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-rw-r--r--dependencies/pkg/mod/github.com/go-redis/redis/v8@v8.11.5/pipeline.go147
1 files changed, 147 insertions, 0 deletions
diff --git a/dependencies/pkg/mod/github.com/go-redis/redis/v8@v8.11.5/pipeline.go b/dependencies/pkg/mod/github.com/go-redis/redis/v8@v8.11.5/pipeline.go
new file mode 100644
index 0000000..31bab97
--- /dev/null
+++ b/dependencies/pkg/mod/github.com/go-redis/redis/v8@v8.11.5/pipeline.go
@@ -0,0 +1,147 @@
+package redis
+
+import (
+ "context"
+ "sync"
+
+ "github.com/go-redis/redis/v8/internal/pool"
+)
+
+type pipelineExecer func(context.Context, []Cmder) error
+
+// Pipeliner is an mechanism to realise Redis Pipeline technique.
+//
+// Pipelining is a technique to extremely speed up processing by packing
+// operations to batches, send them at once to Redis and read a replies in a
+// singe step.
+// See https://redis.io/topics/pipelining
+//
+// Pay attention, that Pipeline is not a transaction, so you can get unexpected
+// results in case of big pipelines and small read/write timeouts.
+// Redis client has retransmission logic in case of timeouts, pipeline
+// can be retransmitted and commands can be executed more then once.
+// To avoid this: it is good idea to use reasonable bigger read/write timeouts
+// depends of your batch size and/or use TxPipeline.
+type Pipeliner interface {
+ StatefulCmdable
+ Len() int
+ Do(ctx context.Context, args ...interface{}) *Cmd
+ Process(ctx context.Context, cmd Cmder) error
+ Close() error
+ Discard() error
+ Exec(ctx context.Context) ([]Cmder, error)
+}
+
+var _ Pipeliner = (*Pipeline)(nil)
+
+// Pipeline implements pipelining as described in
+// http://redis.io/topics/pipelining. It's safe for concurrent use
+// by multiple goroutines.
+type Pipeline struct {
+ cmdable
+ statefulCmdable
+
+ ctx context.Context
+ exec pipelineExecer
+
+ mu sync.Mutex
+ cmds []Cmder
+ closed bool
+}
+
+func (c *Pipeline) init() {
+ c.cmdable = c.Process
+ c.statefulCmdable = c.Process
+}
+
+// Len returns the number of queued commands.
+func (c *Pipeline) Len() int {
+ c.mu.Lock()
+ ln := len(c.cmds)
+ c.mu.Unlock()
+ return ln
+}
+
+// Do queues the custom command for later execution.
+func (c *Pipeline) Do(ctx context.Context, args ...interface{}) *Cmd {
+ cmd := NewCmd(ctx, args...)
+ _ = c.Process(ctx, cmd)
+ return cmd
+}
+
+// Process queues the cmd for later execution.
+func (c *Pipeline) Process(ctx context.Context, cmd Cmder) error {
+ c.mu.Lock()
+ c.cmds = append(c.cmds, cmd)
+ c.mu.Unlock()
+ return nil
+}
+
+// Close closes the pipeline, releasing any open resources.
+func (c *Pipeline) Close() error {
+ c.mu.Lock()
+ _ = c.discard()
+ c.closed = true
+ c.mu.Unlock()
+ return nil
+}
+
+// Discard resets the pipeline and discards queued commands.
+func (c *Pipeline) Discard() error {
+ c.mu.Lock()
+ err := c.discard()
+ c.mu.Unlock()
+ return err
+}
+
+func (c *Pipeline) discard() error {
+ if c.closed {
+ return pool.ErrClosed
+ }
+ c.cmds = c.cmds[:0]
+ return nil
+}
+
+// Exec executes all previously queued commands using one
+// client-server roundtrip.
+//
+// Exec always returns list of commands and error of the first failed
+// command if any.
+func (c *Pipeline) Exec(ctx context.Context) ([]Cmder, error) {
+ c.mu.Lock()
+ defer c.mu.Unlock()
+
+ if c.closed {
+ return nil, pool.ErrClosed
+ }
+
+ if len(c.cmds) == 0 {
+ return nil, nil
+ }
+
+ cmds := c.cmds
+ c.cmds = nil
+
+ return cmds, c.exec(ctx, cmds)
+}
+
+func (c *Pipeline) Pipelined(ctx context.Context, fn func(Pipeliner) error) ([]Cmder, error) {
+ if err := fn(c); err != nil {
+ return nil, err
+ }
+ cmds, err := c.Exec(ctx)
+ _ = c.Close()
+ return cmds, err
+}
+
+func (c *Pipeline) Pipeline() Pipeliner {
+ return c
+}
+
+func (c *Pipeline) TxPipelined(ctx context.Context, fn func(Pipeliner) error) ([]Cmder, error) {
+ return c.Pipelined(ctx, fn)
+}
+
+func (c *Pipeline) TxPipeline() Pipeliner {
+ return c
+}