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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 13:16:40 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 13:16:40 +0000 |
commit | 47ab3d4a42e9ab51c465c4322d2ec233f6324e6b (patch) | |
tree | a61a0ffd83f4a3def4b36e5c8e99630c559aa723 /src/runtime/internal/atomic/atomic_mips64x.s | |
parent | Initial commit. (diff) | |
download | golang-1.18-47ab3d4a42e9ab51c465c4322d2ec233f6324e6b.tar.xz golang-1.18-47ab3d4a42e9ab51c465c4322d2ec233f6324e6b.zip |
Adding upstream version 1.18.10.upstream/1.18.10upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/runtime/internal/atomic/atomic_mips64x.s')
-rw-r--r-- | src/runtime/internal/atomic/atomic_mips64x.s | 359 |
1 files changed, 359 insertions, 0 deletions
diff --git a/src/runtime/internal/atomic/atomic_mips64x.s b/src/runtime/internal/atomic/atomic_mips64x.s new file mode 100644 index 0000000..b4411d8 --- /dev/null +++ b/src/runtime/internal/atomic/atomic_mips64x.s @@ -0,0 +1,359 @@ +// Copyright 2015 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +//go:build mips64 || mips64le + +#include "textflag.h" + +#define SYNC WORD $0xf + +// bool cas(uint32 *ptr, uint32 old, uint32 new) +// Atomically: +// if(*val == old){ +// *val = new; +// return 1; +// } else +// return 0; +TEXT ·Cas(SB), NOSPLIT, $0-17 + MOVV ptr+0(FP), R1 + MOVW old+8(FP), R2 + MOVW new+12(FP), R5 + SYNC +cas_again: + MOVV R5, R3 + LL (R1), R4 + BNE R2, R4, cas_fail + SC R3, (R1) + BEQ R3, cas_again + MOVV $1, R1 + MOVB R1, ret+16(FP) + SYNC + RET +cas_fail: + MOVV $0, R1 + JMP -4(PC) + +// bool cas64(uint64 *ptr, uint64 old, uint64 new) +// Atomically: +// if(*val == old){ +// *val = new; +// return 1; +// } else { +// return 0; +// } +TEXT ·Cas64(SB), NOSPLIT, $0-25 + MOVV ptr+0(FP), R1 + MOVV old+8(FP), R2 + MOVV new+16(FP), R5 + SYNC +cas64_again: + MOVV R5, R3 + LLV (R1), R4 + BNE R2, R4, cas64_fail + SCV R3, (R1) + BEQ R3, cas64_again + MOVV $1, R1 + MOVB R1, ret+24(FP) + SYNC + RET +cas64_fail: + MOVV $0, R1 + JMP -4(PC) + +TEXT ·Casint32(SB), NOSPLIT, $0-17 + JMP ·Cas(SB) + +TEXT ·Casint64(SB), NOSPLIT, $0-25 + JMP ·Cas64(SB) + +TEXT ·Casuintptr(SB), NOSPLIT, $0-25 + JMP ·Cas64(SB) + +TEXT ·CasRel(SB), NOSPLIT, $0-17 + JMP ·Cas(SB) + +TEXT ·Loaduintptr(SB), NOSPLIT|NOFRAME, $0-16 + JMP ·Load64(SB) + +TEXT ·Loaduint(SB), NOSPLIT|NOFRAME, $0-16 + JMP ·Load64(SB) + +TEXT ·Storeint32(SB), NOSPLIT, $0-12 + JMP ·Store(SB) + +TEXT ·Storeint64(SB), NOSPLIT, $0-16 + JMP ·Store64(SB) + +TEXT ·Storeuintptr(SB), NOSPLIT, $0-16 + JMP ·Store64(SB) + +TEXT ·Xadduintptr(SB), NOSPLIT, $0-24 + JMP ·Xadd64(SB) + +TEXT ·Loadint32(SB), NOSPLIT, $0-12 + JMP ·Load(SB) + +TEXT ·Loadint64(SB), NOSPLIT, $0-16 + JMP ·Load64(SB) + +TEXT ·Xaddint32(SB), NOSPLIT, $0-20 + JMP ·Xadd(SB) + +TEXT ·Xaddint64(SB), NOSPLIT, $0-24 + JMP ·Xadd64(SB) + +// bool casp(void **val, void *old, void *new) +// Atomically: +// if(*val == old){ +// *val = new; +// return 1; +// } else +// return 0; +TEXT ·Casp1(SB), NOSPLIT, $0-25 + JMP ·Cas64(SB) + +// uint32 xadd(uint32 volatile *ptr, int32 delta) +// Atomically: +// *val += delta; +// return *val; +TEXT ·Xadd(SB), NOSPLIT, $0-20 + MOVV ptr+0(FP), R2 + MOVW delta+8(FP), R3 + SYNC + LL (R2), R1 + ADDU R1, R3, R4 + MOVV R4, R1 + SC R4, (R2) + BEQ R4, -4(PC) + MOVW R1, ret+16(FP) + SYNC + RET + +// uint64 Xadd64(uint64 volatile *ptr, int64 delta) +// Atomically: +// *val += delta; +// return *val; +TEXT ·Xadd64(SB), NOSPLIT, $0-24 + MOVV ptr+0(FP), R2 + MOVV delta+8(FP), R3 + SYNC + LLV (R2), R1 + ADDVU R1, R3, R4 + MOVV R4, R1 + SCV R4, (R2) + BEQ R4, -4(PC) + MOVV R1, ret+16(FP) + SYNC + RET + +// uint32 Xchg(ptr *uint32, new uint32) +// Atomically: +// old := *ptr; +// *ptr = new; +// return old; +TEXT ·Xchg(SB), NOSPLIT, $0-20 + MOVV ptr+0(FP), R2 + MOVW new+8(FP), R5 + + SYNC + MOVV R5, R3 + LL (R2), R1 + SC R3, (R2) + BEQ R3, -3(PC) + MOVW R1, ret+16(FP) + SYNC + RET + +// uint64 Xchg64(ptr *uint64, new uint64) +// Atomically: +// old := *ptr; +// *ptr = new; +// return old; +TEXT ·Xchg64(SB), NOSPLIT, $0-24 + MOVV ptr+0(FP), R2 + MOVV new+8(FP), R5 + + SYNC + MOVV R5, R3 + LLV (R2), R1 + SCV R3, (R2) + BEQ R3, -3(PC) + MOVV R1, ret+16(FP) + SYNC + RET + +TEXT ·Xchgint32(SB), NOSPLIT, $0-20 + JMP ·Xchg(SB) + +TEXT ·Xchgint64(SB), NOSPLIT, $0-24 + JMP ·Xchg64(SB) + +TEXT ·Xchguintptr(SB), NOSPLIT, $0-24 + JMP ·Xchg64(SB) + +TEXT ·StorepNoWB(SB), NOSPLIT, $0-16 + JMP ·Store64(SB) + +TEXT ·StoreRel(SB), NOSPLIT, $0-12 + JMP ·Store(SB) + +TEXT ·StoreRel64(SB), NOSPLIT, $0-16 + JMP ·Store64(SB) + +TEXT ·StoreReluintptr(SB), NOSPLIT, $0-16 + JMP ·Store64(SB) + +TEXT ·Store(SB), NOSPLIT, $0-12 + MOVV ptr+0(FP), R1 + MOVW val+8(FP), R2 + SYNC + MOVW R2, 0(R1) + SYNC + RET + +TEXT ·Store8(SB), NOSPLIT, $0-9 + MOVV ptr+0(FP), R1 + MOVB val+8(FP), R2 + SYNC + MOVB R2, 0(R1) + SYNC + RET + +TEXT ·Store64(SB), NOSPLIT, $0-16 + MOVV ptr+0(FP), R1 + MOVV val+8(FP), R2 + SYNC + MOVV R2, 0(R1) + SYNC + RET + +// void Or8(byte volatile*, byte); +TEXT ·Or8(SB), NOSPLIT, $0-9 + MOVV ptr+0(FP), R1 + MOVBU val+8(FP), R2 + // Align ptr down to 4 bytes so we can use 32-bit load/store. + MOVV $~3, R3 + AND R1, R3 + // Compute val shift. +#ifdef GOARCH_mips64 + // Big endian. ptr = ptr ^ 3 + XOR $3, R1 +#endif + // R4 = ((ptr & 3) * 8) + AND $3, R1, R4 + SLLV $3, R4 + // Shift val for aligned ptr. R2 = val << R4 + SLLV R4, R2 + + SYNC + LL (R3), R4 + OR R2, R4 + SC R4, (R3) + BEQ R4, -4(PC) + SYNC + RET + +// void And8(byte volatile*, byte); +TEXT ·And8(SB), NOSPLIT, $0-9 + MOVV ptr+0(FP), R1 + MOVBU val+8(FP), R2 + // Align ptr down to 4 bytes so we can use 32-bit load/store. + MOVV $~3, R3 + AND R1, R3 + // Compute val shift. +#ifdef GOARCH_mips64 + // Big endian. ptr = ptr ^ 3 + XOR $3, R1 +#endif + // R4 = ((ptr & 3) * 8) + AND $3, R1, R4 + SLLV $3, R4 + // Shift val for aligned ptr. R2 = val << R4 | ^(0xFF << R4) + MOVV $0xFF, R5 + SLLV R4, R2 + SLLV R4, R5 + NOR R0, R5 + OR R5, R2 + + SYNC + LL (R3), R4 + AND R2, R4 + SC R4, (R3) + BEQ R4, -4(PC) + SYNC + RET + +// func Or(addr *uint32, v uint32) +TEXT ·Or(SB), NOSPLIT, $0-12 + MOVV ptr+0(FP), R1 + MOVW val+8(FP), R2 + + SYNC + LL (R1), R3 + OR R2, R3 + SC R3, (R1) + BEQ R3, -4(PC) + SYNC + RET + +// func And(addr *uint32, v uint32) +TEXT ·And(SB), NOSPLIT, $0-12 + MOVV ptr+0(FP), R1 + MOVW val+8(FP), R2 + + SYNC + LL (R1), R3 + AND R2, R3 + SC R3, (R1) + BEQ R3, -4(PC) + SYNC + RET + +// uint32 ·Load(uint32 volatile* ptr) +TEXT ·Load(SB),NOSPLIT|NOFRAME,$0-12 + MOVV ptr+0(FP), R1 + SYNC + MOVWU 0(R1), R1 + SYNC + MOVW R1, ret+8(FP) + RET + +// uint8 ·Load8(uint8 volatile* ptr) +TEXT ·Load8(SB),NOSPLIT|NOFRAME,$0-9 + MOVV ptr+0(FP), R1 + SYNC + MOVBU 0(R1), R1 + SYNC + MOVB R1, ret+8(FP) + RET + +// uint64 ·Load64(uint64 volatile* ptr) +TEXT ·Load64(SB),NOSPLIT|NOFRAME,$0-16 + MOVV ptr+0(FP), R1 + SYNC + MOVV 0(R1), R1 + SYNC + MOVV R1, ret+8(FP) + RET + +// void *·Loadp(void *volatile *ptr) +TEXT ·Loadp(SB),NOSPLIT|NOFRAME,$0-16 + MOVV ptr+0(FP), R1 + SYNC + MOVV 0(R1), R1 + SYNC + MOVV R1, ret+8(FP) + RET + +// uint32 ·LoadAcq(uint32 volatile* ptr) +TEXT ·LoadAcq(SB),NOSPLIT|NOFRAME,$0-12 + JMP atomic·Load(SB) + +// uint64 ·LoadAcq64(uint64 volatile* ptr) +TEXT ·LoadAcq64(SB),NOSPLIT|NOFRAME,$0-16 + JMP atomic·Load64(SB) + +// uintptr ·LoadAcquintptr(uintptr volatile* ptr) +TEXT ·LoadAcquintptr(SB),NOSPLIT|NOFRAME,$0-16 + JMP atomic·Load64(SB) |