summaryrefslogtreecommitdiffstats
path: root/src/runtime/mgc.go
diff options
context:
space:
mode:
Diffstat (limited to 'src/runtime/mgc.go')
-rw-r--r--src/runtime/mgc.go2336
1 files changed, 2336 insertions, 0 deletions
diff --git a/src/runtime/mgc.go b/src/runtime/mgc.go
new file mode 100644
index 0000000..185d320
--- /dev/null
+++ b/src/runtime/mgc.go
@@ -0,0 +1,2336 @@
+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Garbage collector (GC).
+//
+// The GC runs concurrently with mutator threads, is type accurate (aka precise), allows multiple
+// GC thread to run in parallel. It is a concurrent mark and sweep that uses a write barrier. It is
+// non-generational and non-compacting. Allocation is done using size segregated per P allocation
+// areas to minimize fragmentation while eliminating locks in the common case.
+//
+// The algorithm decomposes into several steps.
+// This is a high level description of the algorithm being used. For an overview of GC a good
+// place to start is Richard Jones' gchandbook.org.
+//
+// The algorithm's intellectual heritage includes Dijkstra's on-the-fly algorithm, see
+// Edsger W. Dijkstra, Leslie Lamport, A. J. Martin, C. S. Scholten, and E. F. M. Steffens. 1978.
+// On-the-fly garbage collection: an exercise in cooperation. Commun. ACM 21, 11 (November 1978),
+// 966-975.
+// For journal quality proofs that these steps are complete, correct, and terminate see
+// Hudson, R., and Moss, J.E.B. Copying Garbage Collection without stopping the world.
+// Concurrency and Computation: Practice and Experience 15(3-5), 2003.
+//
+// 1. GC performs sweep termination.
+//
+// a. Stop the world. This causes all Ps to reach a GC safe-point.
+//
+// b. Sweep any unswept spans. There will only be unswept spans if
+// this GC cycle was forced before the expected time.
+//
+// 2. GC performs the mark phase.
+//
+// a. Prepare for the mark phase by setting gcphase to _GCmark
+// (from _GCoff), enabling the write barrier, enabling mutator
+// assists, and enqueueing root mark jobs. No objects may be
+// scanned until all Ps have enabled the write barrier, which is
+// accomplished using STW.
+//
+// b. Start the world. From this point, GC work is done by mark
+// workers started by the scheduler and by assists performed as
+// part of allocation. The write barrier shades both the
+// overwritten pointer and the new pointer value for any pointer
+// writes (see mbarrier.go for details). Newly allocated objects
+// are immediately marked black.
+//
+// c. GC performs root marking jobs. This includes scanning all
+// stacks, shading all globals, and shading any heap pointers in
+// off-heap runtime data structures. Scanning a stack stops a
+// goroutine, shades any pointers found on its stack, and then
+// resumes the goroutine.
+//
+// d. GC drains the work queue of grey objects, scanning each grey
+// object to black and shading all pointers found in the object
+// (which in turn may add those pointers to the work queue).
+//
+// e. Because GC work is spread across local caches, GC uses a
+// distributed termination algorithm to detect when there are no
+// more root marking jobs or grey objects (see gcMarkDone). At this
+// point, GC transitions to mark termination.
+//
+// 3. GC performs mark termination.
+//
+// a. Stop the world.
+//
+// b. Set gcphase to _GCmarktermination, and disable workers and
+// assists.
+//
+// c. Perform housekeeping like flushing mcaches.
+//
+// 4. GC performs the sweep phase.
+//
+// a. Prepare for the sweep phase by setting gcphase to _GCoff,
+// setting up sweep state and disabling the write barrier.
+//
+// b. Start the world. From this point on, newly allocated objects
+// are white, and allocating sweeps spans before use if necessary.
+//
+// c. GC does concurrent sweeping in the background and in response
+// to allocation. See description below.
+//
+// 5. When sufficient allocation has taken place, replay the sequence
+// starting with 1 above. See discussion of GC rate below.
+
+// Concurrent sweep.
+//
+// The sweep phase proceeds concurrently with normal program execution.
+// The heap is swept span-by-span both lazily (when a goroutine needs another span)
+// and concurrently in a background goroutine (this helps programs that are not CPU bound).
+// At the end of STW mark termination all spans are marked as "needs sweeping".
+//
+// The background sweeper goroutine simply sweeps spans one-by-one.
+//
+// To avoid requesting more OS memory while there are unswept spans, when a
+// goroutine needs another span, it first attempts to reclaim that much memory
+// by sweeping. When a goroutine needs to allocate a new small-object span, it
+// sweeps small-object spans for the same object size until it frees at least
+// one object. When a goroutine needs to allocate large-object span from heap,
+// it sweeps spans until it frees at least that many pages into heap. There is
+// one case where this may not suffice: if a goroutine sweeps and frees two
+// nonadjacent one-page spans to the heap, it will allocate a new two-page
+// span, but there can still be other one-page unswept spans which could be
+// combined into a two-page span.
+//
+// It's critical to ensure that no operations proceed on unswept spans (that would corrupt
+// mark bits in GC bitmap). During GC all mcaches are flushed into the central cache,
+// so they are empty. When a goroutine grabs a new span into mcache, it sweeps it.
+// When a goroutine explicitly frees an object or sets a finalizer, it ensures that
+// the span is swept (either by sweeping it, or by waiting for the concurrent sweep to finish).
+// The finalizer goroutine is kicked off only when all spans are swept.
+// When the next GC starts, it sweeps all not-yet-swept spans (if any).
+
+// GC rate.
+// Next GC is after we've allocated an extra amount of memory proportional to
+// the amount already in use. The proportion is controlled by GOGC environment variable
+// (100 by default). If GOGC=100 and we're using 4M, we'll GC again when we get to 8M
+// (this mark is tracked in next_gc variable). This keeps the GC cost in linear
+// proportion to the allocation cost. Adjusting GOGC just changes the linear constant
+// (and also the amount of extra memory used).
+
+// Oblets
+//
+// In order to prevent long pauses while scanning large objects and to
+// improve parallelism, the garbage collector breaks up scan jobs for
+// objects larger than maxObletBytes into "oblets" of at most
+// maxObletBytes. When scanning encounters the beginning of a large
+// object, it scans only the first oblet and enqueues the remaining
+// oblets as new scan jobs.
+
+package runtime
+
+import (
+ "internal/cpu"
+ "runtime/internal/atomic"
+ "unsafe"
+)
+
+const (
+ _DebugGC = 0
+ _ConcurrentSweep = true
+ _FinBlockSize = 4 * 1024
+
+ // debugScanConservative enables debug logging for stack
+ // frames that are scanned conservatively.
+ debugScanConservative = false
+
+ // sweepMinHeapDistance is a lower bound on the heap distance
+ // (in bytes) reserved for concurrent sweeping between GC
+ // cycles.
+ sweepMinHeapDistance = 1024 * 1024
+)
+
+// heapminimum is the minimum heap size at which to trigger GC.
+// For small heaps, this overrides the usual GOGC*live set rule.
+//
+// When there is a very small live set but a lot of allocation, simply
+// collecting when the heap reaches GOGC*live results in many GC
+// cycles and high total per-GC overhead. This minimum amortizes this
+// per-GC overhead while keeping the heap reasonably small.
+//
+// During initialization this is set to 4MB*GOGC/100. In the case of
+// GOGC==0, this will set heapminimum to 0, resulting in constant
+// collection even when the heap size is small, which is useful for
+// debugging.
+var heapminimum uint64 = defaultHeapMinimum
+
+// defaultHeapMinimum is the value of heapminimum for GOGC==100.
+const defaultHeapMinimum = 4 << 20
+
+// Initialized from $GOGC. GOGC=off means no GC.
+var gcpercent int32
+
+func gcinit() {
+ if unsafe.Sizeof(workbuf{}) != _WorkbufSize {
+ throw("size of Workbuf is suboptimal")
+ }
+
+ // No sweep on the first cycle.
+ mheap_.sweepdone = 1
+
+ // Set a reasonable initial GC trigger.
+ memstats.triggerRatio = 7 / 8.0
+
+ // Fake a heap_marked value so it looks like a trigger at
+ // heapminimum is the appropriate growth from heap_marked.
+ // This will go into computing the initial GC goal.
+ memstats.heap_marked = uint64(float64(heapminimum) / (1 + memstats.triggerRatio))
+
+ // Set gcpercent from the environment. This will also compute
+ // and set the GC trigger and goal.
+ _ = setGCPercent(readgogc())
+
+ work.startSema = 1
+ work.markDoneSema = 1
+ lockInit(&work.sweepWaiters.lock, lockRankSweepWaiters)
+ lockInit(&work.assistQueue.lock, lockRankAssistQueue)
+ lockInit(&work.wbufSpans.lock, lockRankWbufSpans)
+}
+
+func readgogc() int32 {
+ p := gogetenv("GOGC")
+ if p == "off" {
+ return -1
+ }
+ if n, ok := atoi32(p); ok {
+ return n
+ }
+ return 100
+}
+
+// gcenable is called after the bulk of the runtime initialization,
+// just before we're about to start letting user code run.
+// It kicks off the background sweeper goroutine, the background
+// scavenger goroutine, and enables GC.
+func gcenable() {
+ // Kick off sweeping and scavenging.
+ c := make(chan int, 2)
+ go bgsweep(c)
+ go bgscavenge(c)
+ <-c
+ <-c
+ memstats.enablegc = true // now that runtime is initialized, GC is okay
+}
+
+//go:linkname setGCPercent runtime/debug.setGCPercent
+func setGCPercent(in int32) (out int32) {
+ // Run on the system stack since we grab the heap lock.
+ systemstack(func() {
+ lock(&mheap_.lock)
+ out = gcpercent
+ if in < 0 {
+ in = -1
+ }
+ gcpercent = in
+ heapminimum = defaultHeapMinimum * uint64(gcpercent) / 100
+ // Update pacing in response to gcpercent change.
+ gcSetTriggerRatio(memstats.triggerRatio)
+ unlock(&mheap_.lock)
+ })
+
+ // If we just disabled GC, wait for any concurrent GC mark to
+ // finish so we always return with no GC running.
+ if in < 0 {
+ gcWaitOnMark(atomic.Load(&work.cycles))
+ }
+
+ return out
+}
+
+// Garbage collector phase.
+// Indicates to write barrier and synchronization task to perform.
+var gcphase uint32
+
+// The compiler knows about this variable.
+// If you change it, you must change builtin/runtime.go, too.
+// If you change the first four bytes, you must also change the write
+// barrier insertion code.
+var writeBarrier struct {
+ enabled bool // compiler emits a check of this before calling write barrier
+ pad [3]byte // compiler uses 32-bit load for "enabled" field
+ needed bool // whether we need a write barrier for current GC phase
+ cgo bool // whether we need a write barrier for a cgo check
+ alignme uint64 // guarantee alignment so that compiler can use a 32 or 64-bit load
+}
+
+// gcBlackenEnabled is 1 if mutator assists and background mark
+// workers are allowed to blacken objects. This must only be set when
+// gcphase == _GCmark.
