From 3c99fde45db83b531c41c350ed4d0ac2a3c40c62 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 28 Apr 2024 14:45:13 +0200 Subject: Adding debian version 1.1.0-3. Signed-off-by: Daniel Baumann --- .../leaflet.js/dom/DomEvent.DoubleTap.js | 86 ++++++ .../leaflet.js/dom/DomEvent.Pointer.js | 134 +++++++++ debian/missing-sources/leaflet.js/dom/DomEvent.js | 313 ++++++++++++++++++++ debian/missing-sources/leaflet.js/dom/DomUtil.js | 321 +++++++++++++++++++++ debian/missing-sources/leaflet.js/dom/Draggable.js | 227 +++++++++++++++ .../missing-sources/leaflet.js/dom/PosAnimation.js | 100 +++++++ debian/missing-sources/leaflet.js/dom/index.js | 9 + 7 files changed, 1190 insertions(+) create mode 100644 debian/missing-sources/leaflet.js/dom/DomEvent.DoubleTap.js create mode 100644 debian/missing-sources/leaflet.js/dom/DomEvent.Pointer.js create mode 100644 debian/missing-sources/leaflet.js/dom/DomEvent.js create mode 100644 debian/missing-sources/leaflet.js/dom/DomUtil.js create mode 100644 debian/missing-sources/leaflet.js/dom/Draggable.js create mode 100644 debian/missing-sources/leaflet.js/dom/PosAnimation.js create mode 100644 debian/missing-sources/leaflet.js/dom/index.js (limited to 'debian/missing-sources/leaflet.js/dom') diff --git a/debian/missing-sources/leaflet.js/dom/DomEvent.DoubleTap.js b/debian/missing-sources/leaflet.js/dom/DomEvent.DoubleTap.js new file mode 100644 index 0000000..a5fb25d --- /dev/null +++ b/debian/missing-sources/leaflet.js/dom/DomEvent.DoubleTap.js @@ -0,0 +1,86 @@ +import * as Browser from '../core/Browser'; +import {_pointersCount} from './DomEvent.Pointer'; + +/* + * Extends the event handling code with double tap support for mobile browsers. + */ + +var _touchstart = Browser.msPointer ? 'MSPointerDown' : Browser.pointer ? 'pointerdown' : 'touchstart'; +var _touchend = Browser.msPointer ? 'MSPointerUp' : Browser.pointer ? 'pointerup' : 'touchend'; +var _pre = '_leaflet_'; + +// inspired by Zepto touch code by Thomas Fuchs +export function addDoubleTapListener(obj, handler, id) { + var last, touch, + doubleTap = false, + delay = 250; + + function onTouchStart(e) { + var count; + + if (Browser.pointer) { + if ((!Browser.edge) || e.pointerType === 'mouse') { return; } + count = _pointersCount; + } else { + count = e.touches.length; + } + + if (count > 1) { return; } + + var now = Date.now(), + delta = now - (last || now); + + touch = e.touches ? e.touches[0] : e; + doubleTap = (delta > 0 && delta <= delay); + last = now; + } + + function onTouchEnd(e) { + if (doubleTap && !touch.cancelBubble) { + if (Browser.pointer) { + if ((!Browser.edge) || e.pointerType === 'mouse') { return; } + // work around .type being readonly with MSPointer* events + var newTouch = {}, + prop, i; + + for (i in touch) { + prop = touch[i]; + newTouch[i] = prop && prop.bind ? prop.bind(touch) : prop; + } + touch = newTouch; + } + touch.type = 'dblclick'; + handler(touch); + last = null; + } + } + + obj[_pre + _touchstart + id] = onTouchStart; + obj[_pre + _touchend + id] = onTouchEnd; + obj[_pre + 'dblclick' + id] = handler; + + obj.addEventListener(_touchstart, onTouchStart, false); + obj.addEventListener(_touchend, onTouchEnd, false); + + // On some platforms (notably, chrome<55 on win10 + touchscreen + mouse), + // the browser doesn't fire touchend/pointerup events but does fire + // native dblclicks. See #4127. + // Edge 14 also fires native dblclicks, but only for pointerType mouse, see #5180. + obj.addEventListener('dblclick', handler, false); + + return this; +} + +export function removeDoubleTapListener(obj, id) { + var touchstart = obj[_pre + _touchstart + id], + touchend = obj[_pre + _touchend + id], + dblclick = obj[_pre + 'dblclick' + id]; + + obj.removeEventListener(_touchstart, touchstart, false); + obj.removeEventListener(_touchend, touchend, false); + if (!Browser.edge) { + obj.removeEventListener('dblclick', dblclick, false); + } + + return this; +} diff --git a/debian/missing-sources/leaflet.js/dom/DomEvent.Pointer.js b/debian/missing-sources/leaflet.js/dom/DomEvent.Pointer.js new file mode 100644 index 0000000..e25703a --- /dev/null +++ b/debian/missing-sources/leaflet.js/dom/DomEvent.Pointer.js @@ -0,0 +1,134 @@ +import * as DomEvent from './DomEvent'; +import * as Util from '../core/Util'; +import * as Browser from '../core/Browser'; + +/* + * Extends L.DomEvent to provide touch support for Internet Explorer and Windows-based devices. + */ + + +var POINTER_DOWN = Browser.msPointer ? 'MSPointerDown' : 'pointerdown'; +var POINTER_MOVE = Browser.msPointer ? 'MSPointerMove' : 'pointermove'; +var POINTER_UP = Browser.msPointer ? 'MSPointerUp' : 'pointerup'; +var POINTER_CANCEL = Browser.msPointer ? 