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Diffstat (limited to 'src/image/gif/writer.go')
-rw-r--r-- | src/image/gif/writer.go | 477 |
1 files changed, 477 insertions, 0 deletions
diff --git a/src/image/gif/writer.go b/src/image/gif/writer.go new file mode 100644 index 0000000..7220446 --- /dev/null +++ b/src/image/gif/writer.go @@ -0,0 +1,477 @@ +// Copyright 2013 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package gif + +import ( + "bufio" + "bytes" + "compress/lzw" + "errors" + "image" + "image/color" + "image/color/palette" + "image/draw" + "io" +) + +// Graphic control extension fields. +const ( + gcLabel = 0xF9 + gcBlockSize = 0x04 +) + +var log2Lookup = [8]int{2, 4, 8, 16, 32, 64, 128, 256} + +func log2(x int) int { + for i, v := range log2Lookup { + if x <= v { + return i + } + } + return -1 +} + +// Little-endian. +func writeUint16(b []uint8, u uint16) { + b[0] = uint8(u) + b[1] = uint8(u >> 8) +} + +// writer is a buffered writer. +type writer interface { + Flush() error + io.Writer + io.ByteWriter +} + +// encoder encodes an image to the GIF format. +type encoder struct { + // w is the writer to write to. err is the first error encountered during + // writing. All attempted writes after the first error become no-ops. + w writer + err error + // g is a reference to the data that is being encoded. + g GIF + // globalCT is the size in bytes of the global color table. + globalCT int + // buf is a scratch buffer. It must be at least 256 for the blockWriter. + buf [256]byte + globalColorTable [3 * 256]byte + localColorTable [3 * 256]byte +} + +// blockWriter writes the block structure of GIF image data, which +// comprises (n, (n bytes)) blocks, with 1 <= n <= 255. It is the +// writer given to the LZW encoder, which is thus immune to the +// blocking. +type blockWriter struct { + e *encoder +} + +func (b blockWriter) setup() { + b.e.buf[0] = 0 +} + +func (b blockWriter) Flush() error { + return b.e.err +} + +func (b blockWriter) WriteByte(c byte) error { + if b.e.err != nil { + return b.e.err + } + + // Append c to buffered sub-block. + b.e.buf[0]++ + b.e.buf[b.e.buf[0]] = c + if b.e.buf[0] < 255 { + return nil + } + + // Flush block + b.e.write(b.e.buf[:256]) + b.e.buf[0] = 0 + return b.e.err +} + +// blockWriter must be an io.Writer for lzw.NewWriter, but this is never +// actually called. +func (b blockWriter) Write(data []byte) (int, error) { + for i, c := range data { + if err := b.WriteByte(c); err != nil { + return i, err + } + } + return len(data), nil +} + +func (b blockWriter) close() { + // Write the block terminator (0x00), either by itself, or along with a + // pending sub-block. + if b.e.buf[0] == 0 { + b.e.writeByte(0) + } else { + n := uint(b.e.buf[0]) + b.e.buf[n+1] = 0 + b.e.write(b.e.buf[:n+2]) + } + b.e.flush() +} + +func (e *encoder) flush() { + if e.err != nil { + return + } + e.err = e.w.Flush() +} + +func (e *encoder) write(p []byte) { + if e.err != nil { + return + } + _, e.err = e.w.Write(p) +} + +func (e *encoder) writeByte(b byte) { + if e.err != nil { + return + } + e.err = e.w.WriteByte(b) +} + +func (e *encoder) writeHeader() { + if e.err != nil { + return + } + _, e.err = io.WriteString(e.w, "GIF89a") + if e.err != nil { + return + } + + // Logical screen width and height. + writeUint16(e.buf[0:2], uint16(e.g.Config.Width)) + writeUint16(e.buf[2:4], uint16(e.g.Config.Height)) + e.write(e.buf[:4]) + + if p, ok := e.g.Config.ColorModel.(color.Palette); ok && len(p) > 0 { + paddedSize := log2(len(p)) // Size of Global Color Table: 2^(1+n). + e.buf[0] = fColorTable | uint8(paddedSize) + e.buf[1] = e.g.BackgroundIndex + e.buf[2] = 0x00 // Pixel Aspect Ratio. + e.write(e.buf[:3]) + var err error + e.globalCT, err = encodeColorTable(e.globalColorTable[:], p, paddedSize) + if err != nil && e.err == nil { + e.err = err + return + } + e.write(e.globalColorTable[:e.globalCT]) + } else { + // All frames have a local color table, so a global color table + // is not needed. + e.buf[0] = 0x00 + e.buf[1] = 0x00 // Background Color Index. + e.buf[2] = 0x00 // Pixel Aspect Ratio. + e.write(e.buf[:3]) + } + + // Add animation info if necessary. + if len(e.g.Image) > 1 && e.g.LoopCount >= 0 { + e.buf[0] = 0x21 // Extension