From 73df946d56c74384511a194dd01dbe099584fd1a Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 28 Apr 2024 15:14:23 +0200 Subject: Adding upstream version 1.16.10. Signed-off-by: Daniel Baumann --- src/runtime/testdata/testwinlib/main.c | 57 +++++++++++++++++++++++++++++++++ src/runtime/testdata/testwinlib/main.go | 28 ++++++++++++++++ 2 files changed, 85 insertions(+) create mode 100644 src/runtime/testdata/testwinlib/main.c create mode 100644 src/runtime/testdata/testwinlib/main.go (limited to 'src/runtime/testdata/testwinlib') diff --git a/src/runtime/testdata/testwinlib/main.c b/src/runtime/testdata/testwinlib/main.c new file mode 100644 index 0000000..e84a32f --- /dev/null +++ b/src/runtime/testdata/testwinlib/main.c @@ -0,0 +1,57 @@ +#include +#include +#include "testwinlib.h" + +int exceptionCount; +int continueCount; +LONG WINAPI customExceptionHandlder(struct _EXCEPTION_POINTERS *ExceptionInfo) +{ + if (ExceptionInfo->ExceptionRecord->ExceptionCode == EXCEPTION_BREAKPOINT) + { + exceptionCount++; + // prepare context to resume execution + CONTEXT *c = ExceptionInfo->ContextRecord; + c->Rip = *(ULONG_PTR *)c->Rsp; + c->Rsp += 8; + return EXCEPTION_CONTINUE_EXECUTION; + } + return EXCEPTION_CONTINUE_SEARCH; +} +LONG WINAPI customContinueHandlder(struct _EXCEPTION_POINTERS *ExceptionInfo) +{ + if (ExceptionInfo->ExceptionRecord->ExceptionCode == EXCEPTION_BREAKPOINT) + { + continueCount++; + return EXCEPTION_CONTINUE_EXECUTION; + } + return EXCEPTION_CONTINUE_SEARCH; +} + +void throwFromC() +{ + DebugBreak(); +} +int main() +{ + // simulate a "lazily" attached debugger, by calling some go code before attaching the exception/continue handler + Dummy(); + exceptionCount = 0; + continueCount = 0; + void *exceptionHandlerHandle = AddVectoredExceptionHandler(0, customExceptionHandlder); + if (NULL == exceptionHandlerHandle) + { + printf("cannot add vectored exception handler\n"); + return 2; + } + void *continueHandlerHandle = AddVectoredContinueHandler(0, customContinueHandlder); + if (NULL == continueHandlerHandle) + { + printf("cannot add vectored continue handler\n"); + return 2; + } + CallMeBack(throwFromC); + RemoveVectoredContinueHandler(continueHandlerHandle); + RemoveVectoredExceptionHandler(exceptionHandlerHandle); + printf("exceptionCount: %d\ncontinueCount: %d\n", exceptionCount, continueCount); + return 0; +} \ No newline at end of file diff --git a/src/runtime/testdata/testwinlib/main.go b/src/runtime/testdata/testwinlib/main.go new file mode 100644 index 0000000..400eaa1 --- /dev/null +++ b/src/runtime/testdata/testwinlib/main.go @@ -0,0 +1,28 @@ +// +build windows,cgo + +package main + +// #include +// typedef void(*callmeBackFunc)(); +// static void bridgeCallback(callmeBackFunc callback) { +// callback(); +//} +import "C" + +// CallMeBack call backs C code. +//export CallMeBack +func CallMeBack(callback C.callmeBackFunc) { + C.bridgeCallback(callback) +} + +// Dummy is called by the C code before registering the exception/continue handlers simulating a debugger. +// This makes sure that the Go runtime's lastcontinuehandler is reached before the C continue handler and thus, +// validate that it does not crash the program before another handler could take an action. +// The idea here is to reproduce what happens when you attach a debugger to a running program. +// It also simulate the behavior of the .Net debugger, which register its exception/continue handlers lazily. +//export Dummy +func Dummy() int { + return 42 +} + +func main() {} -- cgit v1.2.3