'MSPointerCancel' : 'pointercancel'; +var TAG_WHITE_LIST = ['INPUT', 'SELECT', 'OPTION']; + +var _pointers = {}; +var _pointerDocListener = false; + +// DomEvent.DoubleTap needs to know about this +export var _pointersCount = 0; + +// Provides a touch events wrapper for (ms)pointer events. +// ref http://www.w3.org/TR/pointerevents/ https://www.w3.org/Bugs/Public/show_bug.cgi?id=22890 + +export function addPointerListener(obj, type, handler, id) { + if (type === 'touchstart') { + _addPointerStart(obj, handler, id); + + } else if (type === 'touchmove') { + _addPointerMove(obj, handler, id); + + } else if (type === 'touchend') { + _addPointerEnd(obj, handler, id); + } + + return this; +} + +export function removePointerListener(obj, type, id) { + var handler = obj['_leaflet_' + type + id]; + + if (type === 'touchstart') { + obj.removeEventListener(POINTER_DOWN, handler, false); + + } else if (type === 'touchmove') { + obj.removeEventListener(POINTER_MOVE, handler, false); + + } else if (type === 'touchend') { + obj.removeEventListener(POINTER_UP, handler, false); + obj.removeEventListener(POINTER_CANCEL, handler, false); + } + + return this; +} + +function _addPointerStart(obj, handler, id) { + var onDown = Util.bind(function (e) { + if (e.pointerType !== 'mouse' && e.MSPOINTER_TYPE_MOUSE && e.pointerType !== e.MSPOINTER_TYPE_MOUSE) { + // In IE11, some touch events needs to fire for form controls, or + // the controls will stop working. We keep a whitelist of tag names that + // need these events. For other target tags, we prevent default on the event. + if (TAG_WHITE_LIST.indexOf(e.target.tagName) < 0) { + DomEvent.preventDefault(e); + } else { + return; + } + } + + _handlePointer(e, handler); + }); + + obj['_leaflet_touchstart' + id] = onDown; + obj.addEventListener(POINTER_DOWN, onDown, false); + + // need to keep track of what pointers and how many are active to provide e.touches emulation + if (!_pointerDocListener) { + // we listen documentElement as any drags that end by moving the touch off the screen get fired there + document.documentElement.addEventListener(POINTER_DOWN, _globalPointerDown, true); + document.documentElement.addEventListener(POINTER_MOVE, _globalPointerMove, true); + document.documentElement.addEventListener(POINTER_UP, _globalPointerUp, true); + document.documentElement.addEventListener(POINTER_CANCEL, _globalPointerUp, true); + + _pointerDocListener = true; + } +} + +function _globalPointerDown(e) { + _pointers[e.pointerId] = e; + _pointersCount++; +} + +function _globalPointerMove(e) { + if (_pointers[e.pointerId]) { + _pointers[e.pointerId] = e; + } +} + +function _globalPointerUp(e) { + delete _pointers[e.pointerId]; + _pointersCount--; +} + +function _handlePointer(e, handler) { + e.touches = []; + for (var i in _pointers) { + e.touches.push(_pointers[i]); + } + e.changedTouches = [e]; + + handler(e); +} + +function _addPointerMove(obj, handler, id) { + var onMove = function (e) { + // don't fire touch moves when mouse isn't down + if ((e.pointerType === e.MSPOINTER_TYPE_MOUSE || e.pointerType === 'mouse') && e.buttons === 0) { return; } + + _handlePointer(e, handler); + }; + + obj['_leaflet_touchmove' + id] = onMove; + obj.addEventListener(POINTER_MOVE, onMove, false); +} + +function _addPointerEnd(obj, handler, id) { + var onUp = function (e) { + _handlePointer(e, handler); + }; + + obj['_leaflet_touchend' + id] = onUp; + obj.addEventListener(POINTER_UP, onUp, false); + obj.addEventListener(POINTER_CANCEL, onUp, false); +} + diff --git a/debian/missing-sources/leaflet.js/dom/DomEvent.js b/debian/missing-sources/leaflet.js/dom/DomEvent.js new file mode 100644 index 0000000..a544954 --- /dev/null +++ b/debian/missing-sources/leaflet.js/dom/DomEvent.js @@ -0,0 +1,313 @@ +import {Point} from '../geometry/Point'; +import * as Util from '../core/Util'; +import * as Browser from '../core/Browser'; +import {addPointerListener, removePointerListener} from './DomEvent.Pointer'; +import {addDoubleTapListener, removeDoubleTapListener} from './DomEvent.DoubleTap'; + +/* + * @namespace DomEvent + * Utility functions to work with the [DOM events](https://developer.mozilla.org/docs/Web/API/Event), used by Leaflet internally. + */ + +// Inspired by John Resig, Dean Edwards and YUI addEvent implementations. + +// @function on(el: HTMLElement, types: String, fn: Function, context?: Object): this +// Adds a listener function (`fn`) to a particular DOM event type of the +// element `el`. You can optionally specify the context of the listener +// (object the `this` keyword will point to). You can also pass several +// space-separated types (e.g. `'click dblclick'`). + +// @alternative +// @function on(el: HTMLElement, eventMap: Object, context?: Object): this +// Adds a set of type/listener pairs, e.g. `{click: onClick, mousemove: onMouseMove}` +export function on(obj, types, fn, context) { + + if (typeof types === 'object') { + for (var type in types) { + addOne(obj, type, types[type], fn); + } + } else { + types = Util.splitWords(types); + + for (var i = 0, len = types.length; i < len; i++) { + addOne(obj, types[i], fn, context); + } + } + + return this; +} + +var eventsKey = '_leaflet_events'; + +// @function