+var gcBlackenEnabled uint32
+
+const (
+ _GCoff = iota // GC not running; sweeping in background, write barrier disabled
+ _GCmark // GC marking roots and workbufs: allocate black, write barrier ENABLED
+ _GCmarktermination // GC mark termination: allocate black, P's help GC, write barrier ENABLED
+)
+
+//go:nosplit
+func setGCPhase(x uint32) {
+ atomic.Store(&gcphase, x)
+ writeBarrier.needed = gcphase == _GCmark || gcphase == _GCmarktermination
+ writeBarrier.enabled = writeBarrier.needed || writeBarrier.cgo
+}
+
+// gcMarkWorkerMode represents the mode that a concurrent mark worker
+// should operate in.
+//
+// Concurrent marking happens through four different mechanisms. One
+// is mutator assists, which happen in response to allocations and are
+// not scheduled. The other three are variations in the per-P mark
+// workers and are distinguished by gcMarkWorkerMode.
+type gcMarkWorkerMode int
+
+const (
+ // gcMarkWorkerNotWorker indicates that the next scheduled G is not
+ // starting work and the mode should be ignored.
+ gcMarkWorkerNotWorker gcMarkWorkerMode = iota
+
+ // gcMarkWorkerDedicatedMode indicates that the P of a mark
+ // worker is dedicated to running that mark worker. The mark
+ // worker should run without preemption.
+ gcMarkWorkerDedicatedMode
+
+ // gcMarkWorkerFractionalMode indicates that a P is currently
+ // running the "fractional" mark worker. The fractional worker
+ // is necessary when GOMAXPROCS*gcBackgroundUtilization is not
+ // an integer. The fractional worker should run until it is
+ // preempted and will be scheduled to pick up the fractional
+ // part of GOMAXPROCS*gcBackgroundUtilization.
+ gcMarkWorkerFractionalMode
+
+ // gcMarkWorkerIdleMode indicates that a P is running the mark
+ // worker because it has nothing else to do. The idle worker
+ // should run until it is preempted and account its time
+ // against gcController.idleMarkTime.
+ gcMarkWorkerIdleMode
+)
+
+// gcMarkWorkerModeStrings are the strings labels of gcMarkWorkerModes
+// to use in execution traces.
+var gcMarkWorkerModeStrings = [...]string{
+ "Not worker",
+ "GC (dedicated)",
+ "GC (fractional)",
+ "GC (idle)",
+}
+
+// gcController implements the GC pacing controller that determines
+// when to trigger concurrent garbage collection and how much marking
+// work to do in mutator assists and background marking.
+//
+// It uses a feedback control algorithm to adjust the memstats.gc_trigger
+// trigger based on the heap growth and GC CPU utilization each cycle.
+// This algorithm optimizes for heap growth to match GOGC and for CPU
+// utilization between assist and background marking to be 25% of
+// GOMAXPROCS. The high-level design of this algorithm is documented
+// at https://golang.org/s/go15gcpacing.
+//
+// All fields of gcController are used only during a single mark
+// cycle.
+var gcController gcControllerState
+
+type gcControllerState struct {
+ // scanWork is the total scan work performed this cycle. This
+ // is updated atomically during the cycle. Updates occur in
+ // bounded batches, since it is both written and read
+ // throughout the cycle. At the end of the cycle, this is how
+ // much of the retained heap is scannable.
+ //
+ // Currently this is the bytes of heap scanned. For most uses,
+ // this is an opaque unit of work, but for estimation the
+ // definition is important.
+ scanWork int64
+
+ // bgScanCredit is the scan work credit accumulated by the
+ // concurrent background scan. This credit is accumulated by
+ // the background scan and stolen by mutator assists. This is
+ // updated atomically. Updates occur in bounded batches, since
+ // it is both written and read throughout the cycle.
+ bgScanCredit int64
+
+ // assistTime is the nanoseconds spent in mutator assists
+ // during this cycle. This is updated atomically. Updates
+ // occur in bounded batches, since it is both written and read
+ // throughout the cycle.
+ assistTime int64
+
+ // dedicatedMarkTime is the nanoseconds spent in dedicated
+ // mark workers during this cycle. This is updated atomically
+ // at the end of the concurrent mark phase.
+ dedicatedMarkTime int64
+
+ // fractionalMarkTime is the nanoseconds spent in the
+ // fractional mark worker during this cycle. This is updated
+ // atomically throughout the cycle and will be up-to-date if
+ // the fractional mark worker is not currently running.
+ fractionalMarkTime int64
+
+ // idleMarkTime is the nanoseconds spent in idle marking
+ // during this cycle. This is updated atomically throughout
+ // the cycle.
+ idleMarkTime int64
+
+ // markStartTime is the absolute start time in nanoseconds
+ // that assists and background mark workers started.
+ markStartTime int64
+
+ // dedicatedMarkWorkersNeeded is the number of dedicated mark
+ // workers that need to be started. This is computed at the
+ // beginning of each cycle and decremented atomically as
+ // dedicated mark workers get started.
+ dedicatedMarkWorkersNeeded int64
+
+ // assistWorkPerByte is the ratio of scan work to allocated
+ // bytes that should be performed by mutator assists. This is
+ // computed at the beginning of each cycle and updated every
+ // time heap_scan is updated.
+ //
+ // Stored as a uint64, but it's actually a float64. Use
+ // float64frombits to get the value.
+ //
+ // Read and written atomically.
+ assistWorkPerByte uint64
+
+ // assistBytesPerWork is 1/assistWorkPerByte.
+ //
+ // Stored as a uint64, but it's actually a float64. Use
+ // float64frombits to get the value.
+ //
+ // Read and written atomically.
+ //
+ // Note that because this is read and written independently
+ // from assistWorkPerByte users may notice a skew between
+ // the two values, and such a state should be safe.
+ assistBytesPerWork uint64
+
+ // fractionalUtilizationGoal is the fraction of wall clock
+ // time that should be spent in the fractional mark worker on
+ // each P that isn't running a dedicated worker.
+ //
+ // For example, if the utilization goal is 25% and there are
+ // no dedicated workers, this will be 0.25. If the goal is
+ // 25%, there is one dedicated worker, and GOMAXPROCS is 5,
+ // this will be 0.05 to make up the missing 5%.
+ //
+ // If this is zero, no fractional workers are needed.
+ fractionalUtilizationGoal float64
+
+ _ cpu.CacheLinePad
+}
+
+// startCycle resets the GC controller's state and computes estimates
+// for a new GC cycle. The caller must hold worldsema and the world
+// must be stopped.
+func (c *gcControllerState) startCycle() {
+ c.scanWork = 0
+ c.bgScanCredit = 0
+ c.assistTime = 0
+ c.dedicatedMarkTime = 0
+ c.fractionalMarkTime = 0
+ c.idleMarkTime = 0
+
+ // Ensure that the heap goal is at least a little larger than
+ // the current live heap size. This may not be the case if GC
+ // start is delayed or if the allocation that pushed heap_live
+ // over gc_trigger is large or if the trigger is really close to
+ // GOGC. Assist is proportional to this distance, so enforce a
+ // minimum distance, even if it means going over the GOGC goal
+ // by a tiny bit.
+ if memstats.next_gc < memstats.heap_live+1024*1024 {
+ memstats.next_gc = memstats.heap_live + 1024*1024
+ }
+
+ // Compute the background mark utilization goal. In general,
+ // this may not come out exactly. We round the number of
+ // dedicated workers so that the utilization is closest to
+ // 25%. For small GOMAXPROCS, this would introduce too much
+ // error, so we add fractional workers in that case.
+ totalUtilizationGoal := float64(gomaxprocs) * gcBackgroundUtilization
+ c.dedicatedMarkWorkersNeeded = int64(totalUtilizationGoal + 0.5)
+ utilError := float64(c.dedicatedMarkWorkersNeeded)/totalUtilizationGoal - 1
+ const maxUtilError = 0.3
+ if utilError < -maxUtilError || utilError > maxUtilError {
+ // Rounding put us more than 30% off our goal. With
+ // gcBackgroundUtilization of 25%, this happens for
+ // GOMAXPROCS<=3 or GOMAXPROCS=6. Enable fractional
+ // workers to compensate.
+ if float64(c.dedicatedMarkWorkersNeeded) > totalUtilizationGoal {
+ // Too many dedicated workers.
+ c.dedicatedMarkWorkersNeeded--
+ }
+ c.fractionalUtilizationGoal = (totalUtilizationGoal - float64(c.dedicatedMarkWorkersNeeded)) / float64(gomaxprocs)
+ } else {
+ c.fractionalUtilizationGoal = 0
+ }
+
+ // In STW mode, we just want dedicated workers.
+ if debug.gcstoptheworld > 0 {
+ c.dedicatedMarkWorkersNeeded = int64(gomaxprocs)
+ c.fractionalUtilizationGoal = 0
+ }
+
+ // Clear per-P state
+ for _, p := range allp {
+ p.gcAssistTime = 0
+ p.gcFractionalMarkTime = 0
+ }
+
+ // Compute initial values for controls that are updated
+ // throughout the cycle.
+ c.revise()
+
+ if debug.gcpacertrace > 0 {
+ assistRatio := float64frombits(atomic.Load64(&c.assistWorkPerByte))
+ print("pacer: assist ratio=", assistRatio,
+ " (scan ", memstats.heap_scan>>20, " MB in ",
+ work.initialHeapLive>>20, "->",
+ memstats.next_gc>>20, " MB)",
+ " workers=", c.dedicatedMarkWorkersNeeded,
+ "+", c.fractionalUtilizationGoal, "\n")
+ }
+}
+
+// revise updates the assist ratio during the GC cycle to account for
+// improved estimates. This should be called whenever memstats.heap_scan,
+// memstats.heap_live, or memstats.next_gc is updated. It is safe to
+// call concurrently, but it may race with other calls to revise.
+//
+// The result of this race is that the two assist ratio values may not line
+// up or may be stale. In practice this is OK because the assist ratio
+// moves slowly throughout a GC cycle, and the assist ratio is a best-effort
+// heuristic anyway. Furthermore, no part of the heuristic depends on
+// the two assist ratio values being exact reciprocals of one another, since
+// the two values are used to convert values from different sources.
+//
+// The worst case result of this raciness is that we may miss a larger shift
+// in the ratio (say, if we decide to pace more aggressively against the
+// hard heap goal) but even this "hard goal" is best-effort (see #40460).
+// The dedicated GC should ensure we don't exceed the hard goal by too much
+// in the rare case we do exceed it.
+//
+// It should only be called when gcBlackenEnabled != 0 (because this
+// is when assists are enabled and the necessary statistics are
+// available).
+func (c *gcControllerState) revise() {
+ gcpercent := gcpercent
+ if gcpercent < 0 {
+ // If GC is disabled but we're running a forced GC,
+ // act like GOGC is huge for the below calculations.
+ gcpercent = 100000
+ }
+ live := atomic.Load64(&memstats.heap_live)
+ scan := atomic.Load64(&memstats.heap_scan)
+ work := atomic.Loadint64(&c.scanWork)
+
+ // Assume we're under the soft goal. Pace GC to complete at
+ // next_gc assuming the heap is in steady-state.
