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-rw-r--r--ScreenManager.c415
1 files changed, 415 insertions, 0 deletions
diff --git a/ScreenManager.c b/ScreenManager.c
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+++ b/ScreenManager.c
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+/*
+htop - ScreenManager.c
+(C) 2004-2011 Hisham H. Muhammad
+Released under the GNU GPLv2+, see the COPYING file
+in the source distribution for its full text.
+*/
+
+#include "config.h" // IWYU pragma: keep
+
+#include "ScreenManager.h"
+
+#include <assert.h>
+#include <stdbool.h>
+#include <stdlib.h>
+#include <sys/time.h>
+
+#include "CRT.h"
+#include "FunctionBar.h"
+#include "Macros.h"
+#include "Object.h"
+#include "Platform.h"
+#include "ProcessList.h"
+#include "ProvideCurses.h"
+#include "XUtils.h"
+
+
+ScreenManager* ScreenManager_new(Header* header, const Settings* settings, State* state, bool owner) {
+ ScreenManager* this;
+ this = xMalloc(sizeof(ScreenManager));
+ this->x1 = 0;
+ this->y1 = 0;
+ this->x2 = 0;
+ this->y2 = -1;
+ this->panels = Vector_new(Class(Panel), owner, DEFAULT_SIZE);
+ this->panelCount = 0;
+ this->header = header;
+ this->settings = settings;
+ this->state = state;
+ this->allowFocusChange = true;
+ return this;
+}
+
+void ScreenManager_delete(ScreenManager* this) {
+ Vector_delete(this->panels);
+ free(this);
+}
+
+inline int ScreenManager_size(const ScreenManager* this) {
+ return this->panelCount;
+}
+
+void ScreenManager_add(ScreenManager* this, Panel* item, int size) {
+ ScreenManager_insert(this, item, size, Vector_size(this->panels));
+}
+
+static int header_height(const ScreenManager* this) {
+ if (this->state->hideMeters)
+ return 0;
+
+ if (this->header)
+ return this->header->height;
+
+ return 0;
+}
+
+void ScreenManager_insert(ScreenManager* this, Panel* item, int size, int idx) {
+ int lastX = 0;
+ if (idx > 0) {
+ const Panel* last = (const Panel*) Vector_get(this->panels, idx - 1);
+ lastX = last->x + last->w + 1;
+ }
+ int height = LINES - this->y1 - header_height(this) + this->y2;
+ if (size <= 0) {
+ size = COLS - this->x1 + this->x2 - lastX;
+ }
+ Panel_resize(item, size, height);
+ Panel_move(item, lastX, this->y1 + header_height(this));
+ if (idx < this->panelCount) {
+ for (int i = idx + 1; i <= this->panelCount; i++) {
+ Panel* p = (Panel*) Vector_get(this->panels, i);
+ Panel_move(p, p->x + size, p->y);
+ }
+ }
+ Vector_insert(this->panels, idx, item);
+ item->needsRedraw = true;
+ this->panelCount++;
+}
+
+Panel* ScreenManager_remove(ScreenManager* this, int idx) {
+ assert(this->panelCount > idx);
+ int w = ((Panel*) Vector_get(this->panels, idx))->w;
+ Panel* panel = (Panel*) Vector_remove(this->panels, idx);
+ this->panelCount--;
+ if (idx < this->panelCount) {
+ for (int i = idx; i < this->panelCount; i++) {
+ Panel* p = (Panel*) Vector_get(this->panels, i);
+ Panel_move(p, p->x - w, p->y);
+ }
+ }
+ return panel;
+}
+
+void ScreenManager_resize(ScreenManager* this) {
+ int y1_header = this->y1 + header_height(this);
+ int panels = this->panelCount;
+ int lastX = 0;
+ for (int i = 0; i < panels - 1; i++) {
+ Panel* panel = (Panel*) Vector_get(this->panels, i);
+ Panel_resize(panel, panel->w, LINES - y1_header + this->y2);
+ Panel_move(panel, lastX, y1_header);
+ lastX = panel->x + panel->w + 1;
+ }
+ Panel* panel = (Panel*) Vector_get(this->panels, panels - 1);
+ Panel_resize(panel, COLS - this->x1 + this->x2 - lastX, LINES - y1_header + this->y2);
+ Panel_move(panel, lastX, y1_header);
+}
+
+static void checkRecalculation(ScreenManager* this, double* oldTime, int* sortTimeout, bool* redraw, bool* rescan, bool* timedOut, bool* force_redraw) {
+ ProcessList* pl = this->header->pl;
+
+ Platform_gettime_realtime(&pl->realtime, &pl->realtimeMs);
+ double newTime = ((double)pl->realtime.tv_sec * 10) + ((double)pl->realtime.tv_usec / 100000);
+
+ *timedOut = (newTime - *oldTime > this->settings->delay);
+ *rescan |= *timedOut;
+
+ if (newTime < *oldTime) {
+ *rescan = true; // clock was adjusted?
