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-rw-r--r--src/hash/crc32/crc32_ppc64le.go87
1 files changed, 87 insertions, 0 deletions
diff --git a/src/hash/crc32/crc32_ppc64le.go b/src/hash/crc32/crc32_ppc64le.go
new file mode 100644
index 0000000..6867227
--- /dev/null
+++ b/src/hash/crc32/crc32_ppc64le.go
@@ -0,0 +1,87 @@
+// Copyright 2017 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package crc32
+
+import (
+ "unsafe"
+)
+
+const (
+ vecMinLen = 16
+ vecAlignMask = 15 // align to 16 bytes
+ crcIEEE = 1
+ crcCast = 2
+)
+
+//go:noescape
+func ppc64SlicingUpdateBy8(crc uint32, table8 *slicing8Table, p []byte) uint32
+
+// this function requires the buffer to be 16 byte aligned and > 16 bytes long
+//go:noescape
+func vectorCrc32(crc uint32, poly uint32, p []byte) uint32
+
+var archCastagnoliTable8 *slicing8Table
+
+func archInitCastagnoli() {
+ archCastagnoliTable8 = slicingMakeTable(Castagnoli)
+}
+
+func archUpdateCastagnoli(crc uint32, p []byte) uint32 {
+ if len(p) >= 4*vecMinLen {
+ // If not aligned then process the initial unaligned bytes
+
+ if uint64(uintptr(unsafe.Pointer(&p[0])))&uint64(vecAlignMask) != 0 {
+ align := uint64(uintptr(unsafe.Pointer(&p[0]))) & uint64(vecAlignMask)
+ newlen := vecMinLen - align
+ crc = ppc64SlicingUpdateBy8(crc, archCastagnoliTable8, p[:newlen])
+ p = p[newlen:]
+ }
+ // p should be aligned now
+ aligned := len(p) & ^vecAlignMask
+ crc = vectorCrc32(crc, crcCast, p[:aligned])
+ p = p[aligned:]
+ }
+ if len(p) == 0 {
+ return crc
+ }
+ return ppc64SlicingUpdateBy8(crc, archCastagnoliTable8, p)
+}
+
+func archAvailableIEEE() bool {
+ return true
+}
+func archAvailableCastagnoli() bool {
+ return true
+}
+
+var archIeeeTable8 *slicing8Table
+
+func archInitIEEE() {
+ // We still use slicing-by-8 for small buffers.
+ archIeeeTable8 = slicingMakeTable(IEEE)
+}
+
+// archUpdateIEEE calculates the checksum of p using vectorizedIEEE.
+func archUpdateIEEE(crc uint32, p []byte) uint32 {
+
+ // Check if vector code should be used. If not aligned, then handle those
+ // first up to the aligned bytes.
+
+ if len(p) >= 4*vecMinLen {
+ if uint64(uintptr(unsafe.Pointer(&p[0])))&uint64(vecAlignMask) != 0 {
+ align := uint64(uintptr(unsafe.Pointer(&p[0]))) & uint64(vecAlignMask)
+ newlen := vecMinLen - align
+ crc = ppc64SlicingUpdateBy8(crc, archIeeeTable8, p[:newlen])
+ p = p[newlen:]
+ }
+ aligned := len(p) & ^vecAlignMask
+ crc = vectorCrc32(crc, crcIEEE, p[:aligned])
+ p = p[aligned:]
+ }
+ if len(p) == 0 {
+ return crc
+ }
+ return ppc64SlicingUpdateBy8(crc, archIeeeTable8, p)
+}