+ heapGoal := int64(atomic.Load64(&memstats.next_gc))
+
+ // Compute the expected scan work remaining.
+ //
+ // This is estimated based on the expected
+ // steady-state scannable heap. For example, with
+ // GOGC=100, only half of the scannable heap is
+ // expected to be live, so that's what we target.
+ //
+ // (This is a float calculation to avoid overflowing on
+ // 100*heap_scan.)
+ scanWorkExpected := int64(float64(scan) * 100 / float64(100+gcpercent))
+
+ if int64(live) > heapGoal || work > scanWorkExpected {
+ // We're past the soft goal, or we've already done more scan
+ // work than we expected. Pace GC so that in the worst case it
+ // will complete by the hard goal.
+ const maxOvershoot = 1.1
+ heapGoal = int64(float64(heapGoal) * maxOvershoot)
+
+ // Compute the upper bound on the scan work remaining.
+ scanWorkExpected = int64(scan)
+ }
+
+ // Compute the remaining scan work estimate.
+ //
+ // Note that we currently count allocations during GC as both
+ // scannable heap (heap_scan) and scan work completed
+ // (scanWork), so allocation will change this difference
+ // slowly in the soft regime and not at all in the hard
+ // regime.
+ scanWorkRemaining := scanWorkExpected - work
+ if scanWorkRemaining < 1000 {
+ // We set a somewhat arbitrary lower bound on
+ // remaining scan work since if we aim a little high,
+ // we can miss by a little.
+ //
+ // We *do* need to enforce that this is at least 1,
+ // since marking is racy and double-scanning objects
+ // may legitimately make the remaining scan work
+ // negative, even in the hard goal regime.
+ scanWorkRemaining = 1000
+ }
+
+ // Compute the heap distance remaining.
+ heapRemaining := heapGoal - int64(live)
+ if heapRemaining <= 0 {
+ // This shouldn't happen, but if it does, avoid
+ // dividing by zero or setting the assist negative.
+ heapRemaining = 1
+ }
+
+ // Compute the mutator assist ratio so by the time the mutator
+ // allocates the remaining heap bytes up to next_gc, it will
+ // have done (or stolen) the remaining amount of scan work.
+ // Note that the assist ratio values are updated atomically
+ // but not together. This means there may be some degree of
+ // skew between the two values. This is generally OK as the
+ // values shift relatively slowly over the course of a GC
+ // cycle.
+ assistWorkPerByte := float64(scanWorkRemaining) / float64(heapRemaining)
+ assistBytesPerWork := float64(heapRemaining) / float64(scanWorkRemaining)
+ atomic.Store64(&c.assistWorkPerByte, float64bits(assistWorkPerByte))
+ atomic.Store64(&c.assistBytesPerWork, float64bits(assistBytesPerWork))
+}
+
+// endCycle computes the trigger ratio for the next cycle.
+func (c *gcControllerState) endCycle() float64 {
+ if work.userForced {
+ // Forced GC means this cycle didn't start at the
+ // trigger, so where it finished isn't good
+ // information about how to adjust the trigger.
+ // Just leave it where it is.
+ return memstats.triggerRatio
+ }
+
+ // Proportional response gain for the trigger controller. Must
+ // be in [0, 1]. Lower values smooth out transient effects but
+ // take longer to respond to phase changes. Higher values
+ // react to phase changes quickly, but are more affected by
+ // transient changes. Values near 1 may be unstable.
+ const triggerGain = 0.5
+
+ // Compute next cycle trigger ratio. First, this computes the
+ // "error" for this cycle; that is, how far off the trigger
+ // was from what it should have been, accounting for both heap
+ // growth and GC CPU utilization. We compute the actual heap
+ // growth during this cycle and scale that by how far off from
+ // the goal CPU utilization we were (to estimate the heap
+ // growth if we had the desired CPU utilization). The
+ // difference between this estimate and the GOGC-based goal
+ // heap growth is the error.
+ goalGrowthRatio := gcEffectiveGrowthRatio()
+ actualGrowthRatio := float64(memstats.heap_live)/float64(memstats.heap_marked) - 1
+ assistDuration := nanotime() - c.markStartTime
+
+ // Assume background mark hit its utilization goal.
+ utilization := gcBackgroundUtilization
+ // Add assist utilization; avoid divide by zero.
+ if assistDuration > 0 {
+ utilization += float64(c.assistTime) / float64(assistDuration*int64(gomaxprocs))
+ }
+
+ triggerError := goalGrowthRatio - memstats.triggerRatio - utilization/gcGoalUtilization*(actualGrowthRatio-memstats.triggerRatio)
+
+ // Finally, we adjust the trigger for next time by this error,
+ // damped by the proportional gain.
+ triggerRatio := memstats.triggerRatio + triggerGain*triggerError
+
+ if debug.gcpacertrace > 0 {
+ // Print controller state in terms of the design
+ // document.
+ H_m_prev := memstats.heap_marked
+ h_t := memstats.triggerRatio
+ H_T := memstats.gc_trigger
+ h_a := actualGrowthRatio
+ H_a := memstats.heap_live
+ h_g := goalGrowthRatio
+ H_g := int64(float64(H_m_prev) * (1 + h_g))
+ u_a := utilization
+ u_g := gcGoalUtilization
+ W_a := c.scanWork
+ print("pacer: H_m_prev=", H_m_prev,
+ " h_t=", h_t, " H_T=", H_T,
+ " h_a=", h_a, " H_a=", H_a,
+ " h_g=", h_g, " H_g=", H_g,
+ " u_a=", u_a, " u_g=", u_g,
+ " W_a=", W_a,
+ " goalΔ=", goalGrowthRatio-h_t,
+ " actualΔ=", h_a-h_t,
+ " u_a/u_g=", u_a/u_g,
+ "\n")
+ }
+
+ return triggerRatio
+}
+
+// enlistWorker encourages another dedicated mark worker to start on
+// another P if there are spare worker slots. It is used by putfull
+// when more work is made available.
+//
+//go:nowritebarrier
+func (c *gcControllerState) enlistWorker() {
+ // If there are idle Ps, wake one so it will run an idle worker.
+ // NOTE: This is suspected of causing deadlocks. See golang.org/issue/19112.
+ //
+ // if atomic.Load(&sched.npidle) != 0 && atomic.Load(&sched.nmspinning) == 0 {
+ // wakep()
+ // return
+ // }
+
+ // There are no idle Ps. If we need more dedicated workers,
+ // try to preempt a running P so it will switch to a worker.
+ if c.dedicatedMarkWorkersNeeded <= 0 {
+ return
+ }
+ // Pick a random other P to preempt.
+ if gomaxprocs <= 1 {
+ return
+ }
+ gp := getg()
+ if gp == nil || gp.m == nil || gp.m.p == 0 {
+ return
+ }
+ myID := gp.m.p.ptr().id
+ for tries := 0; tries < 5; tries++ {
+ id := int32(fastrandn(uint32(gomaxprocs - 1)))
+ if id >= myID {
+ id++
+ }
+ p := allp[id]
+ if p.status != _Prunning {
+ continue
+ }
+ if preemptone(p) {
+ return
+ }
+ }
+}
+
+// findRunnableGCWorker returns a background mark worker for _p_ if it
+// should be run. This must only be called when gcBlackenEnabled != 0.
+func (c *gcControllerState) findRunnableGCWorker(_p_ *p) *g {
+ if gcBlackenEnabled == 0 {
+ throw("gcControllerState.findRunnable: blackening not enabled")
+ }
+
+ if !gcMarkWorkAvailable(_p_) {
+ // No work to be done right now. This can happen at
+ // the end of the mark phase when there are still
+ // assists tapering off. Don't bother running a worker
+ // now because it'll just return immediately.
+ return nil
+ }
+
+ // Grab a worker before we commit to running below.
+ node := (*gcBgMarkWorkerNode)(gcBgMarkWorkerPool.pop())
+ if node == nil {
+ // There is at least one worker per P, so normally there are
+ // enough workers to run on all Ps, if necessary. However, once
+ // a worker enters gcMarkDone it may park without rejoining the
+ // pool, thus freeing a P with no corresponding worker.
+ // gcMarkDone never depends on another worker doing work, so it
+ // is safe to simply do nothing here.
+ //
+ // If gcMarkDone bails out without completing the mark phase,
+ // it will always do so with queued global work. Thus, that P
+ // will be immediately eligible to re-run the worker G it was
+ // just using, ensuring work can complete.
+ return nil
+ }
+
+ decIfPositive := func(ptr *int64) bool {
+ for {
+ v := atomic.Loadint64(ptr)
+ if v <= 0 {
+ return false
+ }
+
+ // TODO: having atomic.Casint64 would be more pleasant.
+ if atomic.Cas64((*uint64)(unsafe.Pointer(ptr)), uint64(v), uint64(v-1)) {
+ return true
+ }
+ }
+ }
+
+ if decIfPositive(&c.dedicatedMarkWorkersNeeded) {
+ // This P is now dedicated to marking until the end of
+ // the concurrent mark phase.
+ _p_.gcMarkWorkerMode = gcMarkWorkerDedicatedMode
+ } else if c.fractionalUtilizationGoal == 0 {
+ // No need for fractional workers.
+ gcBgMarkWorkerPool.push(&node.node)
+ return nil
+ } else {
+ // Is this P behind on the fractional utilization
+ // goal?
+ //
+ // This should be kept in sync with pollFractionalWorkerExit.
+ delta := nanotime() - gcController.markStartTime
+ if delta > 0 && float64(_p_.gcFractionalMarkTime)/float64(delta) > c.fractionalUtilizationGoal {
+ // Nope. No need to run a fractional worker.
+ gcBgMarkWorkerPool.push(&node.node)
+ return nil
+ }
+ // Run a fractional worker.
+ _p_.gcMarkWorkerMode = gcMarkWorkerFractionalMode
+ }
+
+ // Run the background mark worker.
+ gp := node.gp.ptr()
+ casgstatus(gp, _Gwaiting, _Grunnable)
+ if trace.enabled {
+ traceGoUnpark(gp, 0)
+ }
+ return gp
+}
+
+// pollFractionalWorkerExit reports whether a fractional mark worker
+// should self-preempt. It assumes it is called from the fractional
+// worker.
+func pollFractionalWorkerExit() bool {
+ // This should be kept in sync with the fractional worker
+ // scheduler logic in findRunnableGCWorker.
+ now := nanotime()
+ delta := now - gcController.markStartTime
+ if delta <= 0 {
+ return true
+ }
+ p := getg().m.p.ptr()
+ selfTime := p.gcFractionalMarkTime + (now - p.gcMarkWorkerStartTime)
+ // Add some slack to the utilization goal so that the
+ // fractional worker isn't behind again the instant it exits.
+ return float64(selfTime)/float64(delta) > 1.2*gcController.fractionalUtilizationGoal
+}
+
+// gcSetTriggerRatio sets the trigger ratio and updates everything
+// derived from it: the absolute trigger, the heap goal, mark pacing,
+// and sweep pacing.
+//
+// This can be called any time. If GC is the in the middle of a
+// concurrent phase, it will adjust the pacing of that phase.
