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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 12:45:13 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 12:45:13 +0000
commita4a4a84d79e95d34f80346c423b4e84f7af3f03d (patch)
tree91608c01e82676102457ffff2219f321ec474657 /public/js/vendor/L.Control.Locate.js
parentInitial commit. (diff)
downloadicingaweb2-module-map-upstream/1.1.0.tar.xz
icingaweb2-module-map-upstream/1.1.0.zip
Adding upstream version 1.1.0.upstream/1.1.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+/*!
+Copyright (c) 2016 Dominik Moritz
+
+This file is part of the leaflet locate control. It is licensed under the MIT license.
+You can find the project at: https://github.com/domoritz/leaflet-locatecontrol
+*/
+(function (factory, window) {
+ // see https://github.com/Leaflet/Leaflet/blob/master/PLUGIN-GUIDE.md#module-loaders
+ // for details on how to structure a leaflet plugin.
+
+ // define an AMD module that relies on 'leaflet'
+ if (typeof define === 'function' && define.amd) {
+ define(['leaflet'], factory);
+
+ // define a Common JS module that relies on 'leaflet'
+ } else if (typeof exports === 'object') {
+ if (typeof window !== 'undefined' && window.L) {
+ module.exports = factory(L);
+ } else {
+ module.exports = factory(require('leaflet'));
+ }
+ }
+
+ // attach your plugin to the global 'L' variable
+ if (typeof window !== 'undefined' && window.L){
+ window.L.Control.Locate = factory(L);
+ }
+} (function (L) {
+ var LDomUtilApplyClassesMethod = function(method, element, classNames) {
+ classNames = classNames.split(' ');
+ classNames.forEach(function(className) {
+ L.DomUtil[method].call(this, element, className);
+ });
+ };
+
+ var addClasses = function(el, names) { LDomUtilApplyClassesMethod('addClass', el, names); };
+ var removeClasses = function(el, names) { LDomUtilApplyClassesMethod('removeClass', el, names); };
+
+ var LocateControl = L.Control.extend({
+ options: {
+ /** Position of the control */
+ position: 'topleft',
+ /** The layer that the user's location should be drawn on. By default creates a new layer. */
+ layer: undefined,
+ /**
+ * Automatically sets the map view (zoom and pan) to the user's location as it updates.
+ * While the map is following the user's location, the control is in the `following` state,
+ * which changes the style of the control and the circle marker.
+ *
+ * Possible values:
+ * - false: never updates the map view when location changes.
+ * - 'once': set the view when the location is first determined
+ * - 'always': always updates the map view when location changes.
+ * The map view follows the users location.
+ * - 'untilPan': (default) like 'always', except stops updating the
+ * view if the user has manually panned the map.
+ * The map view follows the users location until she pans.
+ */
+ setView: 'untilPan',
+ /** Keep the current map zoom level when setting the view and only pan. */
+ keepCurrentZoomLevel: false,
+ /** Smooth pan and zoom to the location of the marker. Only works in Leaflet 1.0+. */
+ flyTo: false,
+ /**
+ * The user location can be inside and outside the current view when the user clicks on the
+ * control that is already active. Both cases can be configures separately.
+ * Possible values are:
+ * - 'setView': zoom and pan to the current location
+ * - 'stop': stop locating and remove the location marker
+ */
+ clickBehavior: {
+ /** What should happen if the user clicks on the control while the location is within the current view. */
+ inView: 'stop',
+ /** What should happen if the user clicks on the control while the location is outside the current view. */
+ outOfView: 'setView',
+ },
+ /**
+ * If set, save the map bounds just before centering to the user's
+ * location. When control is disabled, set the view back to the
+ * bounds that were saved.
+ */
+ returnToPrevBounds: false,
+ /**
+ * Keep a cache of the location after the user deactivates the control. If set to false, the user has to wait
+ * until the locate API returns a new location before they see where they are again.
+ */
+ cacheLocation: true,
+ /** If set, a circle that shows the location accuracy is drawn. */
+ drawCircle: true,
+ /** If set, the marker at the users' location is drawn. */
+ drawMarker: true,
+ /** The class to be used to create the marker. For example L.CircleMarker or L.Marker */
+ markerClass: L.CircleMarker,
+ /** Accuracy circle style properties. */
+ circleStyle: {
+ color: '#136AEC',
+ fillColor: '#136AEC',
+ fillOpacity: 0.15,
+ weight: 2,
+ opacity: 0.5
+ },
+ /** Inner marker style properties. Only works if your marker class supports `setStyle`. */
+ markerStyle: {
+ color: '#136AEC',
+ fillColor: '#2A93EE',
+ fillOpacity: 0.7,
+ weight: 2,
+ opacity: 0.9,
+ radius: 5
+ },
+ /**
+ * Changes to accuracy circle and inner marker while following.