off(el: HTMLElement, types: String, fn: Function, context?: Object): this +// Removes a previously added listener function. +// Note that if you passed a custom context to on, you must pass the same +// context to `off` in order to remove the listener. + +// @alternative +// @function off(el: HTMLElement, eventMap: Object, context?: Object): this +// Removes a set of type/listener pairs, e.g. `{click: onClick, mousemove: onMouseMove}` +export function off(obj, types, fn, context) { + + if (typeof types === 'object') { + for (var type in types) { + removeOne(obj, type, types[type], fn); + } + } else if (types) { + types = Util.splitWords(types); + + for (var i = 0, len = types.length; i < len; i++) { + removeOne(obj, types[i], fn, context); + } + } else { + for (var j in obj[eventsKey]) { + removeOne(obj, j, obj[eventsKey][j]); + } + delete obj[eventsKey]; + } + + return this; +} + +function addOne(obj, type, fn, context) { + var id = type + Util.stamp(fn) + (context ? '_' + Util.stamp(context) : ''); + + if (obj[eventsKey] && obj[eventsKey][id]) { return this; } + + var handler = function (e) { + return fn.call(context || obj, e || window.event); + }; + + var originalHandler = handler; + + if (Browser.pointer && type.indexOf('touch') === 0) { + // Needs DomEvent.Pointer.js + addPointerListener(obj, type, handler, id); + + } else if (Browser.touch && (type === 'dblclick') && addDoubleTapListener && + !(Browser.pointer && Browser.chrome)) { + // Chrome >55 does not need the synthetic dblclicks from addDoubleTapListener + // See #5180 + addDoubleTapListener(obj, handler, id); + + } else if ('addEventListener' in obj) { + + if (type === 'mousewheel') { + obj.addEventListener('onwheel' in obj ? 'wheel' : 'mousewheel', handler, false); + + } else if ((type === 'mouseenter') || (type === 'mouseleave')) { + handler = function (e) { + e = e || window.event; + if (isExternalTarget(obj, e)) { + originalHandler(e); + } + }; + obj.addEventListener(type === 'mouseenter' ? 'mouseover' : 'mouseout', handler, false); + + } else { + if (type === 'click' && Browser.android) { + handler = function (e) { + filterClick(e, originalHandler); + }; + } + obj.addEventListener(type, handler, false); + } + + } else if ('attachEvent' in obj) { + obj.attachEvent('on' + type, handler); + } + + obj[eventsKey] = obj[eventsKey] || {}; + obj[eventsKey][id] = handler; +} + +function removeOne(obj, type, fn, context) { + + var id = type + Util.stamp(fn) + (context ? '_' + Util.stamp(context) : ''), + handler = obj[eventsKey] && obj[eventsKey][id]; + + if (!handler) { return this; } + + if (Browser.pointer && type.indexOf('touch') === 0) { + removePointerListener(obj, type, id); + + } else if (Browser.touch && (type === 'dblclick') && removeDoubleTapListener && + !(Browser.pointer && Browser.chrome)) { + removeDoubleTapListener(obj, id); + + } else if ('removeEventListener' in obj) { + + if (type === 'mousewheel') { + obj.removeEventListener('onwheel' in obj ? 'wheel' : 'mousewheel', handler, false); + + } else { + obj.removeEventListener( + type === 'mouseenter' ? 'mouseover' : + type === 'mouseleave' ? 'mouseout' : type, handler, false); + } + + } else if ('detachEvent' in obj) { + obj.detachEvent('on' + type, handler); + } + + obj[eventsKey][id] = null; +} + +// @function stopPropagation(ev: DOMEvent): this +// Stop the given event from propagation to parent elements. Used inside the listener functions: +// ```js +// L.DomEvent.on(div, 'click', function (ev) { +// L.DomEvent.stopPropagation(ev); +// }); +// ``` +export function stopPropagation(e) { + + if (e.stopPropagation) { + e.stopPropagation(); + } else if (e.originalEvent) { // In case of Leaflet event. + e.originalEvent._stopped = true; + } else { + e.cancelBubble = true; + } + skipped(e); + + return this; +} + +// @function disableScrollPropagation(el: HTMLElement): this +// Adds `stopPropagation` to the element's `'mousewheel'` events (plus browser variants). +export function disableScrollPropagation(el) { + addOne(el, 'mousewheel', stopPropagation); + return this; +} + +// @function disableClickPropagation(el: HTMLElement): this +// Adds `stopPropagation` to the element's `'click'`, `'doubleclick'`, +// `'mousedown'` and `'touchstart'` events (plus browser variants). +export function disableClickPropagation(el) { + on(el, 'mousedown touchstart dblclick', stopPropagation); + addOne(el, 'click', fakeStop); + return this; +} + +// @function preventDefault(ev: DOMEvent): this +// Prevents the default action of the DOM Event `ev` from happening (such as +// following a link in the href of the a element, or doing a POST request +// with page reload when a `
