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-rw-r--r--src/image/jpeg/dct_test.go299
1 files changed, 299 insertions, 0 deletions
diff --git a/src/image/jpeg/dct_test.go b/src/image/jpeg/dct_test.go
new file mode 100644
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--- /dev/null
+++ b/src/image/jpeg/dct_test.go
@@ -0,0 +1,299 @@
+// Copyright 2012 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package jpeg
+
+import (
+ "bytes"
+ "fmt"
+ "math"
+ "math/rand"
+ "testing"
+)
+
+func benchmarkDCT(b *testing.B, f func(*block)) {
+ b.StopTimer()
+ blocks := make([]block, 0, b.N*len(testBlocks))
+ for i := 0; i < b.N; i++ {
+ blocks = append(blocks, testBlocks[:]...)
+ }
+ b.StartTimer()
+ for i := range blocks {
+ f(&blocks[i])
+ }
+}
+
+func BenchmarkFDCT(b *testing.B) {
+ benchmarkDCT(b, fdct)
+}
+
+func BenchmarkIDCT(b *testing.B) {
+ benchmarkDCT(b, idct)
+}
+
+func TestDCT(t *testing.T) {
+ blocks := make([]block, len(testBlocks))
+ copy(blocks, testBlocks[:])
+
+ // Append some randomly generated blocks of varying sparseness.
+ r := rand.New(rand.NewSource(123))
+ for i := 0; i < 100; i++ {
+ b := block{}
+ n := r.Int() % 64
+ for j := 0; j < n; j++ {
+ b[r.Int()%len(b)] = r.Int31() % 256
+ }
+ blocks = append(blocks, b)
+ }
+
+ // Check that the FDCT and IDCT functions are inverses, after a scale and
+ // level shift. Scaling reduces the rounding errors in the conversion from
+ // floats to ints.
+ for i, b := range blocks {
+ got, want := b, b
+ for j := range got {
+ got[j] = (got[j] - 128) * 8
+ }
+ slowFDCT(&got)
+ slowIDCT(&got)
+ for j := range got {
+ got[j] = got[j]/8 + 128
+ }
+ if differ(&got, &want) {
+ t.Errorf("i=%d: IDCT(FDCT)\nsrc\n%s\ngot\n%s\nwant\n%s\n", i, &b, &got, &want)
+ }
+ }
+
+ // Check that the optimized and slow FDCT implementations agree.
+ // The fdct function already does a scale and level shift.
+ for i, b := range blocks {
+ got, want := b, b
+ fdct(&got)
+ for j := range want {
+ want[j] = (want[j] - 128) * 8
+ }
+ slowFDCT(&want)
+ if differ(&got, &want) {
+ t.Errorf("i=%d: FDCT\nsrc\n%s\ngot\n%s\nwant\n%s\n", i, &b, &got, &want)
+ }
+ }
+
+ // Check that the optimized and slow IDCT implementations agree.
+ for i, b := range blocks {
+ got, want := b, b
+ idct(&got)
+ slowIDCT(&want)
+ if differ(&got, &want) {
+ t.Errorf("i=%d: IDCT\nsrc\n%s\ngot\n%s\nwant\n%s\n", i, &b, &got, &want)
+ }
+ }
+}
+
+// differ reports whether any pair-wise elements in b0 and b1 differ by 2 or
+// more. That tolerance is because there isn't a single definitive decoding of
+// a given JPEG image, even before the YCbCr to RGB conversion; implementations
+// can have different IDCT rounding errors.
+func differ(b0, b1 *block) bool {
+ for i := range b0 {
+ delta := b0[i] - b1[i]
+ if delta < -2 || +2 < delta {
+ return true
+ }
+ }
+ return false
+}
+
+// alpha returns 1 if i is 0 and returns √2 otherwise.
