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Diffstat (limited to 'src/image/draw/bench_test.go')
-rw-r--r-- | src/image/draw/bench_test.go | 263 |
1 files changed, 263 insertions, 0 deletions
diff --git a/src/image/draw/bench_test.go b/src/image/draw/bench_test.go new file mode 100644 index 0000000..831fd95 --- /dev/null +++ b/src/image/draw/bench_test.go @@ -0,0 +1,263 @@ +// Copyright 2011 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package draw + +import ( + "image" + "image/color" + "reflect" + "testing" +) + +const ( + dstw, dsth = 640, 480 + srcw, srch = 400, 300 +) + +var palette = color.Palette{ + color.Black, + color.White, +} + +// bench benchmarks drawing src and mask images onto a dst image with the +// given op and the color models to create those images from. +// The created images' pixels are initialized to non-zero values. +func bench(b *testing.B, dcm, scm, mcm color.Model, op Op) { + b.StopTimer() + + var dst Image + switch dcm { + case color.RGBAModel: + dst1 := image.NewRGBA(image.Rect(0, 0, dstw, dsth)) + for y := 0; y < dsth; y++ { + for x := 0; x < dstw; x++ { + dst1.SetRGBA(x, y, color.RGBA{ + uint8(5 * x % 0x100), + uint8(7 * y % 0x100), + uint8((7*x + 5*y) % 0x100), + 0xff, + }) + } + } + dst = dst1 + case color.RGBA64Model: + dst1 := image.NewRGBA64(image.Rect(0, 0, dstw, dsth)) + for y := 0; y < dsth; y++ { + for x := 0; x < dstw; x++ { + dst1.SetRGBA64(x, y, color.RGBA64{ + uint16(53 * x % 0x10000), + uint16(59 * y % 0x10000), + uint16((59*x + 53*y) % 0x10000), + 0xffff, + }) + } + } + dst = dst1 + default: + // The == operator isn't defined on a color.Palette (a slice), so we + // use reflection. + if reflect.DeepEqual(dcm, palette) { + dst1 := image.NewPaletted(image.Rect(0, 0, dstw, dsth), palette) + for y := 0; y < dsth; y++ { + for x := 0; x < dstw; x++ { + dst1.SetColorIndex(x, y, uint8(x^y)&1) + } + } + dst = dst1 + } else { + b.Fatal("unknown destination color model", dcm) + } + } + + var src image.Image + switch scm { + case nil: + src = &image.Uniform{C: color.RGBA{0x11, 0x22, 0x33, 0x44}} + case color.CMYKModel: + src1 := image.NewCMYK(image.Rect(0, 0, srcw, srch)) + for y := 0; y < srch; y++ { + for x := 0; x < srcw; x++ { + src1.SetCMYK(x, y, color.CMYK{ + uint8(13 * x % 0x100), + uint8(11 * y % 0x100), + uint8((11*x + 13*y) % 0x100), + uint8((31*x + 37*y) % 0x100), + }) + } + } + src = src1 + case color.GrayModel: + src1 := image.NewGray(image.Rect(0, 0, srcw, srch)) + for y := 0; y < srch; y++ { + for x := 0; x < srcw; x++ { + src1.SetGray(x, y, color.Gray{ + uint8((11*x + 13*y) % 0x100), + }) + } + } + src = src1 + case color.RGBAModel: + src1 := image.NewRGBA(image.Rect(0, 0, srcw, srch)) + for y := 0; y < srch; y++ { + for x := 0; x < srcw; x++ { + src1.SetRGBA(x, y, color.RGBA{ + uint8(13 * x % 0x80), + uint8(11 * y % 0x80), + uint8((11*x + 13*y) % 0x80), + 0x7f, + }) + } + } + src = src1 + case color.RGBA64Model: + src1 := image.NewRGBA64(image.Rect(0, 0, srcw, srch)) + for y := 0; y < srch; y++ { + for x := 0; x < srcw; x++ { + src1.SetRGBA64(x, y, color.RGBA64{ + uint16(103 * x % 0x8000), + uint16(101 * y % 0x8000), + uint16((101*x + 103*y) % 0x8000), + 0x7fff, + }) + } + } + src = src1 + case color.NRGBAModel: + src1 := image.NewNRGBA(image.Rect(0, 0, srcw, srch)) + for