+//
+// This depends on gcpercent, memstats.heap_marked, and
+// memstats.heap_live. These must be up to date.
+//
+// mheap_.lock must be held or the world must be stopped.
+func gcSetTriggerRatio(triggerRatio float64) {
+ assertWorldStoppedOrLockHeld(&mheap_.lock)
+
+ // Compute the next GC goal, which is when the allocated heap
+ // has grown by GOGC/100 over the heap marked by the last
+ // cycle.
+ goal := ^uint64(0)
+ if gcpercent >= 0 {
+ goal = memstats.heap_marked + memstats.heap_marked*uint64(gcpercent)/100
+ }
+
+ // Set the trigger ratio, capped to reasonable bounds.
+ if gcpercent >= 0 {
+ scalingFactor := float64(gcpercent) / 100
+ // Ensure there's always a little margin so that the
+ // mutator assist ratio isn't infinity.
+ maxTriggerRatio := 0.95 * scalingFactor
+ if triggerRatio > maxTriggerRatio {
+ triggerRatio = maxTriggerRatio
+ }
+
+ // If we let triggerRatio go too low, then if the application
+ // is allocating very rapidly we might end up in a situation
+ // where we're allocating black during a nearly always-on GC.
+ // The result of this is a growing heap and ultimately an
+ // increase in RSS. By capping us at a point >0, we're essentially
+ // saying that we're OK using more CPU during the GC to prevent
+ // this growth in RSS.
+ //
+ // The current constant was chosen empirically: given a sufficiently
+ // fast/scalable allocator with 48 Ps that could drive the trigger ratio
+ // to <0.05, this constant causes applications to retain the same peak
+ // RSS compared to not having this allocator.
+ minTriggerRatio := 0.6 * scalingFactor
+ if triggerRatio < minTriggerRatio {
+ triggerRatio = minTriggerRatio
+ }
+ } else if triggerRatio < 0 {
+ // gcpercent < 0, so just make sure we're not getting a negative
+ // triggerRatio. This case isn't expected to happen in practice,
+ // and doesn't really matter because if gcpercent < 0 then we won't
+ // ever consume triggerRatio further on in this function, but let's
+ // just be defensive here; the triggerRatio being negative is almost
+ // certainly undesirable.
+ triggerRatio = 0
+ }
+ memstats.triggerRatio = triggerRatio
+
+ // Compute the absolute GC trigger from the trigger ratio.
+ //
+ // We trigger the next GC cycle when the allocated heap has
+ // grown by the trigger ratio over the marked heap size.
+ trigger := ^uint64(0)
+ if gcpercent >= 0 {
+ trigger = uint64(float64(memstats.heap_marked) * (1 + triggerRatio))
+ // Don't trigger below the minimum heap size.
+ minTrigger := heapminimum
+ if !isSweepDone() {
+ // Concurrent sweep happens in the heap growth
+ // from heap_live to gc_trigger, so ensure
+ // that concurrent sweep has some heap growth
+ // in which to perform sweeping before we
+ // start the next GC cycle.
+ sweepMin := atomic.Load64(&memstats.heap_live) + sweepMinHeapDistance
+ if sweepMin > minTrigger {
+ minTrigger = sweepMin
+ }
+ }
+ if trigger < minTrigger {
+ trigger = minTrigger
+ }
+ if int64(trigger) < 0 {
+ print("runtime: next_gc=", memstats.next_gc, " heap_marked=", memstats.heap_marked, " heap_live=", memstats.heap_live, " initialHeapLive=", work.initialHeapLive, "triggerRatio=", triggerRatio, " minTrigger=", minTrigger, "\n")
+ throw("gc_trigger underflow")
+ }
+ if trigger > goal {
+ // The trigger ratio is always less than GOGC/100, but
+ // other bounds on the trigger may have raised it.
+ // Push up the goal, too.
+ goal = trigger
+ }
+ }
+
+ // Commit to the trigger and goal.
+ memstats.gc_trigger = trigger
+ atomic.Store64(&memstats.next_gc, goal)
+ if trace.enabled {
+ traceNextGC()
+ }
+
+ // Update mark pacing.
+ if gcphase != _GCoff {
+ gcController.revise()
+ }
+
+ // Update sweep pacing.
+ if isSweepDone() {
+ mheap_.sweepPagesPerByte = 0
+ } else {
+ // Concurrent sweep needs to sweep all of the in-use
+ // pages by the time the allocated heap reaches the GC
+ // trigger. Compute the ratio of in-use pages to sweep
+ // per byte allocated, accounting for the fact that
+ // some might already be swept.
+ heapLiveBasis := atomic.Load64(&memstats.heap_live)
+ heapDistance := int64(trigger) - int64(heapLiveBasis)
+ // Add a little margin so rounding errors and
+ // concurrent sweep are less likely to leave pages
+ // unswept when GC starts.
+ heapDistance -= 1024 * 1024
+ if heapDistance < _PageSize {
+ // Avoid setting the sweep ratio extremely high
+ heapDistance = _PageSize
+ }
+ pagesSwept := atomic.Load64(&mheap_.pagesSwept)
+ pagesInUse := atomic.Load64(&mheap_.pagesInUse)
+ sweepDistancePages := int64(pagesInUse) - int64(pagesSwept)
+ if sweepDistancePages <= 0 {
+ mheap_.sweepPagesPerByte = 0
+ } else {
+ mheap_.sweepPagesPerByte = float64(sweepDistancePages) / float64(heapDistance)
+ mheap_.sweepHeapLiveBasis = heapLiveBasis
+ // Write pagesSweptBasis last, since this
+ // signals concurrent sweeps to recompute
+ // their debt.
+ atomic.Store64(&mheap_.pagesSweptBasis, pagesSwept)
+ }
+ }
+
+ gcPaceScavenger()
+}
+
+// gcEffectiveGrowthRatio returns the current effective heap growth
+// ratio (GOGC/100) based on heap_marked from the previous GC and
+// next_gc for the current GC.
+//
+// This may differ from gcpercent/100 because of various upper and
+// lower bounds on gcpercent. For example, if the heap is smaller than
+// heapminimum, this can be higher than gcpercent/100.
+//
+// mheap_.lock must be held or the world must be stopped.
+func gcEffectiveGrowthRatio() float64 {
+ assertWorldStoppedOrLockHeld(&mheap_.lock)
+
+ egogc := float64(atomic.Load64(&memstats.next_gc)-memstats.heap_marked) / float64(memstats.heap_marked)
+ if egogc < 0 {
+ // Shouldn't happen, but just in case.
+ egogc = 0
+ }
+ return egogc
+}
+
+// gcGoalUtilization is the goal CPU utilization for
+// marking as a fraction of GOMAXPROCS.
+const gcGoalUtilization = 0.30
+
+// gcBackgroundUtilization is the fixed CPU utilization for background
+// marking. It must be <= gcGoalUtilization. The difference between
+// gcGoalUtilization and gcBackgroundUtilization will be made up by
+// mark assists. The scheduler will aim to use within 50% of this
+// goal.
+//
+// Setting this to < gcGoalUtilization avoids saturating the trigger
+// feedback controller when there are no assists, which allows it to
+// better control CPU and heap growth. However, the larger the gap,
+// the more mutator assists are expected to happen, which impact
+// mutator latency.
+const gcBackgroundUtilization = 0.25
+
+// gcCreditSlack is the amount of scan work credit that can
+// accumulate locally before updating gcController.scanWork and,
+// optionally, gcController.bgScanCredit. Lower values give a more
+// accurate assist ratio and make it more likely that assists will
+// successfully steal background credit. Higher values reduce memory
+// contention.
+const gcCreditSlack = 2000
+
+// gcAssistTimeSlack is the nanoseconds of mutator assist time that
+// can accumulate on a P before updating gcController.assistTime.
+const gcAssistTimeSlack = 5000
+
+// gcOverAssistWork determines how many extra units of scan work a GC
+// assist does when an assist happens. This amortizes the cost of an
+// assist by pre-paying for this many bytes of future allocations.
+const gcOverAssistWork = 64 << 10
+
+var work struct {
+ full lfstack // lock-free list of full blocks workbuf
+ empty lfstack // lock-free list of empty blocks workbuf
+ pad0 cpu.CacheLinePad // prevents false-sharing between full/empty and nproc/nwait
+
+ wbufSpans struct {
+ lock mutex
+ // free is a list of spans dedicated to workbufs, but
+ // that don't currently contain any workbufs.
+ free mSpanList
+ // busy is a list of all spans containing workbufs on
+ // one of the workbuf lists.
+ busy mSpanList
+ }
+
+ // Restore 64-bit alignment on 32-bit.
+ _ uint32
+
+ // bytesMarked is the number of bytes marked this cycle. This
+ // includes bytes blackened in scanned objects, noscan objects
+ // that go straight to black, and permagrey objects scanned by
+ // markroot during the concurrent scan phase. This is updated
+ // atomically during the cycle. Updates may be batched
+ // arbitrarily, since the value is only read at the end of the
+ // cycle.
+ //
+ // Because of benign races during marking, this number may not
+ // be the exact number of marked bytes, but it should be very
+ // close.
+ //
+ // Put this field here because it needs 64-bit atomic access
+ // (and thus 8-byte alignment even on 32-bit architectures).
+ bytesMarked uint64
+
+ markrootNext uint32 // next markroot job
+ markrootJobs uint32 // number of markroot jobs
+
+ nproc uint32
+ tstart int64
+ nwait uint32
+
+ // Number of roots of various root types. Set by gcMarkRootPrepare.
+ nFlushCacheRoots int
+ nDataRoots, nBSSRoots, nSpanRoots, nStackRoots int
+
+ // Each type of GC state transition is protected by a lock.
+ // Since multiple threads can simultaneously detect the state
+ // transition condition, any thread that detects a transition
+ // condition must acquire the appropriate transition lock,
+ // re-check the transition condition and return if it no
+ // longer holds or perform the transition if it does.
+ // Likewise, any transition must invalidate the transition
+ // condition before releasing the lock. This ensures that each
+ // transition is performed by exactly one thread and threads
+ // that need the transition to happen block until it has
+ // happened.
+ //
+ // startSema protects the transition from "off" to mark or
+ // mark termination.
+ startSema uint32
+ // markDoneSema protects transitions from mark to mark termination.
+ markDoneSema uint32
+
+ bgMarkReady note // signal background mark worker has started
+ bgMarkDone uint32 // cas to 1 when at a background mark completion point
+ // Background mark completion signaling
+
+ // mode is the concurrency mode of the current GC cycle.
+ mode gcMode
+
+ // userForced indicates the current GC cycle was forced by an
+ // explicit user call.
+ userForced bool
+
+ // totaltime is the CPU nanoseconds spent in GC since the
+ // program started if debug.gctrace > 0.
+ totaltime int64
+
+ // initialHeapLive is the value of memstats.heap_live at the
+ // beginning of this GC cycle.
+ initialHeapLive uint64
+
+ // assistQueue is a queue of assists that are blocked because
+ // there was neither enough credit to steal or enough work to
+ // do.
+ assistQueue struct {
+ lock mutex
+ q gQueue
+ }
+
+ // sweepWaiters is a list of blocked goroutines to wake when
+ // we transition from mark termination to sweep.