+ * It is only necessary to provide the properties that should change.
+ */
+ followCircleStyle: {},
+ followMarkerStyle: {
+ // color: '#FFA500',
+ // fillColor: '#FFB000'
+ },
+ /** The CSS class for the icon. For example fa-location-arrow or fa-map-marker */
+ icon: 'fa fa-map-marker',
+ iconLoading: 'fa fa-spinner fa-spin',
+ /** The element to be created for icons. For example span or i */
+ iconElementTag: 'span',
+ /** Padding around the accuracy circle. */
+ circlePadding: [0, 0],
+ /** Use metric units. */
+ metric: true,
+ /**
+ * This callback can be used in case you would like to override button creation behavior.
+ * This is useful for DOM manipulation frameworks such as angular etc.
+ * This function should return an object with HtmlElement for the button (link property) and the icon (icon property).
+ */
+ createButtonCallback: function (container, options) {
+ var link = L.DomUtil.create('a', 'leaflet-bar-part leaflet-bar-part-single', container);
+ link.title = options.strings.title;
+ var icon = L.DomUtil.create(options.iconElementTag, options.icon, link);
+ return { link: link, icon: icon };
+ },
+ /** This event is called in case of any location error that is not a time out error. */
+ onLocationError: function(err, control) {
+ alert(err.message);
+ },
+ /**
+ * This even is called when the user's location is outside the bounds set on the map.
+ * The event is called repeatedly when the location changes.
+ */
+ onLocationOutsideMapBounds: function(control) {
+ control.stop();
+ alert(control.options.strings.outsideMapBoundsMsg);
+ },
+ /** Display a pop-up when the user click on the inner marker. */
+ showPopup: true,
+ strings: {
+ title: "Show me where I am",
+ metersUnit: "meters",
+ feetUnit: "feet",
+ popup: "You are within {distance} {unit} from this point",
+ outsideMapBoundsMsg: "You seem located outside the boundaries of the map"
+ },
+ /** The default options passed to leaflets locate method. */
+ locateOptions: {
+ maxZoom: Infinity,
+ watch: true, // if you overwrite this, visualization cannot be updated
+ setView: false // have to set this to false because we have to
+ // do setView manually
+ }
+ },
+
+ initialize: function (options) {
+ // set default options if nothing is set (merge one step deep)
+ for (var i in options) {
+ if (typeof this.options[i] === 'object') {
+ L.extend(this.options[i], options[i]);
+ } else {
+ this.options[i] = options[i];
+ }
+ }
+
+ // extend the follow marker style and circle from the normal style
+ this.options.followMarkerStyle = L.extend({}, this.options.markerStyle, this.options.followMarkerStyle);
+ this.options.followCircleStyle = L.extend({}, this.options.circleStyle, this.options.followCircleStyle);
+ },
+
+ /**
+ * Add control to map. Returns the container for the control.
+ */
+ onAdd: function (map) {
+ var container = L.DomUtil.create('div',
+ 'leaflet-control-locate leaflet-bar leaflet-control');
+
+ this._layer = this.options.layer || new L.LayerGroup();
+ this._layer.addTo(map);
+ this._event = undefined;
+ this._prevBounds = null;
+
+ var linkAndIcon = this.options.createButtonCallback(container, this.options);
+ this._link = linkAndIcon.link;
+ this._icon = linkAndIcon.icon;
+
+ L.DomEvent
+ .on(this._link, 'click', L.DomEvent.stopPropagation)
+ .on(this._link, 'click', L.DomEvent.preventDefault)
+ .on(this._link, 'click', this._onClick, this)
+ .on(this._link, 'dblclick', L.DomEvent.stopPropagation);
+
+ this._resetVariables();
+
+ this._map.on('unload', this._unload, this);
+
+ return container;
+ },
+
+ /**
+ * This method is called when the user clicks on the control.
+ */
+ _onClick: function() {
+ this._justClicked = true;
+ this._userPanned = false;
+
+ if (this._active && !this._event) {
+ // click while requesting
+ this.stop();
+ } else if (this._active && this._event !== undefined) {
+ var behavior = this._map.getBounds().contains(this._event.latlng) ?