+ }
+
+ if (*rescan) {
+ *oldTime = newTime;
+ int oldUidDigits = Process_uidDigits;
+ if (!this->state->pauseProcessUpdate && (*sortTimeout == 0 || this->settings->ss->treeView)) {
+ pl->needsSort = true;
+ *sortTimeout = 1;
+ }
+ // scan processes first - some header values are calculated there
+ ProcessList_scan(pl, this->state->pauseProcessUpdate);
+ // always update header, especially to avoid gaps in graph meters
+ Header_updateData(this->header);
+ // force redraw if the number of UID digits was changed
+ if (Process_uidDigits != oldUidDigits) {
+ *force_redraw = true;
+ }
+ *redraw = true;
+ }
+ if (*redraw) {
+ ProcessList_rebuildPanel(pl);
+ if (!this->state->hideMeters)
+ Header_draw(this->header);
+ }
+ *rescan = false;
+}
+
+static inline bool drawTab(int* y, int* x, int l, const char* name, bool cur) {
+ attrset(CRT_colors[cur ? SCREENS_CUR_BORDER : SCREENS_OTH_BORDER]);
+ mvaddch(*y, *x, '[');
+ (*x)++;
+ if (*x >= l)
+ return false;
+ int nameLen = strlen(name);
+ int n = MINIMUM(l - *x, nameLen);
+ attrset(CRT_colors[cur ? SCREENS_CUR_TEXT : SCREENS_OTH_TEXT]);
+ mvaddnstr(*y, *x, name, n);
+ *x += n;
+ if (*x >= l)
+ return false;
+ attrset(CRT_colors[cur ? SCREENS_CUR_BORDER : SCREENS_OTH_BORDER]);
+ mvaddch(*y, *x, ']');
+ *x += 2;
+ if (*x >= l)
+ return false;
+ return true;
+}
+
+static void ScreenManager_drawScreenTabs(ScreenManager* this) {
+ ScreenSettings** screens = this->settings->screens;
+ int cur = this->settings->ssIndex;
+ int l = COLS;
+ Panel* panel = (Panel*) Vector_get(this->panels, 0);
+ int y = panel->y - 1;
+ int x = 2;
+
+ if (this->name) {
+ drawTab(&y, &x, l, this->name, true);
+ return;
+ }
+
+ for (int s = 0; screens[s]; s++) {
+ bool ok = drawTab(&y, &x, l, screens[s]->name, s == cur);
+ if (!ok) {
+ break;
+ }
+ }
+ attrset(CRT_colors[RESET_COLOR]);
+}
+
+static void ScreenManager_drawPanels(ScreenManager* this, int focus, bool force_redraw) {
+ if (this->settings->screenTabs) {
+ ScreenManager_drawScreenTabs(this);
+ }
+ const int nPanels = this->panelCount;
+ for (int i = 0; i < nPanels; i++) {
+ Panel* panel = (Panel*) Vector_get(this->panels, i);
+ Panel_draw(panel,
+ force_redraw,
+ i == focus,
+ panel != (Panel*)this->state->mainPanel || !this->state->hideProcessSelection,
+ State_hideFunctionBar(this->state));
+ mvvline(panel->y, panel->x + panel->w, ' ', panel->h + (State_hideFunctionBar(this->state) ? 1 : 0));
+ }
+}
+
+void ScreenManager_run(ScreenManager* this, Panel** lastFocus, int* lastKey, const char* name) {
+ bool quit = false;
+ int focus = 0;
+
+ Panel* panelFocus = (Panel*) Vector_get(this->panels, focus);
+
+ double oldTime = 0.0;
+
+ int ch = ERR;
+ int closeTimeout = 0;
+
+ bool timedOut = true;
+ bool redraw = true;
+ bool force_redraw = true;
+ bool rescan = false;
+ int sortTimeout = 0;
+ int resetSortTimeout = 5;
+
+ this->name = name;
+
+ while (!quit) {
+ if (this->header) {
+ checkRecalculation(this, &oldTime, &sortTimeout, &redraw, &rescan, &timedOut, &force_redraw);
+ }
+
+ if (redraw || force_redraw) {
+ ScreenManager_drawPanels(this, focus, force_redraw);
+ force_redraw = false;
+ }
+
+ int prevCh = ch;
+ ch = Panel_getCh(panelFocus);
+
+ HandlerResult result = IGNORED;
+#ifdef HAVE_GETMOUSE
+ if (ch == KEY_MOUSE && this->settings->enableMouse) {
+ ch = ERR;
+ MEVENT mevent;
