From 47ab3d4a42e9ab51c465c4322d2ec233f6324e6b Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 28 Apr 2024 15:16:40 +0200 Subject: Adding upstream version 1.18.10. Signed-off-by: Daniel Baumann --- src/encoding/json/encode.go | 1419 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1419 insertions(+) create mode 100644 src/encoding/json/encode.go (limited to 'src/encoding/json/encode.go') diff --git a/src/encoding/json/encode.go b/src/encoding/json/encode.go new file mode 100644 index 0000000..1f5e3e4 --- /dev/null +++ b/src/encoding/json/encode.go @@ -0,0 +1,1419 @@ +// Copyright 2010 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// Package json implements encoding and decoding of JSON as defined in +// RFC 7159. The mapping between JSON and Go values is described +// in the documentation for the Marshal and Unmarshal functions. +// +// See "JSON and Go" for an introduction to this package: +// https://golang.org/doc/articles/json_and_go.html +package json + +import ( + "bytes" + "encoding" + "encoding/base64" + "fmt" + "math" + "reflect" + "sort" + "strconv" + "strings" + "sync" + "unicode" + "unicode/utf8" +) + +// Marshal returns the JSON encoding of v. +// +// Marshal traverses the value v recursively. +// If an encountered value implements the Marshaler interface +// and is not a nil pointer, Marshal calls its MarshalJSON method +// to produce JSON. If no MarshalJSON method is present but the +// value implements encoding.TextMarshaler instead, Marshal calls +// its MarshalText method and encodes the result as a JSON string. +// The nil pointer exception is not strictly necessary +// but mimics a similar, necessary exception in the behavior of +// UnmarshalJSON. +// +// Otherwise, Marshal uses the following type-dependent default encodings: +// +// Boolean values encode as JSON booleans. +// +// Floating point, integer, and Number values encode as JSON numbers. +// +// String values encode as JSON strings coerced to valid UTF-8, +// replacing invalid bytes with the Unicode replacement rune. +// So that the JSON will be safe to embed inside HTML