summaryrefslogtreecommitdiffstats
path: root/debian/missing-sources/leaflet.js/dom/DomEvent.Pointer.js
diff options
context:
space:
mode:
Diffstat (limited to 'debian/missing-sources/leaflet.js/dom/DomEvent.Pointer.js')
-rw-r--r--debian/missing-sources/leaflet.js/dom/DomEvent.Pointer.js134
1 files changed, 134 insertions, 0 deletions
diff --git a/debian/missing-sources/leaflet.js/dom/DomEvent.Pointer.js b/debian/missing-sources/leaflet.js/dom/DomEvent.Pointer.js
new file mode 100644
index 0000000..e25703a
--- /dev/null
+++ b/debian/missing-sources/leaflet.js/dom/DomEvent.Pointer.js
@@ -0,0 +1,134 @@
+import * as DomEvent from './DomEvent';
+import * as Util from '../core/Util';
+import * as Browser from '../core/Browser';
+
+/*
+ * Extends L.DomEvent to provide touch support for Internet Explorer and Windows-based devices.
+ */
+
+
+var POINTER_DOWN = Browser.msPointer ? 'MSPointerDown' : 'pointerdown';
+var POINTER_MOVE = Browser.msPointer ? 'MSPointerMove' : 'pointermove';
+var POINTER_UP = Browser.msPointer ? 'MSPointerUp' : 'pointerup';
+var POINTER_CANCEL = Browser.msPointer ? 'MSPointerCancel' : 'pointercancel';
+var TAG_WHITE_LIST = ['INPUT', 'SELECT', 'OPTION'];
+
+var _pointers = {};
+var _pointerDocListener = false;
+
+// DomEvent.DoubleTap needs to know about this
+export var _pointersCount = 0;
+
+// Provides a touch events wrapper for (ms)pointer events.
+// ref http://www.w3.org/TR/pointerevents/ https://www.w3.org/Bugs/Public/show_bug.cgi?id=22890
+
+export function addPointerListener(obj, type, handler, id) {
+ if (type === 'touchstart') {
+ _addPointerStart(obj, handler, id);
+
+ } else if (type === 'touchmove') {
+ _addPointerMove(obj, handler, id);
+
+ } else if (type === 'touchend') {
+ _addPointerEnd(obj, handler, id);
+ }
+
+ return this;
+}
+
+export function removePointerListener(obj, type, id) {
+ var handler = obj['_leaflet_' + type + id];
+
+ if (type === 'touchstart') {
+ obj.removeEventListener(POINTER_DOWN, handler, false);
+
+ } else if (type === 'touchmove') {
+ obj.removeEventListener(POINTER_MOVE, handler, false);
+
+ } else if (type === 'touchend') {
+ obj.removeEventListener(POINTER_UP, handler, false);
+ obj.removeEventListener(POINTER_CANCEL, handler, false);
+ }
+
+ return this;
+}
+
+function _addPointerStart(obj, handler, id) {
+ var onDown = Util.bind(function (e) {
+ if (e.pointerType !== 'mouse' && e.MSPOINTER_TYPE_MOUSE && e.pointerType !== e.MSPOINTER_TYPE_MOUSE) {
+ // In IE11, some touch events needs to fire for form controls, or
+ // the controls will stop working. We keep a whitelist of tag names that
+ // need these events. For other target tags, we prevent default on the event.
+ if (TAG_WHITE_LIST.indexOf(e.target.tagName) < 0) {
+ DomEvent.preventDefault(e);
+ } else {
+ return;
+ }
+ }
+
+ _handlePointer(e, handler);
+ });
+
+ obj['_leaflet_touchstart' + id] = onDown;
+ obj.addEventListener(POINTER_DOWN, onDown, false);
+
+ // need to keep track of what pointers and how many are active to provide e.touches emulation
+ if (!_pointerDocListener) {
+ // we listen documentElement as any drags that end by moving the touch off the screen get fired there
+ document.documentElement.addEventListener(POINTER_DOWN, _globalPointerDown, true);
+ document.documentElement.addEventListener(POINTER_MOVE, _globalPointerMove, true);
+ document.documentElement.addEventListener(POINTER_UP, _globalPointerUp, true);
+ document.documentElement.addEventListener(POINTER_CANCEL, _globalPointerUp, true);
+
+ _pointerDocListener = true;
+ }
+}
+
+function _globalPointerDown(e) {
+ _pointers[e.pointerId] = e;
+ _pointersCount++;
+}
+
+function _globalPointerMove(e) {
+ if (_pointers[e.pointerId]) {
+ _pointers[e.pointerId] = e;
+ }
+}
+
+function _globalPointerUp(e) {
+ delete _pointers[e.pointerId];
+ _pointersCount--;
+}
+
+function _handlePointer(e, handler) {
+ e.touches = [];
+ for (var i in _pointers) {
+ e.touches.push(_pointers[i]);
+ }
+ e.changedTouches = [e];
+
+ handler(e);
+}
+
+function _addPointerMove(obj, handler, id) {
+ var onMove = function (e) {
+ // don't fire touch moves when mouse isn't down
+ if ((e.pointerType === e.MSPOINTER_TYPE_MOUSE || e.pointerType === 'mouse') && e.buttons === 0) { return; }
+
+ _handlePointer(e, handler);
+ };
+
+ obj['_leaflet_touchmove' + id] = onMove;
+ obj.addEventListener(POINTER_MOVE, onMove, false);
+}
+
+function _addPointerEnd(obj, handler, id) {
+ var onUp = function (e) {
+ _handlePointer(e, handler);
+ };
+
+ obj['_leaflet_touchend' + id] = onUp;
+ obj.addEventListener(POINTER_UP, onUp, false);
+ obj.addEventListener(POINTER_CANCEL, onUp, false);
+}
+