+func alpha(i int) float64 {
+ if i == 0 {
+ return 1
+ }
+ return math.Sqrt2
+}
+
+var cosines [32]float64 // cosines[k] = cos(π/2 * k/8)
+
+func init() {
+ for k := range cosines {
+ cosines[k] = math.Cos(math.Pi * float64(k) / 16)
+ }
+}
+
+// slowFDCT performs the 8*8 2-dimensional forward discrete cosine transform:
+//
+// dst[u,v] = (1/8) * Σ_x Σ_y alpha(u) * alpha(v) * src[x,y] *
+// cos((π/2) * (2*x + 1) * u / 8) *
+// cos((π/2) * (2*y + 1) * v / 8)
+//
+// x and y are in pixel space, and u and v are in transform space.
+//
+// b acts as both dst and src.
+func slowFDCT(b *block) {
+ var dst [blockSize]float64
+ for v := 0; v < 8; v++ {
+ for u := 0; u < 8; u++ {
+ sum := 0.0
+ for y := 0; y < 8; y++ {
+ for x := 0; x < 8; x++ {
+ sum += alpha(u) * alpha(v) * float64(b[8*y+x]) *
+ cosines[((2*x+1)*u)%32] *
+ cosines[((2*y+1)*v)%32]
+ }
+ }
+ dst[8*v+u] = sum / 8
+ }
+ }
+ // Convert from float64 to int32.
+ for i := range dst {
+ b[i] = int32(dst[i] + 0.5)
+ }
+}
+
+// slowIDCT performs the 8*8 2-dimensional inverse discrete cosine transform:
+//
+// dst[x,y] = (1/8) * Σ_u Σ_v alpha(u) * alpha(v) * src[u,v] *
+// cos((π/2) * (2*x + 1) * u / 8) *
+// cos((π/2) * (2*y + 1) * v / 8)
+//
+// x and y are in pixel space, and u and v are in transform space.
+//
+// b acts as both dst and src.
+func slowIDCT(b *block) {
+ var dst [blockSize]float64
+ for y := 0; y < 8; y++ {
+ for x := 0; x < 8; x++ {
+ sum := 0.0
+ for v := 0; v < 8; v++ {
+ for u := 0; u < 8; u++ {
+ sum += alpha(u) * alpha(v) * float64(b[8*v+u]) *
+ cosines[((2*x+1)*u)%32] *
+ cosines[((2*y+1)*v)%32]
+ }
+ }
+ dst[8*y+x] = sum / 8
+ }
+ }
+ // Convert from float64 to int32.
+ for i := range dst {
+ b[i] = int32(dst[i] + 0.5)
+ }
+}
+
+func (b *block) String() string {
+ s := bytes.NewBuffer(nil)
+ fmt.Fprintf(s, "{\n")
+ for y := 0; y < 8; y++ {
+ fmt.Fprintf(s, "\t")
+ for x := 0; x < 8; x++ {
+ fmt.Fprintf(s, "0x%04x, ", uint16(b[8*y+x]))
+ }
+ fmt.Fprintln(s)
+ }
+ fmt.Fprintf(s, "}")
+ return s.String()
+}
+
+// testBlocks are the first 10 pre-IDCT blocks from ../testdata/video-001.jpeg.
