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-rw-r--r--src/cmd/compile/internal/ssa/compile.go604
1 files changed, 604 insertions, 0 deletions
diff --git a/src/cmd/compile/internal/ssa/compile.go b/src/cmd/compile/internal/ssa/compile.go
new file mode 100644
index 0000000..f87ea5b
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+++ b/src/cmd/compile/internal/ssa/compile.go
@@ -0,0 +1,604 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package ssa
+
+import (
+ "bytes"
+ "cmd/internal/src"
+ "fmt"
+ "hash/crc32"
+ "internal/buildcfg"
+ "io"
+ "log"
+ "math/rand"
+ "os"
+ "path/filepath"
+ "regexp"
+ "runtime"
+ "sort"
+ "strings"
+ "time"
+)
+
+// Compile is the main entry point for this package.
+// Compile modifies f so that on return:
+// · all Values in f map to 0 or 1 assembly instructions of the target architecture
+// · the order of f.Blocks is the order to emit the Blocks
+// · the order of b.Values is the order to emit the Values in each Block
+// · f has a non-nil regAlloc field
+func Compile(f *Func) {
+ // TODO: debugging - set flags to control verbosity of compiler,
+ // which phases to dump IR before/after, etc.
+ if f.Log() {
+ f.Logf("compiling %s\n", f.Name)
+ }
+
+ var rnd *rand.Rand
+ if checkEnabled {
+ seed := int64(crc32.ChecksumIEEE(([]byte)(f.Name))) ^ int64(checkRandSeed)
+ rnd = rand.New(rand.NewSource(seed))
+ }
+
+ // hook to print function & phase if panic happens
+ phaseName := "init"
+ defer func() {
+ if phaseName != "" {
+ err := recover()
+ stack := make([]byte, 16384)
+ n := runtime.Stack(stack, false)
+ stack = stack[:n]
+ if f.HTMLWriter != nil {
+ f.HTMLWriter.flushPhases()
+ }
+ f.Fatalf("panic during %s while compiling %s:\n\n%v\n\n%s\n", phaseName, f.Name, err, stack)
+ }
+ }()
+
+ // Run all the passes
+ if f.Log() {
+ printFunc(f)
+ }
+ f.HTMLWriter.WritePhase("start", "start")
+ if BuildDump[f.Name] {
+ f.dumpFile("build")
+ }
+ if checkEnabled {
+ checkFunc(f)
+ }
+ const logMemStats = false
+ for _, p := range passes {
+ if !f.Config.optimize && !p.required || p.disabled {
+ continue
+ }
+ f.pass = &p
+ phaseName = p.name
+ if f.Log() {
+ f.Logf(" pass %s begin\n", p.name)
+ }
+ // TODO: capture logging during this pass, add it to the HTML
+ var mStart runtime.MemStats
+ if logMemStats || p.mem {
+ runtime.ReadMemStats(&mStart)
+ }
+
+ if checkEnabled && !f.scheduled {
+ // Test that we don't depend on the value order, by randomizing
+ // the order of values in each block. See issue 18169.
+ for _, b := range f.Blocks {
+ for i := 0; i < len(b.Values)-1; i++ {
+ j := i + rnd.Intn(len(b.Values)-i)
+ b.Values[i], b.Values[j] = b.Values[j], b.Values[i]
+ }
+ }
+ }
+
+ tStart := time.Now()
+ p.fn(f)
+ tEnd := time.Now()
+
+ // Need something less crude than "Log the whole intermediate result".
+ if f.Log() || f.HTMLWriter != nil {
+ time := tEnd.Sub(tStart).Nanoseconds()
+ var stats string
+ if logMemStats {
+ var mEnd runtime.MemStats
+ runtime.ReadMemStats(&mEnd)
+ nBytes := mEnd.TotalAlloc - mStart.TotalAlloc
+ nAllocs := mEnd.Mallocs - mStart.Mallocs
+ stats = fmt.Sprintf("[%d ns %d allocs %d bytes]", time, nAllocs, nBytes)
+ } else {
+ stats = fmt.Sprintf("[%d ns]", time)
+ }
+
+ if f.Log() {
+ f.Logf(" pass %s end %s\n", p.name, stats)
+ printFunc(f)
+ }
+ f.HTMLWriter.WritePhase(phaseName, fmt.Sprintf("%s <span class=\"stats\">%s</span>", phaseName, stats))
+ }
+ if p.time || p.mem {
+ // Surround timing information w/ enough context to allow comparisons.
