From 3c99fde45db83b531c41c350ed4d0ac2a3c40c62 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 28 Apr 2024 14:45:13 +0200 Subject: Adding debian version 1.1.0-3. Signed-off-by: Daniel Baumann --- .../leaflet.js/dom/DomEvent.Pointer.js | 134 +++++++++++++++++++++ 1 file changed, 134 insertions(+) create mode 100644 debian/missing-sources/leaflet.js/dom/DomEvent.Pointer.js (limited to 'debian/missing-sources/leaflet.js/dom/DomEvent.Pointer.js') diff --git a/debian/missing-sources/leaflet.js/dom/DomEvent.Pointer.js b/debian/missing-sources/leaflet.js/dom/DomEvent.Pointer.js new file mode 100644 index 0000000..e25703a --- /dev/null +++ b/debian/missing-sources/leaflet.js/dom/DomEvent.Pointer.js @@ -0,0 +1,134 @@ +import * as DomEvent from './DomEvent'; +import * as Util from '../core/Util'; +import * as Browser from '../core/Browser'; + +/* + * Extends L.DomEvent to provide touch support for Internet Explorer and Windows-based devices. + */ + + +var POINTER_DOWN = Browser.msPointer ? 'MSPointerDown' : 'pointerdown'; +var POINTER_MOVE = Browser.msPointer ? 'MSPointerMove' : 'pointermove'; +var POINTER_UP = Browser.msPointer ? 'MSPointerUp' : 'pointerup'; +var POINTER_CANCEL = Browser.msPointer ? 'MSPointerCancel' : 'pointercancel'; +var TAG_WHITE_LIST = ['INPUT', 'SELECT', 'OPTION']; + +var _pointers = {}; +var _pointerDocListener = false; + +// DomEvent.DoubleTap needs to know about this +export var _pointersCount = 0; + +// Provides a touch events wrapper for (ms)pointer events. +// ref http://www.w3.org/TR/pointerevents/ https://www.w3.org/Bugs/Public/show_bug.cgi?id=22890 + +export function addPointerListener(obj, type, handler, id) { + if (type === 'touchstart') { + _addPointerStart(obj, handler, id); + + } else if (type === 'touchmove') { + _addPointerMove(obj, handler, id); + + } else if (type === 'touchend') { + _addPointerEnd(obj, handler, id); + } + + return this; +} + +export function removePointerListener(obj, type, id) { + var handler = obj['_leaflet_' + type + id]; + + if (type === 'touchstart') { + obj.removeEventListener(POINTER_DOWN, handler, false); + + } else if (type === 'touchmove') { + obj.removeEventListener(POINTER_MOVE, handler, false); + + } else if (type === 'touchend') { + obj.removeEventListener(POINTER_UP, handler, false); + obj.removeEventListener(POINTER_CANCEL, handler, false); + } + + return this; +} + +function _addPointerStart(obj, handler, id) { + var onDown = Util.bind(function (e) { + if (e.pointerType !== 'mouse' && e.MSPOINTER_TYPE_MOUSE && e.pointerType !== e.MSPOINTER_TYPE_MOUSE) { + // In IE11, some touch events needs to fire for form controls, or + // the controls will stop working. We keep a whitelist of tag names that + // need these events. For other target tags, we prevent default on the event. + if (TAG_WHITE_LIST.indexOf(e.target.tagName) < 0) { + DomEvent.preventDefault(e); + } else { + return; + } + } + + _handlePointer(e, handler); + }); + + obj['_leaflet_touchstart' + id] = onDown; + obj.addEventListener(POINTER_DOWN, onDown, false); + + // need to keep track of what pointers and how many are active to provide e.touches emulation + if (!_pointerDocListener) { + // we listen documentElement as any drags that end by moving the touch off the screen get fired there + document.documentElement.addEventListener(POINTER_DOWN, _globalPointerDown, true); + document.documentElement.addEventListener(POINTER_MOVE, _globalPointerMove, true); + document.documentElement.addEventListener(POINTER_UP, _globalPointerUp, true); + document.documentElement.addEventListener(POINTER_CANCEL, _globalPointerUp, true); + + _pointerDocListener = true; + } +} + +function _globalPointerDown(e) { + _pointers[e.pointerId] = e; + _pointersCount++; +} + +function _globalPointerMove(e) { + if (_pointers[e.pointerId]) { + _pointers[e.pointerId] = e; + } +} + +function _globalPointerUp(e) { + delete _pointers[e.pointerId]; + _pointersCount--; +} + +function _handlePointer(e, handler) { + e.touches = []; + for (var i in _pointers) { + e.touches.push(_pointers[i]); + } + e.changedTouches = [e]; + + handler(e); +} + +function _addPointerMove(obj, handler, id) { + var onMove = function (e) { + // don't fire touch moves when mouse isn't down + if ((e.pointerType === e.MSPOINTER_TYPE_MOUSE || e.pointerType === 'mouse') && e.buttons === 0) { return; } + + _handlePointer(e, handler); + }; + + obj['_leaflet_touchmove' + id] = onMove; + obj.addEventListener(POINTER_MOVE, onMove, false); +} + +function _addPointerEnd(obj, handler, id) { + var onUp = function (e) { + _handlePointer(e, handler); + }; + + obj['_leaflet_touchend' + id] = onUp; + obj.addEventListener(POINTER_UP, onUp, false); + obj.addEventListener(POINTER_CANCEL, onUp, false); +} + -- cgit v1.2.3