` is submitted). +// Use it inside listener functions. +export function preventDefault(e) { + if (e.preventDefault) { + e.preventDefault(); + } else { + e.returnValue = false; + } + return this; +} + +// @function stop(ev: DOMEvent): this +// Does `stopPropagation` and `preventDefault` at the same time. +export function stop(e) { + preventDefault(e); + stopPropagation(e); + return this; +} + +// @function getMousePosition(ev: DOMEvent, container?: HTMLElement): Point +// Gets normalized mouse position from a DOM event relative to the +// `container` or to the whole page if not specified. +export function getMousePosition(e, container) { + if (!container) { + return new Point(e.clientX, e.clientY); + } + + var rect = container.getBoundingClientRect(); + + var scaleX = rect.width / container.offsetWidth || 1; + var scaleY = rect.height / container.offsetHeight || 1; + return new Point( + e.clientX / scaleX - rect.left - container.clientLeft, + e.clientY / scaleY - rect.top - container.clientTop); +} + +// Chrome on Win scrolls double the pixels as in other platforms (see #4538), +// and Firefox scrolls device pixels, not CSS pixels +var wheelPxFactor = + (Browser.win && Browser.chrome) ? 2 * window.devicePixelRatio : + Browser.gecko ? window.devicePixelRatio : 1; + +// @function getWheelDelta(ev: DOMEvent): Number +// Gets normalized wheel delta from a mousewheel DOM event, in vertical +// pixels scrolled (negative if scrolling down). +// Events from pointing devices without precise scrolling are mapped to +// a best guess of 60 pixels. +export function getWheelDelta(e) { + return (Browser.edge) ? e.wheelDeltaY / 2 : // Don't trust window-geometry-based delta + (e.deltaY && e.deltaMode === 0) ? -e.deltaY / wheelPxFactor : // Pixels + (e.deltaY && e.deltaMode === 1) ? -e.deltaY * 20 : // Lines + (e.deltaY && e.deltaMode === 2) ? -e.deltaY * 60 : // Pages + (e.deltaX || e.deltaZ) ? 0 : // Skip horizontal/depth wheel events + e.wheelDelta ? (e.wheelDeltaY || e.wheelDelta) / 2 : // Legacy IE pixels + (e.detail && Math.abs(e.detail) < 32765) ? -e.detail * 20 : // Legacy Moz lines + e.detail ? e.detail / -32765 * 60 : // Legacy Moz pages + 0; +} + +var skipEvents = {}; + +export function fakeStop(e) { + // fakes stopPropagation by setting a special event flag, checked/reset with skipped(e) + skipEvents[e.type] = true; +} + +export function skipped(e) { + var events = skipEvents[e.type]; + // reset when checking, as it's only used in map container and propagates outside of the map + skipEvents[e.type] = false; + return events; +} + +// check if element really left/entered the event target (for mouseenter/mouseleave) +export function isExternalTarget(el, e) { + + var related = e.relatedTarget; + + if (!related) { return true; } + + try { + while (related && (related !== el)) { + related = related.parentNode; + } + } catch (err) { + return false; + } + return (related !== el); +} + +var lastClick; + +// this is a horrible workaround for a bug in Android where a single touch triggers two click events +function filterClick(e, handler) { + var timeStamp = (e.timeStamp || (e.originalEvent && e.originalEvent.timeStamp)), + elapsed = lastClick && (timeStamp - lastClick); + + // are they closer together than 500ms yet more than 100ms? + // Android typically triggers them ~300ms apart while multiple listeners + // on the same event should be triggered far faster; + // or check if click is simulated on the element, and if it is, reject any non-simulated events + + if ((elapsed && elapsed > 100 && elapsed < 500) || (e.target._simulatedClick && !e._simulated)) { + stop(e); + return; + } + lastClick = timeStamp; + + handler(e); +} + +// @function addListener(…): this +// Alias to [`L.DomEvent.on`](#domevent-on) +export {on as addListener}; + +// @function removeListener(…): this +// Alias to [`L.DomEvent.off`](#domevent-off) +export {off as removeListener}; diff --git a/debian/missing-sources/leaflet.js/dom/DomUtil.js b/debian/missing-sources/leaflet.js/dom/DomUtil.js new file mode 100644 index 0000000..05085db --- /dev/null +++ b/debian/missing-sources/leaflet.js/dom/DomUtil.js @@ -0,0 +1,321 @@ +import * as DomEvent from './DomEvent'; +import * as Util from '../core/Util'; +import {Point} from '../geometry/Point'; +import * as Browser from '../core/Browser'; + +/* + * @namespace DomUtil + * + * Utility functions to work with the [DOM](https://developer.mozilla.org/docs/Web/API/Document_Object_Model) + * tree, used by Leaflet internally. + * + * Most functions expecting or returning a `HTMLElement` also work for + * SVG elements. The only difference is that classes refer to CSS classes + * in HTML and SVG classes in SVG. + */ + + +// @property TRANSFORM: String +// Vendor-prefixed transform style name (e.g. `'webkitTransform'` for WebKit). +export var TRANSFORM = testProp( + ['transform', 'WebkitTransform', 'OTransform', 'MozTransform', 'msTransform']); + +// webkitTransition comes first because some browser versions that drop vendor prefix don't do +// the same for the transitionend event, in particular the Android 4.1 stock browser + +// @property TRANSITION: String +// Vendor-prefixed transition style name. +export var TRANSITION = testProp( + ['webkitTransition', 