+ time := tEnd.Sub(tStart).Nanoseconds()
+ if p.time {
+ f.LogStat("TIME(ns)", time)
+ }
+ if p.mem {
+ var mEnd runtime.MemStats
+ runtime.ReadMemStats(&mEnd)
+ nBytes := mEnd.TotalAlloc - mStart.TotalAlloc
+ nAllocs := mEnd.Mallocs - mStart.Mallocs
+ f.LogStat("TIME(ns):BYTES:ALLOCS", time, nBytes, nAllocs)
+ }
+ }
+ if p.dump != nil && p.dump[f.Name] {
+ // Dump function to appropriately named file
+ f.dumpFile(phaseName)
+ }
+ if checkEnabled {
+ checkFunc(f)
+ }
+ }
+
+ if f.HTMLWriter != nil {
+ // Ensure we write any pending phases to the html
+ f.HTMLWriter.flushPhases()
+ }
+
+ if f.ruleMatches != nil {
+ var keys []string
+ for key := range f.ruleMatches {
+ keys = append(keys, key)
+ }
+ sort.Strings(keys)
+ buf := new(bytes.Buffer)
+ fmt.Fprintf(buf, "%s: ", f.Name)
+ for _, key := range keys {
+ fmt.Fprintf(buf, "%s=%d ", key, f.ruleMatches[key])
+ }
+ fmt.Fprint(buf, "\n")
+ fmt.Print(buf.String())
+ }
+
+ // Squash error printing defer
+ phaseName = ""
+}
+
+// DumpFileForPhase creates a file from the function name and phase name,
+// warning and returning nil if this is not possible.
+func (f *Func) DumpFileForPhase(phaseName string) io.WriteCloser {
+ f.dumpFileSeq++
+ fname := fmt.Sprintf("%s_%02d__%s.dump", f.Name, int(f.dumpFileSeq), phaseName)
+ fname = strings.Replace(fname, " ", "_", -1)
+ fname = strings.Replace(fname, "/", "_", -1)
+ fname = strings.Replace(fname, ":", "_", -1)
+
+ if ssaDir := os.Getenv("GOSSADIR"); ssaDir != "" {
+ fname = filepath.Join(ssaDir, fname)
+ }
+
+ fi, err := os.Create(fname)
+ if err != nil {
+ f.Warnl(src.NoXPos, "Unable to create after-phase dump file %s", fname)
+ return nil
+ }
+ return fi
+}
+
+// dumpFile creates a file from the phase name and function name
+// Dumping is done to files to avoid buffering huge strings before
+// output.
+func (f *Func) dumpFile(phaseName string) {
+ fi := f.DumpFileForPhase(phaseName)
+ if fi != nil {
+ p := stringFuncPrinter{w: fi}
+ fprintFunc(p, f)
+ fi.Close()
+ }
+}
+
+type pass struct {
+ name string
+ fn func(*Func)
+ required bool
+ disabled bool
+ time bool // report time to run pass
+ mem bool // report mem stats to run pass
+ stats int // pass reports own "stats" (e.g., branches removed)
+ debug int // pass performs some debugging. =1 should be in error-testing-friendly Warnl format.
+ test int // pass-specific ad-hoc option, perhaps useful in development
+ dump map[string]bool // dump if function name matches
+}
+
+func (p *pass) addDump(s string) {
+ if p.dump == nil {
+ p.dump = make(map[string]bool)
+ }
+ p.dump[s] = true
+}
+
+func (p *pass) String() string {
+ if p == nil {
+ return "nil pass"
+ }
+ return p.name
+}
+
+// Run consistency checker between each phase
+var (
+ checkEnabled = false
+ checkRandSeed = 0
+)
+
+// Debug output
+var IntrinsicsDebug int
+var IntrinsicsDisable bool
+
+var BuildDebug int
+var BuildTest int
+var BuildStats int
+var BuildDump map[string]bool = make(map[string]bool) // names of functions to dump after initial build of ssa
+
+var GenssaDump map[string]bool = make(map[string]bool) // names of functions to dump after ssa has been converted to asm
+
+// PhaseOption sets the specified flag in the specified ssa phase,
+// returning empty string if this was successful or a string explaining
+// the error if it was not.
+// A version of the phase name with "_" replaced by " " is also checked for a match.
+// If the phase name begins a '~' then the rest of the underscores-replaced-with-blanks
+// version is used as a regular expression to match the phase name(s).
+//
+// Special cases that have turned out to be useful:
+// ssa/check/on enables checking after each phase
+// ssa/all/time enables time reporting for all phases
+//
+// See gc/lex.go for dissection of the option string.