y := 0; y < srch; y++ { + for x := 0; x < srcw; x++ { + src1.SetNRGBA(x, y, color.NRGBA{ + uint8(13 * x % 0x100), + uint8(11 * y % 0x100), + uint8((11*x + 13*y) % 0x100), + 0x7f, + }) + } + } + src = src1 + case color.YCbCrModel: + yy := make([]uint8, srcw*srch) + cb := make([]uint8, srcw*srch) + cr := make([]uint8, srcw*srch) + for i := range yy { + yy[i] = uint8(3 * i % 0x100) + cb[i] = uint8(5 * i % 0x100) + cr[i] = uint8(7 * i % 0x100) + } + src = &image.YCbCr{ + Y: yy, + Cb: cb, + Cr: cr, + YStride: srcw, + CStride: srcw, + SubsampleRatio: image.YCbCrSubsampleRatio444, + Rect: image.Rect(0, 0, srcw, srch), + } + default: + b.Fatal("unknown source color model", scm) + } + + var mask image.Image + switch mcm { + case nil: + // No-op. + case color.AlphaModel: + mask1 := image.NewAlpha(image.Rect(0, 0, srcw, srch)) + for y := 0; y < srch; y++ { + for x := 0; x < srcw; x++ { + a := uint8((23*x + 29*y) % 0x100) + // Glyph masks are typically mostly zero, + // so we only set a quarter of mask1's pixels. + if a >= 0xc0 { + mask1.SetAlpha(x, y, color.Alpha{a}) + } + } + } + mask = mask1 + default: + b.Fatal("unknown mask color model", mcm) + } + + b.StartTimer() + for i := 0; i < b.N; i++ { + // Scatter the destination rectangle to draw into. + x := 3 * i % (dstw - srcw) + y := 7 * i % (dsth - srch) + + DrawMask(dst, dst.Bounds().Add(image.Pt(x, y)), src, image.ZP, mask, image.ZP, op) + } +} + +// The BenchmarkFoo functions exercise a drawFoo fast-path function in draw.go. + +func BenchmarkFillOver(b *testing.B) { + bench(b, color.RGBAModel, nil, nil, Over) +} + +func BenchmarkFillSrc(b *testing.B) { + bench(b, color.RGBAModel, nil, nil, Src) +} + +func BenchmarkCopyOver(b *testing.B) { + bench(b, color.RGBAModel, color.RGBAModel, nil, Over) +} + +func BenchmarkCopySrc(b *testing.B) { + bench(b, color.RGBAModel, color.RGBAModel, nil, Src) +} + +func BenchmarkNRGBAOver(b *testing.B) { + bench(b, color.RGBAModel, color.NRGBAModel, nil, Over) +} + +func BenchmarkNRGBASrc(b *testing.B) { + bench(b, color.RGBAModel, color.NRGBAModel, nil, Src) +} + +func BenchmarkYCbCr(b *testing.B) { + bench(b, color.RGBAModel, color.YCbCrModel, nil, Over) +} + +func BenchmarkGray(b *testing.B) { + bench(b, color.RGBAModel, color.GrayModel, nil, Over) +} + +func BenchmarkCMYK(b *testing.B) { + bench(b, color.RGBAModel, color.CMYKModel, nil, Over) +} + +func BenchmarkGlyphOver(b *testing.B) { + bench(b, color.RGBAModel, nil, color.AlphaModel, Over) +} + +func BenchmarkRGBA(b *testing.B) { + bench(b, color.RGBAModel, color.RGBA64Model, nil, Src) +} + +func BenchmarkPalettedFill(b *testing.B) { + bench(b, palette, nil, nil, Src) +} + +func BenchmarkPalettedRGBA(b *testing.B) { + bench(b, palette, color.RGBAModel, nil, Src) +} + +// The BenchmarkGenericFoo functions exercise the generic, slow-path code. + +func BenchmarkGenericOver(b *testing.B) { + bench(b, color.RGBA64Model, color.RGBA64Model, nil, Over) +} + +func BenchmarkGenericMaskOver(b *testing.B) { + bench(b, color.RGBA64Model, color.RGBA64Model, color.AlphaModel, Over) +} + +func BenchmarkGenericSrc(b *testing.B) { + bench(b, color.RGBA64Model, color.RGBA64Model, nil, Src) +} + +func BenchmarkGenericMaskSrc(b *testing.B) { + bench(b, color.RGBA64Model, color.RGBA64Model, color.AlphaModel, Src) +} |