'transition', 'OTransition', 'MozTransition', 'msTransition']); + +// @property TRANSITION_END: String +// Vendor-prefixed transitionend event name. +export var TRANSITION_END = + TRANSITION === 'webkitTransition' || TRANSITION === 'OTransition' ? TRANSITION + 'End' : 'transitionend'; + + +// @function get(id: String|HTMLElement): HTMLElement +// Returns an element given its DOM id, or returns the element itself +// if it was passed directly. +export function get(id) { + return typeof id === 'string' ? document.getElementById(id) : id; +} + +// @function getStyle(el: HTMLElement, styleAttrib: String): String +// Returns the value for a certain style attribute on an element, +// including computed values or values set through CSS. +export function getStyle(el, style) { + var value = el.style[style] || (el.currentStyle && el.currentStyle[style]); + + if ((!value || value === 'auto') && document.defaultView) { + var css = document.defaultView.getComputedStyle(el, null); + value = css ? css[style] : null; + } + return value === 'auto' ? null : value; +} + +// @function create(tagName: String, className?: String, container?: HTMLElement): HTMLElement +// Creates an HTML element with `tagName`, sets its class to `className`, and optionally appends it to `container` element. +export function create(tagName, className, container) { + var el = document.createElement(tagName); + el.className = className || ''; + + if (container) { + container.appendChild(el); + } + return el; +} + +// @function remove(el: HTMLElement) +// Removes `el` from its parent element +export function remove(el) { + var parent = el.parentNode; + if (parent) { + parent.removeChild(el); + } +} + +// @function empty(el: HTMLElement) +// Removes all of `el`'s children elements from `el` +export function empty(el) { + while (el.firstChild) { + el.removeChild(el.firstChild); + } +} + +// @function toFront(el: HTMLElement) +// Makes `el` the last child of its parent, so it renders in front of the other children. +export function toFront(el) { + var parent = el.parentNode; + if (parent.lastChild !== el) { + parent.appendChild(el); + } +} + +// @function toBack(el: HTMLElement) +// Makes `el` the first child of its parent, so it renders behind the other children. +export function toBack(el) { + var parent = el.parentNode; + if (parent.firstChild !== el) { + parent.insertBefore(el, parent.firstChild); + } +} + +// @function hasClass(el: HTMLElement, name: String): Boolean +// Returns `true` if the element's class attribute contains `name`. +export function hasClass(el, name) { + if (el.classList !== undefined) { + return el.classList.contains(name); + } + var className = getClass(el); + return className.length > 0 && new RegExp('(^|\\s)' + name + '(\\s|$)').test(className); +} + +// @function addClass(el: HTMLElement, name: String) +// Adds `name` to the element's class attribute. +export function addClass(el, name) { + if (el.classList !== undefined) { + var classes = Util.splitWords(name); + for (var i = 0, len = classes.length; i < len; i++) { + el.classList.add(classes[i]); + } + } else if (!hasClass(el, name)) { + var className = getClass(el); + setClass(el, (className ? className + ' ' : '') + name); + } +} + +// @function removeClass(el: HTMLElement, name: String) +// Removes `name` from the element's class attribute. +export function removeClass(el, name) { + if (el.classList !== undefined) { + el.classList.remove(name); + } else { + setClass(el, Util.trim((' ' + getClass(el) + ' ').replace(' ' + name + ' ', ' '))); + } +} + +// @function setClass(el: HTMLElement, name: String) +// Sets the element's class. +export function setClass(el, name) { + if (el.className.baseVal === undefined) { + el.className = name; + } else { + // in case of SVG element + el.className.baseVal = name; + } +} + +// @function getClass(el: HTMLElement): String +// Returns the element's class. +export function getClass(el) { + return el.className.baseVal === undefined ? el.className : el.className.baseVal; +} + +// @function setOpacity(el: HTMLElement, opacity: Number) +// Set the opacity of an element (including old IE support). +// `opacity` must be a number from `0` to `1`. +export function setOpacity(el, value) { + if ('opacity' in el.style) { + el.style.opacity = value; + } else if ('filter' in el.style) { + _setOpacityIE(el, value); + } +} + +function _setOpacityIE(el, value) { + var filter = false, + filterName = 'DXImageTransform.Microsoft.Alpha'; + + // filters collection throws an error if we try to retrieve a filter that doesn't exist + try { + filter = el.filters.item(filterName); + } catch (e) { + // don't set opacity to 1 if we haven't already set an opacity, + // it isn't needed and breaks transparent pngs. + if (value === 1) { return; } + } + + value = Math.round(value * 100); + + if (filter) { + filter.Enabled = (value !