+// Example uses:
+//
+// GO_GCFLAGS=-d=ssa/generic_cse/time,ssa/generic_cse/stats,ssa/generic_cse/debug=3 ./make.bash
+//
+// BOOT_GO_GCFLAGS=-d='ssa/~^.*scc$/off' GO_GCFLAGS='-d=ssa/~^.*scc$/off' ./make.bash
+//
+func PhaseOption(phase, flag string, val int, valString string) string {
+ switch phase {
+ case "", "help":
+ lastcr := 0
+ phasenames := " check, all, build, intrinsics, genssa"
+ for _, p := range passes {
+ pn := strings.Replace(p.name, " ", "_", -1)
+ if len(pn)+len(phasenames)-lastcr > 70 {
+ phasenames += "\n "
+ lastcr = len(phasenames)
+ phasenames += pn
+ } else {
+ phasenames += ", " + pn
+ }
+ }
+ return `PhaseOptions usage:
+
+ go tool compile -d=ssa/<phase>/<flag>[=<value>|<function_name>]
+
+where:
+
+- <phase> is one of:
+` + phasenames + `
+
+- <flag> is one of:
+ on, off, debug, mem, time, test, stats, dump, seed
+
+- <value> defaults to 1
+
+- <function_name> is required for the "dump" flag, and specifies the
+ name of function to dump after <phase>
+
+Phase "all" supports flags "time", "mem", and "dump".
+Phase "intrinsics" supports flags "on", "off", and "debug".
+Phase "genssa" (assembly generation) supports the flag "dump".
+
+If the "dump" flag is specified, the output is written on a file named
+<phase>__<function_name>_<seq>.dump; otherwise it is directed to stdout.
+
+Examples:
+
+ -d=ssa/check/on
+enables checking after each phase
+
+ -d=ssa/check/seed=1234
+enables checking after each phase, using 1234 to seed the PRNG
+used for value order randomization
+
+ -d=ssa/all/time
+enables time reporting for all phases
+
+ -d=ssa/prove/debug=2
+sets debugging level to 2 in the prove pass
+
+Be aware that when "/debug=X" is applied to a pass, some passes
+will emit debug output for all functions, and other passes will
+only emit debug output for functions that match the current
+GOSSAFUNC value.
+
+Multiple flags can be passed at once, by separating them with
+commas. For example:
+
+ -d=ssa/check/on,ssa/all/time
+`
+ }
+
+ if phase == "check" {
+ switch flag {
+ case "on":
+ checkEnabled = val != 0
+ debugPoset = checkEnabled // also turn on advanced self-checking in prove's datastructure
+ return ""
+ case "off":
+ checkEnabled = val == 0
+ debugPoset = checkEnabled
+ return ""
+ case "seed":
+ checkEnabled = true
+ checkRandSeed = val
+ debugPoset = checkEnabled
+ return ""
+ }
+ }
+
+ alltime := false
+ allmem := false
+ alldump := false
+ if phase == "all" {
+ switch flag {
+ case "time":
+ alltime = val != 0
+ case "mem":
+ allmem = val != 0
+ case "dump":
+ alldump = val != 0
+ if alldump {
+ BuildDump[valString] = true
+ GenssaDump[valString] = true
+ }
+ default:
+ return fmt.Sprintf("Did not find a flag matching %s in -d=ssa/%s debug option (expected ssa/all/{time,mem,dump=function_name})", flag, phase)
+ }
+ }
+
+ if phase == "intrinsics" {
+ switch flag {
+ case "on":
+ IntrinsicsDisable = val == 0
+ case "off":
+ IntrinsicsDisable = val != 0
+ case "debug":
+ IntrinsicsDebug = val
+ default:
+ return fmt.Sprintf("Did not find a flag matching %s in -d=ssa/%s debug option (expected ssa/intrinsics/{on,off,debug})", flag, phase)
+ }
+ return ""
+ }
+ if phase == "build" {
+ switch flag {
+ case "debug":
+ BuildDebug = val
+ case "test":
+ BuildTest = val
+ case "stats":
+ BuildStats = val
+ case "dump":
+ BuildDump[valString] = true
+ default:
+ return fmt.Sprintf("Did not find a flag matching %s in -d=ssa/%s debug option (expected ssa/build/{debug,test,stats,dump=function_name})", flag, phase)