+ int ok = getmouse(&mevent);
+ if (ok == OK) {
+ if (mevent.bstate & BUTTON1_RELEASED) {
+ if (mevent.y == LINES - 1) {
+ ch = FunctionBar_synthesizeEvent(panelFocus->currentBar, mevent.x);
+ } else {
+ for (int i = 0; i < this->panelCount; i++) {
+ Panel* panel = (Panel*) Vector_get(this->panels, i);
+ if (mevent.x >= panel->x && mevent.x <= panel->x + panel->w) {
+ if (mevent.y == panel->y) {
+ ch = EVENT_HEADER_CLICK(mevent.x - panel->x);
+ break;
+ } else if (this->settings->screenTabs && mevent.y == panel->y - 1) {
+ ch = EVENT_SCREEN_TAB_CLICK(mevent.x);
+ break;
+ } else if (mevent.y > panel->y && mevent.y <= panel->y + panel->h) {
+ ch = KEY_MOUSE;
+ if (panel == panelFocus || this->allowFocusChange) {
+ focus = i;
+ panelFocus = panel;
+ const Object* oldSelection = Panel_getSelected(panel);
+ Panel_setSelected(panel, mevent.y - panel->y + panel->scrollV - 1);
+ if (Panel_getSelected(panel) == oldSelection) {
+ ch = KEY_RECLICK;
+ }
+ }
+ break;
+ }
+ }
+ }
+ }
+ #if NCURSES_MOUSE_VERSION > 1
+ } else if (mevent.bstate & BUTTON4_PRESSED) {
+ ch = KEY_WHEELUP;
+ } else if (mevent.bstate & BUTTON5_PRESSED) {
+ ch = KEY_WHEELDOWN;
+ #endif
+ }
+ }
+ }
+#endif
+ if (ch == ERR) {
+ if (sortTimeout > 0)
+ sortTimeout--;
+ if (prevCh == ch && !timedOut) {
+ closeTimeout++;
+ if (closeTimeout == 100) {
+ break;
+ }
+ } else {
+ closeTimeout = 0;
+ }
+ redraw = false;
+ continue;
+ }
+ switch (ch) {
+ case KEY_ALT('H'): ch = KEY_LEFT; break;
+ case KEY_ALT('J'): ch = KEY_DOWN; break;
+ case KEY_ALT('K'): ch = KEY_UP; break;
+ case KEY_ALT('L'): ch = KEY_RIGHT; break;
+ }
+ redraw = true;
+ if (Panel_eventHandlerFn(panelFocus)) {
+ result = Panel_eventHandler(panelFocus, ch);
+ }
+ if (result & SYNTH_KEY) {
+ ch = result >> 16;
+ }
+ if (result & REFRESH) {
+ sortTimeout = 0;
+ }
+ if (result & REDRAW) {
+ force_redraw = true;
+ }
+ if (result & RESIZE) {
+ ScreenManager_resize(this);
+ force_redraw = true;
+ }
+ if (result & RESCAN) {
+ rescan = true;
+ sortTimeout = 0;
+ }
+ if (result & HANDLED) {
+ continue;
+ } else if (result & BREAK_LOOP) {
+ quit = true;
+ continue;
+ }
+
+ switch (ch) {
+ case KEY_RESIZE:
+ {
+ ScreenManager_resize(this);
+ continue;
+ }
+ case KEY_LEFT:
+ case KEY_CTRL('B'):
+ if (this->panelCount < 2) {
+ goto defaultHandler;
+ }
+
+ if (!this->allowFocusChange) {
+ break;
+ }
+
+tryLeft:
+ if (focus > 0) {
+ focus--;
+ }
+
+ panelFocus = (Panel*) Vector_get(this->panels, focus);
+ if (Panel_size(panelFocus) == 0 && focus > 0) {
+ goto tryLeft;
+ }
+
+ break;
+ case KEY_RIGHT:
+ case KEY_CTRL('F'):
+ case 9:
+ if (this->panelCount < 2) {
+ goto defaultHandler;
+ }
+ if (!this->allowFocusChange) {
+ break;
+ }
+
+tryRight:
+ if (focus < this->panelCount - 1) {
+ focus++;
+ }
+
+ panelFocus = (Panel*) Vector_get(this->panels, focus);
+ if (Panel_size(panelFocus) == 0 && focus < this->panelCount - 1) {
+ goto tryRight;
+ }
+
+ break;
+ case '#':
+ this->state->hideMeters = !this->state->hideMeters;
+ ScreenManager_resize(this);
+ force_redraw = true;
+ break;
+ case 27:
+ case 'q':
+ case KEY_F(10):
+ quit = true;
+ continue;
+ default:
+defaultHandler:
+ sortTimeout = resetSortTimeout;
+ Panel_onKey(panelFocus, ch);
+ break;
+ }
+ }
+
+ if (lastFocus) {
+ *lastFocus = panelFocus;
+ }
+
+ if (lastKey) {
+ *lastKey = ch;
+ }
+}