== 100); + filter.Opacity = value; + } else { + el.style.filter += ' progid:' + filterName + '(opacity=' + value + ')'; + } +} + +// @function testProp(props: String[]): String|false +// Goes through the array of style names and returns the first name +// that is a valid style name for an element. If no such name is found, +// it returns false. Useful for vendor-prefixed styles like `transform`. +export function testProp(props) { + var style = document.documentElement.style; + + for (var i = 0; i < props.length; i++) { + if (props[i] in style) { + return props[i]; + } + } + return false; +} + +// @function setTransform(el: HTMLElement, offset: Point, scale?: Number) +// Resets the 3D CSS transform of `el` so it is translated by `offset` pixels +// and optionally scaled by `scale`. Does not have an effect if the +// browser doesn't support 3D CSS transforms. +export function setTransform(el, offset, scale) { + var pos = offset || new Point(0, 0); + + el.style[TRANSFORM] = + (Browser.ie3d ? + 'translate(' + pos.x + 'px,' + pos.y + 'px)' : + 'translate3d(' + pos.x + 'px,' + pos.y + 'px,0)') + + (scale ? ' scale(' + scale + ')' : ''); +} + +// @function setPosition(el: HTMLElement, position: Point) +// Sets the position of `el` to coordinates specified by `position`, +// using CSS translate or top/left positioning depending on the browser +// (used by Leaflet internally to position its layers). +export function setPosition(el, point) { + + /*eslint-disable */ + el._leaflet_pos = point; + /* eslint-enable */ + + if (Browser.any3d) { + setTransform(el, point); + } else { + el.style.left = point.x + 'px'; + el.style.top = point.y + 'px'; + } +} + +// @function getPosition(el: HTMLElement): Point +// Returns the coordinates of an element previously positioned with setPosition. +export function getPosition(el) { + // this method is only used for elements previously positioned using setPosition, + // so it's safe to cache the position for performance + + return el._leaflet_pos || new Point(0, 0); +} + +// @function disableTextSelection() +// Prevents the user from generating `selectstart` DOM events, usually generated +// when the user drags the mouse through a page with text. Used internally +// by Leaflet to override the behaviour of any click-and-drag interaction on +// the map. Affects drag interactions on the whole document. + +// @function enableTextSelection() +// Cancels the effects of a previous [`L.DomUtil.disableTextSelection`](#domutil-disabletextselection). +export var disableTextSelection; +export var enableTextSelection; +var _userSelect; +if ('onselectstart' in document) { + disableTextSelection = function () { + DomEvent.on(window, 'selectstart', DomEvent.preventDefault); + }; + enableTextSelection = function () { + DomEvent.off(window, 'selectstart', DomEvent.preventDefault); + }; +} else { + var userSelectProperty = testProp( + ['userSelect', 'WebkitUserSelect', 'OUserSelect', 'MozUserSelect', 'msUserSelect']); + + disableTextSelection = function () { + if (userSelectProperty) { + var style = document.documentElement.style; + _userSelect = style[userSelectProperty]; + style[userSelectProperty] = 'none'; + } + }; + enableTextSelection = function () { + if (userSelectProperty) { + document.documentElement.style[userSelectProperty] = _userSelect; + _userSelect = undefined; + } + }; +} + +// @function disableImageDrag() +// As [`L.DomUtil.disableTextSelection`](#domutil-disabletextselection), but +// for `dragstart` DOM events, usually generated when the user drags an image. +export function disableImageDrag() { + DomEvent.on(window, 'dragstart', DomEvent.preventDefault); +} + +// @function enableImageDrag() +// Cancels the effects of a previous [`L.DomUtil.disableImageDrag`](#domutil-disabletextselection). +export function enableImageDrag() { + DomEvent.off(window, 'dragstart', DomEvent.preventDefault); +} + +var _outlineElement, _outlineStyle; +// @function preventOutline(el: HTMLElement) +// Makes the [outline](https://developer.mozilla.org/docs/Web/CSS/outline) +// of the element `el` invisible. Used internally by Leaflet to prevent +// focusable elements from displaying an outline when the user performs a +// drag interaction on them. +export function preventOutline(element) { + while (element.tabIndex === -1) { + element = element.parentNode; + } + if (!element.style) { return; } + restoreOutline(); + _outlineElement = element; + _outlineStyle = element.style.outline; + element.style.outline = 'none'; + DomEvent.on(window, 'keydown', restoreOutline); +} + +// @function restoreOutline() +// Cancels the effects of a previous [`L.DomUtil.preventOutline`](). +export function restoreOutline() { + if (!