Introducer. + e.buf[1] = 0xff // Application Label. + e.buf[2] = 0x0b // Block Size. + e.write(e.buf[:3]) + _, err := io.WriteString(e.w, "NETSCAPE2.0") // Application Identifier. + if err != nil && e.err == nil { + e.err = err + return + } + e.buf[0] = 0x03 // Block Size. + e.buf[1] = 0x01 // Sub-block Index. + writeUint16(e.buf[2:4], uint16(e.g.LoopCount)) + e.buf[4] = 0x00 // Block Terminator. + e.write(e.buf[:5]) + } +} + +func encodeColorTable(dst []byte, p color.Palette, size int) (int, error) { + if uint(size) >= uint(len(log2Lookup)) { + return 0, errors.New("gif: cannot encode color table with more than 256 entries") + } + for i, c := range p { + if c == nil { + return 0, errors.New("gif: cannot encode color table with nil entries") + } + var r, g, b uint8 + // It is most likely that the palette is full of color.RGBAs, so they + // get a fast path. + if rgba, ok := c.(color.RGBA); ok { + r, g, b = rgba.R, rgba.G, rgba.B + } else { + rr, gg, bb, _ := c.RGBA() + r, g, b = uint8(rr>>8), uint8(gg>>8), uint8(bb>>8) + } + dst[3*i+0] = r + dst[3*i+1] = g + dst[3*i+2] = b + } + n := log2Lookup[size] + if n > len(p) { + // Pad with black. + fill := dst[3*len(p) : 3*n] + for i := range fill { + fill[i] = 0 + } + } + return 3 * n, nil +} + +func (e *encoder) colorTablesMatch(localLen, transparentIndex int) bool { + localSize := 3 * localLen + if transparentIndex >= 0 { + trOff := 3 * transparentIndex + return bytes.Equal(e.globalColorTable[:trOff], e.localColorTable[:trOff]) && + bytes.Equal(e.globalColorTable[trOff+3:localSize], e.localColorTable[trOff+3:localSize]) + } + return bytes.Equal(e.globalColorTable[:localSize], e.localColorTable[:localSize]) +} + +func (e *encoder) writeImageBlock(pm *image.Paletted, delay int, disposal byte) { + if e.err != nil { + return + } + + if len(pm.Palette) == 0 { + e.err = errors.New("gif: cannot encode image block with empty palette") + return + } + + b := pm.Bounds() + if b.Min.X < 0 || b.Max.X >= 1<<16 || b.Min.Y < 0 || b.Max.Y >= 1<<16 { + e.err = errors.New("gif: image block is too large to encode") + return + } + if !b.In(image.Rectangle{Max: image.Point{e.g.Config.Width, e.g.Config.Height}}) { + e.err = errors.New("gif: image block is out of bounds") + return + } + + transparentIndex := -1 + for i, c := range pm.Palette { + if c == nil { + e.err = errors.New("gif: cannot encode color table with nil entries") + return + } + if _, _, _, a := c.RGBA(); a == 0 { + transparentIndex = i + break + } + } + + if delay > 0 || disposal != 0 || transparentIndex != -1 { + e.buf[0] = sExtension // Extension Introducer. + e.buf[1] = gcLabel // Graphic Control Label. + e.buf[2] = gcBlockSize // Block Size. + if transparentIndex != -1 { + e.buf[3] = 0x01 | disposal<<2 + } else { + e.buf[3] = 0x00 | disposal<<2 + } + writeUint16(e.buf[4:6], uint16(delay)) // Delay Time (1/100ths of a second) + + // Transparent color index. + if transparentIndex != -1 { + e.buf[6] = uint8(transparentIndex) + } else { + e.buf[6] = 0x00 + } + e.buf[7] = 0x00 // Block Terminator. + e.write(e.buf[:8]) + } + e.buf[0] = sImageDescriptor + writeUint16(e.buf[1:3], uint16(b.Min.X)) + writeUint16(e.buf[3:5], uint16(b.Min.Y)) + writeUint16(e.buf[5:7], uint16(b.Dx())) + writeUint16(e.buf[7:9], uint16(b.Dy())) + e.write(e.buf[:9]) + + // To determine whether or not this frame's palette is the same as the + // global palette, we can check a couple things. First, do they actually + // point to the same []color.Color? If so, they are equal so long as the + // frame's palette is not longer than the global palette... + paddedSize := log2(len(pm.Palette)) // Size of Local Color Table: 2^(1+n). + if gp, ok := e.g.Config.ColorModel.