+ sweepWaiters struct {
+ lock mutex
+ list gList
+ }
+
+ // cycles is the number of completed GC cycles, where a GC
+ // cycle is sweep termination, mark, mark termination, and
+ // sweep. This differs from memstats.numgc, which is
+ // incremented at mark termination.
+ cycles uint32
+
+ // Timing/utilization stats for this cycle.
+ stwprocs, maxprocs int32
+ tSweepTerm, tMark, tMarkTerm, tEnd int64 // nanotime() of phase start
+
+ pauseNS int64 // total STW time this cycle
+ pauseStart int64 // nanotime() of last STW
+
+ // debug.gctrace heap sizes for this cycle.
+ heap0, heap1, heap2, heapGoal uint64
+}
+
+// GC runs a garbage collection and blocks the caller until the
+// garbage collection is complete. It may also block the entire
+// program.
+func GC() {
+ // We consider a cycle to be: sweep termination, mark, mark
+ // termination, and sweep. This function shouldn't return
+ // until a full cycle has been completed, from beginning to
+ // end. Hence, we always want to finish up the current cycle
+ // and start a new one. That means:
+ //
+ // 1. In sweep termination, mark, or mark termination of cycle
+ // N, wait until mark termination N completes and transitions
+ // to sweep N.
+ //
+ // 2. In sweep N, help with sweep N.
+ //
+ // At this point we can begin a full cycle N+1.
+ //
+ // 3. Trigger cycle N+1 by starting sweep termination N+1.
+ //
+ // 4. Wait for mark termination N+1 to complete.
+ //
+ // 5. Help with sweep N+1 until it's done.
+ //
+ // This all has to be written to deal with the fact that the
+ // GC may move ahead on its own. For example, when we block
+ // until mark termination N, we may wake up in cycle N+2.
+
+ // Wait until the current sweep termination, mark, and mark
+ // termination complete.
+ n := atomic.Load(&work.cycles)
+ gcWaitOnMark(n)
+
+ // We're now in sweep N or later. Trigger GC cycle N+1, which
+ // will first finish sweep N if necessary and then enter sweep
+ // termination N+1.
+ gcStart(gcTrigger{kind: gcTriggerCycle, n: n + 1})
+
+ // Wait for mark termination N+1 to complete.
+ gcWaitOnMark(n + 1)
+
+ // Finish sweep N+1 before returning. We do this both to
+ // complete the cycle and because runtime.GC() is often used
+ // as part of tests and benchmarks to get the system into a
+ // relatively stable and isolated state.
+ for atomic.Load(&work.cycles) == n+1 && sweepone() != ^uintptr(0) {
+ sweep.nbgsweep++
+ Gosched()
+ }
+
+ // Callers may assume that the heap profile reflects the
+ // just-completed cycle when this returns (historically this
+ // happened because this was a STW GC), but right now the
+ // profile still reflects mark termination N, not N+1.
+ //
+ // As soon as all of the sweep frees from cycle N+1 are done,
+ // we can go ahead and publish the heap profile.
+ //
+ // First, wait for sweeping to finish. (We know there are no
+ // more spans on the sweep queue, but we may be concurrently
+ // sweeping spans, so we have to wait.)
+ for atomic.Load(&work.cycles) == n+1 && atomic.Load(&mheap_.sweepers) != 0 {
+ Gosched()
+ }
+
+ // Now we're really done with sweeping, so we can publish the
+ // stable heap profile. Only do this if we haven't already hit
+ // another mark termination.
+ mp := acquirem()
+ cycle := atomic.Load(&work.cycles)
+ if cycle == n+1 || (gcphase == _GCmark && cycle == n+2) {
+ mProf_PostSweep()
+ }
+ releasem(mp)
+}
+
+// gcWaitOnMark blocks until GC finishes the Nth mark phase. If GC has
+// already completed this mark phase, it returns immediately.
+func gcWaitOnMark(n uint32) {
+ for {
+ // Disable phase transitions.
+ lock(&work.sweepWaiters.lock)
+ nMarks := atomic.Load(&work.cycles)
+ if gcphase != _GCmark {
+ // We've already completed this cycle's mark.
+ nMarks++
+ }
+ if nMarks > n {
+ // We're done.
+ unlock(&work.sweepWaiters.lock)
+ return
+ }
+
+ // Wait until sweep termination, mark, and mark
+ // termination of cycle N complete.
+ work.sweepWaiters.list.push(getg())
+ goparkunlock(&work.sweepWaiters.lock, waitReasonWaitForGCCycle, traceEvGoBlock, 1)
+ }
+}
+
+// gcMode indicates how concurrent a GC cycle should be.
+type gcMode int
+
+const (
+ gcBackgroundMode gcMode = iota // concurrent GC and sweep
+ gcForceMode // stop-the-world GC now, concurrent sweep
+ gcForceBlockMode // stop-the-world GC now and STW sweep (forced by user)
+)
+
+// A gcTrigger is a predicate for starting a GC cycle. Specifically,
+// it is an exit condition for the _GCoff phase.
+type gcTrigger struct {
+ kind gcTriggerKind
+ now int64 // gcTriggerTime: current time
+ n uint32 // gcTriggerCycle: cycle number to start
+}
+
+type gcTriggerKind int
+
+const (
+ // gcTriggerHeap indicates that a cycle should be started when
+ // the heap size reaches the trigger heap size computed by the
+ // controller.
+ gcTriggerHeap gcTriggerKind = iota
+
+ // gcTriggerTime indicates that a cycle should be started when
+ // it's been more than forcegcperiod nanoseconds since the
+ // previous GC cycle.
+ gcTriggerTime
+
+ // gcTriggerCycle indicates that a cycle should be started if
+ // we have not yet started cycle number gcTrigger.n (relative
+ // to work.cycles).
+ gcTriggerCycle
+)
+
+// test reports whether the trigger condition is satisfied, meaning
+// that the exit condition for the _GCoff phase has been met. The exit
+// condition should be tested when allocating.
+func (t gcTrigger) test() bool {
+ if !memstats.enablegc || panicking != 0 || gcphase != _GCoff {
+ return false
+ }
+ switch t.kind {
+ case gcTriggerHeap:
+ // Non-atomic access to heap_live for performance. If
+ // we are going to trigger on this, this thread just
+ // atomically wrote heap_live anyway and we'll see our
+ // own write.
+ return memstats.heap_live >= memstats.gc_trigger
+ case gcTriggerTime:
+ if gcpercent < 0 {
+ return false
+ }
+ lastgc := int64(atomic.Load64(&memstats.last_gc_nanotime))
+ return lastgc != 0 && t.now-lastgc > forcegcperiod
+ case gcTriggerCycle:
+ // t.n > work.cycles, but accounting for wraparound.
+ return int32(t.n-work.cycles) > 0
+ }
+ return true
+}
+
+// gcStart starts the GC. It transitions from _GCoff to _GCmark (if
+// debug.gcstoptheworld == 0) or performs all of GC (if
+// debug.gcstoptheworld != 0).
+//
+// This may return without performing this transition in some cases,
+// such as when called on a system stack or with locks held.
+func gcStart(trigger gcTrigger) {
+ // Since this is called from malloc and malloc is called in
+ // the guts of a number of libraries that might be holding
+ // locks, don't attempt to start GC in non-preemptible or
+ // potentially unstable situations.
+ mp := acquirem()
+ if gp := getg(); gp == mp.g0 || mp.locks > 1 || mp.preemptoff != "" {
+ releasem(mp)
+ return
+ }
+ releasem(mp)
+ mp = nil
+
+ // Pick up the remaining unswept/not being swept spans concurrently
+ //
+ // This shouldn't happen if we're being invoked in background
+ // mode since proportional sweep should have just finished
+ // sweeping everything, but rounding errors, etc, may leave a
+ // few spans unswept. In forced mode, this is necessary since
+ // GC can be forced at any point in the sweeping cycle.
+ //
+ // We check the transition condition continuously here in case
+ // this G gets delayed in to the next GC cycle.
+ for trigger.test() && sweepone() != ^uintptr(0) {
+ sweep.nbgsweep++
+ }
+
+ // Perform GC initialization and the sweep termination
+ // transition.
+ semacquire(&work.startSema)
+ // Re-check transition condition under transition lock.
+ if !trigger.test() {
+ semrelease(&work.startSema)
+ return
+ }
+
+ // For stats, check if this GC was forced by the user.
+ work.userForced = trigger.kind == gcTriggerCycle
+
+ // In gcstoptheworld debug mode, upgrade the mode accordingly.
+ // We do this after re-checking the transition condition so
+ // that multiple goroutines that detect the heap trigger don't
+ // start multiple STW GCs.
+ mode := gcBackgroundMode
+ if debug.gcstoptheworld == 1 {
+ mode = gcForceMode
+ } else if debug.gcstoptheworld == 2 {
+ mode = gcForceBlockMode
+ }
+
+ // Ok, we're doing it! Stop everybody else
+ semacquire(&gcsema)
+ semacquire(&worldsema)
+
+ if trace.enabled {
+ traceGCStart()
+ }
+
+ // Check that all Ps have finished deferred mcache flushes.
+ for _, p := range allp {
+ if fg := atomic.Load(&p.mcache.flushGen); fg != mheap_.sweepgen {
+ println("runtime: p", p.id, "flushGen", fg, "!= sweepgen", mheap_.sweepgen)
+ throw("p mcache not flushed")
+ }
+ }
+
+ gcBgMarkStartWorkers()
+
+ systemstack(gcResetMarkState)
+
+ work.stwprocs, work.maxprocs = gomaxprocs, gomaxprocs
+ if work.stwprocs > ncpu {
+ // This is used to compute CPU time of the STW phases,
+ // so it can't be more than ncpu, even if GOMAXPROCS is.
+ work.stwprocs = ncpu
+ }
+ work.heap0 = atomic.Load64(&memstats.heap_live)
+ work.pauseNS = 0
+ work.mode = mode
+
+ now := nanotime()
+ work.tSweepTerm = now
+ work.pauseStart = now
+ if trace.enabled {
+ traceGCSTWStart(1)
+ }
+ systemstack(stopTheWorldWithSema)
+ // Finish sweep before we start concurrent scan.
+ systemstack(func() {
+ finishsweep_m()
+ })
+
+ // clearpools before we start the GC. If we wait they memory will not be
+ // reclaimed until the next GC cycle.
+ clearpools()
+
+ work.cycles++
+
+ gcController.startCycle()
+ work.heapGoal = memstats.next_gc
+
+ // In STW mode, disable scheduling of user Gs. This may also
+ // disable scheduling of this goroutine, so it may block as
+ // soon as we start the world again.
+ if mode != gcBackgroundMode {
+ schedEnableUser(false)
+ }
+
+ // Enter concurrent mark phase and enable
+ // write barriers.
+ //
+ // Because the world is stopped, all Ps will
+ // observe that write barriers are enabled by
+ // the time we start the world and begin
+ // scanning.