_outlineElement) { return; } + _outlineElement.style.outline = _outlineStyle; + _outlineElement = undefined; + _outlineStyle = undefined; + DomEvent.off(window, 'keydown', restoreOutline); +} diff --git a/debian/missing-sources/leaflet.js/dom/Draggable.js b/debian/missing-sources/leaflet.js/dom/Draggable.js new file mode 100644 index 0000000..772860a --- /dev/null +++ b/debian/missing-sources/leaflet.js/dom/Draggable.js @@ -0,0 +1,227 @@ +import {Evented} from '../core/Events'; +import * as Browser from '../core/Browser'; +import * as DomEvent from './DomEvent'; +import * as DomUtil from './DomUtil'; +import * as Util from '../core/Util'; +import {Point} from '../geometry/Point'; + +/* + * @class Draggable + * @aka L.Draggable + * @inherits Evented + * + * A class for making DOM elements draggable (including touch support). + * Used internally for map and marker dragging. Only works for elements + * that were positioned with [`L.DomUtil.setPosition`](#domutil-setposition). + * + * @example + * ```js + * var draggable = new L.Draggable(elementToDrag); + * draggable.enable(); + * ``` + */ + +var START = Browser.touch ? 'touchstart mousedown' : 'mousedown'; +var END = { + mousedown: 'mouseup', + touchstart: 'touchend', + pointerdown: 'touchend', + MSPointerDown: 'touchend' +}; +var MOVE = { + mousedown: 'mousemove', + touchstart: 'touchmove', + pointerdown: 'touchmove', + MSPointerDown: 'touchmove' +}; + + +export var Draggable = Evented.extend({ + + options: { + // @section + // @aka Draggable options + // @option clickTolerance: Number = 3 + // The max number of pixels a user can shift the mouse pointer during a click + // for it to be considered a valid click (as opposed to a mouse drag). + clickTolerance: 3 + }, + + // @constructor L.Draggable(el: HTMLElement, dragHandle?: HTMLElement, preventOutline?: Boolean, options?: Draggable options) + // Creates a `Draggable` object for moving `el` when you start dragging the `dragHandle` element (equals `el` itself by default). + initialize: function (element, dragStartTarget, preventOutline, options) { + Util.setOptions(this, options); + + this._element = element; + this._dragStartTarget = dragStartTarget || element; + this._preventOutline = preventOutline; + }, + + // @method enable() + // Enables the dragging ability + enable: function () { + if (this._enabled) { return; } + + DomEvent.on(this._dragStartTarget, START, this._onDown, this); + + this._enabled = true; + }, + + // @method disable() + // Disables the dragging ability + disable: function () { + if (!this._enabled) { return; } + + // If we're currently dragging this draggable, + // disabling it counts as first ending the drag. + if (Draggable._dragging === this) { + this.finishDrag(); + } + + DomEvent.off(this._dragStartTarget, START, this._onDown, this); + + this._enabled = false; + this._moved = false; + }, + + _onDown: function (e) { + // Ignore simulated events, since we handle both touch and + // mouse explicitly; otherwise we risk getting duplicates of + // touch events, see #4315. + // Also ignore the event if disabled; this happens in IE11 + // under some circumstances, see #3666. + if (e._simulated || !this._enabled) { return; } + + this._moved = false; + + if (DomUtil.hasClass(this._element, 'leaflet-zoom-anim')) { return; } + + if (Draggable._dragging || e.shiftKey || ((e.which !== 1) && (e.button !== 1) && !e.touches)) { return; } + Draggable._dragging = this; // Prevent dragging multiple objects at once. + + if (this._preventOutline) { + DomUtil.preventOutline(this._element); + } + + DomUtil.disableImageDrag(); + DomUtil.disableTextSelection(); + + if (this._moving) { return; } + + // @event down: Event + // Fired when a drag is about to start. + this.fire('down'); + + var first = e.touches ? e.touches[0] : e; + + this._startPoint = new Point(first.clientX, first.clientY); + + DomEvent.on(document, MOVE[e.type], this._onMove, this); + DomEvent.on(document, END[e.type], this._onUp, this); + }, + + _onMove: function (e) { + // Ignore simulated events, since we handle both touch and + // mouse explicitly; otherwise we risk getting duplicates of + // touch events, see #4315. + // Also ignore the event if disabled; this happens in IE11 + // under some circumstances, see #3666. + if (e._simulated || !this._enabled) { return; } + + if (e.touches && e.touches.length > 1) { + this._moved = true; + return; + } + + var first = (e.touches && e.touches.length === 1 ? e.touches[0] : e), + newPoint = new Point(first.clientX, first.clientY), + offset = newPoint.subtract(this._startPoint); + + if (!offset.x && !offset.y) { return; } + if (Math.abs(offset.x) + Math.abs(offset.y) < this.options.clickTolerance) { return; } + + DomEvent.preventDefault(e); + + if (!this._moved) { + // @event dragstart: Event + // Fired when a drag starts + this.fire('dragstart'); + + this._moved = true; + this._startPos = DomUtil.getPosition(this._element).subtract(offset); + + DomUtil.addClass(document.body, 'leaflet-dragging'); + + this._lastTarget = e.target || e.srcElement; + // IE and Edge do not give the element, so fetch it + // if necessary + if ((window.SVGElementInstance) && (this._lastTarget instanceof SVGElementInstance)) { + this._lastTarget = this._lastTarget.correspondingUseElement; + } + DomUtil.addClass(this._lastTarget, 