+ }
+ return ""
+ }
+ if phase == "genssa" {
+ switch flag {
+ case "dump":
+ GenssaDump[valString] = true
+ default:
+ return fmt.Sprintf("Did not find a flag matching %s in -d=ssa/%s debug option (expected ssa/genssa/dump=function_name)", flag, phase)
+ }
+ return ""
+ }
+
+ underphase := strings.Replace(phase, "_", " ", -1)
+ var re *regexp.Regexp
+ if phase[0] == '~' {
+ r, ok := regexp.Compile(underphase[1:])
+ if ok != nil {
+ return fmt.Sprintf("Error %s in regexp for phase %s, flag %s", ok.Error(), phase, flag)
+ }
+ re = r
+ }
+ matchedOne := false
+ for i, p := range passes {
+ if phase == "all" {
+ p.time = alltime
+ p.mem = allmem
+ if alldump {
+ p.addDump(valString)
+ }
+ passes[i] = p
+ matchedOne = true
+ } else if p.name == phase || p.name == underphase || re != nil && re.MatchString(p.name) {
+ switch flag {
+ case "on":
+ p.disabled = val == 0
+ case "off":
+ p.disabled = val != 0
+ case "time":
+ p.time = val != 0
+ case "mem":
+ p.mem = val != 0
+ case "debug":
+ p.debug = val
+ case "stats":
+ p.stats = val
+ case "test":
+ p.test = val
+ case "dump":
+ p.addDump(valString)
+ default:
+ return fmt.Sprintf("Did not find a flag matching %s in -d=ssa/%s debug option", flag, phase)
+ }
+ if p.disabled && p.required {
+ return fmt.Sprintf("Cannot disable required SSA phase %s using -d=ssa/%s debug option", phase, phase)
+ }
+ passes[i] = p
+ matchedOne = true
+ }
+ }
+ if matchedOne {
+ return ""
+ }
+ return fmt.Sprintf("Did not find a phase matching %s in -d=ssa/... debug option", phase)
+}
+
+// list of passes for the compiler
+var passes = [...]pass{
+ // TODO: combine phielim and copyelim into a single pass?
+ {name: "number lines", fn: numberLines, required: true},
+ {name: "early phielim", fn: phielim},
+ {name: "early copyelim", fn: copyelim},
+ {name: "early deadcode", fn: deadcode}, // remove generated dead code to avoid doing pointless work during opt
+ {name: "short circuit", fn: shortcircuit},
+ {name: "decompose user", fn: decomposeUser, required: true},
+ {name: "pre-opt deadcode", fn: deadcode},
+ {name: "opt", fn: opt, required: true}, // NB: some generic rules know the name of the opt pass. TODO: split required rules and optimizing rules
+ {name: "zero arg cse", fn: zcse, required: true}, // required to merge OpSB values
+ {name: "opt deadcode", fn: deadcode, required: true}, // remove any blocks orphaned during opt
+ {name: "generic cse", fn: cse},
+ {name: "phiopt", fn: phiopt},
+ {name: "gcse deadcode", fn: deadcode, required: true}, // clean out after cse and phiopt
+ {name: "nilcheckelim", fn: nilcheckelim},
+ {name: "prove", fn: prove},
+ {name: "early fuse", fn: fuseEarly},
+ {name: "decompose builtin", fn: decomposeBuiltIn, required: true},
+ {name: "expand calls", fn: expandCalls, required: true},
+ {name: "softfloat", fn: softfloat, required: true},
+ {name: "late opt", fn: opt, required: true}, // TODO: split required rules and optimizing rules
+ {name: "dead auto elim", fn: elimDeadAutosGeneric},
+ {name: "generic deadcode", fn: deadcode, required: true}, // remove dead stores, which otherwise mess up store chain
+ {name: "check bce", fn: checkbce},
+ {name: "branchelim", fn: branchelim},
+ {name: "late fuse", fn: fuseLate},
+ {name: "dse", fn: dse},
+ {name: "writebarrier", fn: writebarrier, required: true}, // expand write barrier ops
+ {name: "insert resched checks", fn: insertLoopReschedChecks,
+ disabled: !buildcfg.Experiment.PreemptibleLoops}, // insert resched checks in loops.