(color.Palette); ok && len(pm.Palette) <= len(gp) && &gp[0] == &pm.Palette[0] { + e.writeByte(0) // Use the global color table. + } else { + ct, err := encodeColorTable(e.localColorTable[:], pm.Palette, paddedSize) + if err != nil { + if e.err == nil { + e.err = err + } + return + } + // This frame's palette is not the very same slice as the global + // palette, but it might be a copy, possibly with one value turned into + // transparency by DecodeAll. + if ct <= e.globalCT && e.colorTablesMatch(len(pm.Palette), transparentIndex) { + e.writeByte(0) // Use the global color table. + } else { + // Use a local color table. + e.writeByte(fColorTable | uint8(paddedSize)) + e.write(e.localColorTable[:ct]) + } + } + + litWidth := paddedSize + 1 + if litWidth < 2 { + litWidth = 2 + } + e.writeByte(uint8(litWidth)) // LZW Minimum Code Size. + + bw := blockWriter{e: e} + bw.setup() + lzww := lzw.NewWriter(bw, lzw.LSB, litWidth) + if dx := b.Dx(); dx == pm.Stride { + _, e.err = lzww.Write(pm.Pix[:dx*b.Dy()]) + if e.err != nil { + lzww.Close() + return + } + } else { + for i, y := 0, b.Min.Y; y < b.Max.Y; i, y = i+pm.Stride, y+1 { + _, e.err = lzww.Write(pm.Pix[i : i+dx]) + if e.err != nil { + lzww.Close() + return + } + } + } + lzww.Close() // flush to bw + bw.close() // flush to e.w +} + +// Options are the encoding parameters. +type Options struct { + // NumColors is the maximum number of colors used in the image. + // It ranges from 1 to 256. + NumColors int + + // Quantizer is used to produce a palette with size NumColors. + // palette.Plan9 is used in place of a nil Quantizer. + Quantizer draw.Quantizer + + // Drawer is used to convert the source image to the desired palette. + // draw.FloydSteinberg is used in place of a nil Drawer. + Drawer draw.Drawer +} + +// EncodeAll writes the images in g to w in GIF format with the +// given loop count and delay between frames. +func EncodeAll(w io.Writer, g *GIF) error { + if len(g.Image) == 0 { + return errors.New("gif: must provide at least one image") + } + + if len(g.Image) != len(g.Delay) { + return errors.New("gif: mismatched image and delay lengths") + } + + e := encoder{g: *g} + // The GIF.Disposal, GIF.Config and GIF.BackgroundIndex fields were added + // in Go 1.5. Valid Go 1.4 code, such as when the Disposal field is omitted + // in a GIF struct literal, should still produce valid GIFs. + if e.g.Disposal != nil && len(e.g.Image) != len(e.g.Disposal) { + return errors.New("gif: mismatched image and disposal lengths") + } + if e.g.Config == (image.Config{}) { + p := g.Image[0].Bounds().Max + e.g.Config.Width = p.X + e.g.Config.Height = p.Y + } else if e.g.Config.ColorModel != nil { + if _, ok := e.g.Config.ColorModel.(color.Palette); !ok { + return errors.New("gif: GIF color model must be a color.Palette") + } + } + + if ww, ok := w.(writer); ok { + e.w = ww + } else { + e.w = bufio.NewWriter(w) + } + + e.writeHeader() + for i, pm := range g.Image { + disposal := uint8(0) + if g.Disposal != nil { + disposal = g.Disposal[i] + } + e.writeImageBlock(pm, g.Delay[i], disposal) + } + e.writeByte(sTrailer) + e.flush() + return e.err +} + +// Encode writes the Image m to w in GIF format. +func Encode(w io.Writer, m image.Image, o *Options) error { + // Check for bounds and size restrictions. + b := m.Bounds() + if b.Dx() >= 1<<16 || b.Dy() >= 1<<16 { + return errors.New("gif: image is too large to encode") + } + + opts := Options{} + if o != nil { + opts = *o + } + if opts.NumColors < 1 || 256 < opts.NumColors { + opts.NumColors = 256 + } + if opts.Drawer == nil { + opts.Drawer = draw.FloydSteinberg + } + + pm, _ := m.(*image.Paletted) + if pm == nil { + if cp, ok := m.ColorModel().(color.Palette); ok { + pm = image.NewPaletted(b, cp) + for y := b.Min.Y; y < b.Max.Y; y++ { + for x := b.Min.X; x < b.Max.X; x++ { + pm.Set(x, y, cp.Convert(m.At(x, y))) + } + } + } + } + if pm == nil || len(pm.Palette) > opts.NumColors { + // Set pm to be a palettedized copy of m, including its bounds, which + // might not start at (0, 0). + // + // TODO: Pick a better sub-sample of the Plan 9 palette. + pm = image.NewPaletted(b, palette.Plan9[:opts.NumColors]) + if opts.Quantizer != nil { + pm.Palette = opts.Quantizer.Quantize(make(color.Palette, 0, opts.NumColors), m) + } + opts.Drawer.Draw(pm, b, m, b.Min) + } + + // When calling Encode instead of EncodeAll, the single-frame image is + // translated such that its top-left corner is (0, 0), so that the single + // frame completely fills the overall GIF's bounds. + if pm.Rect.Min != (image.Point{}) { + dup := *pm + dup.Rect = dup.Rect.Sub(dup.Rect.Min) + pm = &dup + } + + return EncodeAll(w, &GIF{ + Image: []*image.Paletted{pm}, + Delay: []int{0}, + Config: image.Config{ + ColorModel: pm.Palette, + Width: b.Dx(), + Height: b.Dy(), + }, + }) +} |