'leaflet-drag-target'); + } + + this._newPos = this._startPos.add(offset); + this._moving = true; + + Util.cancelAnimFrame(this._animRequest); + this._lastEvent = e; + this._animRequest = Util.requestAnimFrame(this._updatePosition, this, true); + }, + + _updatePosition: function () { + var e = {originalEvent: this._lastEvent}; + + // @event predrag: Event + // Fired continuously during dragging *before* each corresponding + // update of the element's position. + this.fire('predrag', e); + DomUtil.setPosition(this._element, this._newPos); + + // @event drag: Event + // Fired continuously during dragging. + this.fire('drag', e); + }, + + _onUp: function (e) { + // Ignore simulated events, since we handle both touch and + // mouse explicitly; otherwise we risk getting duplicates of + // touch events, see #4315. + // Also ignore the event if disabled; this happens in IE11 + // under some circumstances, see #3666. + if (e._simulated || !this._enabled) { return; } + this.finishDrag(); + }, + + finishDrag: function () { + DomUtil.removeClass(document.body, 'leaflet-dragging'); + + if (this._lastTarget) { + DomUtil.removeClass(this._lastTarget, 'leaflet-drag-target'); + this._lastTarget = null; + } + + for (var i in MOVE) { + DomEvent.off(document, MOVE[i], this._onMove, this); + DomEvent.off(document, END[i], this._onUp, this); + } + + DomUtil.enableImageDrag(); + DomUtil.enableTextSelection(); + + if (this._moved && this._moving) { + // ensure drag is not fired after dragend + Util.cancelAnimFrame(this._animRequest); + + // @event dragend: DragEndEvent + // Fired when the drag ends. + this.fire('dragend', { + distance: this._newPos.distanceTo(this._startPos) + }); + } + + this._moving = false; + Draggable._dragging = false; + } + +}); diff --git a/debian/missing-sources/leaflet.js/dom/PosAnimation.js b/debian/missing-sources/leaflet.js/dom/PosAnimation.js new file mode 100644 index 0000000..05290c1 --- /dev/null +++ b/debian/missing-sources/leaflet.js/dom/PosAnimation.js @@ -0,0 +1,100 @@ +import * as Util from '../core/Util'; +import {Evented} from '../core/Events'; +import * as DomUtil from '../dom/DomUtil'; + + +/* + * @class PosAnimation + * @aka L.PosAnimation + * @inherits Evented + * Used internally for panning animations, utilizing CSS3 Transitions for modern browsers and a timer fallback for IE6-9. + * + * @example + * ```js + * var fx = new L.PosAnimation(); + * fx.run(el, [300, 500], 0.5); + * ``` + * + * @constructor L.PosAnimation() + * Creates a `PosAnimation` object. + * + */ + +export var PosAnimation = Evented.extend({ + + // @method run(el: HTMLElement, newPos: Point, duration?: Number, easeLinearity?: Number) + // Run an animation of a given element to a new position, optionally setting + // duration in seconds (`0.25` by default) and easing linearity factor (3rd + // argument of the [cubic bezier curve](http://cubic-bezier.com/#0,0,.5,1), + // `0.5` by default). + run: function (el, newPos, duration, easeLinearity) { + this.stop(); + + this._el = el; + this._inProgress = true; + this._duration = duration || 0.25; + this._easeOutPower = 1 / Math.max(easeLinearity || 0.5, 0.2); + + this._startPos = DomUtil.getPosition(el); + this._offset = newPos.subtract(this._startPos); + this._startTime = +new Date(); + + // @event start: Event + // Fired when the animation starts + this.fire('start'); + + this._animate(); + }, + + // @method stop() + // Stops the animation (if currently running). + stop: function () { + if (!this._inProgress) { return; } + + this._step(true); + this._complete(); + }, + + _animate: function () { + // animation loop + this._animId = Util.requestAnimFrame(this._animate, this); + this._step(); + }, + + _step: function (round) { + var elapsed = (+new Date()) - this._startTime, + duration = this._duration * 1000; + + if (elapsed < duration) { + this._runFrame(this._easeOut(elapsed / duration), round); + } else { + this._runFrame(1); + this._complete(); + } + }, + + _runFrame: function (progress, round) { + var pos = this._startPos.add(this._offset.multiplyBy(progress)); + if (round) { + pos._round(); + } + DomUtil.setPosition(this._el, pos); + + // @event step: Event + // Fired continuously during the animation. + this.fire('step'); + }, + + _complete: function () { + Util.cancelAnimFrame(this._animId); + + this._inProgress = false; + // @event end: Event + // Fired when the animation ends. + this.fire('end'); + }, + + _easeOut: function (t) { + return 1 - Math.pow(1 - t, this._easeOutPower); + } +}); diff --git a/debian/missing-sources/leaflet.js/dom/index.js b/debian/missing-sources/leaflet.js/dom/index.js new file mode 100644 index 0000000..07e3331 --- /dev/null +++ b/debian/missing-sources/leaflet.js/dom/index.js @@ -0,0 +1,9 @@ +export {PosAnimation} from './PosAnimation'; + +import * as DomEvent from './DomEvent'; +export {DomEvent}; + +import * as DomUtil from './DomUtil'; +export {DomUtil}; + +export {Draggable} from './Draggable'; -- cgit v1.2.3