summaryrefslogtreecommitdiffstats
path: root/dependencies/pkg/mod/github.com/cespare/xxhash/v2@v2.1.2/xxhash.go
diff options
context:
space:
mode:
Diffstat (limited to 'dependencies/pkg/mod/github.com/cespare/xxhash/v2@v2.1.2/xxhash.go')
-rw-r--r--dependencies/pkg/mod/github.com/cespare/xxhash/v2@v2.1.2/xxhash.go235
1 files changed, 235 insertions, 0 deletions
diff --git a/dependencies/pkg/mod/github.com/cespare/xxhash/v2@v2.1.2/xxhash.go b/dependencies/pkg/mod/github.com/cespare/xxhash/v2@v2.1.2/xxhash.go
new file mode 100644
index 0000000..15c835d
--- /dev/null
+++ b/dependencies/pkg/mod/github.com/cespare/xxhash/v2@v2.1.2/xxhash.go
@@ -0,0 +1,235 @@
+// Package xxhash implements the 64-bit variant of xxHash (XXH64) as described
+// at http://cyan4973.github.io/xxHash/.
+package xxhash
+
+import (
+ "encoding/binary"
+ "errors"
+ "math/bits"
+)
+
+const (
+ prime1 uint64 = 11400714785074694791
+ prime2 uint64 = 14029467366897019727
+ prime3 uint64 = 1609587929392839161
+ prime4 uint64 = 9650029242287828579
+ prime5 uint64 = 2870177450012600261
+)
+
+// NOTE(caleb): I'm using both consts and vars of the primes. Using consts where
+// possible in the Go code is worth a small (but measurable) performance boost
+// by avoiding some MOVQs. Vars are needed for the asm and also are useful for
+// convenience in the Go code in a few places where we need to intentionally
+// avoid constant arithmetic (e.g., v1 := prime1 + prime2 fails because the
+// result overflows a uint64).
+var (
+ prime1v = prime1
+ prime2v = prime2
+ prime3v = prime3
+ prime4v = prime4
+ prime5v = prime5
+)
+
+// Digest implements hash.Hash64.
+type Digest struct {
+ v1 uint64
+ v2 uint64
+ v3 uint64
+ v4 uint64
+ total uint64
+ mem [32]byte
+ n int // how much of mem is used
+}
+
+// New creates a new Digest that computes the 64-bit xxHash algorithm.
+func New() *Digest {
+ var d Digest
+ d.Reset()
+ return &d
+}
+
+// Reset clears the Digest's state so that it can be reused.
+func (d *Digest) Reset() {
+ d.v1 = prime1v + prime2
+ d.v2 = prime2
+ d.v3 = 0
+ d.v4 = -prime1v
+ d.total = 0
+ d.n = 0
+}
+
+// Size always returns 8 bytes.
+func (d *Digest) Size() int { return 8 }
+
+// BlockSize always returns 32 bytes.
+func (d *Digest) BlockSize() int { return 32 }
+
+// Write adds more data to d. It always returns len(b), nil.
+func (d *Digest) Write(b []byte) (n int, err error) {
+ n = len(b)
+ d.total += uint64(n)
+
+ if d.n+n < 32 {
+ // This new data doesn't even fill the current block.
+ copy(d.mem[d.n:], b)
+ d.n += n
+ return
+ }
+
+ if d.n > 0 {
+ // Finish off the partial block.
+ copy(d.mem[d.n:], b)
+ d.v1 = round(d.v1, u64(d.mem[0:8]))
+ d.v2 = round(d.v2, u64(d.mem[8:16]))
+ d.v3 = round(d.v3, u64(d.mem[16:24]))
+ d.v4 = round(d.v4, u64(d.mem[24:32]))
+ b = b[32-d.n:]
+ d.n = 0
+ }
+
+ if len(b) >= 32 {
+ // One or more full blocks left.
+ nw := writeBlocks(d, b)
+ b = b[nw:]
+ }
+
+ // Store any remaining partial block.
+ copy(d.mem[:], b)
+ d.n = len(b)
+
+ return
+}
+
+// Sum appends the current hash to b and returns the resulting slice.
+func (d *Digest) Sum(b []byte) []byte {
+ s := d.Sum64()
+ return append(
+ b,
+ byte(s>>56),
+ byte(s>>48),
+ byte(s>>40),
+ byte(s>>32),
+ byte(s>>24),
+ byte(s>>16),
+ byte(s>>8),
+ byte(s),
+ )
+}
+
+// Sum64 returns the current hash.