+ //
+ // Write barriers must be enabled before assists are
+ // enabled because they must be enabled before
+ // any non-leaf heap objects are marked. Since
+ // allocations are blocked until assists can
+ // happen, we want enable assists as early as
+ // possible.
+ setGCPhase(_GCmark)
+
+ gcBgMarkPrepare() // Must happen before assist enable.
+ gcMarkRootPrepare()
+
+ // Mark all active tinyalloc blocks. Since we're
+ // allocating from these, they need to be black like
+ // other allocations. The alternative is to blacken
+ // the tiny block on every allocation from it, which
+ // would slow down the tiny allocator.
+ gcMarkTinyAllocs()
+
+ // At this point all Ps have enabled the write
+ // barrier, thus maintaining the no white to
+ // black invariant. Enable mutator assists to
+ // put back-pressure on fast allocating
+ // mutators.
+ atomic.Store(&gcBlackenEnabled, 1)
+
+ // Assists and workers can start the moment we start
+ // the world.
+ gcController.markStartTime = now
+
+ // In STW mode, we could block the instant systemstack
+ // returns, so make sure we're not preemptible.
+ mp = acquirem()
+
+ // Concurrent mark.
+ systemstack(func() {
+ now = startTheWorldWithSema(trace.enabled)
+ work.pauseNS += now - work.pauseStart
+ work.tMark = now
+ memstats.gcPauseDist.record(now - work.pauseStart)
+ })
+
+ // Release the world sema before Gosched() in STW mode
+ // because we will need to reacquire it later but before
+ // this goroutine becomes runnable again, and we could
+ // self-deadlock otherwise.
+ semrelease(&worldsema)
+ releasem(mp)
+
+ // Make sure we block instead of returning to user code
+ // in STW mode.
+ if mode != gcBackgroundMode {
+ Gosched()
+ }
+
+ semrelease(&work.startSema)
+}
+
+// gcMarkDoneFlushed counts the number of P's with flushed work.
+//
+// Ideally this would be a captured local in gcMarkDone, but forEachP
+// escapes its callback closure, so it can't capture anything.
+//
+// This is protected by markDoneSema.
+var gcMarkDoneFlushed uint32
+
+// gcMarkDone transitions the GC from mark to mark termination if all
+// reachable objects have been marked (that is, there are no grey
+// objects and can be no more in the future). Otherwise, it flushes
+// all local work to the global queues where it can be discovered by
+// other workers.
+//
+// This should be called when all local mark work has been drained and
+// there are no remaining workers. Specifically, when
+//
+// work.nwait == work.nproc && !gcMarkWorkAvailable(p)
+//
+// The calling context must be preemptible.
+//
+// Flushing local work is important because idle Ps may have local
+// work queued. This is the only way to make that work visible and
+// drive GC to completion.
+//
+// It is explicitly okay to have write barriers in this function. If
+// it does transition to mark termination, then all reachable objects
+// have been marked, so the write barrier cannot shade any more
+// objects.
+func gcMarkDone() {
+ // Ensure only one thread is running the ragged barrier at a
+ // time.
+ semacquire(&work.markDoneSema)
+
+top:
+ // Re-check transition condition under transition lock.
+ //
+ // It's critical that this checks the global work queues are
+ // empty before performing the ragged barrier. Otherwise,
+ // there could be global work that a P could take after the P
+ // has passed the ragged barrier.
+ if !(gcphase == _GCmark && work.nwait == work.nproc && !gcMarkWorkAvailable(nil)) {
+ semrelease(&work.markDoneSema)
+ return
+ }
+
+ // forEachP needs worldsema to execute, and we'll need it to
+ // stop the world later, so acquire worldsema now.
+ semacquire(&worldsema)
+
+ // Flush all local buffers and collect flushedWork flags.
+ gcMarkDoneFlushed = 0
+ systemstack(func() {
+ gp := getg().m.curg
+ // Mark the user stack as preemptible so that it may be scanned.
+ // Otherwise, our attempt to force all P's to a safepoint could
+ // result in a deadlock as we attempt to preempt a worker that's
+ // trying to preempt us (e.g. for a stack scan).
+ casgstatus(gp, _Grunning, _Gwaiting)
+ forEachP(func(_p_ *p) {
+ // Flush the write barrier buffer, since this may add
+ // work to the gcWork.
+ wbBufFlush1(_p_)
+
+ // Flush the gcWork, since this may create global work
+ // and set the flushedWork flag.
+ //
+ // TODO(austin): Break up these workbufs to
+ // better distribute work.
+ _p_.gcw.dispose()
+ // Collect the flushedWork flag.
+ if _p_.gcw.flushedWork {
+ atomic.Xadd(&gcMarkDoneFlushed, 1)
+ _p_.gcw.flushedWork = false
+ }
+ })
+ casgstatus(gp, _Gwaiting, _Grunning)
+ })
+
+ if gcMarkDoneFlushed != 0 {
+ // More grey objects were discovered since the
+ // previous termination check, so there may be more
+ // work to do. Keep going. It's possible the
+ // transition condition became true again during the
+ // ragged barrier, so re-check it.
+ semrelease(&worldsema)
+ goto top
+ }
+
+ // There was no global work, no local work, and no Ps
+ // communicated work since we took markDoneSema. Therefore
+ // there are no grey objects and no more objects can be
+ // shaded. Transition to mark termination.
+ now := nanotime()
+ work.tMarkTerm = now
+ work.pauseStart = now
+ getg().m.preemptoff = "gcing"
+ if trace.enabled {
+ traceGCSTWStart(0)
+ }
+ systemstack(stopTheWorldWithSema)
+ // The gcphase is _GCmark, it will transition to _GCmarktermination
+ // below. The important thing is that the wb remains active until
+ // all marking is complete. This includes writes made by the GC.
+
+ // There is sometimes work left over when we enter mark termination due
+ // to write barriers performed after the completion barrier above.
+ // Detect this and resume concurrent mark. This is obviously
+ // unfortunate.
+ //
+ // See issue #27993 for details.
+ //
+ // Switch to the system stack to call wbBufFlush1, though in this case
+ // it doesn't matter because we're non-preemptible anyway.
+ restart := false
+ systemstack(func() {
+ for _, p := range allp {
+ wbBufFlush1(p)
+ if !p.gcw.empty() {
+ restart = true
+ break
+ }
+ }
+ })
+ if restart {
+ getg().m.preemptoff = ""
+ systemstack(func() {
+ now := startTheWorldWithSema(true)
+ work.pauseNS += now - work.pauseStart
+ memstats.gcPauseDist.record(now - work.pauseStart)
+ })
+ semrelease(&worldsema)
+ goto top
+ }
+
+ // Disable assists and background workers. We must do
+ // this before waking blocked assists.
+ atomic.Store(&gcBlackenEnabled, 0)
+
+ // Wake all blocked assists. These will run when we
+ // start the world again.
+ gcWakeAllAssists()
+
+ // Likewise, release the transition lock. Blocked
+ // workers and assists will run when we start the
+ // world again.
+ semrelease(&work.markDoneSema)
+
+ // In STW mode, re-enable user goroutines. These will be
+ // queued to run after we start the world.
+ schedEnableUser(true)
+
+ // endCycle depends on all gcWork cache stats being flushed.
+ // The termination algorithm above ensured that up to
+ // allocations since the ragged barrier.
+ nextTriggerRatio := gcController.endCycle()
+
+ // Perform mark termination. This will restart the world.
+ gcMarkTermination(nextTriggerRatio)
+}
+
+// World must be stopped and mark assists and background workers must be
+// disabled.
+func gcMarkTermination(nextTriggerRatio float64) {
+ // Start marktermination (write barrier remains enabled for now).
+ setGCPhase(_GCmarktermination)
+
+ work.heap1 = memstats.heap_live
+ startTime := nanotime()
+
+ mp := acquirem()
+ mp.preemptoff = "gcing"
+ _g_ := getg()
+ _g_.m.traceback = 2
+ gp := _g_.m.curg
+ casgstatus(gp, _Grunning, _Gwaiting)
+ gp.waitreason = waitReasonGarbageCollection
+
+ // Run gc on the g0 stack. We do this so that the g stack
+ // we're currently running on will no longer change. Cuts
+ // the root set down a bit (g0 stacks are not scanned, and
+ // we don't need to scan gc's internal state). We also
+ // need to switch to g0 so we can shrink the stack.
+ systemstack(func() {
+ gcMark(startTime)
+ // Must return immediately.
+ // The outer function's stack may have moved
+ // during gcMark (it shrinks stacks, including the
+ // outer function's stack), so we must not refer
+ // to any of its variables. Return back to the
+ // non-system stack to pick up the new addresses
+ // before continuing.
+ })
+
+ systemstack(func() {
+ work.heap2 = work.bytesMarked
+ if debug.gccheckmark > 0 {
+ // Run a full non-parallel, stop-the-world
+ // mark using checkmark bits, to check that we
+ // didn't forget to mark anything during the
+ // concurrent mark process.
+ startCheckmarks()
+ gcResetMarkState()
+ gcw := &getg().m.p.ptr().gcw
+ gcDrain(gcw, 0)
+ wbBufFlush1(getg().m.p.ptr())
+ gcw.dispose()
+ endCheckmarks()
+ }
+
+ // marking is complete so we can turn the write barrier off
+ setGCPhase(_GCoff)
+ gcSweep(work.mode)
+ })
+
+ _g_.m.traceback = 0
+ casgstatus(gp, _Gwaiting, _Grunning)
+
+ if trace.enabled {
+ traceGCDone()
+ }
+
+ // all done
+ mp.preemptoff = ""
+
+ if gcphase != _GCoff {
+ throw("gc done but gcphase != _GCoff")
+ }
+
+ // Record next_gc and heap_inuse for scavenger.
+ memstats.last_next_gc = memstats.next_gc
+ memstats.last_heap_inuse = memstats.heap_inuse
+
+ // Update GC trigger and pacing for the next cycle.
+ gcSetTriggerRatio(nextTriggerRatio)
+
+ // Update timing memstats
+ now := nanotime()
+ sec, nsec, _ := time_now()
+ unixNow := sec*1e9 + int64(nsec)
+ work.pauseNS += now - work.pauseStart
+ work.tEnd = now
+ memstats.gcPauseDist.record(now - work.pauseStart)
+ atomic.Store64(&memstats.last_gc_unix, uint64(unixNow)) // must be Unix time to make sense to user
+ atomic.Store64(&memstats.last_gc_nanotime, uint64(now)) // monotonic time for us
+ memstats.pause_ns[memstats.numgc%uint32(len(memstats.pause_ns))] = uint64(work.pauseNS)
+ memstats.pause_end[memstats.numgc%uint32(len(memstats.pause_end))] = uint64(unixNow)
+ memstats.pause_total_ns += uint64(work.pauseNS)
+
+ // Update work.totaltime.
+ sweepTermCpu := int64(work.stwprocs) * (work.tMark - work.tSweepTerm)
+ // We report idle marking time below, but omit it from the
+ // overall utilization here since it's "free".
+ markCpu := gcController.assistTime + gcController.dedicatedMarkTime + gcController.fractionalMarkTime
+ markTermCpu := int64(work.stwprocs) * (work.tEnd - work.tMarkTerm)
+ cycleCpu := sweepTermCpu + markCpu + markTermCpu
+ work.totaltime += cycleCpu
+
+ // Compute overall GC CPU utilization.