+ this.options.clickBehavior.inView : this.options.clickBehavior.outOfView;
+ switch (behavior) {
+ case 'setView':
+ this.setView();
+ break;
+ case 'stop':
+ this.stop();
+ if (this.options.returnToPrevBounds) {
+ var f = this.options.flyTo ? this._map.flyToBounds : this._map.fitBounds;
+ f.bind(this._map)(this._prevBounds);
+ }
+ break;
+ }
+ } else {
+ if (this.options.returnToPrevBounds) {
+ this._prevBounds = this._map.getBounds();
+ }
+ this.start();
+ }
+
+ this._updateContainerStyle();
+ },
+
+ /**
+ * Starts the plugin:
+ * - activates the engine
+ * - draws the marker (if coordinates available)
+ */
+ start: function() {
+ this._activate();
+
+ if (this._event) {
+ this._drawMarker(this._map);
+
+ // if we already have a location but the user clicked on the control
+ if (this.options.setView) {
+ this.setView();
+ }
+ }
+ this._updateContainerStyle();
+ },
+
+ /**
+ * Stops the plugin:
+ * - deactivates the engine
+ * - reinitializes the button
+ * - removes the marker
+ */
+ stop: function() {
+ this._deactivate();
+
+ this._cleanClasses();
+ this._resetVariables();
+
+ this._removeMarker();
+ },
+
+ /**
+ * This method launches the location engine.
+ * It is called before the marker is updated,
+ * event if it does not mean that the event will be ready.
+ *
+ * Override it if you want to add more functionalities.
+ * It should set the this._active to true and do nothing if
+ * this._active is true.
+ */
+ _activate: function() {
+ if (!this._active) {
+ this._map.locate(this.options.locateOptions);
+ this._active = true;
+
+ // bind event listeners
+ this._map.on('locationfound', this._onLocationFound, this);
+ this._map.on('locationerror', this._onLocationError, this);
+ this._map.on('dragstart', this._onDrag, this);
+ }
+ },
+
+ /**
+ * Called to stop the location engine.
+ *
+ * Override it to shutdown any functionalities you added on start.
+ */
+ _deactivate: function() {
+ this._map.stopLocate();
+ this._active = false;
+
+ if (!this.options.cacheLocation) {
+ this._event = undefined;
+ }
+
+ // unbind event listeners
+ this._map.off('locationfound', this._onLocationFound, this);
+ this._map.off('locationerror', this._onLocationError, this);
+ this._map.off('dragstart', this._onDrag, this);
+ },
+
+ /**
+ * Zoom (unless we should keep the zoom level) and an to the current view.
+ */
+ setView: function() {
+ this._drawMarker();
+ if (this._isOutsideMapBounds()) {
+ this._event = undefined; // clear the current location so we can get back into the bounds
+ this.options.onLocationOutsideMapBounds(this);
+ } else {
+ if (this.options.keepCurrentZoomLevel) {
+ var f = this.options.flyTo ? this._map.flyTo : this._map.panTo;
+ f.bind(this._map)([this._event.latitude, this._event.longitude]);
+ } else {
+ var f = this.options.flyTo ? this._map.flyToBounds : this._map.fitBounds;
+ f.bind(this._map)(this._event.bounds, {
+ padding: this.options.circlePadding,
+ maxZoom: this.options.locateOptions.maxZoom
+ });
+ }
+ }
+ },
+
+ /**
+ * Draw the marker and accuracy circle on the map.
+ *
+ * Uses the event retrieved from onLocationFound from the map.
+ */
+ _drawMarker: function() {
+ if (this._event.accuracy === undefined) {
+ this._event.accuracy = 0;
+ }
+
+ var radius = this._event.accuracy;
+ var latlng = this._event.latlng;
+
+ // circle with the radius of the location's accuracy
+ if (this.options.drawCircle) {
+ var style = this._isFollowing() ? this.options.followCircleStyle : this.options.circleStyle;
+
+ if (!this._circle) {
+ this._circle = L.circle(latlng, radius, style).addTo(this._layer);
+ } else {
+ this._circle.setLatLng(latlng).setRadius(radius).setStyle(style);
+ }
+ }
+
+ var distance, unit;
+ if (this.options.metric) {
+ distance = radius.toFixed(0);
+ unit = this.options.strings.metersUnit;
+ } else {
+ distance = (radius * 3.2808399).toFixed(0);
+ unit = this.options.strings.feetUnit;
+ }
+
+ // small inner marker
+ if (this.options.drawMarker) {
+ var mStyle = this._isFollowing() ? this.options.followMarkerStyle : this.options.markerStyle;
+ if (!this._marker) {
+ this._marker = new this.options.markerClass(latlng, mStyle).addTo(this._layer);
+ } else {
+ this._marker.setLatLng(latlng);
+ // If the markerClass can be updated with setStyle, update it.
+ if (this._marker.setStyle) {
+ this._marker.setStyle(mStyle);
+ }
+ }
+ }
+
+ var t = this.options.strings.popup;
+ if (this.options.showPopup && t && this._marker) {
+ this._marker
+ .bindPopup(L.Util.template(t, {distance: distance, unit: unit}))
+ ._popup.setLatLng(latlng);
+ }
+ },
+
+ /**
+ * Remove the marker from map.
