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Diffstat (limited to '')
-rw-r--r-- | dependencies/pkg/mod/github.com/cespare/xxhash/v2@v2.1.2/xxhash.go | 235 |
1 files changed, 235 insertions, 0 deletions
diff --git a/dependencies/pkg/mod/github.com/cespare/xxhash/v2@v2.1.2/xxhash.go b/dependencies/pkg/mod/github.com/cespare/xxhash/v2@v2.1.2/xxhash.go new file mode 100644 index 0000000..15c835d --- /dev/null +++ b/dependencies/pkg/mod/github.com/cespare/xxhash/v2@v2.1.2/xxhash.go @@ -0,0 +1,235 @@ +// Package xxhash implements the 64-bit variant of xxHash (XXH64) as described +// at http://cyan4973.github.io/xxHash/. +package xxhash + +import ( + "encoding/binary" + "errors" + "math/bits" +) + +const ( + prime1 uint64 = 11400714785074694791 + prime2 uint64 = 14029467366897019727 + prime3 uint64 = 1609587929392839161 + prime4 uint64 = 9650029242287828579 + prime5 uint64 = 2870177450012600261 +) + +// NOTE(caleb): I'm using both consts and vars of the primes. Using consts where +// possible in the Go code is worth a small (but measurable) performance boost +// by avoiding some MOVQs. Vars are needed for the asm and also are useful for +// convenience in the Go code in a few places where we need to intentionally +// avoid constant arithmetic (e.g., v1 := prime1 + prime2 fails because the +// result overflows a uint64). +var ( + prime1v = prime1 + prime2v = prime2 + prime3v = prime3 + prime4v = prime4 + prime5v = prime5 +) + +// Digest implements hash.Hash64. +type Digest struct { + v1 uint64 + v2 uint64 + v3 uint64 + v4 uint64 + total uint64 + mem [32]byte + n int // how much of mem is used +} + +// New creates a new Digest that computes the 64-bit xxHash algorithm. +func New() *Digest { + var d Digest + d.Reset() + return &d +} + +// Reset clears the Digest's state so that it can be reused. +func (d *Digest) Reset() { + d.v1 = prime1v + prime2 + d.v2 = prime2 + d.v3 = 0 + d.v4 = -prime1v + d.total = 0 + d.n = 0 +} + +// Size always returns 8 bytes. +func (d *Digest) Size() int { return 8 } + +// BlockSize always returns 32 bytes. +func (d *Digest) BlockSize() int { return 32 } + +// Write adds more data to d. It always returns len(b), nil. +func (d *Digest) Write(b []byte) (n int, err error) { + n = len(b) + d.total += uint64(n) + + if d.n+n < 32 { + // This new data doesn't even fill the current block. + copy(d.mem[d.n:], b) + d.n += n + return + } + + if d.n > 0 { + // Finish off the partial block. + copy(d.mem[d.n:], b) + d.v1 = round(d.v1, u64(d.mem[0:8])) + d.v2 = round(d.v2, u64(d.mem[8:16])) + d.v3 = round(d.v3, u64(d.mem[16:24])) + d.v4 = round(d.v4, u64(d.mem[24:32])) + b = b[32-d.n:] + d.n = 0 + } + + if len(b) >= 32 { + // One or more full blocks left. + nw := writeBlocks(d, b) + b = b[nw:] + } + + // Store any remaining partial block. + copy(d.mem[:], b) + d.n = len(b) + + return +} + +// Sum appends the current hash to b and returns the resulting slice. +func (d *Digest) Sum(b []byte) []byte { + s := d.Sum64() + return append( + b, + byte(s>>56), + byte(s>>48), + byte(s>>40), + byte(s>>32), + byte(s>>24), + byte(s>>16), + byte(s>>8), + byte(s), + ) +} + +// Sum64 returns the current hash. +func (d *Digest) Sum64() uint64 { + var h uint64 + + if d.total >= 32 { + v1, v2, v3, v4 := d.v1, d.v2, d.v3, d.v4 + h = rol1(v1) + rol7(v2) + rol12(v3) + rol18(v4) + h = mergeRound(h, v1) + h = mergeRound(h, v2) + h = mergeRound(h, v3) + h = mergeRound(h, v4) + } else { + h = d.v3 + prime5 + } + + h += d.total + + i, end := 0, d.n + for ; i+8 <= end; i += 8 { + k1 := round(0, u64(d.mem[i:i+8])) + h ^= k1 + h = rol27(h)*prime1 + prime4 + } + if i+4 <= end { + h ^= uint64(u32(d.mem[i:i+4])) * prime1 + h = rol23(h)*prime2 + prime3 + i += 4 + } + for i < end { + h ^= uint64(d.mem[i]) * prime5 + h = rol11(h) * prime1 + i++ + } + + h ^= h >> 33 + h *= prime2 + h ^= h >> 29 + h *= prime3 + h ^= h >> 32 + + return h +} + +const ( + magic = "xxh\x06" + marshaledSize = len(magic) + 8*5 + 32 +) + +// MarshalBinary implements the encoding.BinaryMarshaler interface. +func (d *Digest) MarshalBinary() ([]byte, error) { + b := make([]byte, 0, marshaledSize) + b = append(b, magic...) + b = appendUint64(b, d.v1) + b = appendUint64(b, d.v2) + b = appendUint64(b, d.v3) + b = appendUint64(b, d.v4) + b = appendUint64(b, d.total) + b = append(b, d.mem[:d.n]...) + b = b[:len(b)+len(d.mem)-d.n] + return b, nil +} + +// UnmarshalBinary implements the encoding.BinaryUnmarshaler interface. +func (d *Digest) UnmarshalBinary(b []byte) error { + if len(b) < len(magic) || string(b[:len(magic)]) != magic { + return errors.New("xxhash: invalid hash state identifier") + } + if len(b) != marshaledSize { + return errors.New("xxhash: invalid hash state size") + } + b = b[len(magic):] + b, d.v1 = consumeUint64(b) + b, d.v2 = consumeUint64(b) + b, d.v3 = consumeUint64(b) + b, d.v4 = consumeUint64(b) + b, d.total = consumeUint64(b) + copy(d.mem[:], b) + d.n = int(d.total % uint64(len(d.mem))) + return nil +} + +func appendUint64(b []byte, x uint64) []byte { + var a [8]byte + binary.LittleEndian.PutUint64(a[:], x) + return append(b, a[:]...) +} + +func consumeUint64(b []byte) ([]byte, uint64) { + x := u64(b) + return b[8:], x +} + +func u64(b []byte) uint64 { return binary.LittleEndian.Uint64(b) } +func u32(b []byte) uint32 { return binary.LittleEndian.Uint32(b) } + +func round(acc, input uint64) uint64 { + acc += input * prime2 + acc = rol31(acc) + acc *= prime1 + return acc +} + +func mergeRound(acc, val uint64) uint64 { + val = round(0, val) + acc ^= val + acc = acc*prime1 + prime4 + return acc +} + +func rol1(x uint64) uint64 { return bits.RotateLeft64(x, 1) } +func rol7(x uint64) uint64 { return bits.RotateLeft64(x, 7) } +func rol11(x uint64) uint64 { return bits.RotateLeft64(x, 11) } +func rol12(x uint64) uint64 { return bits.RotateLeft64(x, 12) } +func rol18(x uint64) uint64 { return bits.RotateLeft64(x, 18) } +func rol23(x uint64) uint64 { return bits.RotateLeft64(x, 23) } +func rol27(x uint64) uint64 { return bits.RotateLeft64(x, 27) } +func rol31(x uint64) uint64 { return bits.RotateLeft64(x, 31) } |