+ totalCpu := sched.totaltime + (now-sched.procresizetime)*int64(gomaxprocs)
+ memstats.gc_cpu_fraction = float64(work.totaltime) / float64(totalCpu)
+
+ // Reset sweep state.
+ sweep.nbgsweep = 0
+ sweep.npausesweep = 0
+
+ if work.userForced {
+ memstats.numforcedgc++
+ }
+
+ // Bump GC cycle count and wake goroutines waiting on sweep.
+ lock(&work.sweepWaiters.lock)
+ memstats.numgc++
+ injectglist(&work.sweepWaiters.list)
+ unlock(&work.sweepWaiters.lock)
+
+ // Finish the current heap profiling cycle and start a new
+ // heap profiling cycle. We do this before starting the world
+ // so events don't leak into the wrong cycle.
+ mProf_NextCycle()
+
+ systemstack(func() { startTheWorldWithSema(true) })
+
+ // Flush the heap profile so we can start a new cycle next GC.
+ // This is relatively expensive, so we don't do it with the
+ // world stopped.
+ mProf_Flush()
+
+ // Prepare workbufs for freeing by the sweeper. We do this
+ // asynchronously because it can take non-trivial time.
+ prepareFreeWorkbufs()
+
+ // Free stack spans. This must be done between GC cycles.
+ systemstack(freeStackSpans)
+
+ // Ensure all mcaches are flushed. Each P will flush its own
+ // mcache before allocating, but idle Ps may not. Since this
+ // is necessary to sweep all spans, we need to ensure all
+ // mcaches are flushed before we start the next GC cycle.
+ systemstack(func() {
+ forEachP(func(_p_ *p) {
+ _p_.mcache.prepareForSweep()
+ })
+ })
+
+ // Print gctrace before dropping worldsema. As soon as we drop
+ // worldsema another cycle could start and smash the stats
+ // we're trying to print.
+ if debug.gctrace > 0 {
+ util := int(memstats.gc_cpu_fraction * 100)
+
+ var sbuf [24]byte
+ printlock()
+ print("gc ", memstats.numgc,
+ " @", string(itoaDiv(sbuf[:], uint64(work.tSweepTerm-runtimeInitTime)/1e6, 3)), "s ",
+ util, "%: ")
+ prev := work.tSweepTerm
+ for i, ns := range []int64{work.tMark, work.tMarkTerm, work.tEnd} {
+ if i != 0 {
+ print("+")
+ }
+ print(string(fmtNSAsMS(sbuf[:], uint64(ns-prev))))
+ prev = ns
+ }
+ print(" ms clock, ")
+ for i, ns := range []int64{sweepTermCpu, gcController.assistTime, gcController.dedicatedMarkTime + gcController.fractionalMarkTime, gcController.idleMarkTime, markTermCpu} {
+ if i == 2 || i == 3 {
+ // Separate mark time components with /.
+ print("/")
+ } else if i != 0 {
+ print("+")
+ }
+ print(string(fmtNSAsMS(sbuf[:], uint64(ns))))
+ }
+ print(" ms cpu, ",
+ work.heap0>>20, "->", work.heap1>>20, "->", work.heap2>>20, " MB, ",
+ work.heapGoal>>20, " MB goal, ",
+ work.maxprocs, " P")
+ if work.userForced {
+ print(" (forced)")
+ }
+ print("\n")
+ printunlock()
+ }
+
+ semrelease(&worldsema)
+ semrelease(&gcsema)
+ // Careful: another GC cycle may start now.
+
+ releasem(mp)
+ mp = nil
+
+ // now that gc is done, kick off finalizer thread if needed
+ if !concurrentSweep {
+ // give the queued finalizers, if any, a chance to run
+ Gosched()
+ }
+}
+
+// gcBgMarkStartWorkers prepares background mark worker goroutines. These
+// goroutines will not run until the mark phase, but they must be started while
+// the work is not stopped and from a regular G stack. The caller must hold
+// worldsema.
+func gcBgMarkStartWorkers() {
+ // Background marking is performed by per-P G's. Ensure that each P has
+ // a background GC G.
+ //
+ // Worker Gs don't exit if gomaxprocs is reduced. If it is raised
+ // again, we can reuse the old workers; no need to create new workers.
+ for gcBgMarkWorkerCount < gomaxprocs {
+ go gcBgMarkWorker()
+
+ notetsleepg(&work.bgMarkReady, -1)
+ noteclear(&work.bgMarkReady)
+ // The worker is now guaranteed to be added to the pool before
+ // its P's next findRunnableGCWorker.
+
+ gcBgMarkWorkerCount++
+ }
+}
+
+// gcBgMarkPrepare sets up state for background marking.
+// Mutator assists must not yet be enabled.
+func gcBgMarkPrepare() {
+ // Background marking will stop when the work queues are empty
+ // and there are no more workers (note that, since this is
+ // concurrent, this may be a transient state, but mark
+ // termination will clean it up). Between background workers
+ // and assists, we don't really know how many workers there
+ // will be, so we pretend to have an arbitrarily large number
+ // of workers, almost all of which are "waiting". While a
+ // worker is working it decrements nwait. If nproc == nwait,
+ // there are no workers.
+ work.nproc = ^uint32(0)
+ work.nwait = ^uint32(0)
+}
+
+// gcBgMarkWorker is an entry in the gcBgMarkWorkerPool. It points to a single
+// gcBgMarkWorker goroutine.
+type gcBgMarkWorkerNode struct {
+ // Unused workers are managed in a lock-free stack. This field must be first.
+ node lfnode
+
+ // The g of this worker.
+ gp guintptr
+
+ // Release this m on park. This is used to communicate with the unlock
+ // function, which cannot access the G's stack. It is unused outside of
+ // gcBgMarkWorker().
+ m muintptr
+}
+
+func gcBgMarkWorker() {
+ gp := getg()
+
+ // We pass node to a gopark unlock function, so it can't be on
+ // the stack (see gopark). Prevent deadlock from recursively
+ // starting GC by disabling preemption.
+ gp.m.preemptoff = "GC worker init"
+ node := new(gcBgMarkWorkerNode)
+ gp.m.preemptoff = ""
+
+ node.gp.set(gp)
+
+ node.m.set(acquirem())
+ notewakeup(&work.bgMarkReady)
+ // After this point, the background mark worker is generally scheduled
+ // cooperatively by gcController.findRunnableGCWorker. While performing
+ // work on the P, preemption is disabled because we are working on
+ // P-local work buffers. When the preempt flag is set, this puts itself
+ // into _Gwaiting to be woken up by gcController.findRunnableGCWorker
+ // at the appropriate time.
+ //
+ // When preemption is enabled (e.g., while in gcMarkDone), this worker
+ // may be preempted and schedule as a _Grunnable G from a runq. That is
+ // fine; it will eventually gopark again for further scheduling via
+ // findRunnableGCWorker.
+ //
+ // Since we disable preemption before notifying bgMarkReady, we
+ // guarantee that this G will be in the worker pool for the next
+ // findRunnableGCWorker. This isn't strictly necessary, but it reduces
+ // latency between _GCmark starting and the workers starting.
+
+ for {
+ // Go to sleep until woken by
+ // gcController.findRunnableGCWorker.
+ gopark(func(g *g, nodep unsafe.Pointer) bool {
+ node := (*gcBgMarkWorkerNode)(nodep)
+
+ if mp := node.m.ptr(); mp != nil {
+ // The worker G is no longer running; release
+ // the M.
+ //
+ // N.B. it is _safe_ to release the M as soon
+ // as we are no longer performing P-local mark
+ // work.
+ //
+ // However, since we cooperatively stop work
+ // when gp.preempt is set, if we releasem in
+ // the loop then the following call to gopark
+ // would immediately preempt the G. This is
+ // also safe, but inefficient: the G must
+ // schedule again only to enter gopark and park
+ // again. Thus, we defer the release until
+ // after parking the G.
+ releasem(mp)
+ }
+
+ // Release this G to the pool.
+ gcBgMarkWorkerPool.push(&node.node)
+ // Note that at this point, the G may immediately be
+ // rescheduled and may be running.
+ return true
+ }, unsafe.Pointer(node), waitReasonGCWorkerIdle, traceEvGoBlock, 0)
+
+ // Preemption must not occur here, or another G might see
+ // p.gcMarkWorkerMode.
+
+ // Disable preemption so we can use the gcw. If the
+ // scheduler wants to preempt us, we'll stop draining,
+ // dispose the gcw, and then preempt.
+ node.m.set(acquirem())
+ pp := gp.m.p.ptr() // P can't change with preemption disabled.
+
+ if gcBlackenEnabled == 0 {
+ println("worker mode", pp.gcMarkWorkerMode)
+ throw("gcBgMarkWorker: blackening not enabled")
+ }
+
+ if pp.gcMarkWorkerMode == gcMarkWorkerNotWorker {
+ throw("gcBgMarkWorker: mode not set")
+ }
+
+ startTime := nanotime()
+ pp.gcMarkWorkerStartTime = startTime
+
+ decnwait := atomic.Xadd(&work.nwait, -1)
+ if decnwait == work.nproc {
+ println("runtime: work.nwait=", decnwait, "work.nproc=", work.nproc)
+ throw("work.nwait was > work.nproc")
+ }
+
+ systemstack(func() {
+ // Mark our goroutine preemptible so its stack
+ // can be scanned. This lets two mark workers
+ // scan each other (otherwise, they would
+ // deadlock). We must not modify anything on
+ // the G stack. However, stack shrinking is
+ // disabled for mark workers, so it is safe to
+ // read from the G stack.
+ casgstatus(gp, _Grunning, _Gwaiting)
+ switch pp.gcMarkWorkerMode {
+ default:
+ throw("gcBgMarkWorker: unexpected gcMarkWorkerMode")
+ case gcMarkWorkerDedicatedMode:
+ gcDrain(&pp.gcw, gcDrainUntilPreempt|gcDrainFlushBgCredit)
+ if gp.preempt {
+ // We were preempted. This is
+ // a useful signal to kick
+ // everything out of the run
+ // queue so it can run
+ // somewhere else.
+ lock(&sched.lock)
+ for {
+ gp, _ := runqget(pp)
+ if gp == nil {
+ break
+ }
+ globrunqput(gp)
+ }
+ unlock(&sched.lock)
+ }
+ // Go back to draining, this time
+ // without preemption.
+ gcDrain(&pp.gcw, gcDrainFlushBgCredit)
+ case gcMarkWorkerFractionalMode:
+ gcDrain(&pp.gcw, gcDrainFractional|gcDrainUntilPreempt|gcDrainFlushBgCredit)
+ case gcMarkWorkerIdleMode:
+ gcDrain(&pp.gcw, gcDrainIdle|gcDrainUntilPreempt|gcDrainFlushBgCredit)
+ }
+ casgstatus(gp, _Gwaiting, _Grunning)
+ })
+
+ // Account for time.