+ */
+ _removeMarker: function() {
+ this._layer.clearLayers();
+ this._marker = undefined;
+ this._circle = undefined;
+ },
+
+ /**
+ * Unload the plugin and all event listeners.
+ * Kind of the opposite of onAdd.
+ */
+ _unload: function() {
+ this.stop();
+ this._map.off('unload', this._unload, this);
+ },
+
+ /**
+ * Calls deactivate and dispatches an error.
+ */
+ _onLocationError: function(err) {
+ // ignore time out error if the location is watched
+ if (err.code == 3 && this.options.locateOptions.watch) {
+ return;
+ }
+
+ this.stop();
+ this.options.onLocationError(err, this);
+ },
+
+ /**
+ * Stores the received event and updates the marker.
+ */
+ _onLocationFound: function(e) {
+ // no need to do anything if the location has not changed
+ if (this._event &&
+ (this._event.latlng.lat === e.latlng.lat &&
+ this._event.latlng.lng === e.latlng.lng &&
+ this._event.accuracy === e.accuracy)) {
+ return;
+ }
+
+ if (!this._active) {
+ // we may have a stray event
+ return;
+ }
+
+ this._event = e;
+
+ this._drawMarker();
+ this._updateContainerStyle();
+
+ switch (this.options.setView) {
+ case 'once':
+ if (this._justClicked) {
+ this.setView();
+ }
+ break;
+ case 'untilPan':
+ if (!this._userPanned) {
+ this.setView();
+ }
+ break;
+ case 'always':
+ this.setView();
+ break;
+ case false:
+ // don't set the view
+ break;
+ }
+
+ this._justClicked = false;
+ },
+
+ /**
+ * When the user drags. Need a separate even so we can bind and unbind even listeners.
+ */
+ _onDrag: function() {
+ // only react to drags once we have a location
+ if (this._event) {
+ this._userPanned = true;
+ this._updateContainerStyle();
+ this._drawMarker();
+ }
+ },
+
+ /**
+ * Compute whether the map is following the user location with pan and zoom.
+ */
+ _isFollowing: function() {
+ if (!this._active) {
+ return false;
+ }
+
+ if (this.options.setView === 'always') {
+ return true;
+ } else if (this.options.setView === 'untilPan') {
+ return !this._userPanned;
+ }
+ },
+
+ /**
+ * Check if location is in map bounds
+ */
+ _isOutsideMapBounds: function() {
+ if (this._event === undefined) {
+ return false;
+ }
+ return this._map.options.maxBounds &&
+ !this._map.options.maxBounds.contains(this._event.latlng);
+ },
+
+ /**
+ * Toggles button class between following and active.
+ */
+ _updateContainerStyle: function() {
+ if (!this._container) {
+ return;
+ }
+
+ if (this._active && !this._event) {
+ // active but don't have a location yet
+ this._setClasses('requesting');
+ } else if (this._isFollowing()) {
+ this._setClasses('following');
+ } else if (this._active) {
+ this._setClasses('active');
+ } else {
+ this._cleanClasses();
+ }
+ },
+
+ /**
+ * Sets the CSS classes for the state.
+ */
+ _setClasses: function(state) {
+ if (state == 'requesting') {
+ removeClasses(this._container, "active following");
+ addClasses(this._container, "requesting");
+
+ removeClasses(this._icon, this.options.icon);
+ addClasses(this._icon, this.options.iconLoading);
+ } else if (state == 'active') {
+ removeClasses(this._container, "requesting following");
+ addClasses(this._container, "active");
+
+ removeClasses(this._icon, this.options.iconLoading);
+ addClasses(this._icon, this.options.icon);
+ } else if (state == 'following') {
+ removeClasses(this._container, "requesting");
+ addClasses(this._container, "active following");
+
+ removeClasses(this._icon, this.options.iconLoading);
+ addClasses(this._icon, this.options.icon);
+ }
+ },
+
+ /**
+ * Removes all classes from button.
+ */
+ _cleanClasses: function() {
+ L.DomUtil.removeClass(this._container, "requesting");
+ L.DomUtil.removeClass(this._container, "active");
+ L.DomUtil.removeClass(this._container, "following");
+
+ removeClasses(this._icon, this.options.iconLoading);
+ addClasses(this._icon, this.options.icon);
+ },
+
+ /**
+ * Reinitializes state variables.
+ */
+ _resetVariables: function() {
+ // whether locate is active or not
+ this._active = false;
+
+ // true if the control was clicked for the first time
+ // we need this so we can pan and zoom once we have the location
+ this._justClicked = false;
+
+ // true if the user has panned the map after clicking the control
+ this._userPanned = false;
+ }
+ });
+
+ L.control.locate = function (options) {
+ return new L.Control.Locate(options);
+ };
+
+ return LocateControl;
+}, window));