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Diffstat (limited to '')
-rw-r--r-- | src/runtime/debug_test.go | 307 |
1 files changed, 307 insertions, 0 deletions
diff --git a/src/runtime/debug_test.go b/src/runtime/debug_test.go new file mode 100644 index 0000000..75fe07e --- /dev/null +++ b/src/runtime/debug_test.go @@ -0,0 +1,307 @@ +// Copyright 2018 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// TODO: This test could be implemented on all (most?) UNIXes if we +// added syscall.Tgkill more widely. + +// We skip all of these tests under race mode because our test thread +// spends all of its time in the race runtime, which isn't a safe +// point. + +//go:build (amd64 || arm64) && linux && !race + +package runtime_test + +import ( + "fmt" + "internal/abi" + "math" + "os" + "regexp" + "runtime" + "runtime/debug" + "sync/atomic" + "syscall" + "testing" +) + +func startDebugCallWorker(t *testing.T) (g *runtime.G, after func()) { + // This can deadlock if run under a debugger because it + // depends on catching SIGTRAP, which is usually swallowed by + // a debugger. + skipUnderDebugger(t) + + // This can deadlock if there aren't enough threads or if a GC + // tries to interrupt an atomic loop (see issue #10958). Execute + // an extra GC to ensure even the sweep phase is done (out of + // caution to prevent #49370 from happening). + // TODO(mknyszek): This extra GC cycle is likely unnecessary + // because preemption (which may happen during the sweep phase) + // isn't much of an issue anymore thanks to asynchronous preemption. + // The biggest risk is having a write barrier in the debug call + // injection test code fire, because it runs in a signal handler + // and may not have a P. + // + // We use 8 Ps so there's room for the debug call worker, + // something that's trying to preempt the call worker, and the + // goroutine that's trying to stop the call worker. + ogomaxprocs := runtime.GOMAXPROCS(8) + ogcpercent := debug.SetGCPercent(-1) + runtime.GC() + + // ready is a buffered channel so debugCallWorker won't block + // on sending to it. This makes it less likely we'll catch + // debugCallWorker while it's in the runtime. + ready := make(chan *runtime.G, 1) + var stop uint32 + done := make(chan error) + go debugCallWorker(ready, &stop, done) + g = <-ready + return g, func() { + atomic.StoreUint32(&stop, 1) + err := <-done + if err != nil { + t.Fatal(err) + } + runtime.GOMAXPROCS(ogomaxprocs) + debug.SetGCPercent(ogcpercent) + } +} + +func debugCallWorker(ready chan<- *runtime.G, stop *uint32, done chan<- error) { + runtime.LockOSThread() + defer runtime.UnlockOSThread() + + ready <- runtime.Getg() + + x := 2 + debugCallWorker2(stop, &x) + if x != 1 { + done <- fmt.Errorf("want x = 2, got %d; register pointer not adjusted?", x) + } + close(done) +} + +// Don't inline this function, since we want to test adjusting +// pointers in the arguments. +// +//go:noinline +func debugCallWorker2(stop *uint32, x *int) { + for atomic.LoadUint32(stop) == 0 { + // Strongly encourage x to live in a register so we + // can test pointer register adjustment. + *x++ + } + *x = 1 +} + +func debugCallTKill(tid int) error { + return syscall.Tgkill(syscall.Getpid(), tid, syscall.SIGTRAP) +} + +// skipUnderDebugger skips the current test when running under a +// debugger (specifically if this process has a tracer). This is +// Linux-specific. +func skipUnderDebugger(t *testing.T) { + pid := syscall.Getpid() + status, err := os.ReadFile(fmt.Sprintf("/proc/%d/status", pid)) + if err != nil { + t.Logf("couldn't get proc tracer: %s", err) + return + } + re := regexp.MustCompile(`TracerPid:\s+([0-9]+)`) + sub := re.FindSubmatch(status) + if sub == nil { + t.Logf("couldn't find proc tracer PID") + return + } + if string(sub[1]) == "0" { + return + } + t.Skip("test will deadlock under a debugger") +} + +func TestDebugCall(t *testing.T) { + g, after := startDebugCallWorker(t) + defer after() + + type stackArgs struct { + x0 int + x1 float64 + y0Ret int + y1Ret float64 + } + + // Inject a call into the debugCallWorker goroutine and test + // basic argument and result passing. + fn := func(x int, y float64) (y0Ret int, y1Ret float64) { + return x + 1, y + 1.0 + } + var args *stackArgs + var regs abi.RegArgs + intRegs := regs.Ints[:] + floatRegs := regs.Floats[:] + fval := float64(42.0) + if len(intRegs) > 0 { + intRegs[0] = 42 + floatRegs[0] = math.Float64bits(fval) + } else { + args = &stackArgs{ + x0: 42, + x1: 42.0, + } + } + + if _, err := runtime.InjectDebugCall(g, fn, ®s, args, debugCallTKill, false); err != nil { + t.Fatal(err) + } + var result0 int + var result1 float64 + if len(intRegs) > 0 { + result0 = int(intRegs[0]) + result1 = math.Float64frombits(floatRegs[0]) + } else { + result0 = args.y0Ret + result1 = args.y1Ret + } + if result0 != 43 { + t.Errorf("want 43, got %d", result0) + } + if result1 != fval+1 { + t.Errorf("want 43, got %f", result1) + } +} + +func TestDebugCallLarge(t *testing.T) { + g, after := startDebugCallWorker(t) + defer after() + + // Inject a call with a large call frame. + const N = 128 + var args struct { + in [N]int + out [N]int + } + fn := func(in [N]int) (out [N]int) { + for i := range in { + out[i] = in[i] + 1 + } + return + } + var want [N]int + for i := range args.in { + args.in[i] = i + want[i] = i + 1 + } + if _, err := runtime.InjectDebugCall(g, fn, nil, &args, debugCallTKill, false); err != nil { + t.Fatal(err) + } + if want != args.out { + t.Fatalf("want %v, got %v", want, args.out) + } +} + +func TestDebugCallGC(t *testing.T) { + g, after := startDebugCallWorker(t) + defer after() + + // Inject a call that performs a GC. + if _, err := runtime.InjectDebugCall(g, runtime.GC, nil, nil, debugCallTKill, false); err != nil { + t.Fatal(err) + } +} + +func TestDebugCallGrowStack(t *testing.T) { + g, after := startDebugCallWorker(t) + defer after() + + // Inject a call that grows the stack. debugCallWorker checks + // for stack pointer breakage. + if _, err := runtime.InjectDebugCall(g, func() { growStack(nil) }, nil, nil, debugCallTKill, false); err != nil { + t.Fatal(err) + } +} + +//go:nosplit +func debugCallUnsafePointWorker(gpp **runtime.G, ready, stop *uint32) { + // The nosplit causes this function to not contain safe-points + // except at calls. + runtime.LockOSThread() + defer runtime.UnlockOSThread() + + *gpp = runtime.Getg() + + for atomic.LoadUint32(stop) == 0 { + atomic.StoreUint32(ready, 1) + } +} + +func TestDebugCallUnsafePoint(t *testing.T) { + skipUnderDebugger(t) + + // This can deadlock if there aren't enough threads or if a GC + // tries to interrupt an atomic loop (see issue #10958). + defer runtime.GOMAXPROCS(runtime.GOMAXPROCS(8)) + + // InjectDebugCall cannot be executed while a GC is actively in + // progress. Wait until the current GC is done, and turn it off. + // + // See #49370. + runtime.GC() + defer debug.SetGCPercent(debug.SetGCPercent(-1)) + + // Test that the runtime refuses call injection at unsafe points. + var g *runtime.G + var ready, stop uint32 + defer atomic.StoreUint32(&stop, 1) + go debugCallUnsafePointWorker(&g, &ready, &stop) + for atomic.LoadUint32(&ready) == 0 { + runtime.Gosched() + } + + _, err := runtime.InjectDebugCall(g, func() {}, nil, nil, debugCallTKill, true) + if msg := "call not at safe point"; err == nil || err.Error() != msg { + t.Fatalf("want %q, got %s", msg, err) + } +} + +func TestDebugCallPanic(t *testing.T) { + skipUnderDebugger(t) + + // This can deadlock if there aren't enough threads. + defer runtime.GOMAXPROCS(runtime.GOMAXPROCS(8)) + + // InjectDebugCall cannot be executed while a GC is actively in + // progress. Wait until the current GC is done, and turn it off. + // + // See #10958 and #49370. + defer debug.SetGCPercent(debug.SetGCPercent(-1)) + // TODO(mknyszek): This extra GC cycle is likely unnecessary + // because preemption (which may happen during the sweep phase) + // isn't much of an issue anymore thanks to asynchronous preemption. + // The biggest risk is having a write barrier in the debug call + // injection test code fire, because it runs in a signal handler + // and may not have a P. + runtime.GC() + + ready := make(chan *runtime.G) + var stop uint32 + defer atomic.StoreUint32(&stop, 1) + go func() { + runtime.LockOSThread() + defer runtime.UnlockOSThread() + ready <- runtime.Getg() + for atomic.LoadUint32(&stop) == 0 { + } + }() + g := <-ready + + p, err := runtime.InjectDebugCall(g, func() { panic("test") }, nil, nil, debugCallTKill, false) + if err != nil { + t.Fatal(err) + } + if ps, ok := p.(string); !ok || ps != "test" { + t.Fatalf("wanted panic %v, got %v", "test", p) + } +} |