+func (d *Digest) Sum64() uint64 {
+ var h uint64
+
+ if d.total >= 32 {
+ v1, v2, v3, v4 := d.v1, d.v2, d.v3, d.v4
+ h = rol1(v1) + rol7(v2) + rol12(v3) + rol18(v4)
+ h = mergeRound(h, v1)
+ h = mergeRound(h, v2)
+ h = mergeRound(h, v3)
+ h = mergeRound(h, v4)
+ } else {
+ h = d.v3 + prime5
+ }
+
+ h += d.total
+
+ i, end := 0, d.n
+ for ; i+8 <= end; i += 8 {
+ k1 := round(0, u64(d.mem[i:i+8]))
+ h ^= k1
+ h = rol27(h)*prime1 + prime4
+ }
+ if i+4 <= end {
+ h ^= uint64(u32(d.mem[i:i+4])) * prime1
+ h = rol23(h)*prime2 + prime3
+ i += 4
+ }
+ for i < end {
+ h ^= uint64(d.mem[i]) * prime5
+ h = rol11(h) * prime1
+ i++
+ }
+
+ h ^= h >> 33
+ h *= prime2
+ h ^= h >> 29
+ h *= prime3
+ h ^= h >> 32
+
+ return h
+}
+
+const (
+ magic = "xxh\x06"
+ marshaledSize = len(magic) + 8*5 + 32
+)
+
+// MarshalBinary implements the encoding.BinaryMarshaler interface.
+func (d *Digest) MarshalBinary() ([]byte, error) {
+ b := make([]byte, 0, marshaledSize)
+ b = append(b, magic...)
+ b = appendUint64(b, d.v1)
+ b = appendUint64(b, d.v2)
+ b = appendUint64(b, d.v3)
+ b = appendUint64(b, d.v4)
+ b = appendUint64(b, d.total)
+ b = append(b, d.mem[:d.n]...)
+ b = b[:len(b)+len(d.mem)-d.n]
+ return b, nil
+}
+
+// UnmarshalBinary implements the encoding.BinaryUnmarshaler interface.
+func (d *Digest) UnmarshalBinary(b []byte) error {
+ if len(b) < len(magic) || string(b[:len(magic)]) != magic {
+ return errors.New("xxhash: invalid hash state identifier")
+ }
+ if len(b) != marshaledSize {
+ return errors.New("xxhash: invalid hash state size")
+ }
+ b = b[len(magic):]
+ b, d.v1 = consumeUint64(b)
+ b, d.v2 = consumeUint64(b)
+ b, d.v3 = consumeUint64(b)
+ b, d.v4 = consumeUint64(b)
+ b, d.total = consumeUint64(b)
+ copy(d.mem[:], b)
+ d.n = int(d.total % uint64(len(d.mem)))
+ return nil
+}
+
+func appendUint64(b []byte, x uint64) []byte {
+ var a [8]byte
+ binary.LittleEndian.PutUint64(a[:], x)
+ return append(b, a[:]...)
+}
+
+func consumeUint64(b []byte) ([]byte, uint64) {
+ x := u64(b)
+ return b[8:], x
+}
+
+func u64(b []byte) uint64 { return binary.LittleEndian.Uint64(b) }
+func u32(b []byte) uint32 { return binary.LittleEndian.Uint32(b) }
+
+func round(acc, input uint64) uint64 {
+ acc += input * prime2
+ acc = rol31(acc)
+ acc *= prime1
+ return acc
+}
+
+func mergeRound(acc, val uint64) uint64 {
+ val = round(0, val)
+ acc ^= val
+ acc = acc*prime1 + prime4
+ return acc
+}
+
+func rol1(x uint64) uint64 { return bits.RotateLeft64(x, 1) }
+func rol7(x uint64) uint64 { return bits.RotateLeft64(x, 7) }
+func rol11(x uint64) uint64 { return bits.RotateLeft64(x, 11) }
+func rol12(x uint64) uint64 { return bits.RotateLeft64(x, 12) }
+func rol18(x uint64) uint64 { return bits.RotateLeft64(x, 18) }
+func rol23(x uint64) uint64 { return bits.RotateLeft64(x, 23) }
+func rol27(x uint64) uint64 { return bits.RotateLeft64(x, 27) }
+func rol31(x uint64) uint64 { return bits.RotateLeft64(x, 31) }