+ // This can only happen if pointers are 32 bit
+ // wide as 64 bit pointers do not fit into a 32 bit key.
+ if sys.PtrSize == 4 && t.key.ptrdata != 0 {
+ // The key must be a pointer as we checked pointers are
+ // 32 bits wide and the key is 32 bits wide also.
+ *(*unsafe.Pointer)(k) = nil
+ }
+ e := add(unsafe.Pointer(b), dataOffset+bucketCnt*4+i*uintptr(t.elemsize))
+ if t.elem.ptrdata != 0 {
+ memclrHasPointers(e, t.elem.size)
+ } else {
+ memclrNoHeapPointers(e, t.elem.size)
+ }
+ b.tophash[i] = emptyOne
+ // If the bucket now ends in a bunch of emptyOne states,
+ // change those to emptyRest states.
+ if i == bucketCnt-1 {
+ if b.overflow(t) != nil && b.overflow(t).tophash[0] != emptyRest {
+ goto notLast
+ }
+ } else {
+ if b.tophash[i+1] != emptyRest {
+ goto notLast
+ }
+ }
+ for {
+ b.tophash[i] = emptyRest
+ if i == 0 {
+ if b == bOrig {
+ break // beginning of initial bucket, we're done.
+ }
+ // Find previous bucket, continue at its last entry.
+ c := b
+ for b = bOrig; b.overflow(t) != c; b = b.overflow(t) {
+ }
+ i = bucketCnt - 1
+ } else {
+ i--
+ }
+ if b.tophash[i] != emptyOne {
+ break
+ }
+ }
+ notLast:
+ h.count--
+ // Reset the hash seed to make it more difficult for attackers to
+ // repeatedly trigger hash collisions. See issue 25237.
+ if h.count == 0 {
+ h.hash0 = fastrand()
+ }
+ break search
+ }
+ }
+
+ if h.flags&hashWriting == 0 {
+ throw("concurrent map writes")
+ }
+ h.flags &^= hashWriting
+}
+
+func growWork_fast32(t *maptype, h *hmap, bucket uintptr) {
+ // make sure we evacuate the oldbucket corresponding
+ // to the bucket we're about to use
+ evacuate_fast32(t, h, bucket&h.oldbucketmask())
+
+ // evacuate one more oldbucket to make progress on growing
+ if h.growing() {
+ evacuate_fast32(t, h, h.nevacuate)
+ }
+}
+
+func evacuate_fast32(t *maptype, h *hmap, oldbucket uintptr) {
+ b := (*bmap)(add(h.oldbuckets, oldbucket*uintptr(t.bucketsize)))
+ newbit := h.noldbuckets()
+ if !evacuated(b) {
+ // TODO: reuse overflow buckets instead of using new ones, if there
+ // is no iterator using the old buckets. (If !oldIterator.)
+
+ // xy contains the x and y (low and high) evacuation destinations.
+ var xy [2]evacDst
+ x := &xy[0]
+ x.b = (*bmap)(add(h.buckets, oldbucket*uintptr(t.bucketsize)))
+ x.k = add(unsafe.Pointer(x.b), dataOffset)
+ x.e = add(x.k, bucketCnt*4)
+
+ if !h.sameSizeGrow() {
+ // Only calculate y pointers if we're growing bigger.
+ // Otherwise GC can see bad pointers.
+ y := &xy[1]
+ y.b = (*bmap)(add(h.buckets, (oldbucket+newbit)*uintptr(t.bucketsize)))
+ y.k = add(unsafe.Pointer(y.b), dataOffset)
+ y.e = add(y.k, bucketCnt*4)
+ }
+
+ for ; b != nil; b = b.overflow(t) {
+ k := add(unsafe.Pointer(b), dataOffset)
+ e := add(k, bucketCnt*4)
+ for i := 0; i < bucketCnt; i, k, e = i+1, add(k, 4), add(e, uintptr(t.elemsize)) {
+ top := b.tophash[i]
+ if isEmpty(top) {
+ b.tophash[i] = evacuatedEmpty
+ continue
+ }
+ if top < minTopHash {
+ throw("bad map state")
+ }
+ var useY uint8
+ if !h.sameSizeGrow() {
+ // Compute hash to make our evacuation decision (whether we need
+ // to send this key/elem to bucket x or bucket y).
+ hash := t.hasher(k, uintptr(h.hash0))
+ if hash&newbit != 0 {
+ useY = 1
+ }
+ }
+
+ b.tophash[i] = evacuatedX + useY // evacuatedX + 1 == evacuatedY, enforced in makemap
+ dst := &xy[useY] // evacuation destination
+
+ if dst.i == bucketCnt {
+ dst.b = h.newoverflow(t, dst.b)
+ dst.i = 0
+ dst.k = add(unsafe.Pointer(dst.b), dataOffset)
+ dst.e = add(dst.k, bucketCnt*4)
+ }
+ dst.b.tophash[dst.i&(bucketCnt-1)] = top // mask dst.i as an optimization, to avoid a bounds check
+
+ // Copy key.
+ if sys.PtrSize == 4 && t.key.ptrdata != 0 && writeBarrier.enabled {
+ // Write with a write barrier.
+ *(*unsafe.Pointer)(dst.k) = *(*unsafe.Pointer)(k)
+ } else {
+ *(*uint32)(dst.k) = *(*uint32)(k)
+ }
+
+ typedmemmove(t.elem, dst.e, e)
+ dst.i++
+ // These updates might push these pointers past the end of the
+ // key or elem arrays. That's ok, as we have the overflow pointer
+ // at the end of the bucket to protect against pointing past the
+ // end of the bucket.
+ dst.k = add(dst.k, 4)
+ dst.e = add(dst.e, uintptr(t.elemsize))
+ }
+ }
+ // Unlink the overflow buckets & clear key/elem to help GC.
+ if h.flags&oldIterator == 0 && t.bucket.ptrdata != 0 {
+ b := add(h.oldbuckets, oldbucket*uintptr(t.bucketsize))
+ // Preserve b.tophash because the evacuation
+ // state is maintained there.
+ ptr := add(b, dataOffset)
+ n := uintptr(t.bucketsize) - dataOffset
+ memclrHasPointers(ptr, n)
+ }
+ }
+
+ if oldbucket == h.nevacuate {
+ advanceEvacuationMark(h, t, newbit)
+ }
+}