From 73df946d56c74384511a194dd01dbe099584fd1a Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 28 Apr 2024 15:14:23 +0200 Subject: Adding upstream version 1.16.10. Signed-off-by: Daniel Baumann --- src/runtime/testdata/testwinlibsignal/main.c | 50 ++++++++++++++++++++++++++++ 1 file changed, 50 insertions(+) create mode 100644 src/runtime/testdata/testwinlibsignal/main.c (limited to 'src/runtime/testdata/testwinlibsignal/main.c') diff --git a/src/runtime/testdata/testwinlibsignal/main.c b/src/runtime/testdata/testwinlibsignal/main.c new file mode 100644 index 0000000..1787fef --- /dev/null +++ b/src/runtime/testdata/testwinlibsignal/main.c @@ -0,0 +1,50 @@ +#include +#include + +HANDLE waitForCtrlBreakEvent; + +BOOL WINAPI CtrlHandler(DWORD fdwCtrlType) +{ + switch (fdwCtrlType) + { + case CTRL_BREAK_EVENT: + SetEvent(waitForCtrlBreakEvent); + return TRUE; + default: + return FALSE; + } +} + +int main(void) +{ + waitForCtrlBreakEvent = CreateEvent(NULL, TRUE, FALSE, NULL); + if (!waitForCtrlBreakEvent) { + fprintf(stderr, "ERROR: Could not create event"); + return 1; + } + + if (!SetConsoleCtrlHandler(CtrlHandler, TRUE)) + { + fprintf(stderr, "ERROR: Could not set control handler"); + return 1; + } + + // The library must be loaded after the SetConsoleCtrlHandler call + // so that the library handler registers after the main program. + // This way the library handler gets called first. + HMODULE dummyDll = LoadLibrary("dummy.dll"); + if (!dummyDll) { + fprintf(stderr, "ERROR: Could not load dummy.dll"); + return 1; + } + + printf("ready\n"); + fflush(stdout); + + if (WaitForSingleObject(waitForCtrlBreakEvent, 5000) != WAIT_OBJECT_0) { + fprintf(stderr, "FAILURE: No signal received"); + return 1; + } + + return 0; +} -- cgit v1.2.3