+ {name: "lower", fn: lower, required: true},
+ {name: "addressing modes", fn: addressingModes, required: false},
+ {name: "lowered deadcode for cse", fn: deadcode}, // deadcode immediately before CSE avoids CSE making dead values live again
+ {name: "lowered cse", fn: cse},
+ {name: "elim unread autos", fn: elimUnreadAutos},
+ {name: "tighten tuple selectors", fn: tightenTupleSelectors, required: true},
+ {name: "lowered deadcode", fn: deadcode, required: true},
+ {name: "checkLower", fn: checkLower, required: true},
+ {name: "late phielim", fn: phielim},
+ {name: "late copyelim", fn: copyelim},
+ {name: "tighten", fn: tighten}, // move values closer to their uses
+ {name: "late deadcode", fn: deadcode},
+ {name: "critical", fn: critical, required: true}, // remove critical edges
+ {name: "phi tighten", fn: phiTighten}, // place rematerializable phi args near uses to reduce value lifetimes
+ {name: "likelyadjust", fn: likelyadjust},
+ {name: "layout", fn: layout, required: true}, // schedule blocks
+ {name: "schedule", fn: schedule, required: true}, // schedule values
+ {name: "late nilcheck", fn: nilcheckelim2},
+ {name: "flagalloc", fn: flagalloc, required: true}, // allocate flags register
+ {name: "regalloc", fn: regalloc, required: true}, // allocate int & float registers + stack slots
+ {name: "loop rotate", fn: loopRotate},
+ {name: "stackframe", fn: stackframe, required: true},
+ {name: "trim", fn: trim}, // remove empty blocks
+}
+
+// Double-check phase ordering constraints.
+// This code is intended to document the ordering requirements
+// between different phases. It does not override the passes
+// list above.
+type constraint struct {
+ a, b string // a must come before b
+}
+
+var passOrder = [...]constraint{
+ // "insert resched checks" uses mem, better to clean out stores first.
+ {"dse", "insert resched checks"},
+ // insert resched checks adds new blocks containing generic instructions
+ {"insert resched checks", "lower"},
+ {"insert resched checks", "tighten"},
+
+ // prove relies on common-subexpression elimination for maximum benefits.
+ {"generic cse", "prove"},
+ // deadcode after prove to eliminate all new dead blocks.
+ {"prove", "generic deadcode"},
+ // common-subexpression before dead-store elim, so that we recognize
+ // when two address expressions are the same.
+ {"generic cse", "dse"},
+ // cse substantially improves nilcheckelim efficacy
+ {"generic cse", "nilcheckelim"},
+ // allow deadcode to clean up after nilcheckelim
+ {"nilcheckelim", "generic deadcode"},
+ // nilcheckelim generates sequences of plain basic blocks
+ {"nilcheckelim", "late fuse"},
+ // nilcheckelim relies on opt to rewrite user nil checks
+ {"opt", "nilcheckelim"},
+ // tighten will be most effective when as many values have been removed as possible
+ {"generic deadcode", "tighten"},
+ {"generic cse", "tighten"},
+ // checkbce needs the values removed
+ {"generic deadcode", "check bce"},
+ // don't run optimization pass until we've decomposed builtin objects
+ {"decompose builtin", "late opt"},
+ // decompose builtin is the last pass that may introduce new float ops, so run softfloat after it
+ {"decompose builtin", "softfloat"},
+ // tuple selectors must be tightened to generators and de-duplicated before scheduling
+ {"tighten tuple selectors", "schedule"},
+ // remove critical edges before phi tighten, so that phi args get better placement
+ {"critical", "phi tighten"},
+ // don't layout blocks until critical edges have been removed
+ {"critical", "layout"},
+ // regalloc requires the removal of all critical edges
+ {"critical", "regalloc"},
+ // regalloc requires all the values in a block to be scheduled
+ {"schedule", "regalloc"},
+ // checkLower must run after lowering & subsequent dead code elim
+ {"lower", "checkLower"},
+ {"lowered deadcode", "checkLower"},
+ // late nilcheck needs instructions to be scheduled.
+ {"schedule", "late nilcheck"},
+ // flagalloc needs instructions to be scheduled.
+ {"schedule", "flagalloc"},
+ // regalloc needs flags to be allocated first.
+ {"flagalloc", "regalloc"},
+ // loopRotate will confuse regalloc.
+ {"regalloc", "loop rotate"},
+ // stackframe needs to know about spilled registers.
+ {"regalloc", "stackframe"},
+ // trim needs regalloc to be done first.
+ {"regalloc", "trim"},
+}
+
+func init() {
+ for _, c := range passOrder {
+ a, b := c.a, c.b
+ i := -1
+ j := -1
+ for k, p := range passes {
+ if p.name == a {
+ i = k
+ }
+ if p.name == b {
+ j = k
+ }
+ }
+ if i < 0 {
+ log.Panicf("pass %s not found", a)
+ }
+ if j < 0 {
+ log.Panicf("pass %s not found", b)
+ }
+ if i >= j {
+ log.Panicf("passes %s and %s out of order", a, b)
+ }
+ }
+}