+var testBlocks = [10]block{
+ {
+ 0x7f, 0xf6, 0x01, 0x07, 0xff, 0x00, 0x00, 0x00,
+ 0xf5, 0x01, 0xfa, 0x01, 0xfe, 0x00, 0x01, 0x00,
+ 0x05, 0x05, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0xff, 0xf8, 0x00, 0x01, 0xff, 0x00, 0x00,
+ 0x00, 0x01, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00,
+ 0xff, 0x0c, 0x00, 0x00, 0x00, 0x00, 0xff, 0x01,
+ 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0x00, 0x01, 0xff, 0x01, 0x00, 0xfe,
+ },
+ {
+ 0x29, 0x07, 0x00, 0xfc, 0x01, 0x01, 0x00, 0x00,
+ 0x07, 0x00, 0x03, 0x00, 0x01, 0x00, 0xff, 0xff,
+ 0xff, 0xfd, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x04, 0x00, 0xff, 0x01, 0x00, 0x00,
+ 0x01, 0x00, 0x01, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0xfa, 0x01, 0x00, 0x01, 0x00, 0x01, 0xff,
+ 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0xff, 0x00, 0x02,
+ },
+ {
+ 0xc5, 0xfa, 0x01, 0x00, 0x00, 0x01, 0x00, 0xff,
+ 0x02, 0xff, 0x01, 0x00, 0x01, 0x00, 0xff, 0x00,
+ 0xff, 0xff, 0x00, 0xff, 0x01, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ },
+ {
+ 0x86, 0x05, 0x00, 0x02, 0x00, 0x00, 0x01, 0x00,
+ 0xf2, 0x06, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00,
+ 0xf6, 0xfa, 0xf9, 0x00, 0xff, 0x01, 0x00, 0x00,
+ 0xf9, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00,
+ 0xff, 0x00, 0x00, 0x01, 0x00, 0xff, 0x01, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x01,
+ 0x00, 0x01, 0xff, 0x01, 0x00, 0xff, 0x00, 0x00,
+ },
+ {
+ 0x24, 0xfe, 0x00, 0xff, 0x00, 0xff, 0xff, 0x00,
+ 0x08, 0xfd, 0x00, 0x01, 0x01, 0x00, 0x01, 0x00,
+ 0x06, 0x03, 0x03, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x04, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01,
+ 0x01, 0x00, 0x01, 0xff, 0x00, 0x01, 0x00, 0x00,
+ 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0x01,
+ },
+ {
+ 0xcd, 0xff, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01,
+ 0x03, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
+ 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00,
+ 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0xff,
+ },
+ {
+ 0x81, 0xfe, 0x05, 0xff, 0x01, 0xff, 0x01, 0x00,
+ 0xef, 0xf9, 0x00, 0xf9, 0x00, 0xff, 0x00, 0xff,
+ 0x05, 0xf9, 0x00, 0xf8, 0x01, 0xff, 0x01, 0xff,
+ 0x00, 0xff, 0x07, 0x00, 0x01, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x01,
+ 0xff, 0x01, 0x01, 0x00, 0xff, 0x00, 0x00, 0x00,
+ 0x01, 0x01, 0x00, 0xff, 0x00, 0x00, 0x00, 0xff,
+ },
+ {
+ 0x28, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x0b, 0x02, 0x01, 0x03, 0x00, 0xff, 0x00, 0x01,
+ 0xfe, 0x02, 0x01, 0x03, 0xff, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0xfd, 0x00, 0x01, 0x00, 0xff, 0x00,
+ 0x01, 0xff, 0x00, 0xff, 0x01, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xff, 0x01, 0x01, 0x00, 0xff,
+ 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0x00, 0x01,
+ },
+ {
+ 0xdf, 0xf9, 0xfe, 0x00, 0x03, 0x01, 0xff, 0xff,
+ 0x04, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01,
+ 0x00, 0x00, 0xfe, 0x01, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xff, 0x01, 0x00, 0x00, 0x00, 0x01,
+ 0xff, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0xff, 0x01, 0x00, 0x00, 0x01,
+ 0xff, 0xff, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00,
+ },
+ {
+ 0x88, 0xfd, 0x00, 0x00, 0xff, 0x00, 0x01, 0xff,
+ 0xe1, 0x06, 0x06, 0x01, 0xff, 0x00, 0x01, 0x00,
+ 0x08, 0x00, 0xfa, 0x00, 0xff, 0xff, 0xff, 0xff,
+ 0x08, 0x01, 0x00, 0xff, 0x01, 0xff, 0x00, 0x00,
+ 0xf5, 0xff, 0x00, 0x01, 0xff, 0x01, 0x01, 0x00,
+ 0xff, 0xff, 0x01, 0xff, 0x01, 0x00, 0x01, 0x00,
+ 0x00, 0x01, 0x01, 0xff, 0x00, 0xff, 0x00, 0x01,
+ 0x02, 0x00, 0x00, 0xff, 0xff, 0x00, 0xff, 0x00,
+ },
+}