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-rw-r--r--src/runtime/sigqueue_plan9.go156
1 files changed, 156 insertions, 0 deletions
diff --git a/src/runtime/sigqueue_plan9.go b/src/runtime/sigqueue_plan9.go
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+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// This file implements runtime support for signal handling.
+
+package runtime
+
+import _ "unsafe"
+
+const qsize = 64
+
+var sig struct {
+ q noteQueue
+ inuse bool
+
+ lock mutex
+ note note
+ sleeping bool
+}
+
+type noteData struct {
+ s [_ERRMAX]byte
+ n int // n bytes of s are valid
+}
+
+type noteQueue struct {
+ lock mutex
+ data [qsize]noteData
+ ri int
+ wi int
+ full bool
+}
+
+// It is not allowed to allocate memory in the signal handler.
+func (q *noteQueue) push(item *byte) bool {
+ lock(&q.lock)
+ if q.full {
+ unlock(&q.lock)
+ return false
+ }
+ s := gostringnocopy(item)
+ copy(q.data[q.wi].s[:], s)
+ q.data[q.wi].n = len(s)
+ q.wi++
+ if q.wi == qsize {
+ q.wi = 0
+ }
+ if q.wi == q.ri {
+ q.full = true
+ }
+ unlock(&q.lock)
+ return true
+}
+
+func (q *noteQueue) pop() string {
+ lock(&q.lock)
+ q.full = false
+ if q.ri == q.wi {
+ unlock(&q.lock)
+ return ""
+ }
+ note := &q.data[q.ri]
+ item := string(note.s[:note.n])
+ q.ri++
+ if q.ri == qsize {
+ q.ri = 0
+ }
+ unlock(&q.lock)
+ return item
+}
+
+// Called from sighandler to send a signal back out of the signal handling thread.
+// Reports whether the signal was sent. If not, the caller typically crashes the program.
+func sendNote(s *byte) bool {
+ if !sig.inuse {
+ return false
+ }
+
+ // Add signal to outgoing queue.
+ if !sig.q.push(s) {
+ return false
+ }
+
+ lock(&sig.lock)
+ if sig.sleeping {
+ sig.sleeping = false
+ notewakeup(&sig.note)
+ }
+ unlock(&sig.lock)
+
+ return true
+}
+
+// Called to receive the next queued signal.
+// Must only be called from a single goroutine at a time.
+//go:linkname signal_recv os/signal.signal_recv
+func signal_recv() string {
+ for {
+ note := sig.q.pop()
+ if note != "" {
+ return note
+ }
+
+ lock(&sig.lock)
+ sig.sleeping = true
+ noteclear(&sig.note)
+ unlock(&sig.lock)
+ notetsleepg(&sig.note, -1)
+ }
+}
+
+// signalWaitUntilIdle waits until the signal delivery mechanism is idle.
+// This is used to ensure that we do not drop a signal notification due
+// to a race between disabling a signal and receiving a signal.
+// This assumes that signal delivery has already been disabled for
+// the signal(s) in question, and here we are just waiting to make sure
+// that all the signals have been delivered to the user channels
+// by the os/signal package.
+//go:linkname signalWaitUntilIdle os/signal.signalWaitUntilIdle
+func signalWaitUntilIdle() {
+ for {
+ lock(&sig.lock)
+ sleeping := sig.sleeping
+ unlock(&sig.lock)
+ if sleeping {
+ return
+ }
+ Gosched()
+ }
+}
+
+// Must only be called from a single goroutine at a time.
+//go:linkname signal_enable os/signal.signal_enable
+func signal_enable(s uint32) {
+ if !sig.inuse {
+ // This is the first call to signal_enable. Initialize.
+ sig.inuse = true // enable reception of signals; cannot disable
+ noteclear(&sig.note)
+ }
+}
+
+// Must only be called from a single goroutine at a time.
+//go:linkname signal_disable os/signal.signal_disable
+func signal_disable(s uint32) {
+}
+
+// Must only be called from a single goroutine at a time.
+//go:linkname signal_ignore os/signal.signal_ignore
+func signal_ignore(s uint32) {
+}
+
+//go:linkname signal_ignored os/signal.signal_ignored
+func signal_ignored(s uint32) bool {
+ return false
+}