+ duration := nanotime() - startTime
+ switch pp.gcMarkWorkerMode {
+ case gcMarkWorkerDedicatedMode:
+ atomic.Xaddint64(&gcController.dedicatedMarkTime, duration)
+ atomic.Xaddint64(&gcController.dedicatedMarkWorkersNeeded, 1)
+ case gcMarkWorkerFractionalMode:
+ atomic.Xaddint64(&gcController.fractionalMarkTime, duration)
+ atomic.Xaddint64(&pp.gcFractionalMarkTime, duration)
+ case gcMarkWorkerIdleMode:
+ atomic.Xaddint64(&gcController.idleMarkTime, duration)
+ }
+
+ // Was this the last worker and did we run out
+ // of work?
+ incnwait := atomic.Xadd(&work.nwait, +1)
+ if incnwait > work.nproc {
+ println("runtime: p.gcMarkWorkerMode=", pp.gcMarkWorkerMode,
+ "work.nwait=", incnwait, "work.nproc=", work.nproc)
+ throw("work.nwait > work.nproc")
+ }
+
+ // We'll releasem after this point and thus this P may run
+ // something else. We must clear the worker mode to avoid
+ // attributing the mode to a different (non-worker) G in
+ // traceGoStart.
+ pp.gcMarkWorkerMode = gcMarkWorkerNotWorker
+
+ // If this worker reached a background mark completion
+ // point, signal the main GC goroutine.
+ if incnwait == work.nproc && !gcMarkWorkAvailable(nil) {
+ // We don't need the P-local buffers here, allow
+ // preemption becuse we may schedule like a regular
+ // goroutine in gcMarkDone (block on locks, etc).
+ releasem(node.m.ptr())
+ node.m.set(nil)
+
+ gcMarkDone()
+ }
+ }
+}
+
+// gcMarkWorkAvailable reports whether executing a mark worker
+// on p is potentially useful. p may be nil, in which case it only
+// checks the global sources of work.
+func gcMarkWorkAvailable(p *p) bool {
+ if p != nil && !p.gcw.empty() {
+ return true
+ }
+ if !work.full.empty() {
+ return true // global work available
+ }
+ if work.markrootNext < work.markrootJobs {
+ return true // root scan work available
+ }
+ return false
+}
+
+// gcMark runs the mark (or, for concurrent GC, mark termination)
+// All gcWork caches must be empty.
+// STW is in effect at this point.
+func gcMark(start_time int64) {
+ if debug.allocfreetrace > 0 {
+ tracegc()
+ }
+
+ if gcphase != _GCmarktermination {
+ throw("in gcMark expecting to see gcphase as _GCmarktermination")
+ }
+ work.tstart = start_time
+
+ // Check that there's no marking work remaining.
+ if work.full != 0 || work.markrootNext < work.markrootJobs {
+ print("runtime: full=", hex(work.full), " next=", work.markrootNext, " jobs=", work.markrootJobs, " nDataRoots=", work.nDataRoots, " nBSSRoots=", work.nBSSRoots, " nSpanRoots=", work.nSpanRoots, " nStackRoots=", work.nStackRoots, "\n")
+ panic("non-empty mark queue after concurrent mark")
+ }
+
+ if debug.gccheckmark > 0 {
+ // This is expensive when there's a large number of
+ // Gs, so only do it if checkmark is also enabled.
+ gcMarkRootCheck()
+ }
+ if work.full != 0 {
+ throw("work.full != 0")
+ }
+
+ // Clear out buffers and double-check that all gcWork caches
+ // are empty. This should be ensured by gcMarkDone before we
+ // enter mark termination.
+ //
+ // TODO: We could clear out buffers just before mark if this
+ // has a non-negligible impact on STW time.
+ for _, p := range allp {
+ // The write barrier may have buffered pointers since
+ // the gcMarkDone barrier. However, since the barrier
+ // ensured all reachable objects were marked, all of
+ // these must be pointers to black objects. Hence we
+ // can just discard the write barrier buffer.
+ if debug.gccheckmark > 0 {
+ // For debugging, flush the buffer and make
+ // sure it really was all marked.
+ wbBufFlush1(p)
+ } else {
+ p.wbBuf.reset()
+ }
+
+ gcw := &p.gcw
+ if !gcw.empty() {
+ printlock()
+ print("runtime: P ", p.id, " flushedWork ", gcw.flushedWork)
+ if gcw.wbuf1 == nil {
+ print(" wbuf1=<nil>")
+ } else {
+ print(" wbuf1.n=", gcw.wbuf1.nobj)
+ }
+ if gcw.wbuf2 == nil {
+ print(" wbuf2=<nil>")
+ } else {
+ print(" wbuf2.n=", gcw.wbuf2.nobj)
+ }
+ print("\n")
+ throw("P has cached GC work at end of mark termination")
+ }
+ // There may still be cached empty buffers, which we
+ // need to flush since we're going to free them. Also,
+ // there may be non-zero stats because we allocated
+ // black after the gcMarkDone barrier.
+ gcw.dispose()
+ }
+
+ // Update the marked heap stat.
+ memstats.heap_marked = work.bytesMarked
+
+ // Flush scanAlloc from each mcache since we're about to modify
+ // heap_scan directly. If we were to flush this later, then scanAlloc
+ // might have incorrect information.
+ for _, p := range allp {
+ c := p.mcache
+ if c == nil {
+ continue
+ }
+ memstats.heap_scan += uint64(c.scanAlloc)
+ c.scanAlloc = 0
+ }
+
+ // Update other GC heap size stats. This must happen after
+ // cachestats (which flushes local statistics to these) and
+ // flushallmcaches (which modifies heap_live).
+ memstats.heap_live = work.bytesMarked
+ memstats.heap_scan = uint64(gcController.scanWork)
+
+ if trace.enabled {
+ traceHeapAlloc()
+ }
+}
+
+// gcSweep must be called on the system stack because it acquires the heap
+// lock. See mheap for details.
+//
+// The world must be stopped.
+//
+//go:systemstack
+func gcSweep(mode gcMode) {
+ assertWorldStopped()
+
+ if gcphase != _GCoff {
+ throw("gcSweep being done but phase is not GCoff")
+ }
+
+ lock(&mheap_.lock)
+ mheap_.sweepgen += 2
+ mheap_.sweepdone = 0
+ mheap_.pagesSwept = 0
+ mheap_.sweepArenas = mheap_.allArenas
+ mheap_.reclaimIndex = 0
+ mheap_.reclaimCredit = 0
+ unlock(&mheap_.lock)
+
+ sweep.centralIndex.clear()
+
+ if !_ConcurrentSweep || mode == gcForceBlockMode {
+ // Special case synchronous sweep.
+ // Record that no proportional sweeping has to happen.
+ lock(&mheap_.lock)
+ mheap_.sweepPagesPerByte = 0
+ unlock(&mheap_.lock)
+ // Sweep all spans eagerly.
+ for sweepone() != ^uintptr(0) {
+ sweep.npausesweep++
+ }
+ // Free workbufs eagerly.
+ prepareFreeWorkbufs()
+ for freeSomeWbufs(false) {
+ }
+ // All "free" events for this mark/sweep cycle have
+ // now happened, so we can make this profile cycle
+ // available immediately.
+ mProf_NextCycle()
+ mProf_Flush()
+ return
+ }
+
+ // Background sweep.
+ lock(&sweep.lock)
+ if sweep.parked {
+ sweep.parked = false
+ ready(sweep.g, 0, true)
+ }
+ unlock(&sweep.lock)
+}
+
+// gcResetMarkState resets global state prior to marking (concurrent
+// or STW) and resets the stack scan state of all Gs.
+//
+// This is safe to do without the world stopped because any Gs created
+// during or after this will start out in the reset state.
+//
+// gcResetMarkState must be called on the system stack because it acquires
+// the heap lock. See mheap for details.
+//
+//go:systemstack
+func gcResetMarkState() {
+ // This may be called during a concurrent phase, so make sure
+ // allgs doesn't change.
+ lock(&allglock)
+ for _, gp := range allgs {
+ gp.gcscandone = false // set to true in gcphasework
+ gp.gcAssistBytes = 0
+ }
+ unlock(&allglock)
+
+ // Clear page marks. This is just 1MB per 64GB of heap, so the
+ // time here is pretty trivial.
+ lock(&mheap_.lock)
+ arenas := mheap_.allArenas
+ unlock(&mheap_.lock)
+ for _, ai := range arenas {
+ ha := mheap_.arenas[ai.l1()][ai.l2()]
+ for i := range ha.pageMarks {
+ ha.pageMarks[i] = 0
+ }
+ }
+
+ work.bytesMarked = 0
+ work.initialHeapLive = atomic.Load64(&memstats.heap_live)
+}
+
+// Hooks for other packages
+
+var poolcleanup func()
+
+//go:linkname sync_runtime_registerPoolCleanup sync.runtime_registerPoolCleanup
+func sync_runtime_registerPoolCleanup(f func()) {
+ poolcleanup = f
+}
+
+func clearpools() {
+ // clear sync.Pools
+ if poolcleanup != nil {
+ poolcleanup()
+ }
+
+ // Clear central sudog cache.
+ // Leave per-P caches alone, they have strictly bounded size.
+ // Disconnect cached list before dropping it on the floor,
+ // so that a dangling ref to one entry does not pin all of them.
+ lock(&sched.sudoglock)
+ var sg, sgnext *sudog
+ for sg = sched.sudogcache; sg != nil; sg = sgnext {
+ sgnext = sg.next
+ sg.next = nil
+ }
+ sched.sudogcache = nil
+ unlock(&sched.sudoglock)
+
+ // Clear central defer pools.
+ // Leave per-P pools alone, they have strictly bounded size.
+ lock(&sched.deferlock)
+ for i := range sched.deferpool {
+ // disconnect cached list before dropping it on the floor,
+ // so that a dangling ref to one entry does not pin all of them.
+ var d, dlink *_defer
+ for d = sched.deferpool[i]; d != nil; d = dlink {
+ dlink = d.link
+ d.link = nil
+ }
+ sched.deferpool[i] = nil
+ }
+ unlock(&sched.deferlock)
+}
+
+// Timing
+
+// itoaDiv formats val/(10**dec) into buf.
+func itoaDiv(buf []byte, val uint64, dec int) []byte {
+ i := len(buf) - 1
+ idec := i - dec
+ for val >= 10 || i >= idec {
+ buf[i] = byte(val%10 + '0')
+ i--
+ if i == idec {
+ buf[i] = '.'
+ i--
+ }
+ val /= 10
+ }
+ buf[i] = byte(val + '0')
+ return buf[i:]
+}
+
+// fmtNSAsMS nicely formats ns nanoseconds as milliseconds.
+func fmtNSAsMS(buf []byte, ns uint64) []byte {
+ if ns >= 10e6 {
+ // Format as whole milliseconds.
+ return itoaDiv(buf, ns/1e6, 0)
+ }
+ // Format two digits of precision, with at most three decimal places.
+ x := ns / 1e3
+ if x == 0 {
+ buf[0] = '0'
+ return buf[:1]
+ }
+ dec := 3
+ for x >= 100 {
+ x /= 10
+ dec--
+ }
+ return itoaDiv(buf, x, dec)
+}